Guardian (Archetype)
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Guardian
Guardian (Archetype) | |
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Primary | Assault |
Secondary | Composition |
Inherent | Resolve |
Base HP | 1070.9 |
Max HP | 2007.9 |
Primary Sets | 15 |
Secondary Sets | 11 |
Epic Power Pools | 8 |
Modifiers (at level 50)
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Limits (at level 50)
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Overview
As a Guardian, you are skilled at ranged and close combat, allowing you to move into and out of combat with ease. Your abilities offer decent protection, allow you to take blows with stride. Although you are not able to take hits as well as others, your very presence can strengthen your allies and weaken enemies.
The Guardian's power sets are:
Primary: Assault
Secondary: Composition
Guardian (Archetype) Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Survivability | 6 | |||||||||
Melee Damage | 7 | |||||||||
Ranged Damage | 7 | |||||||||
Crowd Control | 2 | |||||||||
Support | 6 | |||||||||
Pets | 2 |
Power Sets
Primary Power Sets
- A Guardian's primary power sets are designed for assault. They are:
Secondary Power Sets
- A Guardian's secondary power sets are designed for support and defense. They are:
Ancillary Power Pools
Patron Power Pools
* Patron Power Pools require villain alignment to obtain.
Inherent Powers
Historical
- Guardians were added to the game in Rebirth Issue 1.
See Also
External Links
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