Force Composition

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Overview

Force Composition is a secondary power set for Guardians.

"Mastery of 'Force Composition' allows you to manipulate potent force fields and throw concussive blasts, shielding yourself and allies while hampering foes"

Power Tables

Guardian

The Force Composition power set is available as a secondary set for Guardians. The following table shows the level at which each power is available:

Power Level Effect
ForceComposition TempInvulnerability.png Temp Invulnerability 1 Toggle: Self +Res(Smash, Lethal)
ForceComposition ForceBolt.png Force Bolt 2 Ranged, Moderate DMG(Smash), Foe Knockback, Disorient, -Fly
ForceComposition ForceAffinity.png Force Affinity 4 Auto: Self +Res(All DMG but Psionics), Endurance Discount
ForceComposition DispersionBubble.png Dispersion Bubble 10 PBAoE, Team +Res(Hold, Immobilize, Disorient) +DEF(All), Self +Res(Knockback, Sleep)
ForceComposition ForceBarrier.png Force Barrier 16 PBAoE, Team +Absorb
ForceComposition ContainmentShell.png Containment Shell 20 Ranged (Location AoE), Foe Attract, Immobilize, -Jump, -Repel, Knockback to Knockdown
ForceComposition RepulsionBomb.png Repulsion Bomb 28 Ranged (Targeted AoE), Moderate DMG(Smash), Foe Knockdown, Disorient
ForceComposition ForceShielding.png Force Shielding 35 Auto: Self +DEF(All but Psionics), +RES (Debuff DEF)
ForceComposition SuppressionField.png Suppression Field 38 Ranged (Location AoE), Foe -Speed, -Jump, -Fly, Hold, -DMG(All)

Powers

ForceComposition ContainmentShell.png Containment Shell

Projects a Containment Shell to pull in and capture foes in a targeted location. This hollow force field shell immobilizes and exerts a strong attractive force on any foe that attempts to cross its boundary, pulling them into the shell's interior, though more powerful foes may be able to resist. The attractive force also prevents foes from being pushed out of the shell, preventing jumping, making affected foes immune to Repel effects, and causing Knockback effects to be reduced to Knockdown. Containment Shell's attract effect can still affect a target that has been captured by Barrier Field.

Recharge Long
Minimum Level Archetypeicon guardian.png 20 (Guardian)
Effects Ranged, Location AoE
Foe Attract, Immobilize, -Jump, -Repel, Knockback to Knockdown
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Attack Rate.png Increase Attack Rate
TO Training Range.png Enhance Range
Set Categories IO Immobilization Duration.png Immobilize

ForceComposition DispersionBubble.png Dispersion Bubble

Creates a large bubble which protects all allies inside. While active, the Dispersion Bubble gives all allies within increased Defense against all attack types. The Dispersion Bubble also protects allies from Immobilization, Disorient, and Hold effects.

Recharge Slow
Minimum Level Archetypeicon guardian.png 10 (Guardian)
Effects Toggle: Point Blank Area of Effect
Team +Resistance(Hold, Immobilize, Disorient) +Defense(All)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense

ForceComposition ForceAffinity.png Force Affinity

Your affinity for manipulating force enables you to redirect and streamline the forces in and around your body, allowing you to weaken the impact of attacks and make your own motions more efficient. This gives you a small amount of Resistance to all damage except Psionics and reduces the endurance cost of your powers. This power is always on and costs no endurance.

Minimum Level Archetypeicon guardian.png 4 (Guardian)
Effects Auto: Self +Res(All DMG but Psionics)
Endurance Discount
Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

ForceComposition ForceBarrier.png Force Barrier

Projects a strong protective Force Barrier over yourself and nearby allies. This grants you and all nearby allies a significant amount of damage absorption for a short time.

Recharge Very Long
Minimum Level Archetypeicon guardian.png 16 (Guardian)
Effects PBAoE, Team +Absorb
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Heal.png Enhance Heal
Set Categories IO Healing-Absorb.png Healing/Absorb

ForceComposition ForceBolt.png Force Bolt

Discharges a bolt of force that deals a decent amount of Smashing Damage and knocks foes back a good distance. If the target is currently Flying they will also be knocked out of the air. The target may also be disoriented by the impact, though stronger targets may require multiple impacts to be affected. The force of this attack is so strong that it can also knock down other nearby enemies, though they will not take any damage or be disoriented. Force Bolt's knockback can still affect a target that has been captured by Barrier Field.

Damage Minor (Smashing)
Recharge Fast
Minimum Level Archetypeicon guardian.png 2 (Guardian)
Effects Ranged
Foe Knockback, Disorient, -Fly
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Knockback Distance.png Knockback
IO Disorient Duration.png Stuns

ForceComposition ForceShielding.png Force Shielding

Your abilities allow you to surround your body with a protective layer of force, causing some attacks to deflect away from you. This grants you Defense to all types of attacks except Psionics, as well as resistance to Defense Debuff effects. This power is always on and costs no Endurance.

Minimum Level Archetypeicon guardian.png 35 (Guardian)
Effects Auto: Self
+DEF(All but Psionics), +RES (Debuff DEF)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
Set Categories IO Defense Buff.png Defense

ForceComposition RepulsionBomb.png Repulsion Bomb

A powerful Repulsion Bomb is hurled at your foes dealing a moderate amount of damage and knocking them off of their feet. Foes struck by Repulsion Bomb have a good chance to become disoriented.

Damage Moderate (Smashing)
Recharge Slow
Minimum Level Archetypeicon guardian.png 28 (Guardian)
Effects Ranged (Targeted Area of Effect)
Foe Disorient, Knockdown
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO Damage.png Targeted AoE Damage
IO Disorient Duration.png Stuns
IO Knockback Distance.png Knockback

ForceComposition SuppressionField.png Suppression Field

Projects a debilitating Suppression Field at a targeted location. This semi-solid force field greatly hampers the movements of all enemies caught in it. Affected enemies will have their movement greatly Slowed and will not be able to fly or jump, and will sometimes be completely Held for brief periods. Their movements will also be weakened to such a degree that their attacks will deal less damage.

Recharge Long
Minimum Level Archetypeicon guardian.png 38 (Guardian)
Effects Ranged (Location AoE)
Foe -Speed, -Jump, -Fly, Hold, -DMG(All))
Enhancements TO Training Range.png Enhance Range
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Hold Duration.png Enhance Hold Duration
TO Training Slow powers.png Enhance Slow
Set Categories IO Slow.png Slow Movement
IO Universal Debuff.png Universal Debuff
IO Hold Duration.png Holds

ForceComposition TempInvulnerability.png Temp Invulnerability

When you toggle on this power, you become highly resistant to Smashing and Lethal damage.

Recharge Fast
Minimum Level Archetypeicon guardian.png 1 (Guardian)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

Historical

External Links