Dark Composition
Overview
Dark Composition is a standard power set that is a secondary set for Guardians.
"Dark Composition users focus the dark energies of the Netherworld to protect themselves and weaken their foes."
Power Table
The Dark Composition power set is available as a secondary set for Guardians. The following table shows the level at which each power is available:
Power | Level | Effect | |
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Dark Embrace | 1 | Toggle: Self +Res(Smash, Lethal, Negative, Toxic) |
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TwilightGrasp | 2 | Ranged, Foe -To Hit, -DMG, -Regen, Team Heal |
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TarPatch | 4 | Ranged (Location AoE), Target -Speed, -Res, -Fly |
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Obsidian Shield | 10 | Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear) |
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Murky Haze | 16 | Toggle: Self +Res(Fire, Cold, Negative, End Drain, DeBuff To Hit) |
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Shadow Fall | 20 | Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear) |
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Cloak of Fear | 28 | Toggle: PBAoE Foe Fear, -To Hit |
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Soul Absorbtion | 35 | PBAoE Team +Regen, +Recovery, Foe -To Hit |
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Howling Twilight | 38 | Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, -Regen, Disorient, Ally Rez |
Powers
Cloak of Fear
You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Point Blank Area of Effect |
Foe Fear, -To Hit | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Dark Embrace
You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, Negative Energy and Toxic damage.
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic) |
Enhancements | ![]() |
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Set Categories | ![]() |
Howling Twilight
Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, have their Regeneration rate reduced and drained of some life. Revived allies will have full Hit Points and Endurance and will be protected from XP Debt for 90 seconds.
Recharge | Very Long |
Minimum Level | ![]() |
Effects | Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, -Regen, Disorient, Ally Rez |
Enhancements | ![]() |
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Set Categories | ![]() |
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Murky Haze
You create a Murky Haze enshrouding you. This haze can absorb most forms of energy, making you more resistant to Fire, Cold and Negative Energy attacks, as well as Endurance Drain effects. It also grants you resistance to powers that DeBuff your Accuracy.
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Self +Resistance(Fire, Cold, Energy, Endurance Drain, To Hit Debuff) |
Enhancements | ![]() |
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Set Categories | ![]() |
Obsidian Shield
You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness you are protected from Sleep, Fear, Hold and Disorient attacks.
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear) |
Enhancements | ![]() |
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Set Categories | ![]() |
Shadow Fall
Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.
Recharge | Slow |
Minimum Level | ![]() |
Effects | Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear) |
Enhancements | ![]() |
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Set Categories | ![]() |
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Soul Absorption
You drain the essence of both nearby conscious and defeated foes to cause you and your allies to regenerate and recovery much more quickly. The more defeated foes affected, the more powerful the regeneration and recovery effect will be.
Recharge | Very Slow. |
Minimum Level | ![]() |
Effects | PBAoE Team +Regen, +Recovery (Special) |
Enhancements | ![]() |
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Tar Patch
Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly.
Recharge | Slow |
Minimum Level | ![]() |
Effects | Ranged (Location AoE), Target -Speed, -Res, -Fly |
Enhancements | ![]() |
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Set Categories | ![]() |
Twilight Grasp
You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit, damage and regeneration rate are reduced, while you and your nearby allies are healed.
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Ranged, Foe -To Hit, -DMG, -Regen, Team Heal |
Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set was added to the game for Guardians in Rebirth Issue 1.