User:Mainsil/sandbox: Difference between revisions
(Created page with "{{TOCright}} == Overview == {{req sub}} File:Incarnate Genesis Data Common.png '''Genesis Slot Abilities''', added in Rebirth Issue 6. Genesis holds the power of creation. By wielding this power, Genesis enhances the effects of one of your other Incarnate abilities, while also granting a new version of that Incarnate ability. Genesis Incarnate abilities may not be as strong as the original Incarnate abilities that they emulate but they can be used anytime while e...") |
No edit summary |
||
Line 9: | Line 9: | ||
== Genesis Ability Details == | == Genesis Ability Details == | ||
Rebirth Issue 6 Introduces Genesis with four types of Incarnate power trees to choose from. Abilities come in four rarity levels. The higher the rarity level, the more [[Incarnate Component]]s are needed to create them. Components to create them are gathered through defeating enemies, [[Task Force]]s/[[Strike Force]]s, and most other activities. | |||
== Genesis Ability Types == | |||
=== [[File:Incarnate Genesis Data Common.png|24px|Data Common]] Data === | |||
Data increases Lore pet's damage and Max HP. It also grants pets from the Well of the Furies to serve you when exemplared. The amount of increase and type of pets depend on what is slotted. | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! scope="col" | | ||
| | ! scope="col" |Non-exemplared | ||
! scp[e="col" |Exemplared | |||
|- | |||
|[[File:Incarnate Genesis Data Common.png]] Data Genesis | |||
| Increases Lore pets damage by 2.5% and Max HP by 50. | |||
| Grants Vanquished Headman for 2.5 min. | |||
|- | |||
|[[File:Incarnate Genesis Data Common.png]] Data Core Genesis | |||
| Increases Lore pets damage by 5% and Max HP by 100. | |||
| Grants Vanquished Assault Drones 2.5 min. | |||
|- | |||
|[[File:Incarnate Genesis Data Common.png]] Data Radial Genesis | |||
| Increases Lore pets damage by 5% and Max HP by 100. | |||
| Grants Vanquished Borealis and Australis 2.5 min. | |||
|- | |||
|[[File:Incarnate Genesis Data Common.png]] Data Total Core Genesis | |||
| Increases Lore pets damage by 7.5% and Max HP by 150. | |||
| Grants Vanquished Cimeroan Praefectus Castorum and Centurion 2.5 min | |||
|- | |- | ||
|[[File:Incarnate Genesis Data Common.png]] Data Partial Core Genesis | |||
| | | Increases Lore pets damage by 7.5% and Max HP by 150. | ||
| Grants Vanquished IDF Commander and Battle Orb 2.5 min. | |||
|- | |- | ||
|[[File:Incarnate Genesis Data Common.png]] Data Partial Radial Genesis | |||
| | | Increases Lore pets damage by 7.5% and Max HP by 150. | ||
| Grants Vanquished Clockwork Mender and Builder 2.5 min. | |||
|- | |||
|[[File:Incarnate Genesis Data Common.png]] Data Total Radial Genesis | |||
| Increases Lore pets damage by 7.5% and Max HP by 150. | |||
| Grants Vanquished Vanguard Magician and Sergeant 2.5 min. | |||
|- | |||
|[[File:Incarnate Genesis Data Common.png]] Data Core Flawless Genesis | |||
| Increases Lore pets damage by 10% and Max HP by 200. | |||
| Grants Vanquished Longbow Catapfract and Nulifier 2.5 min. | |||
|- | |||
|[[File:Incarnate Genesis Data Common.png]] Data Radial Flawless Genesis | |||
| Increases Lore pets damage by 10% and Max HP by 200. | |||
| Grants Vanquished Arachnos Toxic Tarantula 1 min 40 sec. and Fortunata 2.5 min. | |||
|} | |} | ||
{| class="wikitable" style="text-align:center;" width="100%" | {| class="wikitable" style="text-align:center;" width="100%" | ||
! width="10%" | !! width="10%" | [[Agility Boost|Boost]] !! width="10%" | [[Agility Core Boost|Core Boost]] !! width="10%" | [[Agility Radial Boost|Radial Boost]] !! width="10%" | [[Agility Total Core Revamp|Total Core Revamp]] !! width="10%" | [[Agility Partial Core Revamp|Partial Core Revamp]] !! width="10%" | [[Agility Partial Radial Revamp|Partial Radial Revamp]] !! width="10%" | [[Agility Total Radial Revamp|Total Radial Revamp]] !! width="10%" | [[Agility Core Paragon|Core Paragon]] !! width="10%" | [[Agility Radial Paragon|Radial Paragon]] | ! width="10%" | !! width="10%" | [[Agility Boost|Boost]] !! width="10%" | [[Agility Core Boost|Core Boost]] !! width="10%" | [[Agility Radial Boost|Radial Boost]] !! width="10%" | [[Agility Total Core Revamp|Total Core Revamp]] !! width="10%" | [[Agility Partial Core Revamp|Partial Core Revamp]] !! width="10%" | [[Agility Partial Radial Revamp|Partial Radial Revamp]] !! width="10%" | [[Agility Total Radial Revamp|Total Radial Revamp]] !! width="10%" | [[Agility Core Paragon|Core Paragon]] !! width="10%" | [[Agility Radial Paragon|Radial Paragon]] |
Revision as of 00:50, 2 August 2023
Overview
This used to require a (now obsolete) VIP subscription.
Genesis Slot Abilities, added in Rebirth Issue 6. Genesis holds the power of creation. By wielding this power, Genesis enhances the effects of one of your other Incarnate abilities, while also granting a new version of that Incarnate ability. Genesis Incarnate abilities may not be as strong as the original Incarnate abilities that they emulate but they can be used anytime while exemplaring. Additionally, they also give a boost to a selected existing Incarnate Ability when not exemplared.
Genesis Ability Details
Rebirth Issue 6 Introduces Genesis with four types of Incarnate power trees to choose from. Abilities come in four rarity levels. The higher the rarity level, the more Incarnate Components are needed to create them. Components to create them are gathered through defeating enemies, Task Forces/Strike Forces, and most other activities.
Genesis Ability Types
Data
Data increases Lore pet's damage and Max HP. It also grants pets from the Well of the Furies to serve you when exemplared. The amount of increase and type of pets depend on what is slotted.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 20% | 33% | 33% 20% |
20% 16.5% |
20% 16.5% |
33% 20% |
33% 20% | |
Tertiary | 33% | 33% | 33% 33% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Cardiac
Cardiac primarily deals with reducing Endurance costs. Cardiac also increases Range, Damage Resistance and some Status Effect durations. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 20% | 20% | 20% | 20% 20% |
20% 10% |
20% 10% |
20% 20% |
20% 20% | |
Tertiary | 33% | 33% | 33% 33% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Intuition
Intuition primarily deals with increasing Hold Duration. It can also increase Defense Debuff, Range, Damage, To Hit Debuff and Slow. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 20% | 33% | 33% 20% |
20% 16.5% |
20% 16.5% |
33% 20% |
33% 20% | |
Tertiary | 33% | 20% | 33% 20% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Musculature
Musculature primarily deals with increasing Damage. It also modifies Immobilization Duration, Defense Debuff, Endurance Modification, ToHit Debuff and Run Speed. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 33% | 33% | 33% 33% |
33% 16.5% |
33% 16.5% |
33% 33% |
33% 33% | |
Tertiary | 33% | 20% | 33% 33% 20% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Nerve
Nerve primarily deals with increasing Accuracy. It can also increase Hold Duration, Defence Buff, Confuse Duration, Taunt and Fly Speed. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 20% | 33% | 33% 20% |
20% 16.5% |
20% 16.5% |
33% 20% |
33% 20% | |
Tertiary | 33% | 33% | 33% 33% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Resilient
Resilient primarily deals with increasing Damage Resistance. It can also increase Immobilize Duration, Taunt Effectiveness, Intangibility, Stun Duration and ToHit Buffs. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 20% | 20% | 20% | 33% | 20% | 20% | 20% | 33% | 20% |
Secondary | 33% | 33% | 33% | 33% 33% |
33% 16.5% |
33% 16.5% |
33% 33% |
33% 33% | |
Tertiary | 33% | 33% | 33% 33% 20% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Spiritual
Spiritual primarily deals with increasing Recharge Rate. It can also increase Stun Duration, Healing, ToHit Buff, Slow Movement and Jump. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 33% | 33% | 33% 33% |
33% 16.5% |
33% 16.5% |
33% 33% |
33% 33% | |
Tertiary | 33% | 20% | 33% 33% 20% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Vigor
Vigor primarily deals with increasing Heal Rate. It can also increase Accuracy, Endurance Cost, Fear Duration, Sleep Duration and Confusion Duration. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 33% | 33% | 33% 33% |
33% 16.5% |
33% 16.5% |
33% 33% |
33% 33% | |
Tertiary | 33% | 33% | 33% 33% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Historical
- Tiers 1 and 2 of the original Alpha abilities were added with Issue 19: Cardiac, Musculature, Nerve, and Spiritual.
- Tiers 3 and 4 of the originals were added with Issue 19.5.
- An additional four abilities were released with Issue 21.5: Agility, Intuition, Resilient, and Vigor.
External Links
|