User:Mainsil/sandbox: Difference between revisions
No edit summary |
No edit summary |
||
Line 58: | Line 58: | ||
|} | |} | ||
=== [[File:Incarnate Genesis Fate Common.png | === [[File:Incarnate Genesis Fate Common.png]] Fate === | ||
Fate increases Destiny effects. It also grants Fate PBAoE Ally Buffs when exemplared. The amount of increase and type of | Fate increases Destiny effects. It also grants Fate PBAoE Ally Buffs when exemplared. The amount of increase and type of effects depend on what is slotted. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 105: | Line 105: | ||
=== [[File:Incarnate Genesis Socket Common.png]] Socket === | |||
Socket increases Interface proc chances, Max HP and Max Endurance. Adds Socket power to most damaging attacks when exemplared. The amount of increase and type of effects depend on what is slotted. | |||
{| class="wikitable" | |||
|- | |||
! scope="col" | | |||
! scope="col" |Non-exemplared | |||
! scp[e="col" |Exemplared | |||
|- | |||
|[[File:Incarnate Genesis Socket Common.png]] Socket Genesis | |||
| Increase Interface Proc chance. Max HP by 2.5% and Max End by 2%. | |||
| Adds Immobilization proc (10%) to most damage attacks. | |||
|- | |||
|[[File:Incarnate Genesis Socket Common.png]] Socket Core Genesis | |||
| Increase Interface Proc chance. Max HP and Max End by 5%. | |||
| Adds Confuse proc (12%) to most damage attacks. | |||
|- | |||
|[[File:Incarnate Genesis Socket Common.png]] Socket Radial Genesis | |||
| Increase Interface Proc chance. Max HP and Max End by 5%. | |||
| Adds minor psionic damage proc (25%) to most damage attacks. | |||
|- | |||
|[[File:Incarnate Genesis Socket Common.png]] Socket Total Core Genesis | |||
| Increase Interface Proc chance. Max HP by 7.5% and Max End by 7%. | |||
| Adds End Drain over Time and minor Recovery Debuf proc (75%) to most damage attacks. | |||
|- | |||
|[[File:Incarnate Genesis Socket Common.png]] Socket Partial Core Genesis | |||
| Increase Interface Proc chance. Max HP by 7.5% and Max End by 7%. | |||
| Adds End Drain over Time (50%) and minor Recovery Debuf proc (50%) and moderate Energey DoT (25%) to most damage attacks. | |||
|- | |||
|[[File:Incarnate Genesis Socket Common.png]] Socket Partial Radial Genesis | |||
| Increase Interface Proc chance. Max HP by 7.5% and Max End by 7%. | |||
| Adds -Max HP debuf (25%) and Minor Toxic DoT (50%) to most damaging Attacks | |||
|- | |||
|[[File:Incarnate Genesis Socket Common.png]] Socket Total Radial Genesis | |||
| Increase Interface Proc chance. Max HP by 7.5% and Max End by 7%. | |||
| Adds minor Toxic DoT (75%). | |||
|- | |||
|[[File:Incarnate Genesis Socket Common.png]] Socket Core Flawless Genesis | |||
| Increase Interface Proc chance. Max HP and Max End by 10%. | |||
| Adds Damage Resist Debuff proc (75%) and moderate Fire DoT (25%) to most damage attacks. | |||
|- | |||
|[[File:Incarnate Genesis Socket Common.png]] Fate Radial Flawless Genesis | |||
| Increase Interface Proc chance. Max HP and Max End by 10%. | |||
| Adds Damage Resist Debuff proc (25%) and moderate Fire DoT (75%) to most damage attacks. | |||
|} | |||
Revision as of 01:17, 2 August 2023
Overview
This used to require a (now obsolete) VIP subscription.
Genesis Slot Abilities, added in Rebirth Issue 6. Genesis holds the power of creation. By wielding this power, Genesis enhances the effects of one of your other Incarnate abilities, while also granting a new version of that Incarnate ability. Genesis Incarnate abilities may not be as strong as the original Incarnate abilities that they emulate but they can be used anytime while exemplaring. Additionally, they also give a boost to a selected existing Incarnate Ability when not exemplared.
Genesis Ability Details
Rebirth Issue 6 Introduces Genesis with four types of Incarnate power trees to choose from. Abilities come in four rarity levels. The higher the rarity level, the more Incarnate Components are needed to create them. Components to create them are gathered through defeating enemies, Task Forces/Strike Forces, and most other activities.
Genesis Ability Types
Data
Data increases Lore pet's damage and Max HP. It also grants pets from the Well of the Furies to serve you when exemplared. The amount of increase and type of pets depend on what is slotted.
Fate
Fate increases Destiny effects. It also grants Fate PBAoE Ally Buffs when exemplared. The amount of increase and type of effects depend on what is slotted.
Socket
Socket increases Interface proc chances, Max HP and Max Endurance. Adds Socket power to most damaging attacks when exemplared. The amount of increase and type of effects depend on what is slotted.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 20% | 33% | 33% 20% |
20% 16.5% |
20% 16.5% |
33% 20% |
33% 20% | |
Tertiary | 33% | 33% | 33% 33% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Cardiac
Cardiac primarily deals with reducing Endurance costs. Cardiac also increases Range, Damage Resistance and some Status Effect durations. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 20% | 20% | 20% | 20% 20% |
20% 10% |
20% 10% |
20% 20% |
20% 20% | |
Tertiary | 33% | 33% | 33% 33% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Intuition
Intuition primarily deals with increasing Hold Duration. It can also increase Defense Debuff, Range, Damage, To Hit Debuff and Slow. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 20% | 33% | 33% 20% |
20% 16.5% |
20% 16.5% |
33% 20% |
33% 20% | |
Tertiary | 33% | 20% | 33% 20% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Musculature
Musculature primarily deals with increasing Damage. It also modifies Immobilization Duration, Defense Debuff, Endurance Modification, ToHit Debuff and Run Speed. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 33% | 33% | 33% 33% |
33% 16.5% |
33% 16.5% |
33% 33% |
33% 33% | |
Tertiary | 33% | 20% | 33% 33% 20% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Nerve
Nerve primarily deals with increasing Accuracy. It can also increase Hold Duration, Defence Buff, Confuse Duration, Taunt and Fly Speed. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 20% | 33% | 33% 20% |
20% 16.5% |
20% 16.5% |
33% 20% |
33% 20% | |
Tertiary | 33% | 33% | 33% 33% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Resilient
Resilient primarily deals with increasing Damage Resistance. It can also increase Immobilize Duration, Taunt Effectiveness, Intangibility, Stun Duration and ToHit Buffs. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 20% | 20% | 20% | 33% | 20% | 20% | 20% | 33% | 20% |
Secondary | 33% | 33% | 33% | 33% 33% |
33% 16.5% |
33% 16.5% |
33% 33% |
33% 33% | |
Tertiary | 33% | 33% | 33% 33% 20% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Spiritual
Spiritual primarily deals with increasing Recharge Rate. It can also increase Stun Duration, Healing, ToHit Buff, Slow Movement and Jump. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 33% | 33% | 33% 33% |
33% 16.5% |
33% 16.5% |
33% 33% |
33% 33% | |
Tertiary | 33% | 20% | 33% 33% 20% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Vigor
Vigor primarily deals with increasing Heal Rate. It can also increase Accuracy, Endurance Cost, Fear Duration, Sleep Duration and Confusion Duration. The types and amounts of each type depend on what is slotted. Hover over icons for more details.
Boost | Core Boost | Radial Boost | Total Core Revamp | Partial Core Revamp | Partial Radial Revamp | Total Radial Revamp | Core Paragon | Radial Paragon | |
---|---|---|---|---|---|---|---|---|---|
Rarity | |||||||||
Primary | 33% | 33% | 33% | 45% | 33% | 33% | 33% | 45% | 33% |
Secondary | 33% | 33% | 33% | 33% 33% |
33% 16.5% |
33% 16.5% |
33% 33% |
33% 33% | |
Tertiary | 33% | 33% | 33% 33% 33% | ||||||
ED Bypass | 1⁄6 | 1⁄3 | 1⁄3 | 1⁄2 | 1⁄2 | 1⁄2 | 1⁄2 | 2⁄3 | 2⁄3 |
Level Shift |
Historical
- Tiers 1 and 2 of the original Alpha abilities were added with Issue 19: Cardiac, Musculature, Nerve, and Spiritual.
- Tiers 3 and 4 of the originals were added with Issue 19.5.
- An additional four abilities were released with Issue 21.5: Agility, Intuition, Resilient, and Vigor.
External Links
|