Improvised Cybernetic Salvage
Description
The technology behind this cybernetic implant is iffy, at best.
Recipes Used In
Common Enhancements
- Invention: Jumping
- Invention: Jumping
- Invention: Jumping for levels 30-40
- Invention: Jumping
- Invention: Jumping
- Invention: Jumping
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage for levels 30-40 (2 needed)
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Run Speed Increase
- Invention: Run Speed Increase
- Invention: Run Speed Increase
- Invention: Run Speed Increase for levels 30-40
- Invention: Run Speed Increase
- Invention: Run Speed Increase
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow for levels 30-40
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: Slow
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff for levels 30-40
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit DeBuff
- Invention: To Hit DeBuff
- Invention: To Hit DeBuff
- Invention: To Hit DeBuff
- Invention: To Hit DeBuff for levels 30-40
- Invention: To Hit DeBuff
- Invention: To Hit DeBuff
- Invention: To Hit DeBuff
- Invention: To Hit DeBuff
Set Enhancements
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff for levels 26-40
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge for levels 26-40
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge for levels 25-40
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance for levels 26-40
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Analyze Weakness: Defense Debuff/Endurance/Recharge for levels 30-40
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Annihilation: Accuracy/Damage/Recharge/Endurance for levels 20-35
- Annihilation: Accuracy/Damage/Recharge/Endurance
- Annihilation: Accuracy/Damage/Recharge/Endurance
- Annihilation: Accuracy/Damage/Recharge/Endurance
- Annihilation: Accuracy/Damage/Recharge/Endurance
- Annihilation: Accuracy/Damage/Recharge/Endurance
- Annihilation: Accuracy/Damage/Recharge/Endurance
- Annihilation: Accuracy/Damage/Recharge/Endurance
- Basilisk's Gaze: Accuracy/Hold
- Basilisk's Gaze: Accuracy/Hold
- Basilisk's Gaze: Accuracy/Hold
- Basilisk's Gaze: Accuracy/Hold
- Basilisk's Gaze: Accuracy/Hold for level 30
- Basilisk's Gaze: Accuracy/Hold
- Basilisk's Gaze: Accuracy/Hold
- Basilisk's Gaze: Accuracy/Hold
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range for levels 26-30
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance for levels 25-40
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Blood Mandate: Damage/Endurance
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy for levels 26-40
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge for levels 26-30
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge for levels 26-40
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance for levels 26-40
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call to Arms: Damage/Endurance
- Call to Arms: Damage/Endurance
- Call to Arms: Damage/Endurance
- Call to Arms: Damage/Endurance
- Call to Arms: Damage/Endurance for level 30
- Call to Arms: Damage/Endurance
- Call to Arms: Damage/Endurance
- Call to Arms: Damage/Endurance
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage for levels 26-40
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cloud Senses: Chance for Negative Energy Damage
- Cloud Senses: Chance for Negative Energy Damage
- Cloud Senses: Chance for Negative Energy Damage
- Cloud Senses: Chance for Negative Energy Damage
- Cloud Senses: Chance for Negative Energy Damage for level 30
- Cloud Senses: Chance for Negative Energy Damage
- Cloud Senses: Chance for Negative Energy Damage
- Cloud Senses: Chance for Negative Energy Damage
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist for levels 26-30
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Curtail Speed: Range/Slow
- Curtail Speed: Range/Slow
- Curtail Speed: Range/Slow
- Curtail Speed: Range/Slow for levels 26-30
- Curtail Speed: Range/Slow
- Curtail Speed: Range/Slow
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance for levels 26-40
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff for levels 26-40
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance for levels 26-40
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun for levels 26-30
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup for levels 25-40
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup
- Decimation: Chance for Buildup
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range for levels 26-40
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage for levels 30-40
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Healing/Recharge for levels 30-40
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Healing/Recharge
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus for levels 26-40
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge for levels 26-40
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy for levels 26-40
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize for levels 26-40
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge for levels 26-35
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance for level 30
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge for levels 26-40
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt for levels 26-40
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Expedient Reinforcement: Accuracy/Damage/Recharge for levels 30-40
- Expedient Reinforcement: Accuracy/Damage/Recharge
- Expedient Reinforcement: Accuracy/Damage/Recharge
- Expedient Reinforcement: Accuracy/Damage/Recharge
- Expedient Reinforcement: Accuracy/Damage/Recharge
- Expedient Reinforcement: Accuracy/Damage/Recharge
- Expedient Reinforcement: Accuracy/Damage/Recharge
- Expedient Reinforcement: Accuracy/Damage/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Extreme Measures: Damage/Interrupt/Recharge for levels 35-40
- Extreme Measures: Damage/Interrupt/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Extreme Measures: Damage/Interrupt/Recharge
- Focused Smite: Accuracy/Endurance/Recharge
- Focused Smite: Accuracy/Endurance/Recharge for levels 25-40
- Focused Smite: Accuracy/Endurance/Recharge
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance for levels 26-40
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge for levels 26-30
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge for levels 26-40
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge for levels 26-40
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge for levels 26-30
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Armor: Resistance/Recharge
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage for levels 26-30
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold for levels 26-30
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge for levels 26-30
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge for levels 26-40
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance for levels 26-40
- Harmonized Healing: Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance for levels 26-30
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Horror: Fear/Range
- Horror: Fear/Range
- Horror: Fear/Range
- Horror: Fear/Range for levels 26-30
- Horror: Fear/Range
- Horror: Fear/Range
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow for levels 26-30
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance for levels 26-30
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance for levels 26-40
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow for levels 26-30
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage for levels 26-30
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Karma: Defense/Endurance
- Karma: Defense/Endurance
- Karma: Defense/Endurance
- Karma: Defense/Endurance for levels 26-30
- Karma: Defense/Endurance
- Karma: Defense/Endurance
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge for levels 26-35
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance for levels 26-40
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy for levels 26-30
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep for levels 26-40
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lockdown: Endurance/Recharge/Hold for level 40
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge for levels 25-40
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Mako's Bite: Chance for Lethal Damage
- Mako's Bite: Chance for Lethal Damage for levels 30-40
- Mako's Bite: Chance for Lethal Damage
- Mako's Bite: Chance for Lethal Damage
- Mako's Bite: Chance for Lethal Damage
- Mako's Bite: Chance for Lethal Damage
- Mako's Bite: Chance for Lethal Damage
- Mako's Bite: Chance for Lethal Damage
- Mako's Bite: Chance for Lethal Damage
- Mako's Bite: Chance for Lethal Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage for levels 26-40
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing for levels 26-40
- Miracle: Healing
- Miracle: Healing
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge for levels 26-40
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge for levels 26-40
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge for levels 26-30
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Numina's Convalescence: Healing
- Numina's Convalescence: Healing for levels 30-40
- Numina's Convalescence: Healing
- Numina's Convalescence: Healing
- Numina's Convalescence: Healing
- Numina's Convalescence: Healing
- Numina's Convalescence: Healing
- Numina's Convalescence: Healing
- Obliteration: Accuracy/Damage/Recharge for level 40
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow for levels 26-40
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge for levels 26-30
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Paralytic: Hold/Range
- Paralytic: Hold/Range
- Paralytic: Hold/Range
- Paralytic: Hold/Range for levels 26-30
- Paralytic: Hold/Range
- Paralytic: Hold/Range
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse for levels 26-40
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage for levels 26-40
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge for levels 26-30
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge for levels 20-35
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Preventive Medicine: Healing/Absorb/Endurance/Recharge
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance for levels 26-40
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Razzle Dazzle: Accuracy/Recharge
- Razzle Dazzle: Accuracy/Recharge
- Razzle Dazzle: Accuracy/Recharge for levels 26-30
- Razzle Dazzle: Accuracy/Recharge
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Endurance/Recharge for levels 26-40
- Reactive Armor: Endurance/Recharge
- Reactive Defenses: Defense for levels 20-35
- Reactive Defenses: Defense
- Reactive Defenses: Defense
- Reactive Defenses: Defense
- Reactive Defenses: Defense
- Reactive Defenses: Defense
- Reactive Defenses: Defense
- Reactive Defenses: Defense
- Red Fortune: Endurance/Recharge
- Red Fortune: Endurance/Recharge for levels 25-40
- Red Fortune: Endurance/Recharge
- Red Fortune: Endurance/Recharge
- Red Fortune: Endurance/Recharge
- Red Fortune: Endurance/Recharge
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance for levels 26-30
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge for levels 26-30
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance for levels 26-30
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance for levels 26-40
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Ruin: Accuracy/Damage/Recharge
- Ruin: Accuracy/Damage/Recharge for levels 25-40
- Ruin: Accuracy/Damage/Recharge
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance for levels 26-40
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense for levels 26-40
- Serendipity: Defense
- Serendipity: Defense
- Shield Breaker: Accuracy/Recharge
- Shield Breaker: Accuracy/Recharge
- Shield Breaker: Accuracy/Recharge
- Shield Breaker: Accuracy/Recharge
- Shield Breaker: Accuracy/Recharge for levels 26-30
- Shield Breaker: Accuracy/Recharge
- Shield Breaker: Accuracy/Recharge
- Shield Breaker: Accuracy/Recharge
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense for levels 26-30
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Shield Wall: Defense
- Siphon Insight: Accuracy/ToHit Debuff for level 40
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Endurance for levels 26-35
- Smashing Haymaker: Damage/Endurance
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage for levels 25-40
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge for levels 35-40
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range for levels 26-40
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow for levels 26-40
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Theft of Essence: Heal
- Theft of Essence: Heal
- Theft of Essence: Heal
- Theft of Essence: Heal
- Theft of Essence: Heal for level 30
- Theft of Essence: Heal
- Theft of Essence: Heal
- Theft of Essence: Heal
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge for levels 30-40
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth for levels 26-40
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance for levels 25-40
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Titanium Coating: Recharge/Resistance
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage for levels 25-40
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage
- Touch of the Nictus: Accuracy/Endurance/Heal for level 40
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Touch of the Nictus: Accuracy/Endurance/Heal
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize for levels 26-40
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Triage: Healing/Recharge
- Triage: Healing/Recharge
- Triage: Healing/Recharge
- Triage: Healing/Recharge
- Triage: Healing/Recharge for levels 26-30
- Triage: Healing/Recharge
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump for levels 26-40
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbreakable Guard: Resistance/Endurance for levels 20-35
- Unbreakable Guard: Resistance/Endurance
- Unbreakable Guard: Resistance/Endurance
- Unbreakable Guard: Resistance/Endurance
- Unbreakable Guard: Resistance/Endurance
- Unbreakable Guard: Resistance/Endurance
- Unbreakable Guard: Resistance/Endurance
- Unbreakable Guard: Resistance/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance for levels 26-30
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Accuracy/Endurance for levels 26-30
- Unspeakable Terror: Accuracy/Endurance
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage for levels 26-30
- Volley Fire: Accuracy/Damage
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%) for levels 26-40
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
- Winter's Gift: Slow Resistance (20%)
Temporary Power Recipes
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Envenomed Dagger
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
Empowerment Buffs
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Fear Resistance (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Increase Perception (Empowerment)
- Negative Energy Resistance (Empowerment)
- Negative Energy Resistance (Empowerment)
- Negative Energy Resistance (Empowerment)
- Negative Energy Resistance (Empowerment)
- Negative Energy Resistance (Empowerment)
- Negative Energy Resistance (Empowerment)
Base Items
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Control Rune
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Flames of Hephaestus
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Mystic Crucible
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Scrying Paintings
- Snow Crystal
- Snow Crystal
- Snow Crystal
- Snow Crystal
- Snow Crystal
- Snow Crystal
- Snow Crystal
- Snow Crystal
- Snow Crystal
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
Dropped By
This salvage is Common. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Technological enemies between levels 26 and 34.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.