Issue 16 Badges

From City of Heroes: Rebirth - Wiki
Revision as of 18:14, 13 August 2011 by imported>Blondeshell (add Issue 21 note)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Overview

Issue 16 introduced just a handful of new badges, but saw the reduction in requirements for many previous badges. The reductions were an extension of the Developers' stated intent in Issue 15 of making future badges less dependent on aberrant behavior (i.e., AFK farming) to earn.

For both Heroes and Villains, it added 2 Achievement badges. In total, 2 badges were introduced for Heroes and Villains upon the release of Issue 16. An additional 2 Accolade badges, 3 Veteran badge, and 7 Event badges were added later, for a grand total of 14 badges during Issue 16.

NOTE: Issue 21 changed the requirements for Veteran Rewards badges. The Veteran badges listed below are linked to the current versions as part of the Paragon Rewards Program.

Achievement Badges

There was one Hero/Villain Achievement badge added with Issue 16.

Master of the Imperious Task Force   Complete the Imperious Task Force with No Temporary Powers and Zero Team Defeats


There was one Hero-only Achievement badge added with Issue 16.

Master of the 5th Column Task Force   Complete the Dr. Kahn Task Force with No Temporary Powers and Zero Team Defeats


There was one Villain-only Achievement badge added with Issue 16.

Master of the 5th Column Strike Force   Complete the Barracuda Strike Force with No Temporary Powers and Zero Team Defeats



Changed Requirements

Achievement Badges

The following Hero/Villain Achievement badges had their requirements changed with Issue 16.

Demolitionist   Badge requirement was reduced from planting 25 to planting 10 bombs on the Rikti Mothership during Rikti Ship Raids
Nigh Indestructible   Reduced from enduring 100,000,000 to enduring 25,000,000 points of damage
Invulnerable   Reduced from enduring 500,000,000 to enduring 50,000,000 points of damage
Immortal   Reduced from enduring 1,000,000,000 to enduring 100,000,000 points of damage
The Unwavering / Punch Drunk   Reduced from paying off 100,000 to paying off 50,000 debt
The Unyielding / Unbroken   Reduced from paying off 400,000 to paying off 100,000 debt
The Unbroken Spirit / Relentless   Reduced from paying off 800,000 to paying off 200,000 debt
Deathless   Reduced from paying off 1,200,000 to paying off 400,000 debt
Undying   Reduced from paying off 2,000,000 to paying off 600,000 debt
Exalted   Reduced from paying off 10,000,000 to paying off 1,000,000 debt
Restrained / Slacker   Reduced from being held for 30 minutes to being held for 10 minutes
Entangled / Sleepy   Reduced from being held for 2 hours to being held for 30 minutes
Imprisoned / Dazed and Confused   Reduced from being held for 10 hours to being held for 60 minutes
Confined   Reduced from being held for 20 hours to being held for 3 hours
Caged   Reduced from being held for 40 hours to being held for 6 hours
Jailed   Reduced from being held for 80 hours to being held for 12 hours
Medical Specialist   Reduced from healing others for 10,000,000 to healing others for 3,000,000 hit points
Medicine Man / Woman   Reduced from healing others for 50,000,000 to healing others for 5,000,000 hit points
Empath   Reduced from healing others for 100,000,000 to healing others for 10,000,000 hit points
Celebrity / Bling   Reduced from earning 1,000,000 to earning 500,000 influence/infamy
Sensation / Mr. Big / Ms. Big   Reduced from earning 10,000,000 to earning 2,500,000 influence/infamy
Superstar / Midas Touch   Reduced from earning 20,000,000 to earning 10,000,000 influence/infamy
Trendsetter   Reduced from earning 100,000,000 to earning 50,000,000 influence/infamy
Popular   Reduced from earning 1,000,000,000 to earning 250,000,000 influence/infamy
Leader   Reduced from earning 2,000,000,000 to earning 500,000,000 influence/infamy


The following Villain-only Achievement badge had its requirement changed in Issue 16.

Impounder   Reduced from destroying 200 to destroying 100 cars in Mayhem Missions


Accolade Badges

The following Villain-only Accolade badges had their requirements changed in Issue 16.

Born in Battle   Changed from earning the Exterminator, Lanista, Pirate, Primal Instinct, Raider, Triumphant, Swashbuckler, and Unbreakable badges

  to earning the Exterminator, Hammer Down, Ironman / Ironwoman, Pirate, Primal Instinct, Triumphant, and Swashbuckler badges

High Pain Threshold   Changed from earning the Bad Luck, Deathless, Freak of Nature, Gangbuster, Locked and Loaded, Spider Smasher, and Technofreak badges

  to earning the Bad Luck, Freak of Nature, Gangbuster, Locked and Loaded, Relentless, Spider Smasher, and Technofreak badges


PvP Badges

The following Hero/Villain PvP badges had their requirements changed in Issue 16.

Somewhere in Time   Reduced from capturing 100 to capturing 50 pillboxes in Recluse's Victory
Back from the Future   Reduced from capturing 1000 to capturing 100 pillboxes in Recluse's Victory


Invention Badges

The following Hero/Villain Invention badge had its requirement changed in Issue 16.

Fabricator   Reduced from crafting 10,000 to crafting 2000 enhancements


Defeat Badges

The following Hero/Villain Defeat badges had their requirements changed in Issue 16.

Coldblooded / Coldhearted   Reduced from defeating 250 to defeating 100 Circle of Thorns Hordelings or Hellfrosts
Illusionist   Reduced from defeating 500 summoned Illusionists to defeating 100 summoned Illusionists, Phantasms and Dark Servants from Master Illusionists
Protectorate / Devourer of Earth   Reduced from defeating 500 to defeating 100 Devouring Earth emanators
Untouchable   Changed to defeating 100 The Family bosses, including Marcone versions
Venomous   Reduced from defeating 200 to defeating 50 Arachnos Toxic Tarantulas


The following Villain-only Defeat badges had their requirements changed in Issue 16.

Electrician   Reduced from defeating 200 to defeating 100 Gremlins
Hero Slayer   Reduced from defeating 100 to defeating 25 Heroes in Mayhem Missions


Event Badges

The following Hero/Villain Event badge had its requirement changed in Issue 16.

Toy Collector   Reduced from opening 200 to opening 100 presents during a Winter Event


Supergroup Badges

The following Supergroup badges had their requirements changed in Issue 16.

Gas Trap Base Defense   Reduced from spending 30 hours mezzed to spending 6 hours
Repulsor Base Defense   Reduced from 1,000,000 debt to 500,000 debt
Emergency Capacitor Plans   Reduced from 2,000,000 debt to 1,000,000 debt
Auto-Doc Plans   Reduced from 5,000,000 damage healed to 1,000,000 damage healed
Robo-Surgery Plans   Reduced from 25,000,000 damage healed to 2,000,000 damage healed
Combat Log Plans   Reduced from 100,000,000 damage healed to 25,000,000 damage healed
Fusion Generator Plans   Reduced from 750 PvP kills to 250 PvP kills


Later Badges

Accolade Badges

There were two Hero/Villain Accolade badges added after Issue 16 was released.

Hell and Back   Earn the Dark Fiend, Hell Hath No Fury, Terror, Monster Masher, and Monstrous badges
Vigilant / Determined   Maintain an active account from August 15, 2009 to November 15, 2009


Veteran Badges

There were three Hero/Villain Veteran badges added after Issue 16 was released.

Enduring   Have an active account for 66 months
Genuine   Have an active account for 69 months
Distinguished   Have an active account for 72 months


Event Badges

There were seven Hero/Villain Event badges added after Issue 16 was released.

Dark Fiend   Destroy the Banner of Fiends during the Halloween Event 2009
Hell Hath No Fury   Destroy the Banner of Scorn during the Halloween Event 2009
Terror   Destroy the Banner of Terror during the Halloween Event 2009
Monster Masher   Destroy the Banner of Mayhem during the Halloween Event 2009
Monstrous   Defeat the Greater Mystic Aspect during the Halloween Event 2009
Festive   Login during the Winter Event 2009
Lord / Lady of Winter   Defeat Lord Winter during the Winter Event 2009


See Also