Skyway City

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Skyway City
Splash SkywayCity.jpg

Map SkywayCity.jpg

Hero City Zone (10-19)

Trainers: Mynx
TF Contacts: Synapse
Events: Troll Rave
Exploration Badges: Purifier, Solace, Dauntless, Healing Node, Better Days, Room for Expansion, Left Behind, Bridge to Nowhere, Thrill Seeker
Plaques: Disciple II, Just Said No to Superadine III, Scholar IIIII
Day Jobs: Architect, Law Enforcer, Commuter, Shopkeeper, Caregiver, Monitor Duty
Enemies: Clockwork, The Lost, Trolls
Connecting Zones: Atlas Park, Bloody Bay, Faultline, Hollows, Kings Row, Perez Park, Sewer Network, Talos Island
Transits: Paragon City Monorail
Skyway City VidiotMap


(Copied from the City of Heroes official Web site [1])

Back in the 1970s, with traffic congestion in Paragon City reaching major headache levels, the solution seemed obvious: build upwards! Create graceful sweeping highways! Take the pressure off surface streets by moving traffic above the city on high-spanning bridges. As a result, Skyway City - the big highway in the sky - was born.

The epitome of modern efficiency, Skyway City was destined to be a model for the future. Instead, it became a model of cold concrete and steel - a soulless passageway on the way to more interesting destinations. Soon, the original plans for extending the Skyway bridges throughout the city fell by the wayside.

Today, Skyway City is the only remnant of this grand but misguided idea in Paragon City. A major hub for cross-city travel, Skyway City connects with Atlas Park to the North, Perez Park to the Northwest, Kings Row to the West, Faultline to the South and Talos Island to the East. You can also take the monorail from King's Row to Skyway City, with connections as well to Atlas Park. For the more adventurous (or foolhardy), an entrance to the sewers is located in Skyway City.

With an abundance of salvageable materials on hand, Skyway City is a haven for the deadly Clockwork. Visitors should keep a sharp eye out for these mechanical, scavenging menaces. More recently, Skyway City has become home to a street gang known as the Trolls. Found camped out under the many bridges in the area, the Trolls have made the unstable and dangerous street drug Superadine an integral part of gang membership. This widely popular drug has become a mainstay in their initiation rites, their tests of strength and will, and an increasingly important factor in a member's rise through the ranks. With the ingestion of massive doses, many of the senior Trolls have experienced physical and mental mutations of a monstrous nature, including inhuman strength and resistance.

To make matters even worse, Paragon City's law enforcement community suspects a link between the Trolls and The Family - the well-organized gang that runs Independence Port - but little proof has been found to date. With Superadine pumping through their bodies and occasionally short-circuiting their brains, the Trolls have become one of the most dangerous and frightening threats to Paragon City. Drug-induced rampages have become the norm; unprovoked, senseless, and violent, these acts spare no one in the vicinity.

Skyway City once stood as the bright, soaring promise of a new age. Sadly, it's become the spawning ground of drug-crazed monsters. Something must be done to curb this advancing tide of blood and madness. Without the timely intervention of a new generation of heroes, the future of this section of Paragon City looks grim indeed.


Task Force Contacts


Police Band Contacts

Regular Contacts

Notable NPCs

Zone Events

  • Periodically, a Troll Rave may spawn in several locations in Skyway City. During these raves, many trolls gather and start to glow, and Supa Trolls spawn nearby. A hero may earn the Dee Jay Badge for defeating enough of the Supa Trolls and the Raver Badge for defeating enough of the raving Trolls.
  • During the Synapse task force, Babbage the Clockwork monster is spawned outside of the warehouse that heroes exit in the penultimate mission of the task force.


  • Astral District (Yellow - Level 10-15) (Music) in the western area of the zone
  • Aerie Plaza (Green - Level 10-12) (No Music) a relatively safe area which contains the north Paragon City Monorail station, Mynx the hero trainer, and Synapse the Task Force contact.
  • The Gruff (Orange - Level 13-16) (No Music) in the south central part of the zone, a mid-level neighborhood. Note that there is an error in the map that shows The Gruff as two separate sections of the zone, a mid-level neighborhood just below Aerie Plaza and a low-level neighborhood south of the Astral District. In fact, these two areas are one mid-level neighborhood.
  • Hide Park (Red - Level 15-19) (Music) a small neighborhood in the southeastern section of the zone.
  • Lagrange Medical Center (Green) (Music) a safe area that is the hospital of Skyway City.
  • Land of the Lost (Red - Level 15-19) (Music), a neighborhood in the southern section of the zone which contains the south Paragon City Monorail station.
  • Vista Plaza (Yellow - Level 10-16) (No Music) in the north end of the zone

Exploration Badges

File:Badge tourist 01.png Solace

This was the location of Dr. Anguish's secret lab, uncovered by the Freedom Phalanx when he threatened to blow up Paragon City with a black market Soviet nuke.

File:Badge tourist 01.png Dauntless

Dauntless was Galaxy Girl's sidekick until he died in battle, defending his mentor with his last breath.

File:Badge tourist 01.png Healing Node

The MedCom is the teleportation network that can send fallen heroes directly to the hospital for treatment. This node is the center of the network; the other nodes are on the outskirts of the city.

File:Badge tourist 01.png Better Days

This statue of the Red Tiger, aka Jake Montoya, was erected after he lost his leg fighting the Clockwork King. Hero Corps supplied Jake with a prosthetic limb afterwards, but he would never be able to fight crime again. Some of his friends worry that Jake spends too much time around this statue, obsessing over his better days.

File:Badge tourist 01.png Room for Expansion

With Faultline gaining traffic, many people are calling for more apartments to be built in this area and for Longbow to move their Bloody Bay heli-pad to another location. Longbow refuses however, stating this is the safest place for them to be, and that they are also keeping the Lost of the area in check.

File:Badge tourist 01.png Left Behind

Before the Rikti War, the Red Tiger, Jake Montoya, used this area to train fellow heroes. The people of Paragon would gather on the weekends to watch the exciting 'Hide Park Sparring Sessions'. After his mandatory retirement, the sparring sessions stopped all together.

File:Badge tourist 01.png Bridge to Nowhere

The construction of Skyway's next set of bridges was halted by the first Rikti War and remains on hold. Citizens walking nearby constantly look at this bridge with some fear, noticing that its foundations grow weaker by the day. It may be only a matter of time until this bridge collapses.

File:V badge TourismBadge.pngFile:Badge tourist 01.png Thrill Seeker

You're always looking for new forms of entertainment, and it's said that the Mission Architect technology is entertainment in its purest form.

File:Badge tourist 01.png Purifier

Defiler, an evil spirit brought forth by the Devouring Earth, was defeated on this spot by Ms. Liberty... with a little help from MAGI.

File:Badge tourist 01.png Defiler

Defiler, an evil spirit brought forth by the Devouring Earth, was defeated on this spot by Ms. Liberty... with a little help from MAGI.

Historical Plaques

Day Jobs

File:Badge DayJob Architect.png Architect

Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time.

File:Badge DayJob MonitorDuty.png Monitor Duty

Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you a Prestige bonus, when you log back in, each time you complete a mission for a short time.

File:Badge DayJob LawEnforcement.png Law Enforcer

You have worked closely with the Paragon Police Department during your free time earning the Law Enforcer Day Job. Logging out in a Police Station will earn you an Experience Bonus, when you log back in, each time you complete a mission for a short time.

File:Badge DayJob Commuter.png Commuter

You have traveled all over Paragon City for various day jobs during your free time earning the Commuter Day Job. Logging out in a Train Station will earn you a speed boost, when you log back in, for a short time.

File:Badge DayJob ShopKeeper.png Shop Keeper

You have spent your free time running a shop in Paragon City selling various wares earning you the Shop Keeper Day Job. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.

File:Badge DayJob CareGiver.png Caregiver

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

File:Badge DayJob LawEnforcement.png Dirty Cop

The Paragon Police Department has severed its ties with you now that you're a villain.

File:Badge DayJob Commuter.png Fare Jumper

You miss the monorails of Paragon City, but in the Rogue Isles it would just be too impractical.

File:Badge DayJob ShopKeeper.png Price Gouger

You know better than to work retail in the Rogue Isles. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.

File:Badge DayJob PainSpecialist.png Pain Specialist

Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.


Transfer Points

Trivia: Skyway City has more transfer points in and out of the zone than any other zone in Paragon City or the Rogue Isles. There are ten distinct transfer points that a hero can use to get directly to twelve different zones.

Villain Groups