Everett Daniels

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Overview

Everett Daniels

Lawyer
Zone Skyway City
Coordinates (2033, -42, -5917)
Level Range 10-14
Introduced By == Level 5-9 ==
Paula Dempsey
Maurice Feldon
Tony Kord
== Level 10-14 ==
Tristan Caine
Sanjay Chandra
Lorenzo DiCosta
Jill Pastor
Kyle Peck
Haley Philips
Hugo Redding
Alfonse Rubel
Wes Schnabel
Dr. Trevor Seaborn
Willy Starbuck
Wilson Zucco
Introduces == Level 10-14 ==
Tristan Caine
Sanjay Chandra
Lorenzo DiCosta
Jill Pastor
Kyle Peck
Haley Philips
Hugo Redding
Alfonse Rubel
Wes Schnabel
Dr. Trevor Seaborn
Willy Starbuck
Wilson Zucco
== Level 15-19 ==
Fareed Abdullah
Tom Bowden
Guy Denson
Mark Freeman
Enemy Groups Clockwork
v  d  e

Everett Daniels is a hero contact in the Astral District neighborhood of Skyway City at coordinates (2033, -42, -5917). Everett Daniels is a Technology origin contact. His level range is 10-14.

Introductions

Contact Introduced By

Level 5-9

Level 10-14

Contact Introduces

Multiple contact options
I have a couple potential new contacts for you.
Single contact option
I know someone who will be of use to you.

Level 10-14

I'd like you to go and talk to my friend Tristan Caine. He's an environmental activist who keeps a close eye on everything that might impact the city's welfare, including criminals. He might have some good tips for you on the Vahzilok. Tristan has a lot of political connections, so he keeps near the city's center in Skyway City.

Have you ever stopped by Sanjay's News? The owner, Sanjay Chandra, is a great guy, real civic minded. He's always looking for ways to help heroes with the Lost and the Skulls. Sanjay's got the scoop over in Skyway City.

Sanjay is one of the most polite people in all of Paragon City.

I know a confidential informant named Lorenzo DiCosta. He can provide you with some solid leads on current Council activity. Lorenzo can be found on the streets of Skyway City.

Lorenzo is well placed to provide information; please don't judge him too harshly, Character.

I suggest you see if Jill Pastor from the FCC has anything for you. She's always looking for heroes to help her out with the Vahzilok. Jill's offices are in Skyway City.

Jill is very serious about catching the bad guys and is willing to give valuable info to any hero who can get the job done.

There's an EPA investigator named Kyle Peck who's known for working well with heroes. I'm sure he'd be happy to help you out as well, and, more importantly, I think you could help him against the Vahzilok. Kyle's connections keep him in Steel Canyon most of the time.

Kyle is fiercely dedicated. As long as you show commitment to helping Paragon City, you will have a strong ally.

You should talk to Haley Philips over at the Health Department. She specializes in identifying and dealing with health threats posed by the Hellions and the Circle of Thorns. She's always looking for more help from the city's heroes. She can be found in Skyway City.

Haley has very strong beliefs about safety.

You might want to go see Hugo Redding, a physician's assistant who specializes in taking care of heroes. He also moonlights as a reporter for a medical website, so he's always hearing interesting tidbits about the Hellions and the Circle of Thorns. Hugo hangs out in Steel Canyon.

Hugo is keyed into the latest medical practices.

There's this kid, Alfonse Rubel, who's a courier. He zips all over the city, delivering important packages and messages. He sees a lot of what's going down with the Lost and the Skulls. Al's route has him in Steel Canyon for the next few days.

Alfonse is almost always on the move. If you catch him at rest, he can help you out.

I know a private eye named Wes Schnabel who wants to talk to you about the Council. He's always looking for new contacts and good heroes to work with. He usually takes cases in Steel Canyon.

Schnabel is a good, old-fashioned gumshoe.

Dr. Trevor Seaborn expressed an interest in meeting you when I told him about your good work. He's a psychiatrist specializing in criminal behavior, and an expert on the Hellions and the Circle of Thorns. Dr. Seaborn is in Steel Canyon.

Trevor has a brilliant mind, and his insights on criminal behavior are invaluable.

You ever meet Willy Starbuck? He's a small time hustler, but he knows a lot about the Council, and he's willing to talk. You should stop by and introduce yourself. Willy grifts over in Steel Canyon.

Willy has the kind of mind that can lead you right to the heart of trouble.

I suggest you meet Wilson Zucco. He's an ex-gang member who's turned his life around, and he knows the Lost and the Skulls better than anyone. He also has a great deal of information on the Vahzilok. Wilson keeps an eye on the Lost from within Steel Canyon.

Wilson is one of the only people in the city who bridges the gap between the law and the streets.

Level 15-19

There's a technology expert named Fareed Abdullah you should talk to. He's a very interesting guy and knows a great deal about the Clockwork and the Lost. Fareed deals with folks out of Steel Canyon these days.

Fareed is very kind and courteous.

You should meet Tom Bowden. He's an NSA agent recently assigned to Paragon City. His first assignment is trying to crack the Clockwork puzzle, but he also has a chip on his shoulder for the Lost. Tom's government connections have him in Steel Canyon these days.

Tom is very focused, and knows what he is doing.

I know a courier named Guy Denson who would like to meet you. He runs all over town delivering important packages, and he's helped lots of heroes with the Clockwork and the Lost. Guy's routes have him in Steel Canyon now.

Guy will steer you to the heart of trouble.

Mark Freeman is a mutant with the ability to communicate with machines. He has been focusing his attention on the Clockwork activity lately, altough he's also interested in the mysterious Lost. Mark makes his home in Skyway City.

Mark can be a little brusque, but he has a connection that no one else can possibly match.

Information

Lawyer

Everett Daniels is an idealist who believes firmly in the concepts of right and wrong. He also believes in capitalism. Hoping to strike it rich, Everett became a lawyer, dedicated to fighting the good fight against corporate greed and malfeasance. He's had a lot of success over the years and he's focused his practice on a particularly heinous set of corporate enemies: those who work with criminals. He works with a number of different heroes, who help him chase down leads that often lead to criminal charges against the companies he's suing. And that makes Everett's job all the easier in court.

Prior to Introduction

I'm due in court. Try talking to Active Contact instead.

Initial Contact

Let's get to work.

Greeting

  • The courts can't do everything. Got a job for you, hero.
  • Time for swift justice.

Too Busy

Aren't you a little busy to be looking for more work?

Too Low Level

Sorry, but my next case is pretty sensitive. Maybe when you reach Security Level 10.

No More Missions

I don't have any cases tough enough for you. You should help one of your other contacts.

Store

You have proven trustworthy, my friend. Take a look at my new Enhancements. And take my number.

  • Inspirations (all)

You have shown me that you can handle the most delicate cases I have. You'll have to have the best Enhancements.

  • Level 15 Technology/Science Dual Origin Enhancements (?% base costs)

Story Arc

Merit Rewards: This activity awards 13 Reward Merits.

The Clockwork Captive (10-14)

Souvenir

An etched Clockwork piece

You've kept this piece of a Clockwork robot with the words 'help me' scratched into it. It's a reminder of the mechanic Lou, whose family you rescued from the Clockwork King in a mission you've come to think of as:

The Clockwork Captive

It began with a couple of routine Clockwork missions. While clearing out a Clockwork nest, you found a note indicating that a man was being held captive by the Clockwork. While defeating Clockwork on the streets of Paragon City, you found a Clockwork robot with the words 'help me' inscribed on its surface.

Your contact sent you to a Clockwork den to find the missing man, but you returned with only a scribbled note. The words 'CVX-1701 junction RVB-0070' were the only legible text. Your contact suspected these words were an address and sent you to the city representative to test this theory.

Your contact was correct. The note referred to an address of sorts: an unused annex of the sewer system. You journeyed there and rescued the mechanic from the Clockwork. Lou had some interesting observations about the engineering of the Clockwork. Despite the obvious fact that the robots do function, Lou claimed their designs were technically impossible.

Lou also told you that his wife and daughter had been kidnapped to ensure his cooperation. You went to Lou's shop to look for clues and discovered that the women had been held there all along. You freed them and repelled the Clockwork infestation from Lou's shop.

Editor's Note:

The Clean out the Clockwork warehouse mission and the Hit the streets and take down some Clockwork minions mission can occur in either order.

Template:Mission:Common - Clean out the Clockwork warehouse Template:Mission:Common - Hit the streets and take down some Clockwork minions Template:Mission:Common - Rescue the kidnapping victim before the Clockwork can move him Template:Mission:Common - Take the note to the city representative Template:Mission:Common - Find the man the Clockwork are holding hostage Template:Mission:Common - Find a clue that will lead you to Lou's missing wife and daughter

Missions

Template:Mission:Common - Talk to the Boomtown Security Chief Template:Mission:Common - Rescue the scientists from the Clockwork Template:Mission:Common - Stop the Clockwork assaults in Steel Canyon Template:Mission:Common - Stop the Clockwork from producing more robots Template:Mission:Common - Test EMP Glove on Clockwork