Supergroup Badges

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Overview

Supergroup Badges are earned by reaching certain milestones in a supergroup's activities in the "City of" franchise. These badges unlock items that can be then used by the supergroup.

Supergroup Exploration Badges

Supergroup exploration badges (i.e. beacons) are earned by the members of a super group visiting (or revisiting) all of the exploration badges in a zone while in supergroup mode. It is not necessary for all members or for any one member of the supergroup to have all exploration badges in the zone; it is sufficient for any member to visit each exploration badge marker at least once while in super group mode.

Once a member visits a badge marker while in super group mode, it is permanently counted as visited for the super group. If that member quits or is kicked out of the supergroup, the supergroup still retains the credit for having visited the badge location.
These beacons are used to make teleporters go to a specific zone. The beacons are:

Hero Hero & Villain Villain

Perez Park Beacon
Boomtown Beacon
Faultline Beacon
The Hollows Beacon
Echo: Dark Astoria Beacon
Striga Isle Beacon
Crey's Folly Beacon
Croatoa Beacon
Eden Beacon
Terra Volta Beacon
Kings Row Beacon
Founders Falls Beacon
Peregrine Island Beacon
Echo: Galaxy City Beacon
Brickstown Beacon
Independence Port Beacon
Talos Island Beacon
Steel Canyon Beacon
Skyway City Beacon
Atlas Park Beacon

Rikti War Zone Beacon
Pocket D Beacon
Dark Astoria Beacon

Mercy Isle Beacon
Port Oakes Beacon
Cap au Diable Beacon
Sharkhead Beacon
St. Martial Beacon
Nerva Beacon
Grandville Beacon

Note that while Vigilantes and Rogues are able to earn both Hero and Villain beacons for their Supergroups, beacons to Villain zones can not be placed in a Hero base and beacons to Hero zones can not be placed in a Villain base.

Supergroup Achievement Badges

Supergroup achievement badges are earned by the members of a super group performing various feats while in supergroup mode. Contributions from all members are counted together toward the badges.

Badge Condition Reward
Analyzer Base Defense Take 20,000,000 points of damage Scanner / Analyzer
Gas Trap Base Defense Accumulate 6 hours of mez Gas Trap
Improved Energy Turret Complete the Cathedral of Pain Trial 100 times Improved Energy Beam
Repulsor Base Defense Pay off 500,000 points of debt Repulsor
Benedict DR Turret Plans Complete 200 Circle of Thorns missions Dampening Ray
Benedict DR-3 Turret Plans Earn 10,000,000 Prestige Elite Dampening Ray
Benedict DR-2 Turret Plans Earn 1,000,000 Prestige Improved Dampening Ray
Supercomputer Have a Sidekick or Lackey for 5 hours Supercomputer / Orbits of Control
Autonomous Expert System Plans Deal 50,000,000 points of damage to foes Autonomous Expert System / Mystic Orrery
Mega Monitor Plans Collect five Supergroup badges Mega Monitor / Astral Haruspex
Emergency Capacitor Plans Pay off 1,000,000 points of debt Emergency Capacitor / Mana Lens
Auto-Doc Plans Heal 1,000,000 points of damage Auto-Doc / Tree of Wonders
Robo-Surgery Plans Heal 5,000,000 points of damage Robo-Surgery / Spirit Signal
Combat Log Plans Heal 25,000,000 points of damage Combat Logs / Contemplation Charts


Supergroup PVP Badges

Supergroup PVP badges are earned by the members of a super group defeating players while in supergroup mode. Contributions from all members are counted together toward the badges.

Badge Condition Reward
Fusion Generator Plans Defeat 250 opponents in PvP combat Fusion Generator / Dimensional Vortex


Supergroup Defeats Badges

Supergroup defeats badges are earned by the members of a super group defeating NPCs while in supergroup mode. Contributions from all members are counted together toward the badges.

Badge Condition Reward
Improved Igniter Defeat 4,000 flame-throwing enemies Igniter
Scorpion's Surprise Defeat Lord Recluse 5 times Scorpion's Surprise Turret
Rikti Plasma Turret Defeat Lanaru the Mad 5 times Rikti Plasma Turret