Angus McQueen

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Overview

Angus McQueen

FBI agent
Zone Founders' Falls
Coordinates (4250.5, 0, 2387)
Level Range 40-44
Introduced By == Level 40-44 ==
Madeleine Casey
Maxwell Christopher
Indigo
Janet Kellum
Tina Macintyre
Introduces == Level 40-44 ==
Janet Kellum
== Level 45-50 ==
Maria Jenkins
Enemy Groups Rikti
Nemesis
Circle of Thorns
Council
Devouring Earth
v  d  e

Angus McQueen is a hero contact in the Liberty Town neighborhood of Founders' Falls at coordinates (4250.5, 0, 2387). His level range is 40-44. Angus does not have a specific origin.

Introductions

Contact Introduced By

Level 40-44

Contact Introduces

One of my contacts wishes to meet you.

Level 40-44

Janet Kellum is a brainiac FBSA agent. I have heard that she is high on Countess Crey's hit list. She likes working with science heroes, and she has access to Invention and Genetic Alteration Enhancements.

Janet won't steer you wrong. Just watch your step, because she's determined to go after the countess.

Level 45-50

Maria Jenkins Maria Jenkins is a close friend of Statesman. She has become deeply involved in the search for him, including the possiblity that he might be stuck in an alternate dimension. She also has Relic, Focus, Gadget, Invention, and Genetic Alteration Enhancements. I'll warn you: Maria is investigating some very dangerous people. If you work with her, you'll want to bring along some friends to help you out.

Very few people have the kind of insight into Statesman that Maria does.

Information

FBI agent

Angus McQueen was the best and brightest FBI agent in years. He was given the task of infiltrating the group of homeless known as The Lost to determine what was affecting their minds. After almost a year under, Angus was almost completely converted, but his iron will allowed him to wrench himself free and report back. It took many months of debriefing and reconditioning, but Angus can now share his intimate knowledge of this terrifying Rikti process with the heroes of Paragon City

Wrong Side

I don't think it's safe for either of us to be seen talking to each other. Maybe if you were more like me I might reconsider.

Prior to Introduction

Active Contact is the one you need.

Initial Contact

It is well to be working with you. Let us begin without delay.

Greeting

  • This is a new day for me as well...
  • Happy to see you.
  • Greetings.

Too Busy

You have tasks outstanding.

No More Missions

I don't have anything more for you.

Store

  • Inspirations (Luck, Catch a Breath, Enrage)
  • Level 40 Technology Single Origin Enhancements (200% base costs)
  • Level 40 Magic Single Origin Enhancements (200% base costs)
  • Level 40 Science Single Origin Enhancements (200% base costs)
  • Level 40 Mutation Single Origin Enhancements (200% base costs)
  • Level 40 Natural Single Origin Enhancements (200% base costs)

I have acquired more Enhancements for you...friend. Please, call.

You are most skilled, Character. Here are more Enhancements.

Story Arc

Merit Rewards: This activity awards 33 Reward Merits.

Division: Line (40-44)

Souvenir

C'Kelkah's ceremonial blade

This ceremonial Rikti blade was given to you by the Rikti Traditionalist leader C'Kelkah as a sign of her thanks. To you it is a memento, reminding you of the strange adventure so bizarre you call it by the Rikti name:

Division: Line

It all began when a strange Rikti dimensional experiment on the streets of the city turned into a pitched battle among the Rikti themselves! You went in to shut down the experiment and free civilians trapped between the warring sides.
Though the situation was contained in the end, you were left wondering why the Rikti would ever fight each other?

You next journeyed to a war-ravaged abandoned Earth to stop another Rikti interdimensional experiment. You fought Rikti fighting Rikti again, and discovered that one side had already damaged the other's portal equipment.

You received word that a member of the Lost, now known by the Rikti name Nen'Kulf, wanted to speak with you. Nen'Kulf was worried, however, that Rikti from another faction might try to stop the meeting. You arrived in time to save Nen'Kulf from other Rikti who had caught him, and he explained to you that the Rikti on Earth were starting to factionalize. The battles you'd seen were between the Traditionalist faction, who sought to rebuild the Rikti civilization of their home world on Earth, and the Restructurist faction, who want to create a new Rikti society to handle the current situation. Nen'Kulf also gave you the location of a Traditionalist leader.

Once Nen'Kulf information was confirmed you moved in and captured C'Kelkah, a Rikti dimensional travel scientist and one of the leaders of the Rikti Traditionalists. Curiously, you also found devices meant to disrupt interdimensional travel being prepared at the base.

Disturbing trends revealed in C'Kelkah's initial interrogation were reinforved when you discovered that Nen'Kulf had been granted a full Rikti conversion following C'Kelkah's capture. You went to capture the transformed Nen'Kulf during his first action as a full Rikti of the Lineage of War.

All plans were thrown into disarray when the Nemesis Army struck, kidnapping C'Kelkah! Nen'Kulf was killed in the attack as well. You went to recapture her from Nemesis, and found that the Rikti were already trying to do the same. Unfortunately, Nemesis had already moved C'Kelkah to another location.

With few leads on C'Kelkah's location, you hit the next best thing: the stagging point fot a Traditionalist Rikti operation to rescue C'Kelkah. Using information you found there, you were able to find C'kelkah's current location and rescue her from the Nemesis Army. C'Kelkah was very thankful, and though communication was difficult, tried to thank you and explain the differences between the Rikti factions from her point of view. She explained that while the Traditionalists wanted to recreate the stable society of their home, the Restructurists were led by power hungry leaders of the Lineage of War, who wished to build a society they could rule.

To show that she was willing to work in good faith, C'Kelkah provided the location of a facility the Restructurist Rikti used to convert Lost into new troops. You shut the place down and recovered several testimonial journals from Lost converts, including one written by Nen'Kulf.

Decryptions of Nemesis Army documents you found when recapturing C'Kelkah showed that Nemesis had planned on capturing a Restructurist leader as well. With information from C'Kelkah, you were able to update the plan and captured the Restructurist general Lu'Bew, as well as plans for future Rikti operations. More important, however, was the discovery of a Rikti who used magical powers!

When questioned about the mystic Rikti, C'Kelkah replied that some Lost converts had displayed an aptitude for arcane powers. The Traditionalists had not pursued this, but there were rumors that radical Restructurists had. There were even rumors that they'd captured a Circle of Thorns sorcerer and were forcing him to teach them magic. You investigated, and found out that the rumors were true. You captured a Circle mage called Otrant who told you that the Rikti were also interested in magical barriers.

You next intercepted a Restructurist Rikti interdimensional expedition, and learned from the readings of the Rikti devices that the barrier sealing off the Rikti home world was magical in nature. Combined with the orders you found and the radical Restructurist's new magical power, it became evident that the Rikti sought to breach the mystic barrier to their home world!

The final stage was setwhen the radical Restructurists overran a section of Oranbega rich in stored magical energy. You rushed to the scene and fought through both Circle of Thorns defenders and Rikti attackers until you were able to stop the Restructurists plans.

With the radical Restructurists' defeat came the first hope of peace since the beginning of the Rikti War. C'Kelkah offered to begin cease-fire talks between the peoples of Earth and the Rikti Traditionalist faction. It's not a full peace, and it may be far off, but it is a chance.

When asked why she had been willing to help fight the Restructurists, C'Kelkah's reasoning was simple. She worried that if the Restructurists could restore contact with the Rikti home Earth, they would likely be given free reign to continue on Earth until they achieved victory. She feared that with that taste of victory, they would not allow their power to be taken away and be merged back under the command of the Lineage of War. That they might not stop with one Earth alone. Template:Mission:Division: Line - Stop the Rikti experiment and the battle on the street Template:Mission:Division: Line - Prevent the Rikti from achieving their aims on an alternate Earth Template:Mission:Division: Line - Meet Nen'Kulf and find out what he has to say Template:Mission:Division: Line - Defeat and capture the Traditionalist scientist C'Kelkah Template:Mission:Division: Line - Capture the transformed Lost Nen'Kulf Template:Mission:Division: Line - Recapture C'Kelkah from the Nemesis Army Template:Mission:Division: Line - Attack the Rikti base to discover their target point Template:Mission:Division: Line - Attack the suspected Restructurist conversion center Template:Mission:Division: Line - Pursue and capture a Restructurist Rikti leader named Lu'Bew Template:Mission:Division: Line - Investigate the Rikti's capture of a Circle of Thorns sorcerer Template:Mission:Division: Line - Travel to a parallel dimension and disrupt whatever the Rikti are doing Template:Mission:Division: Line - Disrupt the Rikti Restructurists' plan and prevent a second Rikti Invasion

Missions

Template:Mission:Angus McQueen - Capture a communication from a Rikti soldier in the field Template:Mission:Angus McQueen - Capture the portal research facility and retrieve any Rikti portal research Template:Mission:Angus McQueen - Catch a hostile infiltrator in the Rikti before he can return to the Council Template:Mission:Angus McQueen - Battle the Rikti in the War Zone Template:Mission:Angus McQueen - Defeat War Chief Kt'Mezzu Template:Mission:Angus McQueen - Harass and destroy Rikti forces at every opportunity Template:Mission:Angus McQueen - Remove the Rikti threat from an alternate Earth Template:Mission:Angus McQueen - Save a number of Lost from full conversion to Rikti Template:Mission:Angus McQueen - Stop the Rikti expedition and discover the identity of the second expedition Template:Mission:Angus McQueen - Stop the Rikti from securing Portal technology Template:Mission:Angus McQueen - Stop the Rikti transdimensional expedition Template:Mission:Angus McQueen - Stop the Rikti transdimensional expedition and contain the Devouring Earth Template:Mission:Angus McQueen - Stop the Rikti transdimensional expedition before the alternate Circle discovers our Earth