Wavelength: Difference between revisions
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|enemies={{ | |enemies={{Enemy Clockwork}}{{Enemy Freakshow}}{{Enemy Talons of Vengeance}}{{Enemy Trolls}} | ||
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=== | === Information === | ||
'''Former Freedom Phalanx Member''' | '''Former Freedom Phalanx Member''' | ||
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Upon hearing the news of [[Statesman]]'s death, however, Wavelength returned to Paragon City out of concern for the city of her birth. She now assists the Freedom Phalanx's new leader, [[Positron]], by acting as a liaison between the Phalanx and other freelance Heroes. | Upon hearing the news of [[Statesman]]'s death, however, Wavelength returned to Paragon City out of concern for the city of her birth. She now assists the Freedom Phalanx's new leader, [[Positron]], by acting as a liaison between the Phalanx and other freelance Heroes. | ||
=== | === Content Not Purchased === | ||
{{darkorange|You will need to have purchased the first episode of the second signature story arc, [[Pandora's Box]], or be a [[VIP Player|VIP subscriber]] before you can play Wavelength's storyarc. }} | |||
=== Prior to Introduction === | |||
{{Missing Prior}} | |||
=== Initial Contact === | === Initial Contact === | ||
Line 39: | Line 42: | ||
=== Greeting === | === Greeting === | ||
I'm glad you're here, {{Character}}. | |||
=== Too Busy === | |||
{{Missing Too Busy}} | |||
=== | === Too Low Level === | ||
Keep at it, friend. Every life you save, and every villain you face, will only make you stronger. One day, you may even be strong enough to help me. | |||
== Story Arc == | == Story Arc == | ||
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==== Souvenir ==== | ==== Souvenir ==== | ||
{{Bug|Powers at Play does not award a souvenir.}} | {{Bug|Powers at Play does not award a souvenir.}} | ||
{{ | {{Missions:Powers at Play - Part One: Leaving the Nest}} | ||
{{ | {{Missions:Powers at Play - Part Two: Problem?}} | ||
{{ | {{Missions:Powers at Play - Part Three: The Clamor and the Clangor}} | ||
== Expanded Character Background == | == Expanded Character Background == | ||
Lord Pyre had ruled a small South American county for centuries, though he always desired more. The public long debated the source of Lord Pyre's longevity, but even Pyre himself had claimed to have forgotten why he'd stayed young for so long. In the past, Lord Pyre's machinations had been stopped only through the timely intervention of adventurers, daredevils and super-powered heroes. Wavelength was an heiress in [[Paragon City]] whose [[mutant]] powers enabled her to join the ranks of the Freedom Phalanx in the 70s. In one memorable encounter between the world's premiere hero team and the venerable master of the inferno, Lord Pyre managed to capture Wavelength and hold her hostage for a short time. During this period, Wavelength's idealism and relentlessness slowly won over Lord Pyre's grudging respect -- and, later, his love. Lord Pyre soon gave up all plans of world domination and instead turned his vast intellect towards bettering the conditions for his own people. Eventually, Lord Pyre and Wavelength married -- and both were overjoyed when Wavelength gave birth to their son, dubbed Prince [[ | Lord Pyre had ruled a small South American county for centuries, though he always desired more. The public long debated the source of Lord Pyre's longevity, but even Pyre himself had claimed to have forgotten why he'd stayed young for so long. In the past, Lord Pyre's machinations had been stopped only through the timely intervention of adventurers, daredevils and super-powered heroes. Wavelength was an heiress in [[Paragon City]] whose [[mutant]] powers enabled her to join the ranks of the Freedom Phalanx in the 70s. In one memorable encounter between the world's premiere hero team and the venerable master of the inferno, Lord Pyre managed to capture Wavelength and hold her hostage for a short time. During this period, Wavelength's idealism and relentlessness slowly won over Lord Pyre's grudging respect -- and, later, his love. Lord Pyre soon gave up all plans of world domination and instead turned his vast intellect towards bettering the conditions for his own people. Eventually, Lord Pyre and Wavelength married -- and both were overjoyed when Wavelength gave birth to their son, dubbed Prince [[Flashfire]]. | ||
== See Also == | == See Also == |
Latest revision as of 22:34, 25 June 2021
Overview
Wavelength | |
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Former Freedom Phalanx Member | |
Zone | Atlas Park |
Coordinates | (128, 22, -1058) |
Level Range | 30-50 |
Introduced By | None |
Introduces | None |
Enemy Groups |
Clockwork Freakshow Talons of Vengeance Trolls |
Requires Pandora's Box, Episode 1.
Wavelength is a hero contact in the Atlas Plaza neighborhood of Atlas Park at coordinates (128, 22, -1058). Her level range is 30-50. She is standing on a pedestrian bridge behind City Hall, 238 yards north of the Atlas Plaza marker. Wavelength is the first contact in the hero-side Pandora's Box Signature Story Arc available on the Paragon Market or free with subscription.
Introductions
Contact Introduced By
None; Wavelength is available through the Signature Story Arc Contact option.
Contact Introduces
None.
Information
Former Freedom Phalanx Member
Wavelength is one of Paragon City's most storied living heroes, having served with the Freedom Phalanx in the 1970s. She left Paragon City when she married Lord Pyre, former archvillain and ruler of the Island of Dante.
Upon hearing the news of Statesman's death, however, Wavelength returned to Paragon City out of concern for the city of her birth. She now assists the Freedom Phalanx's new leader, Positron, by acting as a liaison between the Phalanx and other freelance Heroes.
Content Not Purchased
You will need to have purchased the first episode of the second signature story arc, Pandora's Box, or be a VIP subscriber before you can play Wavelength's storyarc.
Prior to Introduction
Missing Prior to Introduction Dialogue
Initial Contact
Hello, dear. It's ever so nice to see young heroes out and about these days. I'm afraid I won't be able to stay and chat, however. My old team has been hit with some hard times, you see, so I'm trying to lend a hand.
Greeting
I'm glad you're here, Character.
Too Busy
Missing Too Busy Dialogue
Too Low Level
Keep at it, friend. Every life you save, and every villain you face, will only make you stronger. One day, you may even be strong enough to help me.
Story Arc
Merit Rewards: This activity awards ? Reward Merits. |
Powers at Play
Souvenir
Part One: Leaving the Nest
Briefing
Hello, Character. My name is Wavelength, but I'm sure that doesn't mean much to you. My glory days were probably well before your time.
I have heard of you, however, and I've got to say, I'm impressed. Not many heroes today have faced what you have, and lived. When Positron put you on the short list of heroes he wanted me to contact, I wasn't surprised.
Long story short, Character... the Freedom Phalanx is in a rough place right now. I've been asked to seek out heroes with experience, who can help give them support when they need it most. If you're willing to assist, please speak with Positron as soon as you're able.
- Agree to form a task force
Thank you, dear. Positron will be in Fort Trident, along with the rest of his team. It would probably be best not to keep them waiting.
Meet with Positron
Unnecessary Solicitation
Have you met with Positron yet, dear?
Mission Objective(s)
You can hear raised voices in the adjoining room. It sounds as though Positron is displeased.
- Meet with Positron
- Speak with Positron
- You appear to have been interrupted...
- Defeat the incoming Clockwork!
- Speak with Positron
You helped the Phalanx fend off a Clockwork attack, but lost Penelope in the process.
Enemies
Notable NPCs
- Citadel (Freedom Phalanx Hero)
- Manticore (Freedom Phalanx Elite Boss)
- Numina (Freedom Phalanx Hero)
- Penelope Yin (Freedom Phalanx Hero)
- Positron (Freedom Phalanx Hero)
- Synapse (Freedom Phalanx Hero)
- Back Alley Brawler (Independent Hero)
Positron & Company Dialogue
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Upon Approach:
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Briefing
Ah. Character. I see that Wavelength managed to get in contact with you.
- What's going on?
Positron nods towards the Phalanx's newest member.
Ms. Yin has been using her psychic powers to pull 'pranks' on her teammates. She does not seem to understand that mental domination is no laughing matter.
He turns his attention back to Penelope.
Responsible use of powers is what separates Heroes from our adversaries. Using them recklessly will only cause the people of Paragon to mistrust us.
- I... see.
Briefing
I said I was sorry, ok? Besides, Justin had it coming. Guy's had it out for me ever since I joined.
Manticore Dialogue
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Manticore: Oh, I'm 'Justin' to you now? You take a trip through my brain and suddenly we're on a first-name basis? |
- Right...
Both of you need to calm down. We are the Freedom Phalanx, people. We need to be the ones to set an example. Bickering amongst ourselves is counterproductive.
Positron returns his attention to you.
I apologize for this, Character. Statesman's death has hit the group hard, and we're stretched pretty thin right now.
- Yes, Wavelength said as much.
Positron nods slowly.
The Phalanx is undergoing some... organizational restructuring, and we're not exactly at peak efficiency at the moment. We've put a call out to some of the more veteran heroes in Paragon for assistance during the transition. I've been following your work in Paragon for some time now, and you seemed an obvious choice.
Positron extends his hand to you.
Well, Character? What do you say? The Phalanx is in need of your help. Would you be willing to work with us?
- I would be honored, Positr--
- I'm sorry, but I work alo--
Synapse
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Synapse: What the... |
Penelope Yin
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Penelope Yin: Oh god, not now... |
Citadel
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Citadel: Dr. Keyes, I believe we may have a breach in security. |
Back Alley Brawler
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Back Alley Brawler: Here they come! |
Combat Dialogue
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During Combat:
Combat End:
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Briefing
Keep an eye out, people. Citadel, what's our security status?
- (Listen to Citadel)
Briefing
Patching into the system now.
All internal cameras and external sensors report no nearby hostiles. It appears we have repelled their assault. However, they have captured Penelope Yin, and I am currently unable to ascertain how the Clockwork managed to infiltrate this base.
- Why would the Clockwork have an interest in Penelope?
Briefing
The Clockwork King and Penelope have a... complicated history. He's been obsessed with her for years... I believe it has something to do with their mutually potent psychic abilities, but I cannot be sure.
For more backstory on Penelope Yin and the Clockwork King, check out Mission 1 of the Lady Grey Task Force!
- Alright, so what do we do now? (see below)
- Is there a way to track down the Clockwork King?
- External sensors have tracked multiple groups of Clockwork exiting the base perimeter. Unfortunately, they seem to have taken divergent routes, most likely in an attempt to prevent pursuit.
- Great...
Briefing
We're going to need to split up, then. Brawler, you and Manticore follow the group headed for Perez. Citadel, Synapse, you've got Steel Canyon. Numina, you're with me - we're going to need flyers in Skyway if we want to cover ground quickly.
Positron turns to you.
Character, we could really use your help on this one. Can we count on you?
- I'm in.
Excellent. We've got enough people to pursue the Clockwork, but it occurs to me that these runners may be decoys. Make a run through Atlas Park and look for any suspicious Clockwork activity. With any luck, one of us will find where they took Penelope.
- Understood.
Seek Out Rick Davies
Unnecessary Solicitation
Clockwork? I'm afraid that's not my area of expertise, but I'm sure someone in City Hall keeps track of those sorts of things. Why don't you ask around there?
Mission Objective(s)
- Seek Out Rick Davies
Briefing
Character, good to see you. Word is you've been working with the Phalanx lately. It's a good thing, too, given what they've been going through lately.
But you probably didn't come here for small talk. What can I do for you?
- I'm looking for any unusual Clockwork activity in the area.
Funny you should ask that, actually. I just got a call in from a local hero that was going to bust a Clockwork salvage operation, only to end up in the hospital. Now, this guy claims the Clockwork he was fighting were way beyond what you normally see in Atlas Park, but I wrote it off as wounded pride. A lot of the younger heroes will bite off more than they can chew, and then truss up their story to save face.
Still, if you think this guy was telling the truth, I can give you the coordinates to the warehouse.
- I appreciate it.
- No problem, Character. I hope you find what you're looking for.
- Good hunting.
- See you around, Rick.
- Maybe you should put more faith in the heroes of this city, Davies.
- Whoa now, no need to get testy. I've been in the hero's shoes myself, so I know what it's like.
- Tell you what, if this lead turns out to be solid, then my first stop will be to Chiron Medical to issue a formal apology. Cool?
- Fine. Thanks for the tip.
Track down Penelope Yin
Unnecessary Solicitation
If you've got a lead, then you've got no time to waste. If you dawdle, the trail may run cold before you know it.
Mission Objective(s)
This is a step up from most of the Clockwork operations you've seen, especially in Atlas Park.
- Track down Penelope Yin
- Find Penelope
- Talk to the Clockwork King
- Defeat the Clockwork King (Optional)
- Talk to Penlope (Optional)
You... 'rescued' Penelope from the Clockwork King.
Enemies
Notable NPCs
Soon after entry:
Approximately midway to waypoint:
Penelope Yin and Clockwork King
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Upon Approach:
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Briefing
Please, Penny. You have to understand... everything I've done, I've done for you! Why can't you appreciate that?
Those 'heroes' in the Phalanx will never be able to protect you like I can. You have to see that!
- (Allow the conversation to continue)
Briefing
You... you think you're protecting me? Russell, wake up already! I'm not some helpless little girl anymore! You've helped me in the past, and you know I appreciate that, but it has to end! I can take care of myself!
Look, I know how you feel about the Phalanx. I know you hate heroes, and I know you well enough to understand why.
Penelope gestures to her costume.
But I'm a hero now. Officially. I have a license and everything. So you can keep trying to help me, and protect me... or you can keep on hating heroes.
But you can't do both. Not anymore.
- (Allow the conversation to continue)
- The Clockwork King hangs his... 'head'... in shame.
- I don't want to lose you, Penelope. You're all I have left. My little... my little princess.
- The Clockwork King turns to you.
- I'm done, Character. I'll leave you and the Freedom Phalanx alone... for the moment. But I swear, if Penelope should come to harm while under your care, I will stop at nothing to avenge her.
- But for now, I believe we have a truce.
- No harm, no foul, I suppose.
Briefing
Thank you for understanding, Character. Russell's a little hotheaded, but he means well.
You know... I'm kind of glad Posi asked you to help out the Phalanx. You can be pretty cool sometimes.
Anyway, I guess I'll see you back at HQ.
- Alright, Penelope.
- Sorry, but you don't get to walk away from attacking a Phalanx facility.
- Typical! You see, Penny? This is a the true nature of 'heroes'! You'll regret challenging me, Character!
- I don't find that likely.
Clockwork Vengeance | |
You showed no mercy to the Clockwork King. Even when he no longer wished to fight, you made sure he knew the consequences of attacking the heroes of Paragon City. |
- I've heard enough. I'm bringing you in, King.
- Typical! You see, Penny? This is a the true nature of 'heroes'! You'll regret challenging me, Character!
- I don't find that likely.
Clockwork Vengeance | |
You showed no mercy to the Clockwork King. Even when he no longer wished to fight, you made sure he knew the consequences of attacking the heroes of Paragon City. |
Clockwork King Battle Dialogue
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Combat Start:
75% Health:
50% Health:
Upon Defeat:
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Briefing
If you fought the Clockwork King
What are you DOING, Character? He already said he'd stop attacking the Phalanx. There was absolutely no reason for you to attack him!
- It was justice, Penelope. Attacking registered heroes is a crime.
- or
- You may trust the Clockwork King, but I don't.
- Of all the twisted, messed-up... UGH!
- Penelope's words choke off as she tries to make sense of what has happened.
- You are sick, you know that, Character? You may think you're justified in everything you do, but in this case, you're dead wrong.
- Penelope turns from you in disgust.
- Just leave me alone. I'll head back to HQ myself, after I've made sure Russell's ok.
- I'll make sure the proper authorities will be waiting for him.
Debriefing
Oh, there you are! I'd been wondering how you'd been getting on, Character, but it appears that any doubts I had were unfounded. It appears that you've already proved invaluable to Positron and his team, and I-
Wavelength pauses as the communicator on her wrist begins to beep. She holds her hand up to her ear, and listens for a moment.
Oh dear... oh, this is not good.
Part Two: Problem?
Briefing
It appears that we have a problem, Character. While pursuing the Clockwork in Skyway City, it appears that Positron and Numina encountered a large group of Trolls on a rampage, and... well, it appears that they were overwhelmed.
Now, I haven't been active in Paragon for decades, but something smells fishy about this to me. If you ask me, two members of the most prominent supergroup in the city should be able to handle a few drugged-up hooligans.
Wavelength lets out a mild sigh.
But what do I know, dear? My glory days are long gone, and if these Trolls are enough of a danger to threaten the Phalanx, then they're going to need assistance. I know it's a bother, but could I send you to Skyway to see if you could help?
- I'll head there immediately.
Thank you, dear, but I can get you there faster. I've called in transportation from the Freedom Corps, so as soon as you're ready to go they can take you directly to the scene. From the reports I'm getting, it doesn't seem you'll have to look far to find the Trolls.
Unnecessary Solicitation
I don't think this is a good time for a chat, Character. Lives are at stake, you know.
Briefing
Are you prepared, Character?
- I'm ready, Wavelength. (Start Mission)
Editor's Note: To enter the mission, team members must interact physically with Wavelength. |
Mission Objective(s)
Wavelength wasn't kidding. The Trolls are out in force today.
- Stop the Troll Rampage
- Rescue Positron
- Make sure Positron is alright
- Rescue Numina
- Make sure Numina is alright
- Rescue Positron
You have defeated Atta, and scattered his rampaging Troll horde.
Enemies
Notable NPCs
- Positron (Freedom Phalanx Hero)
- Numina (Freedom Phalanx Hero)
- Caliban (Trolls Boss) x2
- Atta (Trolls Elite Boss)
Random Trollkin Dialogue
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Before Combat:
Combat Start:
Before Combat:
Before Combat:
Combat Start:
|
Trolls & Numina Dialogue
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Before Combat:
Combat Start:
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Briefing
Numina appears to be fading in and out of consciousness. You're not sure how the Trolls were capable of harming her, given her generally incorporeal nature. Still, somehow they were able to overpower her.
- (Activate Numina's Medi-porter)
Numina's eyes flutter open as you activate her medical teleporter. She looks at you and manages a weak smile before being transported to a safe location.
- Leave
Numina Dialogue
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Numina: I am... most grateful. |
Trolls & Positron Dialogue
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Before Combat:
Combat Start:
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Briefing
Positron looks battered, and sections of his armor appear to have been torn open.
Character... it's good to see you. We were ambushed... while pursuing the Clockwork. The Trolls far exceeded my predictions.
This is highly abnormal, Character. I've never known Superadine to grant this much power to a person. Something else appears to be affecting them... empowering them.
- We can address that later. You need medical attention.
Positron nods, and activates his medi-porter.
You're right, of course. I'll leave the Trolls to you, Character. Good luck.
- Leave
Positron Dialogue
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Positron: You have my thanks... |
Atta Dialogue
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Before Combat:
Combat Start:
75% Health:
50% Health:
25% Health:
Upon Defeat:
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Debriefing
Thank you for your timely intervention, Character. It's reassuring to know that some young Heroes today have the drive to do what's right, no matter what odds they face. I must admit, I've been disappointed in the performance of the Phalanx of late, but I suppose that's to be expected, given what they've been through, recently.
Part Three: The Clamor and the Clangor
Briefing
Positron just contacted me, Character. He'd like you to report to Fort Trident to debrief with his team. I imagine he's itching to find out what went wrong with his encounter with those Trolls.
I know the Phalanx has been leaning on you quite a bit recently, but it would be good of you to respond. Give them time, Character. They will return to their former glory soon enough, you'll see.
- I'll head over there now.
Wavelength chuckles softly.
Always the lively one, eh, Character? I knew a Hero or two with your spark in my day, but not a one seemed as capable. Give my regards to Positron, will you?
Unnecessary Solicitation
Feeling weary, Character. I understand, dear. It's a thankless job. Still, it's what we all signed up for, isn't it? You'd best be on your way.
Mission Objective(s)
Things seem a bit calmer than the last time you were here.
- Rendezvous with the Freedom Phalanx
- Meet with the Freedom Phalanx
- Speak with Positron
- Select an ally (Optional)
- Investigate the area near City Hall
- Defeat Clamor!
You have defeated Clamor, and learned something about her strange new power...
Enemies
Notable NPCs
- Citadel (Freedom Phalanx Hero)
- Manticore (Freedom Phalanx Elite Boss)
- Numina (Freedom Phalanx Hero)
- Penelope Yin (Freedom Phalanx Hero)
- Positron (Freedom Phalanx Hero)
- Synapse (Freedom Phalanx Hero)
- Back Alley Brawler (Independent Hero)
- Clamor (Freakshow Elite Boss)
- Siren (Talons of Vengeance Boss)
- Tank Smasher (Freakshow Boss)
Briefing
If these energy signatures are appearing in Atlas Park, we're going to need someone to investigate.
Character, your prior success against the Trolls in Skyway suggests that you may be capable of handling whatever's up there. Still, I think the Phalanx should have an official presence as well, if there is an attack imminent.
If you don't mind, I'd like you to select a member of our team to accompany you on your patrol.
- Why not bring the whole team?
- That would improve our odds were something dangerous to occur, true. However, given the relative frequency of these anomalies, I believe that holding the majority of the team in reserve is the most prudent course of action.
- If more anomalies reveal themselves, I will send members to investigate. If not, then we may join you shortly to assist in your investigation.
- Very well. I'll select a partner then.
- Thank you, Character. You've more than proven your capabilities to me, and I'm sure any of the Phalanx would be honored to work with you.
- (Leave)
- I think I can handle myself, if that's your concern.
- Positron appears to ponder your response for a moment.
- ...Are you absolutely sure, Character? You're not an official part of the Phalanx, and I can't force you to work with us directly.
- However, I worry that we are confronting a force that we have yet to understand. If something is capable of propelling the Trolls to such astronomical levels of strength...
- Hm, I see your point. I suppose I can take a partner.
- Thank you, Character. You've more than proven your capabilities to me, and I'm sure any of the Phalanx would be honored to work with you.
- (Leave)
- No need to worry, Positron. I'll be fine.
- Very well, then.
- Positron nods to you solemnly.
- We'll be watching your progress from here, Character. Good luck.
- (Leave)
- Agreed.
- Thank you, Character. You've more than proven your capabilities to me, and I'm sure any of the Phalanx would be honored to work with you.
- (Leave)
- I work better alone, Positron.
- Positron appears to ponder your response for a moment.
- ...Are you absolutely sure, Character? You're not an official part of the Phalanx, and I can't force you to work with us directly.
- However, I worry that we are confronting a force that we have yet to understand. If something is capable of propelling the Trolls to such astronomical levels of strength...
- Hm, I see your point. I suppose I can take a partner.
- Thank you, Character. You've more than proven your capabilities to me, and I'm sure any of the Phalanx would be honored to work with you.
- (Leave)
- No need to worry, Positron. I'll be fine.
- Very well, then.
- Positron nods to you solemnly.
- We'll be watching your progress from here, Character. Good luck.
- (Leave)
Ally Selection Dialogue
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NOTE: Only one ally may be selected. Choosing to bring an ally along will forfeit the opportunity to talk to anyone else.
Briefing Hey, kid. Pretty good work out there. I gotta admit, when Positron first said he was going to call you in for help, I was a little suspicious. I've been tight with the Phalanx for a long time, but you don't have that kind of history. Pos showed me your credentials, though, and he's said you worked with some of 'em before... and now here you are, bringing home the prize twice in a row. Not what I expected, not at all.
Briefing Character. I have been observing your work since Positron requested your assistance, and the majority of your actions have had highly positive impacts on the stability of Paragon City. If it is your intent to investigate the energy sources we have detected in Atlas Park, I would be greatly interested in accompanying you.
Briefing
Briefing Hello, Character. I must thank you for your assistance in Skyway City. I'm ashamed to admit, the Trolls' ability to cause me harm was a surprise. Thankfully, you arrived in time to prevent whatever cruel fate they had planned for me. Still, I plan on being more cautious in the future. It seems that Paragon City is always defying our expectations.
Briefing
Briefing Have you chosen a partner yet, Character?
Briefing Synapse seems to be caught up in a one-way conversation with Back Alley Brawler. So I said to her, 'Listen, honey, I know it sounds bad, but come on! You're twins. Identical twins. You can't blame me for this!' I mean, yeah, she was pissed. But really, if I'm attracted to her sister, she should just take that as a compliment, right? If I like one, then obviously the other's going to... Synapse seems to finally notice your presence, and ends his rant prematurely. He casually waves to you. Yo, Character. Pretty slick moves, from what Pos and Numina are saying. What's up?
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Ally Greeting Dialogue
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NOTE: Only one ally will be found in this part of the mission chain, selected in the previous piece of the mission chain. Back Alley Brawler: Looks like we're gonna get some action after all, Character. Citadel: I do not believe we will need to look far, Character, given the circumstances. Manticore: Careful. I don't like the looks of this. Numina: I do not like this... I sense a great power here. Penelope Yin: This is bad... very bad... Positron: Come quickly, Character. I believe that City Hall may be under attack! Synapse: Uh, Character? You'd better check this out. |
Clamor: Yes, YES! |
Random Minion Dialogue
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Before Combat:
Combat Start:
Before Combat:
Combat Start:
Before Combat:
Combat Start:
Before Combat:
Combat Start:
|
Debriefing
Pandora's Box... oh dear. That certainly doesn't sound good. You may want to keep this information amongst those you trust, Character. If word gets out that Paragon's criminal element is getting power enough to challenge its greatest champions, why, there'd be riots in the streets.
I will be frank, Character. I fear for the future. The world has been beset by more threats than the good citizens of this city would ever care to know, and by and large we've managed to survive until now because Statesman has led the way. With him gone... I do not know if the Phalanx is still up to the challenges ahead.
But... perhaps you are. I sincerely hope that is the case.
Expanded Character Background
Lord Pyre had ruled a small South American county for centuries, though he always desired more. The public long debated the source of Lord Pyre's longevity, but even Pyre himself had claimed to have forgotten why he'd stayed young for so long. In the past, Lord Pyre's machinations had been stopped only through the timely intervention of adventurers, daredevils and super-powered heroes. Wavelength was an heiress in Paragon City whose mutant powers enabled her to join the ranks of the Freedom Phalanx in the 70s. In one memorable encounter between the world's premiere hero team and the venerable master of the inferno, Lord Pyre managed to capture Wavelength and hold her hostage for a short time. During this period, Wavelength's idealism and relentlessness slowly won over Lord Pyre's grudging respect -- and, later, his love. Lord Pyre soon gave up all plans of world domination and instead turned his vast intellect towards bettering the conditions for his own people. Eventually, Lord Pyre and Wavelength married -- and both were overjoyed when Wavelength gave birth to their son, dubbed Prince Flashfire.