Nerva Archipelago: Difference between revisions

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imported>AustinSmith
(Adding an image gallery with pictures of each neighborhood in the zone, mostly for viewers without ParagonChat, might update/replace pictures with better lighting or quality)
 
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|{{Villain City Zone}}
|{{Villain City Zone}}
|Zone Name=Nerva Archipelago
|Zone Name=Nerva Archipelago
|Splash Image=Splash_NervaArchipelago.jpg
|Zone Map=Map_NervaArchipelago.jpg
|Zone Map=Map_NervaArchipelago.jpg
|Width=142
|Width=142
|Type of Zone=Villain City Zone
|Type of Zone=Villain City Zone
|Level Range=25-40
|Level Range=25-40
|Trainer=Arbiter Frederick
|Trainer=[[Arbiter Frederick]]
|Task Force Contact=[[Sparcetriel]],<br> [[Trepsarciel]],<br> [[Ractespriel]]
|Task Force Contact=[[Sparcetriel]],<br /> [[Trepsarciel]],<br /> [[Ractespriel]]
|Event=[[Caleb]]
|Event=[[Caleb]]
|Exploration Badges=[[Locked and Loaded Badge|Locked&nbsp;and&nbsp;Loaded]], [[Nerva Wreck Badge|Nerva&nbsp;Wreck]], [[Primal Instinct Badge|Primal&nbsp;Instinct]], [[Tree Hugger Badge|Tree&nbsp;Hugger]], [[Watcher on the Knoll Badge|Watcher on the&nbsp;Knoll]]
|Exploration Badges={{BadgeLink|Watcher on the Knoll}}, {{BadgeLink|Locked and Loaded}}, {{BadgeLink|Nerva Wreck}}, {{BadgeLink|Primal Instinct}}, {{BadgeLink|Tree Hugger}}, {{BadgeLink|Unethical Tourist}}, {{BadgeLink|Blind Eye}}, {{BadgeLink|Soother}}, {{BadgeLink|Thrill Seeker}}
|Plaques=[[Swashbuckler Badge#Monument 4|Swashbuckler&nbsp;IV]]
|Plaques=[[Swashbuckler Badge#Monument 4|Swashbuckler&nbsp;IV]]
|Enemies=[[Arachnos]], [[Circle of Thorns|Circle&nbsp;of&nbsp;Thorns]], [[Coralax]], [[Council]], [[Crey]], [[Devouring Earth|Devouring&nbsp;Earth]], [[Family]], [[Hellions]], [[Legacy Chain|Legacy&nbsp;Chain]], [[Longbow]], [[The Lost|Lost]], [[Snakes]], [[Spectral Pirates|Spectral&nbsp;Pirates]], [[Slag Golems|Slag&nbsp;Golems]], [[Turrets]], [[Wyvern]]
|Day Jobs= {{BadgeLink|Architect}}, {{BadgeLink|Pain Specialist}}, {{BadgeLink|Pilot}}, {{BadgeLink|Monitor Duty}}, {{BadgeLink|Crey Employee}}, {{BadgeLink|Smuggler}}
|Connecting Zones=[[Grandville]], [[St. Martial|St.&nbsp;Martial]]
|Enemies=[[5th Column]], [[Arachnos]], [[Circle of Thorns|Circle&nbsp;of&nbsp;Thorns]], [[Coralax]], [[Council]], [[Crey]], [[Devouring Earth|Devouring&nbsp;Earth]], [[Family]], [[Hellions]], [[Legacy Chain|Legacy&nbsp;Chain]], [[Longbow]], [[The Lost|Lost]], [[Snakes]], [[Spectral Pirates|Spectral&nbsp;Pirates]], [[Turrets]], [[Wyvern]]
|Lines=[[Rogue Isles Ferry]]
|Connecting Zones=[[Cap au Diable]], [[Siren's Call|Siren's&nbsp;Call]], [[Sharkhead Isle]], [[St. Martial]], [[Grandville]]
|VidiotMaps File=sharkhead_isle
|Lines=[[Ferry#Villain Ferry Locations|Rogue Isles Ferry]], [[Black Helicopter Line]]
|VidiotMap=Nerva Archipelago
}}
}}
__toc__
__toc__
== Overview ==
== Overview ==
Nerva Archipelago is one of the city zones in City of Villains.
'''Nerva Archipelago''' is one of the city zones in City of Villains. One of the biggest zones villainside, Nerva Archipelago consists of a few large neighborhoods placed far apart. ''Crimson Cove'' is a series of smaller islands within the archipelago at the south end of the zone. ''Agincourt'' in the center-east boasts a large [[Longbow]] invasion force; ''Primeva'' to the northeast of ''Agincourt'' is a large, contested island, where many different enemy factions battle for control. Further northeast is ''Thorn Isle'', where the [[Thorn Tree]] grows, [[Circle of Thorns]] flock, and magic gathers in strange ways.
 
The trainer for Nerva Archipelago is [[Arbiter Frederick]], and the [[Broker]]s are both in ''Crimson Cove'', [[Stella the Mouth]] in the southwest and [[Winston the Gent]] in the northeast.


== Contacts ==
== Contacts ==
=== Trainers ===
* Arbiter Frederick (Crimson Cove)
=== Brokers ===
=== Brokers ===
 
* [[Stella the Mouth]] (''Crimson Cove'': 3678.0, 20.0, 8312.1)
* [[Stella the Mouth]] ([[Broker]])
* [[Winston the Gent]] (''Crimson Cove'': X, Y, Z)
* [[Winston the Gent]] ([[Broker]])


=== Regular Contacts ===
=== Regular Contacts ===
 
; Level 25-29
* [[Darla Mavis]]
* [[Darla Mavis]]
* [[Kelly Uqua]]
: └►([[Psimon Omega]])
:: └►([[Technician Naylor]])
* [[Lt. Demitrovich]]
* [[Lt. Demitrovich]]
* [[Magus Mu'Drakhan]]
: └►([[Operative Rutger]])
:: └►([[Magus Mu'Drakhan]])
* [[Shadowy Figure]]
: └►([[Timothy Raymond]])
:: └►([[Kelly Uqua]])
 
; Level 30-34
* [[Operative Rutger]]
* [[Operative Rutger]]
* [[Psymon Omega]]
: └►([[Magus Mu'Drakhan]])
* [[Shadowy Figure]]
* [[Psimon Omega]]
* [[Technician Naylor]]
: └►([[Technician Naylor]])
* [[Timothy Raymond]]
* [[Timothy Raymond]]
: └►([[Kelly Uqua]])


=== Unlockable Contacts ===
; Level 35-39
* [[Kelly Uqua]]
* [[Magus Mu'Drakhan]]
* [[Technician Naylor]]


* [[Arbiter Leery]]
=== Special Contacts ===
* [[Crimson Revenant]]
* [[Arbiter Leery]] (''Location'': X, Y, Z): Lvl. 35-39
* [[Kristof Jaeger]]
** Unlocked by [[Thorn Thief Badge|Thorn Thief]]/[[Thorn Robber Badge|Thorn Robber]] Badges
* [[Arbiter Lupin]] (''Location'': X, Y, Z): [[Power Respecification]] Contact
* [[Crimson Revenant]] (''Location'': X, Y, Z): Lvl. 30-34
** Unlocked by [[Hammer Down Badge]]
* [[Granny Beldam]] (''Location'': X, Y, Z): [[Halloween Event|Halloween]] [[Event Salvage|Salvage]] turn-in
* [[Kristof Jaeger]] (''Location'': X, Y, Z): Lvl. 25-29
** Unlocked by [[Villain Badge]]


=== Respec Trial Contacts ===
; Respec Trial Contacts
 
* [[Sparcetriel]] (Level 24-33+)
* [[Sparcetriel]]
* [[Trepsarciel]] (Level 34-43+)
* [[Trepsarciel]]
* [[Ractespriel]] (Level 44+)
* [[Ractespriel]]
 
=== Other ===
 
* [[Granny Beldam]]
* [[Arbiter Lupin]]
 
== Zone events ==


== Zone Events ==
=== Major events ===
=== Major events ===
* [[Caleb]] may spawn under certain conditions in this zone.
* [[Caleb]] may spawn under certain conditions in this zone.


=== Lesser events ===
=== Lesser events ===
* None
* None


== Neighborhoods ==
== Important Locations ==
=== Neighborhoods ===
* ''Crimson Cove'', spread across many smaller islands in the south, is the busiest part of the archipelago. (Yellow - Level 26-30) ([[Media:NervaArchipelago_CrimsonCove.ogg|Music]])
** In the western islands, Arbiters [[Arbiter Frederick|Frederick]] and [[Arbiter Lupin|Lupin]] are located, in addition to a regular Quartermaster and the Natural, Magic, and Mutant Quartermasters, a [[Fortunata Fateweaver]], [[Stella the Mouth]], [[Darla Mavis]], [[Kristof Jaeger]], [[Lt. Demitrovich]], [[Shadowy Figure]], and [[Ractespriel]]. The [[Ferry|Rogue Island Ferry]] and [[Black Helicopter Line]] port here.
** In the eastern islands, a regular Quartermaster and the Technology and Science Quartermasters are located, as well as [[Winston the Gent]], [[Crimson Revenant]], [[Kelly Uqua]], [[Operative Rutger]], [[Psimon Omega]], [[Timothy Raymond]], and [[Sparcetriel]].
** Not technically in ''Crimson Cove'', [[Granny Beldam]] is on a small island between ''Crimson Cove'' and ''Agincourt'', north of the Natural Quartermaster.
* ''Agincourt'', two islands in the center, home to a [[Longbow]] invasion force and some of their [[Wyvern]] cohorts. (Orange - Level 31-33) ([[Media:NervaArchipelago_Agincourt.ogg|Music]])
* ''Primeva'', a large island in the northern part of the archipelago, is a contested area where many enemy factions fight for dominance. [[Technician Naylor]], [[Magus Mu'Drakhan]], [[Arbiter Leery]] are located here, in addition to a Quartermaster. (Orange - Level 31-37) ([[Media:NervaArchipelago_Primeva.ogg|Music]])
* ''Thorn Isle'', a small island at the extreme northeast, where the [[Thorn Tree]] grows, [[Circle of Thorns]] flock, and magic gathers in strange ways. [[Caleb]] spawns around here under special circumstances. (Red - Level 37-40) ([[Media:NervaArchipelago_ThornIsle.ogg|Music]])


* Crimson Cove
=== Exploration Badges ===
* Agincourt
* Primeva
* Thorn Isle


== Exploration Badges ==
{{BadgeBox|Watcher on the Knoll}}
{{BadgeBox|Locked and Loaded}}
{{BadgeBox|Locked and Loaded}}
{{BadgeBox|Nerva Wreck}}
{{BadgeBox|Nerva Wreck}}
{{BadgeBox|Primal Instinct}}
{{BadgeBox|Primal Instinct}}
{{BadgeBox|Tree Hugger}}
{{BadgeBox|Tree Hugger}}
{{BadgeBox|Watcher on the Knoll}}
{{BadgeBox|Unethical Tourist}}
 
{{BadgeBox|Blind Eye}}
== Historical plaques ==
{{BadgeBox|Soother}}
 
{{BadgeBox|Thrill Seeker}}
== Stores ==
 
* '''Quartermasters''' can be found at [[coordinates]] {{coords|3522.6|7.5|8337.1}}, {{coords|-80.6|50.0|5200.9}} in Crimson Cove, and {{coords|1835.4|24.5|1418.0}} in Primeva Isle. They sell level 25 and 30 Dual-Origin and Training Enhancements.


* A '''Magic Quartermaster''' can be found at [[coordinates]] {{coords|2330.4|11.0|8409.8}} in Crimson Cove and sells level 25 and 30 Single-Origin and Dual-Origin Magic Enhancements.
=== Plaques ===
{{BadgeBox|Swashbuckler}}
* [[Swashbuckler Badge#Monument 4|Swashbuckler IV]]: On the side of the sea wall at the northwest part of ''Crimson Cove''. [[Coordinates]] {{coords|3795|18|7726}}


* A '''Mutant Quartermaster''' can be found at [[coordinates]] {{coords|2238.7|11.0|8320.0}} in Crimson Cove and sells level 25 and 30 Single-Origin and Dual-Origin Mutant Enhancements.
=== Day Jobs ===


* A '''Natural Quartermaster''' can be found at [[coordinates]] {{coords|2527.3|27.9|6969.6}} in Crimson Cove and sells level 25 and 30 Single-Origin and Dual-Origin Natural Enhancements.
;Common
{{BadgeBox|Architect}}
{{BadgeBox|Monitor Duty}}


* A '''Science Quartermaster''' can be found at [[coordinates]] {{coords|-318.1|-573.5|6676.4}} in Crimson Cove (in the Crey building) and sells level 25 and 30 Single-Origin and Dual-Origin Science Enhancements.
;Villain-Specific
{{BadgeBox|Pain Specialist}}
{{BadgeBox|Pilot}}
{{BadgeBox|Crey Employee}}
{{BadgeBox|Smuggler}}


* A '''Tech Quartermaster''' can be found at [[coordinates]] {{coords|-367.2|248.0|6805.8}} in Crimson Cove (in the upper plant of the Crey building, you'll have to take the elevator to reach him) and sells level 25 and 30 Single-Origin and Dual-Origin Tech Enhancements.
;Hero-Specific
{{BadgeBox|Caregiver}}
{{BadgeBox|Grounded}}
{{BadgeBox|Crey Test Subject}}
{{BadgeBox|Gunrunner}}


== Transfer Points ==
=== Stores ===
==== Quartermasters ====
* '''Quartermasters''' can be found here. In ''Crimson Cove'' in the southwest and northeast, and in the center of ''Primeva''. They sell level 25 and 30 Training and Dual-Origin [[Enhancements]].
* '''Origin Quartermasters''' can be found here. They all sell level 25 and 30 Dual-Origin (''DO'') and Single-Origin (''SO'') [[Enhancements]] matching their [[origin]].
** The '''Magic''' Quartermaster can be found in ''Crimson Cove'', in the south-central part of the first set of islands, by the [[Black Helicopter Line]].
** The '''Mutant''' Quartermaster can be found in ''Crimson Cove'', in the south-central part of the first set of islands, by the [[Black Helicopter Line]].
** The '''Natural''' Quartermaster can be found ''Crimson Cove'', in the northern part of the first set of islands, east of the Arbiters.
** The '''Science''' Quartermaster can be found in ''Crimson Cove'', inside the [[Crey|Crey Industries]] building.
** The '''Technology''' Quartermaster can be found in ''Crimson Cove'', on the outside of the [[Crey|Crey Industries]] building, about halfway up. Those without vertical movement can use the elevator inside.
==== Other Stores ====
* Most contacts in this zone sell enhancements and inspirations. Ones not listed here do not sell anything.
** [[Darla Mavis]] sells {{orange|what level/type  enhancements? inspirations?}}. She is located {{orange|input}}
** [[Lt. Demitrovich]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Shadowy Figure]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Operative Rutger]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Psimon Omega]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Timothy Raymond]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Kelly Uqua]] sells {{orange|what level/type  enhancements? inspirations?}}. She is located {{orange|input}}
** [[Magus Mu'Drakhan]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Technician Naylor]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Arbiter Leery]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Crimson Revenant]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Kristof Jaeger]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
{{missing}}


* The Rogue Isles Ferry in Crimson Cove will take you to [[Cap Au Diable]], [[Sharkhead Isle]], [[St. Martial]] and [[Grandville]].
=== Transfer Points ===
 
* The [[Ferry|Rogue Isles Ferry]] on the southwest island of ''Crimson Cove'' will take you to [[Cap au Diable]], [[Sharkhead Isle]], [[St. Martial]] and [[Grandville]].
* The Black Helicopter will take a villain to [[St. Martial]] and [[Grandville]]
* The [[Black Helicopter Line]] on the south-central island of ''Crimson Cove'' will take a villain to [[St. Martial]] and [[Grandville]].


== Enemy Groups ==
== Enemy Groups ==
* {{Enemy 5th Column}}
* {{Enemy Arachnos}}
* {{Enemy Circle of Thorns}}
* {{Enemy Council}}
* {{Enemy Crey}}
* {{Enemy Devouring Earth}}
* {{Enemy Legacy Chain}}
* {{Enemy Longbow}}
* {{Enemy The Family}}
* {{Enemy The Lost}}
* {{Enemy Turrets}}
* {{Enemy Wyvern}}


* [[Arachnos]]
; Uncommon Agincourt Attackers
*:Arachnos usualy fights against Longbow or Council forces in Crimson Cove. Wolf Spiders, Fortunatas and Crab Spiders can be seen on patrol. In Primeva Isle they fight against the Circle of Thorns quite often. Fortunatas, Crab Spiders and Tarantulas can be found there, including some of the evasive Toxic Tarantulas. Fortunata Mistresses are especially common in the south coast for some reason. Beware of their ability to pierce through Invisibility.
* {{Enemy Arachnoids}}
 
* {{Enemy Banished Pantheon}}
* [[Circle of Thorns]]
* {{Enemy Freakshow}}
*:The Circle of Thorns has taken residence in Thorn Island and Primeva. Thorn island has large numbers of them, especially around the Thorn Tree. Nerva Spectral Daemons are very common in that zone.
* {{Enemy Rikti}}
 
* {{Enemy Sky Raiders}}
* [[Coralax]]
*:As usual, Coralax will prowl at night in some beachs. At least one in the East part of Crimson Cove is visited often by them.  Bosses may appear.
 
* [[Council]]
*:The Council can be found in the easter part of Crimson Cove, often fighting Arachnos or Longbow. or annoying civilians. Lieutenants and bosses may spawn. Vampyri can spawn as well, though this seems to be relatively rare.
 
* [[Crey]]
*:Large numbers of Crey can be found in the East part of Crimson Cove, where they have offices and investigation facilities. Beware of the Public Relations, whose attacks may vary. Crey has large numbers of armored soldiers in Primeva, supported by guards and scientists.
 
* [[Devouring Earth]]
*:The Devouring Earth beings can be seen figthing the Circle of Thorns in Primeva. Beware of the ones in Thorn Isle, which are often well hidden. Rocks are easy to see, but trees are not.
 
* [[Hellions]]
*:For no apparent reason, sometimes lonely Hellions may appear in Crimson Cove, near the Rogue Isles Ferry. Blood Brothers, Fallen and even Damned. All of them will spawn at level 14.
 
* [[Legacy Chain]]
*:Only seen in Crimson Cove so far, sometimes talking to Longbow agents. They seem to spawn as small patrols and often as lone individuals, though they can be minions, lieutenants or bosses. Only Legacy Chain of Earth seems to spawn in Nerva.
 
* [[Longbow]]
*:Longbow keeps a strong presence in Nerva. They have a huge base in Agincourt guarded by patrols and turrets. Crimson Cove also has a good number of them, where they will clash with Arachnos, The Lost or the Council. They can be often seen talking to Wyvern and Legacy Chain members, or to civilians. Eagles, Spec Ops, Nullifiers, Chasers, Officers and Wardens can be seen in this zone.
 
* [[Snakes]]
*:For no apparent reason, sometimes lonely Snakes may appear in Crimson Cove, near the docks. Vipers or Mambas, but I haven't seen any Cobras so far. Same as Hellions, they spawn at very low level.
 
* [[Spectral Pirates]]
*:Completely out of place, for some reason some spectral pirates will spawn in an small island close to Primeva, at night. Minions, lieutenants and bosses. All of them level 15.
 
* [[The Family]]
*:The Family is present in the dock of Crimson Cove, near the ferry. In small and big groups, Underbosses and Consiglieres are relatively easy to find here. Marcones are rare to find. Even Marcone Capos may spawn, but they do at a very low level: they are always level  9 - 10.
 
* [[The Lost]]
*:Mutates, Anathemas and Pariahs can be found in Crimson Cove. Sometimes kidnapping civilians, sometimes they will be fighting Longbow, and sometimes they will be just standing still. Be warned that the ones near the Crey instalations may spawn as Rikti instead once they reach level 30.
 
* [[Turrets]]
*:Agincourt, the Longbow fortress, has a good number of turrets, minions, lieutenants and bosses. Beware of the pop-up turrets present at the bridge of Agincourt and in the walls of the Crey instalations of Crimson Cove, which will attack you even when invisible.
 
* [[Wyvern]]
*:The archers of Wyvern are present in certain zones of Crimson Cove (the so-called "Hero Heights" especially, the zone with the big hero statues), and they can include Lieutenants and Bosses. Beware, as most of them -if not all- are able to fly.
 
* Other Groups
*:Several groups can be seen attacking Agincourt: The [[Rikti]] and the [[Freakshow]] seem to be the most common attackers. Other sightings include Sky Skiffs of the [[Sky Raiders]], [[Devouring Earth]] creatures (especially Bedrocks and Deathspores), Ancerstor Spirits of the [[Tsoo]] (these seem to be very rare), zombies and masks of the [[Banished Pantheon]], Headmen and Anathemas of the [[Lost]],even lonely [[Arachnoids]], however during the Issue 10 Invasion Agincourt may be carpet bombed by a [[UXB]]'s and then having many rikti spawn from portals clearing Agincourt of Longbow for a small amount of time until the Longbow spawn back again.
*:Besides, Rikti may spawn in the place of the Lost in high level areas of the zone.
 
== Notes ==
 


== See Also ==
; "Sub-Level" Random Spawns
* {{Enemy Coralax}}
* {{Enemy Hellions}}
* {{Enemy Snakes}}
* {{Enemy Spectral Pirates}}
* {{Enemy Tsoo}}


== Images ==


== External links ==
<center>
<gallery>
Image:Agincourt.jpg|Agincourt
Image:Agincourtsouth.jpg|Agincourt (South Island)
Image:Crimsoncove.jpg|Crimson Cove
Image:Crimsoncovenorth.jpg|Crimson Cove (North Island)
Image:Crimsoncovecrey.jpg|Crimson Cove (East Island)
Image:Crimsoncovesouth.jpg|Crimson Cove (South Island)
Image:Crimsoncovewest.jpg|Crimson Cove (West Island)
Image:Primeva.jpg|Primeva
Image:Primevacanopy.jpg|Primeva (Above Canopy)
Image:Primevatemples.jpg|Primeva (Below Canopy)
Image:Thornisle.jpg|Thorn Isle
</gallery>
</center>


<!-- == External Links ==
{{BadgeHunter Map|map=nerva_archipelago}} -->


[[Category:CoV City Zones]]
[[Category:Villain City Zones]]
[[Category:Villain Zones]]

Latest revision as of 03:45, 21 February 2019

Nerva Archipelago



Villain City Zone (25-40)

Trainers: Arbiter Frederick
TF Contacts: Sparcetriel,
Trepsarciel,
Ractespriel
Events: Caleb
Exploration Badges: Watcher on the Knoll, Locked and Loaded, Nerva Wreck, Primal Instinct, Tree Hugger, Unethical Tourist, Blind Eye, Soother, Thrill Seeker
Plaques: Swashbuckler IV
Day Jobs: Architect, Pain Specialist, Pilot, Monitor Duty, Crey Employee, Smuggler
Enemies: 5th Column, Arachnos, Circle of Thorns, Coralax, Council, Crey, Devouring Earth, Family, Hellions, Legacy Chain, Longbow, Lost, Snakes, Spectral Pirates, Turrets, Wyvern
Connecting Zones: Cap au Diable, Siren's Call, Sharkhead Isle, St. Martial, Grandville
Transits: Rogue Isles Ferry, Black Helicopter Line
Nerva Archipelago VidiotMap

Overview

Nerva Archipelago is one of the city zones in City of Villains. One of the biggest zones villainside, Nerva Archipelago consists of a few large neighborhoods placed far apart. Crimson Cove is a series of smaller islands within the archipelago at the south end of the zone. Agincourt in the center-east boasts a large Longbow invasion force; Primeva to the northeast of Agincourt is a large, contested island, where many different enemy factions battle for control. Further northeast is Thorn Isle, where the Thorn Tree grows, Circle of Thorns flock, and magic gathers in strange ways.

The trainer for Nerva Archipelago is Arbiter Frederick, and the Brokers are both in Crimson Cove, Stella the Mouth in the southwest and Winston the Gent in the northeast.

Contacts

Brokers

Regular Contacts

Level 25-29
└►(Psimon Omega)
└►(Technician Naylor)
└►(Operative Rutger)
└►(Magus Mu'Drakhan)
└►(Timothy Raymond)
└►(Kelly Uqua)
Level 30-34
└►(Magus Mu'Drakhan)
└►(Technician Naylor)
└►(Kelly Uqua)
Level 35-39

Special Contacts

Respec Trial Contacts

Zone Events

Major events

  • Caleb may spawn under certain conditions in this zone.

Lesser events

  • None

Important Locations

Neighborhoods

Exploration Badges

File:V badge TourismBadge.png Watcher on the Knoll

A failed assassination on Ms. Liberty was made from the top of this pillar.

File:V badge TourismBadge.png Locked and Loaded

This is the spot where many Longbow Agents have trained to take you down.

File:V badge TourismBadge.png Nerva Wreck

You have visited the famous Nerva Wreck. What strange creature might have caused this disaster?

File:V badge TourismBadge.png Primal Instinct

This is the spot of many battles between the Circle of Thorns and their age-old enemy, the Mu.

File:V badge TourismBadge.png Tree Hugger

What mysterious purpose does this twisted old tree serve?

File:V badge TourismBadge.png Unethical Tourist

Crey Corporation has been known to invite tourist groups to see the experiments caged in these pens. They justify their actions by claiming the research is to better understand the various subjects contained here.

File:V badge TourismBadge.png Blind Eye

Longbow uses these state-of-the-art facilities to perform experiments on a small group of monsters they encounter. Longbow policy dictates that they turn their charges in to the proper authorities back in Paragon, but Agincourt officials routinely turn a blind eye to this facility's activities.

File:V badge TourismBadge.png Soother

The area behind this waterfall is said to be a secret spot where Scirocco goes to meditate during periods of stress. Marks on the wall indicate a major brawl between Scirocco and Black Scorpion (most likely due to Black Scorpion making fun of Scirocco for meditating).

File:V badge TourismBadge.pngFile:Badge tourist 01.png Thrill Seeker

You're always looking for new forms of entertainment, and it's said that the Mission Architect technology is entertainment in its purest form.

Plaques

File:V badge HistoryBadge.png Swashbuckler

Arrhh, matey! You be a mighty scholar o' piracy!

Day Jobs

Common
File:Badge DayJob Architect.png Architect

Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time.

File:Badge DayJob MonitorDuty.png Monitor Duty

Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you a Prestige bonus, when you log back in, each time you complete a mission for a short time.

Villain-Specific
File:Badge DayJob PainSpecialist.png Pain Specialist

Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

File:Badge DayJob Pilot.png Pilot

You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time.

File:Badge DayJob CreyEmployee.png Crey Employee

Your work with Crey Industries has earned you the Crey Employee Day Job. Logging out in the Crey Industries building will grant you a random Large Inspiration, after you log back in, each time you complete a mission for a short time.

File:Badge DayJob Smuggler.png Smuggler

You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.

Hero-Specific
File:Badge DayJob CareGiver.png Caregiver

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

File:Badge DayJob Pilot.png Grounded

Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems.

File:Badge DayJob CreyEmployee.png Crey Test Subject

Your utility to Crey Industries is now limited to your tolerance for experimental treatments.

File:Badge DayJob Smuggler.png Gunrunner

You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip.

Stores

Quartermasters

  • Quartermasters can be found here. In Crimson Cove in the southwest and northeast, and in the center of Primeva. They sell level 25 and 30 Training and Dual-Origin Enhancements.
  • Origin Quartermasters can be found here. They all sell level 25 and 30 Dual-Origin (DO) and Single-Origin (SO) Enhancements matching their origin.
    • The Magic Quartermaster can be found in Crimson Cove, in the south-central part of the first set of islands, by the Black Helicopter Line.
    • The Mutant Quartermaster can be found in Crimson Cove, in the south-central part of the first set of islands, by the Black Helicopter Line.
    • The Natural Quartermaster can be found Crimson Cove, in the northern part of the first set of islands, east of the Arbiters.
    • The Science Quartermaster can be found in Crimson Cove, inside the Crey Industries building.
    • The Technology Quartermaster can be found in Crimson Cove, on the outside of the Crey Industries building, about halfway up. Those without vertical movement can use the elevator inside.

Other Stores

  • Most contacts in this zone sell enhancements and inspirations. Ones not listed here do not sell anything.
    • Darla Mavis sells what level/type enhancements? inspirations?. She is located input
    • Lt. Demitrovich sells what level/type enhancements? inspirations?. He is located input
    • Shadowy Figure sells what level/type enhancements? inspirations?. He is located input
    • Operative Rutger sells what level/type enhancements? inspirations?. He is located input
    • Psimon Omega sells what level/type enhancements? inspirations?. He is located input
    • Timothy Raymond sells what level/type enhancements? inspirations?. He is located input
    • Kelly Uqua sells what level/type enhancements? inspirations?. She is located input
    • Magus Mu'Drakhan sells what level/type enhancements? inspirations?. He is located input
    • Technician Naylor sells what level/type enhancements? inspirations?. He is located input
    • Arbiter Leery sells what level/type enhancements? inspirations?. He is located input
    • Crimson Revenant sells what level/type enhancements? inspirations?. He is located input
    • Kristof Jaeger sells what level/type enhancements? inspirations?. He is located input

+++ Missing Information +++

Transfer Points

Enemy Groups

Uncommon Agincourt Attackers
"Sub-Level" Random Spawns

Images