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  • {{future content}} == Content updates ==
    953 bytes (133 words) - 17:04, 22 February 2023
  • ...ill unlock a bounty of content and benefits. You can also buy a variety of content and services from a new in-game store. ...21|Issue 21: Convergence]], and increases the pace of quality, high-energy content with regular new Issues, monthly signature story arcs, new weekly in-game s
    2 KB (291 words) - 23:33, 10 November 2013
  • ...te over time to regain currency; (new Ouro content (Pilgrim), Dark Astoria content. Suggest use of 'Spolier' tage as well! Suggest }} The '''Coming Storm''' is something in Earth's near future that the Menders of [[Ouroboros]] are trying to prevent. The Coming Storm's
    2 KB (306 words) - 18:16, 12 August 2012
  • You have been awarded a reward token for completing Endgame content. Empyrean Merits can be spent on various Endgame Rewards, or traded for Ast ...an earn fourteen Empyrean Merits per day. New Incarnate Trials released in future Issues will increase this number.
    1 KB (177 words) - 15:34, 10 August 2023
  • ...ers, small groups, or entire [[league]]s to enter a queue for various game content. It is also referred to as simply '''LFG''', due to the window it appears i ...e! Development is aware of this side-effect and hopes to correct it in the future, with no time-frame guaranteed.}}
    3 KB (506 words) - 04:45, 21 June 2012
  • ...time can help shape the future of the game, with your thoughts on upcoming content and general feedback. The survey serves as a reference for development and ...81 official post], [[Synapse_(Developer)|Phil "Synapse" Zeleski]] outlines future changes to the way [[Procs]] work, intended to address community concerns r
    2 KB (284 words) - 02:35, 2 December 2013
  • ...astern until approximately 1:00pm Eastern. Along with the new features and content, a free costume change token and [[Power Respecification|power respecificat ...we announced that the Paragon Wiki was going to be hosted by Wikia in the future. As you can see, that move is now complete! We still have the same great st
    952 bytes (144 words) - 02:50, 4 December 2013
  • ...tay dedicated to bringing us more of the same [[In-game timeline|bountiful content]] that we've seen so far. You can check out their new official website [ht ...rumpeting our intent to carry the grand tradition of Paragon City into the future, continuing to be a shining beacon of quality, innovation, and rollicking f
    2 KB (305 words) - 23:10, 27 November 2013
  • ...etypes that are related to the storyline in some way and thus have special content and contacts relating to them. VEATs (villain epic archetypes) and HEATs (h == Possible Future Epic Archetypes ==
    4 KB (544 words) - 17:16, 3 December 2014
  • ...is article groups these announcements for easy reference, summarizes their content, and provides links to the original postings. ...iller]] looked back at how far City of Heroes had come, with hits, misses, future plans, and interesting statistics.
    9 KB (1,366 words) - 01:23, 9 December 2013
  • ...he had triumphed over [[Statesman]], but couldn't find a way to make that future real. The [[Fortunatas]] had used their powers of foresight to tell Recluse ...was stuck at a particular point in time and space, about 15 years into the future. You traveled to that strange tomorrow tofind a lab in the middle of a ruin
    16 KB (2,895 words) - 14:30, 2 January 2012
  • ...28, 2012 in Palo Alto, California. The summit lets players learn about new content, talk and interact with developers, and be heard in the design process. Ful ...w expansions to the [[Paragon Market]], and plans for the summer and other future issues. Read the [http://web.archive.org/web/20121003102255/http://na.cityo
    3 KB (385 words) - 19:47, 5 November 2013
  • == Level 1 to 4 Content == == Level 5 to 9 Content ==
    24 KB (2,785 words) - 16:16, 2 July 2013
  • ...t. It does not intend to pass judgment on the quality nor quantity of that content: === Post-50 Content ===
    13 KB (2,068 words) - 23:00, 15 July 2012
  • I am convinced that dimensional portals will be an important part of our future, {{Character}}. I am counting on you to help me stabilize the current situ ...tire story arc available from Tina was completely revised. To review older content from before these changes were made, please see [[Tina Macintyre/Flashback]
    6 KB (866 words) - 16:02, 25 June 2021
  • {{incomplete|note=Missing [[Who Will Die]] content.}} * on the [[Lord Recluse Strike Force#Defeat future Freedom Phalanx|Defeat future Freedom Phalanx]] mission during the [[Lord Recluse Strike Force|Lord Reclu
    6 KB (868 words) - 14:44, 10 October 2014
  • Let's all welcome better future though the wonders of technology! ...he Rogue Isles will grow up in the most efficient way possible. Strong and content, they will be ready and able to support Lord Recluse in his never-ending ca
    4 KB (547 words) - 11:29, 8 September 2010
  • ...pid Informer was a series of developer-written features, usually about new content that was soon to be added to the game. This article summarizes each issue a | Issue 11: Rocketing in the Future || [[Rocket Board]] || {{center|[[Colin Brown]], Senior Animator}} || {{cen
    8 KB (1,050 words) - 15:59, 22 November 2013
  • ...t and the Rules of Content periodically so you will be familiar with their content as amended or modified from time to time. ...ght to suspend or terminate your Account and refuse any and all current or future use of the Service.
    24 KB (3,975 words) - 01:53, 10 December 2013
  • ...trade name right, copyright, or other proprietary right (3) to delete any content published on any electronic boards without notice. You have sole liability ...ght to suspend or terminate your Account and refuse any and all current or future use of the Service.
    24 KB (3,935 words) - 22:47, 1 November 2013
  • ...t and the Rules of Conduct periodically so you will be familiar with their content as amended or modified from time to time. If you do not agree to the revis ...trade name right, copyright, or other proprietary right or (3) delete any content published on any electronic boards without notice. You have sole liability
    30 KB (5,038 words) - 01:46, 10 December 2013
  • ...t and the Rules of Conduct periodically so you will be familiar with their content as amended or modified from time to time. If you do not agree to the revis ...p://www.cityofvillains.com]> (the "Web Site"), as applicable. Some of the content, features and/or Services on the Web Site are fee-based and have limited us
    39 KB (6,404 words) - 19:07, 9 December 2013
  • ...t and the Rules of Conduct periodically so you will be familiar with their content as amended or modified from time to time. If you do not agree to the revis ...trade name right, copyright, or other proprietary right or (3) delete any content published on any electronic boards without notice. You have sole liability
    30 KB (4,948 words) - 01:18, 10 December 2013
  • ...future patron was, she calmed him down, seeing who he would become in the future and so his destiny was changed forever. The power from the Lady along with ...ere was heated argument among the fae, but for the moment, they seem to be content in letting the sword reside with her. Although she cannot wield the sword,
    8 KB (1,433 words) - 20:26, 1 November 2013
  • ...t and the Rules of Conduct periodically so you will be familiar with their content as amended or modified from time to time. If you do not agree to the revis ...tp://www.cityofvillains.com] (the "Web Site"), as applicable. Some of the content, features and/or Services on the Web Site are fee-based and have limited us
    43 KB (6,974 words) - 19:48, 9 December 2013
  • ...t and the Rules of Conduct periodically so you will be familiar with their content as amended or modified from time to time. If you do not agree to the revis ...tp://www.cityofvillains.com] (the "Web Site"), as applicable. Some of the content, features and/or Services on the Web Site are fee-based and have limited us
    43 KB (6,993 words) - 19:49, 9 December 2013
  • ...t and the Rules of Conduct periodically so you will be familiar with their content as amended or modified from time to time. If you do not agree to the revis ...trade name right, copyright, or other proprietary right or (3) delete any content published on any electronic boards without notice. You have sole liability
    34 KB (5,552 words) - 19:19, 9 December 2013
  • ...ly an oversight). The current and correct (in terms of briefing, story and content) badge mission is shown above as [[Maria_Jenkins#Defeat_Marauder_and_destro ...eantime, I hope you'll be prepared to help me defend Paragon City from any future invasions.
    11 KB (1,764 words) - 17:31, 23 June 2021
  • === Playable Content === ...[Very Rare IO Sets|Very Rare]] recipes increased, and doubled in incarnate content
    12 KB (1,679 words) - 19:40, 19 October 2023
  • == Mission and Story Content == * Client translation (including future content ''and'' past content) for the Vigilance and Zukunft [[servers]] ended with the launch of Issue 2
    14 KB (2,296 words) - 02:34, 2 December 2013
  • === Content Not Purchased === ...me matters I must settle, but you and I shall see one another again in the future.}}
    15 KB (2,446 words) - 21:10, 9 March 2016
  • :(d) Content - Any material related to the Game that is neither Software nor Service, in :(f) Game - Service, Content or Software related to the game whose title appears above.
    55 KB (9,062 words) - 18:48, 9 December 2013
  • ...n to City of Heroes and City of Villains. The title references new endgame content for Incarnates; other items included are Leagues, upgrades to Looking for G ==Missions and Story Content==
    16 KB (2,561 words) - 19:50, 17 November 2013
  • ...he Secret of Mender Ramiel and your involvement in his appearance from the future. Uncover what makes Player Characters different from the [[Incarnate]]s, [[ ==Missions and Story Content==
    18 KB (2,742 words) - 11:11, 23 June 2022
  • ...the “[[Snakes]]” remained, but he was content to leave a few survivors for future study and possible use in his plans of world conquest.
    8 KB (1,162 words) - 00:42, 28 September 2017
  • ...width="10%" | Official<br />Announcement !! width="10%" | Third-Party<br />Content ...width="10%" | Official<br />Announcement !! width="10%" | Third-Party<br />Content
    71 KB (8,369 words) - 09:52, 3 March 2019
  • ...lopment of the game. Villain cover and content on one side, Hero cover and content on the other. Included with the [[Collector's Edition (City of Villains)|Ci ...the pre-public beta version. Also includes feedback from Jack Emmert about future additions, including [[Mayhem Missions]], PVP zones, the Invention system,
    17 KB (2,513 words) - 14:23, 26 February 2015
  • ...the “[[Snakes]]” remained, but he was content to leave a few survivors for future study and possible use in his plans of world conquest.
    9 KB (1,255 words) - 01:50, 3 February 2019
  • [[Thunderspy]]: Previously known as coxG. Strives for "new content and new features". ...(Zukunft is German for [http://en.wiktionary.org/wiki/future#Translations "Future"].)
    12 KB (1,803 words) - 15:01, 14 December 2021
  • ...Circle seems to be impressed with her spirit. She might just have a bright future ahead of her, if she can stay on the Circle's good side. Crash took a small ...e invaders and leave most of the shards for the Circle, I think they'll be content.
    22 KB (3,789 words) - 00:13, 12 September 2014
  • ...-powered villains who dwell on his isles. Most believe Recluse is not only content to let Blitz wreak havoc on Paragon City, but is interested in seeing which ...poral anchors]] that Arachnos has placed in various locations throughout a future [[Atlas Park]].
    18 KB (3,090 words) - 23:34, 9 June 2009
  • ...y want, they can play the game at no charge, experiencing some of the best content that City of Heroes has had to offer over the past seven years. * Stage 3: [[Atlas Park]] / [[Mercy Island]] and associated content
    49 KB (7,761 words) - 17:23, 27 August 2014
  • ...they'll use those instead. If the unit has a ranged preference, they'll be content to stay at range and attack the player as long as they're able. If they hav ...o ''overpower'' for +1 magnitude on control powers. This may change in the future.
    39 KB (6,822 words) - 23:10, 15 July 2012
  • ...ncouraged to join the effort! This isn’t about your history, but about OUR future. Join now. ...0/issue_10_invasion_turning_lite.php Dev Diary #2: Turning Literature into Content]
    11 KB (1,670 words) - 13:26, 2 November 2013
  • ...s war with [[the Resistance]]. When you and I have finished, I believe the future will look much brighter for us all. ==== {{UL|Finale: Paving the Future}} ====
    42 KB (7,217 words) - 11:35, 5 October 2014
  • ...eroes and City of Villains, Paragon Studios has unveiled its plans for the future of the franchise with City of Sidekicks. No longer are you relegated to the Sean "Dr. Aeon" McCann, one of the masterminds behind the player generated content system Mission Architect was only able to give the following statement: "No
    18 KB (3,048 words) - 23:15, 27 November 2013
  • == Missions and Story Content == *'''Bleak Future''' – Tech
    22 KB (3,473 words) - 16:49, 9 September 2019
  • ...e that are earnable by Villains or Rogues who have not participated in any content available to Heroes. | &nbsp; Defeat the future Freedom Phalanx during [[Lord Recluse Strike Force|Lord Recluse's Strike Fo
    42 KB (5,933 words) - 01:33, 19 January 2014
  • '''Ghost Widow:''' ''I know the content of the warning you bring. They seek to take the life of one of the dead, an ...ter Daos, and to betray me. An interesting choice. One that secures your future within Arachnos, but does considerable damage to our relationship. But don
    88 KB (15,028 words) - 02:08, 15 May 2019
  • ...he game (exceeded only by the [[Hamidon]] and [[Incarnate System|Incarnate content]]). ...e|Additional=|Completion=You have all the codes needed to escape this dark future!}}
    47 KB (8,011 words) - 14:49, 4 July 2014

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