Entropic Chaos: Chance to Heal Self: Difference between revisions

From City of Heroes: Rebirth Wiki
Jump to navigation Jump to search
imported>Eabrace
m (→‎Recipe: adjusted drop info)
No edit summary
 
(10 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{InventionEnhHead|Entropic Chaos}}
{{InventionEnhHead|Entropic Chaos}}
{{IOFlagProc}}
{{IOFlagProc}}
{{InventionCosts|HR|drop=R}}


== Effects ==
== Effects ==
This enhancement gives a 10% chance to heal yourself for 5% of your max life.
This enhancement gives a 10% chance to heal yourself for 5% of your unenhanced maximum [[hit points]].


== Recipe ==
== Recipe ==
{{DropRecipeHead|Entropic Chaos|TF}}
{{DropRecipeHead|Entropic Chaos|R}}
{{DropRecipeTables|from=20|to=35
{{DropRecipeTables|from=20|to=35
|{{ISalvage|Spiritual Essence|1}}<br />{{ISalvage|Brass|1}}<br />{{ISalvage|Polycarbon|1}}<br />{{ISalvage|Source Code|1}}<br />{{ISalvage|Symbiotic Armor|1}}
|{{ISalvage|Spiritual Essence|1|20-25}}<br />{{ISalvage|Brass|1|20-25}}<br />{{ISalvage|Polycarbon|1|20-25}}<br />{{ISalvage|Source Code|1|20-25}}<br />{{ISalvage|Symbiotic Armor|1|20-25}}
|{{ISalvage|Ancient Bone|1}}<br />{{ISalvage|Stabilized Mutant Genome|1}}<br />{{ISalvage|Mutant DNA Strand|1}}<br />{{ISalvage|Conspiratorial Evidence|1}}<br />{{ISalvage|Soul Trapped Gem|1}}
|{{ISalvage|Ancient Bone|1|26-35}}<br />{{ISalvage|Stabilized Mutant Genome|1|26-35}}<br />{{ISalvage|Mutant DNA Strand|1|26-35}}<br />{{ISalvage|Conspiratorial Evidence|1|26-35}}<br />{{ISalvage|Soul Trapped Gem|1|26-35}}
|}}
|}}
== External Links ==
{{RedTomaxIO
|Entropic_Chaos_E}}

Latest revision as of 19:14, 11 October 2022

This is an enhancement in the Entropic Chaos set.

Reward Merit Purchase

The Reward Merit cost of this recipe is 125 Merits.

Alignment Merit Purchase

The Alignment Merit cost of this recipe is 1 Merit.

Astral Merit Purchase

The Astral Merit cost of this recipe is 16 Merits.

Empyrean Merit Purchase

This recipe cannot be purchased with Empyrean Merits.

Gladiator Merit Purchase

The Gladiator Merit cost of this recipe is 125 Merits.


Effects

This enhancement gives a 10% chance to heal yourself for 5% of your unenhanced maximum hit points.

Recipe

Rare Drop
Rare Drop

This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.

This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.

The following tables show the requirements for crafting this enhancement:


Level Crafting Requirements
Inf Invention Salvage
20 34,500 1 Spiritual Essence
1 Brass
1 Polycarbon
1 Source Code
1 Symbiotic Armor
21 35,080
22 35,660
23 36,240
24 36,820
25 37,400
Level Crafting Requirements
Inf Invention Salvage
26 38,660 1 Ancient Bone
1 Stabilized Mutant Genome
1 Mutant DNA Strand
1 Conspiratorial Evidence
1 Soul Trapped Gem
27 39,920
28 41,180
29 42,440
30 43,700
31 48,200
32 52,700
33 57,200
34 61,700
35 66,200



External Links

Entropic Chaos: Chance to Heal Self at RedTomax.com