Polycarbon Salvage
Description
A thermoplastic used in manufacturing.
Recipes Used In
Set Enhancements
- Achilles' Heel: Defense Debuff
- Achilles' Heel: Defense Debuff
- Achilles' Heel: Defense Debuff for levels 10-20
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points) for level 25
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance for levels 15-25
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Accuracy/Damage for levels 15-25
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage for levels 10-25
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance for levels 10-25
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance for levels 21-25
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff for levels 21-25
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range for levels 10-25
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Deflated Ego: To Hit Debuff
- Deflated Ego: To Hit Debuff
- Deflated Ego: To Hit Debuff for levels 10-20
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage for levels 20-25
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Energy Manipulator: Chance to Stun
- Energy Manipulator: Chance to Stun
- Energy Manipulator: Chance to Stun for levels 10-20
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self for levels 20-25
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance for level 25
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage for levels 10-25
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploited Vulnerability: Defense Debuff/Recharge
- Exploited Vulnerability: Defense Debuff/Recharge
- Exploited Vulnerability: Defense Debuff/Recharge for levels 10-20
- Far Strike: Damage/Recharge
- Far Strike: Damage/Recharge
- Far Strike: Damage/Recharge for levels 10-25
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge for levels 10-25
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All) for levels 10-25
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage for levels 10-25
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage for levels 10-25
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge for levels 10-25
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance for levels 20-25
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range for levels 15-25
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy for levels 10-25
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Kismet: Defense/Endurance
- Kismet: Defense/Endurance
- Kismet: Defense/Endurance for levels 10-25
- Kismet: Defense/Endurance
- Kismet: Defense/Endurance
- Kismet: Defense/Endurance
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep for levels 20-25
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance for levels 20-25
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge for levels 20-25
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge for levels 20-25
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold for levels 10-25
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow for levels 20-25
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge for levels 10-25
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance for levels 10-25
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance for levels 20-25
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge for levels 10-25
- Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun for levels 20-25
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge for levels 15-25
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge for levels 10-25
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance for levels 10-25
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly for levels 15-25
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance for levels 10-25
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback for levels 20-25
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow for levels 10-25
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Triumphant Insult: Taunt
- Triumphant Insult: Taunt
- Triumphant Insult: Taunt for levels 10-20
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance for levels 21-25
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance for levels 10-25
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Volley of Velocity: Knockback/Accuracy
- Volley of Velocity: Knockback/Accuracy
- Volley of Velocity: Knockback/Accuracy for levels 10-20
Temporary Power Recipes
- Temporary Power: Revolver for level 10
- Temporary Power: Revolver
- Temporary Power: Revolver
- Temporary Power: Revolver
- Temporary Power: Revolver
- Temporary Power: Revolver
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
Base Items
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex for levels 50
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Elite Analyzer
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
Dropped By
This salvage is Uncommon. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Technological enemies between levels 4 and 19.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.