Category:No Empyrean Merit Purchase
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Invention recipes in this category cannot be purchased with Empyrean Merit Salvage.
Pages in category "No Empyrean Merit Purchase"
The following 200 pages are in this category, out of 658 total.
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- Achilles' Heel: Chance for Resistance Debuff
- Achilles' Heel: Defense Debuff
- Achilles' Heel: Defense Debuff/Recharge
- Adjusted Targeting: Recharge
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff/Endurance
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adrenal Adjustment: Endurance Modification
- Adrenal Adjustment: Endurance Modification/Recharge
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Aegis: Endurance/Recharge
- Aegis: Psionic/Status Resistance
- Aegis: Resistance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance/Recharge
- Aegis: Resistance/Recharge
- Air Burst: Accuracy/Damage
- Air Burst: Damage/Endurance
- Air Burst: Damage/Range
- Air Burst: Damage/Recharge
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Endurance/Recharge
- Analyze Weakness: Accuracy/Recharge
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Defense Debuff
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Annoyance: Taunt
- Annoyance: Taunt/Recharge
- Annoyance: Taunt/Recharge/Range
B
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
- Basilisk's Gaze: Accuracy/Hold
- Basilisk's Gaze: Accuracy/Recharge
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Befuddling Aura: Accuracy/Confuse/Recharge
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Endurance/Confuse
- Blaster's Wrath: Accuracy/Damage
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Endurance
- Blood Mandate: Damage
- Blood Mandate: Damage/Endurance
- Bonesnap: Accuracy/Damage
- Bonesnap: Accuracy/Recharge
- Bonesnap: Damage/Endurance
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Damage
- Brilliant Leadership: Damage/Endurance
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Recharge
C
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Recharge
- Cacophony: Chance for Energy Damage
- Cacophony: Confuse/Range
- Cacophony: Endurance/Confuse
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Range
- Calibrated Accuracy: Accuracy/Recharge
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Sleep/Range
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Recharge
- Call to Arms: Damage/Endurance
- Call to Arms: Defense Bonus Aura for Pets
- Call to Arms: Endurance/Damage/Recharge
- Celerity: Endurance
- Celerity: Run
- Celerity: Stealth
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Recharge
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Chance for Negative Energy Damage
- Cloud Senses: ToHit Debuff
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Commanding Presence: Accuracy/Damage
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Damage/Endurance
- Commanding Presence: Taunt/Placate Resist
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Recharge
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Recharge
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Endurance/Recharge/Slow
- Curtail Speed: Range/Slow
D
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Chance for Stun
- Debilitative Action: Endurance/Immobilize
- Debilitative Action: Immobilize/Range
- Decimation: Accuracy/Damage
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Endurance/Recharge
- Decimation: Chance for Buildup
- Decimation: Damage/Endurance
- Decimation: Damage/Recharge
- Deflated Ego: Chance for Recovery Debuff
- Deflated Ego: To Hit Debuff
- Deflated Ego: To Hit Debuff/Recharge
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Range
- Detonation: Damage/Recharge
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage/Endurance/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Chance for Hold
- Devastation: Damage/Endurance
- Devastation: Damage/Recharge
- Discouraging Words: To Hit DeBuff
- Discouraging Words: To Hit DeBuff/Recharge
- Discouraging Words: To Hit DeBuff/Recharge/Endurance
- Doctored Wounds: Endurance/Recharge
- Doctored Wounds: Healing
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance/Recharge
- Doctored Wounds: Healing/Recharge
- Doctored Wounds: Recharge
E
- Edict of the Master: Accuracy/Damage
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Damage
- Edict of the Master: Damage/Endurance
- Edict of the Master: Defense Bonus
- Efficacy Adaptor: Endurance Modification
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Endurance Reduction
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Encouraged Accuracy: To Hit Buff
- Encouraged Accuracy: To Hit Buff/Recharge
- Encouraged Accuracy: To Hit Buff/Recharge/Endurance
- Energy Manipulator: Chance to Stun
- Energy Manipulator: Endurance Modification
- Energy Manipulator: Endurance Modification/Recharge
- Enfeebled Operation: Accuracy/Endurance
- Enfeebled Operation: Accuracy/Immobilize
- Enfeebled Operation: Accuracy/Immobilize/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Immobilize/Range
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Damage/Endurance
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Recharge
- Eradication: Accuracy/Damage/Recharge
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Recharge
- Eradication: Chance for Energy Damage
- Eradication: Damage
- Eradication: Damage/Recharge