Source Code Salvage
Description
A collection of files that can be converted from a human readable format to a computer-executable one.
Recipes Used In
Set Enhancements
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow for level 25
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge for level 25
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance for levels 10-25
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Damage/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance for levels 21-25
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: Recharge/Endurance
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range for levels 10-25
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self for levels 20-25
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge for level 25
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly for levels 15-25
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Freebird: Fly
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge for levels 10-25
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge for levels 20-25
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge for levels 15-25
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance for levels 20-25
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range for levels 10-25
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Induced Coma: Sleep/Range
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge for levels 10-25
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow for levels 20-25
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow for levels 20-25
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge for levels 10-25
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range for levels 20-25
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge for levels 15-25
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance for levels 10-25
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration for levels 10-25
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All) for levels 10-25
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback for levels 20-25
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain for levels 15-25
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage for levels 21-25
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage
- Touch of Lady Grey: Chance for Negative Energy Damage
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range for levels 10-25
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
Base Items
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
Dropped By
This salvage is Rare. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Technological enemies between levels 4 and 19.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.