Unai Kemen/Flashback

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This article is about the earlier implementation of Unai Kemen's missions and story arc. For current versions, see Unai Kemen.
This article contains information that no longer applies to the current version of City of Heroes Freedom. It is provided for historical purposes.
Editor's Note:

The story arc has changed in the way it has been presented.

Story Arc

Merit Rewards: This activity awards 43 Reward Merits.

To Save a Thousand Worlds

Souvenir

Pure Flame

You've kept this ever-glowing candle as a reminder of the time you spent trying desperately:

To Save a Thousand Worlds

It all began with a team of Portal Corporation scientists who had set up an observation post in the Hydra dimension. Their contact with Portal Corporation had mysteriously ceased, so you were sent to retrieve them. On the Hydra world, you found no scientists, only their notes and a large dimensional rupture.

It seemed clear that the scientists were lost somewhere in the multiverse. You went to Tina Macintyre, who gave you a dimensional triangulator. After visiting three dimensions, you collected enough data to locate the missing scientists. You also encountered a large number of dimensional ruptures.

Portal Corporation technicians analyzed your data, and you set off to retrieve the scientists. They were in good health physically, but something seemed to be terribly wrong with their minds. They spoke only gibberish.

You questioned Dr. Steven 'Science' Sheridan, who had a most surprising theory. He believed that the dimensional rupture on the Hydra world had fractured the scientists, breaking each person into two halves. You had saved only the first halves; the others remained somewhere within the multiverse.

Portal Corporation's technicians examined your dimensional data again, and pinpointed the location of the scientists' other halves. They were on a world ruled by Nemesis soldiers. You battled Nemesis' forces and recovered the scientists' other halves.

The scientists' halves still needed to be fused into one. For help, you turned to the mages of Pacifist Oranbega. When you got to their dimension, you found the mages under the attack of the Banished Pantheon. You rescued them, and learned of a ritual that would reunite the scientists with their severed halves.

In order to complete the ritual, you needed the Tome of Persephone, a volume long ago destroyed. Fortunately, an identical tome existed on a dimension ruled by Oranbegans who were not remotely peace-loving. You battled the evil Oranbegans, retrieved the tome, and still found time to contemplate the infinite variety of the multiverse.

You took the tome to Azuria, who had agreed to perform the ritual.

Then you found yourself facing a disaster: a rupture had opened at the Walldorf Factory in Paragon City! Dozens of powerful psychic Clockwork had spilled from the rupture onto the streets of your hometown! You battled back the Clockwork and closed the rupture, but your job wasn't over.

A rupture at the Jamison Office Park brought a bevy of malevolent ghosts to your city. Once again, you skunked the villains and put an end to the dimensional rupture.

While Azuria reunited the scientists' disparate halves, you went to speak to Tina Macintyre. She theorized that the force that ripped apart the scientists' dimensional fabric could do the same thing to an entire world. If you couldn't stop the dimensional ruptures, Paragon City might soon be strewn across the multiverse.

Reunited with their other halves, the scientists found they could speak normally once more. They told you that, before they were lost, they had learned that someone might be deliberately causing the ruptures. You set out into the multiverse to take readings from dimensional ruptures so Portal Corporation could evaluate this new theory.

The technicians analyzed your data and came to the conclusion that the ruptures had originated from dimension Lamda Rho 57-20, better known as Werewolf World. You went to seek out the master of Werewolf World, Requiem, but he eluded you. He did, however, briefly touch your mind. You were more convinced than ever that he was responsible for the ruptures.

You needed a way to force Requiem to show himself. You consulted Peter Stemitz, who had a bright idea. If you could find a sample of pure flame, you might be able to draw Requiem into the light. Azuria gave you a candle, and Maria Jenkins drew forth the pure flame.

You took the flame to Werewolf World and, as predicted, Requiem was drawn to it. You defeated him, and escaped from Werewolf World just before the entire dimension was torn from the fabric of the multiverse. It seemed that Requiem's dimensional tampering had caught up with him. And yet you had to wonder: how had Requiem caused all this chaos? Perhaps he had powers you had never imagined. Or perhaps there was someone else in the shadows, who had not yet been brought into light.

Find the missing scientists

Briefing

Something's happened, Character, something bad. A group of Portal Corporation scientists set up a observation post in the dimension of the Hydra Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can't contact the team at all! I need you to go in there and find those scientists. Don't come back without them.

  • Find the missing scientists

Contact was perfect until just this morning, but suddenly the team's signal went all wonky. I really don't know what to expect.

Unnecessary Solicitation

We still don't know where Portal Corp's scientists are!

Mission Objective(s)

You wish Portal Corporation would keep better track of their scientists.

  • Seek the missing scientists
    • 2 Clues to find

You found only one trace of the missing scientists: their research notes.

The research team's notes
Though you found no sign of Portal Corporation's researchers in the Hydra Men's dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.

Notable NPCs

Enemies

Hydra

Badge

After exiting the mission you will be awarded

{{#explode:File:Badge tourism hazard.png|,|0}}{{#explode:File:Badge tourism hazard.png|,|1}} Multidimensional

The Hydra that lives under Paragon City is rumored to be a refugee from this dimension.

Debriefing

No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I'm about to tell you. Portal Corporation's scientists are lost somewhere within the multiverse. Lucky I've got you to help me find them.

Go see Tina Macintyre

Briefing

Portal Corporation's scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it's nowhere near that easy. That's why I've asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.

  • Go see Tina Macintyre

Tina knows what it's like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.

Talk to Tina Macintyre

Unnecessary Solicitation

I think Tina can help us find those missing scientists.

Mission Objective(s)

  • Talk to Tina Macintyre

Briefing

Unai spoke to me about the missing scientists, and I think I've developed something to help you find them. I'm calling it a dimensional triangulator. You'll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you're searching, keep an eye out for dimensional ruptures. They've been giving us a lot of trouble lately.


Dimensional triangulator
Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.
Get data from 1st dimension

Unnecessary Solicitation

That dimensional triangulator wont't do us any good in this world. You've got to take it for a spin.

Mission Objective(s)

In this world, or in any other, the Freaks' choice of music is always solid metal.

  • Get data from 1st dimension
    • 3 ruptures to catalog

You have collected enough data from this dimension.

Enemies

Freakshow

Get data from 2nd dimension

Unnecessary Solicitation

We need more data if we're going to find those missing scientists.

Mission Objective(s)

According to Tina Macintyre, this dimension's Knives of Artemis are firmly in control. You only hope they're not as brutal as the Knives of your own world.

  • Get data from 2nd dimension
    • 7 ruptures to catalog

You have collected enough data from this dimension.

Enemies

Knives of Artemis

Get data from last dimension

Unnecessary Solicitation

One more dimension to go, Character. A little more data, and we'll have the location of our missing scientists.

Mission Objective(s)

Tina Macintyre couldn't tell you who you'd face in this unexplored dimension.

  • Get data from last dimension
    • 11 ruptures to catalog

You have collected enough data from this dimension.

Enemies

The Family

Debriefing

I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I'll get the techs to work on this; with any luck, we'll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They'll want to know about that, I'm sure. These ruptures are getting out of hand!

Extract the missing scientists

Briefing

Ok, Portal Corporation analyzed all the data you brought us. It was a little sketchy, but we think we've narrowed down the location of our missing scientists. Now all you need to do is extract them.

  • Extract the missing scientists

I have to warn you, the world we're sending you to is inhabited exclusively by the Devouring Earth. Chances are they'll make your job a little harder.

Unnecessary Solicitation

We need Portal Corp's scientists back safe and sound.

Mission Objective(s)

This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.

  • Extract the missing scientists
    • 6 scientists to save

You rescued the Portal Corporation scientists.

The scientists' confusion
When you rescued the Portal Corporation scientists, they all seemed greatly confused. None of them could even speak a coherent sentence.

Notable NPCs

  • 6 Portal Corporation scientist (Hostages)

Enemies

Devouring Earth

Debriefing

Thanks for getting those scientists back for us. I only wish they were in better condition. I haven't been able to get a single straight answer out of them, they just keep saying things like, 'The carrot ate my socks.' Something has addled their brains, and we need to find out what.

Collect the results of Dr. Sheridan's examination

Briefing

Portal Corporation is extremely grateful to you for rescuing those scientists. I just wish we knew what was wrong with them! They're still speaking nothing but gibberish! We sent them over to Dr. Steven Sheridan for a quick check up. Will you go collect the results?

Mission Acceptance

Sheridan's the best doc I know. Maybe he can get to the bottom of this.

Unnecessary Solicitation

I need to know what Sheridan has to say about those addled Portal Corporation scientists.

Mission Objective(s)

  • Talk to Dr. Steven Sheridan

Debriefing

I've examined the Portal Corporation scientists, and even I was amazed at my findings. I believe that you actually only saved half the scientists. Not half their number; half of each person! Allow me to explain.

When you first went looking for the scientists, you found only a dimensional rupture. Well, it's my belief that this rupture actually fractured the scientists, splitting them into two people. One half got sent to the Devouring Earth's world. And the other half? Still lost somewhere within the multiverse. Perhaps the rest of the Portal's brain trust can help you figure out where.


Debriefing

So, each scientist you saved is actually just half of the original person? Well, if Sheridan says so. I gues we'll need to locate the other halves, then see if we can find a way to unite them.

Rescue the scientists' other halves

Briefing

So, Steven Sheridan thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse. I guess that explains the sketchy data we got the last time you tried to pinpoint their location. I had the techs check out that data again, and they thing they've figured out the location of the scientists ' other halves. Will you go rescue them?

Mission Acceptance

You'll be heading for a dimension packed with Nemesis soldiers. Watch your back.

Unnecessary Solicitation

Half a scientist isn't much good to Portal Corporation. We need the full deal.

Mission Objective(s)

Portal Corporation has charted many dimensions ruled by one version of Nemesis or another. They are rich and varied, but all equally deadly.

  • Rescue scientists' other halves
    • 6 scientists to save

You rescued the scientists' other halves.

Notable NPCs

  • Portal Corporation scientist (6 Hostages)

Enemies

Nemesis

Debriefing

Good work, Character. You rescued the scientists' other halves. Now all we have to do is figure out how to rejoin them. I'm not good at this whole dimensional fabric mumbo jumbo. This may take some doing.

Speak to Azuria about reuniting the scientists' disparate halves

Talk to Azuria

Briefing

You know, I have to admit I sort of hoped that once you had rescued both halves of the Portal Corporation scientists, they would just snap back together. You know, their dimensional fabric would just knit itself right up. But I guess that's not the way it works; each scientist is still in two pieces. And still spouting nothing but nonsense. The technicians are stumped, and I think w may need to give science a rest and try a magical solution. Will you go speak to Azuria about reuniting the scientists' disparate halves?

Mission Acceptance

This is new ground we're treading on. I really hope Azuria can help.

Unnecessary Solicitation

I need to know if Azuria can help us.

Mission Objective(s)

  • Talk to Azuria

Briefing

I would like to help you, but this is uncharted territory. I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture. I do have an idea, though. I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty Circle of Thorns. Perhaps you can seek them out? Their society was based entirely on magic; I imagine their lore is millennia beyond our own.


Defeat all villains in area

Unnecessary Solicitation

Azuria sent you to the Oranbegans for help. I'm sure she knows what she's doing.

Mission Objective(s)

A screech rips though the air. It seems the Oranbegans are under attack!

  • Defeat all villains in area
    • 4 mages to save, 7 ruptures to close

You rescued the mages from the Banished Pantheon!

The Oranbegan's story
One of the Oranbegan mages you rescued told you:

'Those hideous creatures came from a split in the Aether. A dimensional rupture, as you call it. Lately, such ruptures have been a plague upon the multiverse. Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat. I will tell you how to help your scientists; after all, it is a simple spell. But in return, you must seek the cause of these ruptures.'

Enemies

Banished Pantheon

Notable NPCs

  • Oranbegan (4 Hostages)

Notes

  • There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths. Defeating the portals is not necessary to completing the mission.

Debriefing

Good work! If this Oranbegan ritual works, we'll have our scientists back, good as new! Of course, I don't think that means we can rest on our laurels. I'm pretty worried about these dimensional ruptures; everything we've heard indicates that they're becoming a huge problem. Not just for us, but for other dimensions. If that's true, then the fate of the entire multiverse may well rest on your shoulders. Not much pressure, eh?

Recover the Tome of Persephone

Briefing

According to those Circle of Thorns mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual. Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome. I've located a dimension that has an existing copy of the tome. Unfortunately, it's a dimension full of Circle mages, and they aren't nearly as friendly as the last ones. The tome's sure to be well-guarded, but we've got to have it. Will you recover the Tome of Persephone?

Mission Acceptance

Persephone lived her live half in sunlight, half in shadow. Her tome contains many rituals dealing with the union of two disparate objects or beings.

Unnecessary Solicitation

We need that tome.

Mission Objective(s)

These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.

  • Recover the Tome of Persephone
    • Find the tome!

You found the Tome of Persephone!

Notable NPCs

Enemies

Circle of Thorns

Debriefing

Great work. That tome is the last thing we need to perform the spell that will help those altered Portal scientists. I must say, it's remarkable how varied the multiverse is. On one dimension, the Oranbegans are as peaceful as can be. On another, they'll tear your head off at a moment's notice!

Take the tome to Azuria

Briefing

Azuria's agreed to perform the ritual that will reunite the sundered Portal scientists. All she needs is that Tome of Persephone; then she can get to work. Will you take the tome to her?

Mission Acceptance

If Azuria can't help those scientists, no one can.

Unnecessary Solicitation

Azuria needs that tome!

Mission Objective(s)

  • Take the tome to Azuria

Debriefing

Thank you. If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists. It will take some time.

I must warn you of something. I have sensed a presence reaching out from the Aether. A most malevolent presence. It may be that a conscious mind is behind these dreadful dimensional ruptures. If that's so, I fear you must be the one to face it down.


Debriefing

Well, the tome is in good hands now: Azuria's. If anyone can help those scientists, it's her. I'll keep looking into these dimensional ruptures. Something tells me we're not done with them yet.

Stop the villains and close the ruptures

Briefing

You did good work helping those Portal scientists. But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially! A rupture opened just minutes ago right here in Paragon City! We need to close it, but, more importantly, we need to get rid of the creatures that came through. I've got reports of psychic Clockwork in the old Walldorf Factory. I need you to stop those Clockwork and close that rupture!

Mission Acceptance

This is bad. We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!

Unnecessary Solicitation

Those otherworldly Clockwork are a real menace!

Dimensional stabilizer
The second generation of Portal Corp's dimensional stabilizer, this device should close the dimensional ruptures that have opened in Paragon City.

Mission Objective(s)

The Clockwork King's world is one of Portal Corporation's restricted dimensions. It's terrifying to think that his creations are in Paragon City!

  • Defeat all Clockwork at factory
    • Close the rupture!

You defeated the Clockwork and closed the dimensional rupture.

Enemies

Psychic Clockwork

Debriefing

Whew, I owe you for that one. You did a good, clean job, and you did it fast. If these ruptures keep opening, I'm going to have to start calling in all my favors from the hero community. We simply can't let another dimension's villains get a foothold in Paragon City! It can't happen!

Defeat the villains and close the rupture

Briefing

Portal is still working around the clock to stay on top of the rupture situation. I've got another rupture open at the Jamison Office Park, and I need you to take care of it. We got a force field up quickly, but there are still a lot of people trapped inside. Get over to Jamison, stop the villains, and close the rupture!

Mission Acceptance

According to reports, that office park is full of some sort of malevolent ghosts!

Unnecessary Solicitation

I need you to take care of that rupture over at Jamison.

Mission Objective(s)

The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate. They're more than likely to take out their frustrations on innocent civilians.

  • Defeat all ghosts in area
    • Close the rupture!

You defeated the villains and closed the dimensional rupture.

Enemies

Ghosts

Debriefing

Thanks for dealing with that dimensional rupture. I still can hardly believe that villains from all over the multiverse are spilling into Paragon City! We've been treating the symptoms for far too long; we've got to find a way to fight the disease. Somehow, we've got to stop those ruptures from occurring!

Talk to Tina Macintyre

Briefing

While you were closing up those dimensional ruptures that opened across the city, Azuria's been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two. She's about ready to fire it up. Maybe, just maybe, we'll learn something from those scientists when she's through. In the meantime, I need you to go have another talk with Tina Macintyre. She's been studying the dimensional ruptures non-stop.

Mission Acceptance

Tina's pretty worried about these ruptures.

Unnecessary Solicitation

Tina's waiting for you, Character.

Mission Objective(s)

  • Talk to Tina Macintyre

Debriefing

Listen, I've been studying what happened to those scientists, and it may be a harbinger of greater dangers to come. I think those scientists were split by a rupture. It opened up right where they were standing, and they were ripped apart at the dimensional seams. I believe that what happened to those scientists could happen to an entire dimension! If these ruptures keep opening in Paragon City, they could wind up tearing our dimension to shreds!


Debriefing

Looks like the rupture situation is getting worse. I've got a number of heroes working on it, but it's all I can do to keep a lid on the situation. If you see any strange baddies around, be sure to give 'em what for.

On a brighter note, the ritual to reunite the severed scientists was successful. They're back to normal, and talking like human beings again. I have to tell you, the debriefing was a little scary. Just before they got lost, the scientists were hard at work studying the dimensional ruptures. They were beginning to think that the ruptures were caused deliberately. Someone, or something is trying to tear the multiverse apart.

Take some readings from the ruptures

Take readings from rupture

Briefing

According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental. On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart! The only problem is, we don't know who. I need you to take some readings from the ruptures that have opened up around the multiverse. Can you do it?

Mission Acceptance

Portal Corporation has located three new ruptures within the multiverse. We've sealed them off in force fields, but you might have to deal with some company.

Scanning device
Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.

Unnecessary Solicitation

We still don't know who's responsible for causing those ruptures.

Mission Objective(s)

It's no surprise that the Freakshow's world is a blasted mess.

  • Take readings from rupture

You got some readings from the first rupture.

Enemies

Freakshow

Notable NPCs


Take readings from rupture

Unnecessary Solicitation

We need more data, Character. Get on it.

Archon Klein

Mission Objective(s)

It's always a little disturbing to set foot on the streets of the Council Empire.

  • Take readings from rupture

You got some readings from the first rupture.

Enemies

Council Empire

Notable NPCs


Take readings from rupture

Unnecessary Solicitation

We still don't know who's responsible for causing those ruptures.

Mission Objective(s)

A broken beaker bears the logo of a company called Crey Conglomerate.

  • Take readings from rupture

You got some readings from the first rupture.

Enemies

Paragon Protectors

Notable NPCs

Debriefing

Good work. I'll get this data to the lab. Maybe we can figure out who's causing all these dimensional ruptures. Maybe we can even figure out why.


Go to Werewolf World and track down Requiem

Briefing

The Portal techs had a look at that data you brought us on the dimensional ruptures. Many of them seemed to originate from a particular dimension, Lamda Rho 57-20. Around here, it's better known as Werewolf World. It's a world of perpetual nighttime, which many believe is under the control of Requiem himself. I think Requiem may be responsible for these dimensional ruptures. Will you go to Werewolf world and see if you can track him down? You may have a limited amount of time. Werewolf World has been placed on the restricted list. If you can't get back in 90 minutes, we'll have to pull the plug.

Mission Acceptance

I don't know why Requiem would want to destroy other dimensions, but it seems likely that he's behind all this chaos.

Unnecessary Solicitation

I need you to track down Requiem.

Mission Objective(s)

The staggering darkness of this world gives you a strangely peaceful feeling.

  • Seek Requiem - 1:30:00
    • Close the rupture

You feel a dark presence touch your mind.

Requiem's message
While journeying in Werewolf World, you felt a dark presence touch your mind. It said:

'This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.'

Enemies

Praetorians

Debriefing

Notable NPCs

So, Requiem is on that world. What's more, he thinks he can hide himself from us. I'm more convinced than ever that he's behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!

Talk to Peter Stemitz

Briefing

I'm certain that the Requiem of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if Peter Stemitz has some idea of how to do it. Peter's been around a long time, and he knows a great deal about all kinds of monsters.

Mission Acceptance

We're still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.

Unnecessary Solicitation

Peter's been around the block more times than you might guess. He should be able to help us.

Ambush! After accepting this mission, you will be ambushed by Rikti.

Mission Objective(s)

  • Talk to Peter Stemitz

Briefing

Yo! How's my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem's not exactly what you'd call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There's a good chance that there's a part of him that still craves the light. I've seen it before. No matter how evil, it's hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I'd talk to Azuria about that.


Ambush! After accepting this mission, you will be ambushed by Praetorians.

Mission Objective(s)

  • Ask Azuria about pure flame

Briefing

A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you'll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she's earned the respect and love of this city many times over. I believe she'll be able to summon the pure flame.


Candle
Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.

Mission Objective(s)

  • Take candle to Maria Jenkins

Briefing

Azuria believes I can summon a pure flame? Well, I don't know if I have that kind of power, but I'll try my best. Let me hold the candle.

Well, I'll be! I should have known better than to doubt Azuria. Is there anything that woman doesn't know?


Pure flame
This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.

Debriefing

So, that's pure flame, huh? Pretty beautiful, I guess. Let's just hope it's useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!

Defeat Requiem and all of his minions

Note: Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with Requiem.

Briefing

If I understand this pure flame correctly, here's how it works. You carry the flame to Requiem's dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He's been living in darkness for a long time; he won't be able to resist the call of the light. Once he shows himself, you've got to defeat Requiem and all of his minions. Maybe that'll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem's dimension. They can only keep a portal there stable for 90 minutes.

Mission Acceptance

Remember, in any dimension, Requiem is a force to be reckoned with.

Unnecessary Solicitation

I think Requiem's behind the dimensional ruptures. He has to go down.

Mission Objective(s)

The glow of the pure flame seems to push away the darkness.

  • Defeat Requiem - 1:30:00

Success: You defeated Requiem!
Failure: You receive a transmission from Unai Kemen. You have to get out of here!

Notable NPCs

NPC Text

  • Requiem
    • (before combat): Hero comes for me. In a way, I am glad.
    • (combat start): Yes, I have watched the multiverse! And yes, I have despised it!

Enemies

Praetorians

Debriefing

Thank goodness you're back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can't find it anywhere. It's gone. Ripped from the fabric of the multiverse. I guess Requiem's lust for destruction finally caught up with him.

Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?

Story Arc

Portal Corps Story Arc 2

Note: This is usually the first mission you receive from Unai. This story arc does not have a souvenir, and Unai Kemen does not display a story arc icon next to his name on the contact list when the player character has these missions in mission queue. This arc is also unavailable through Flashback. The title "Portal Corps Story Arc 2" is apparently the internal Paragon Studios name for this story arc.

Merit Rewards: This activity awards 5 Reward Merits.

Briefing

Character, I've been asked to bring you into the loop on one of the big security issues around here. Can't say I'm happy about it, but maybe you'll make me eat those words. I just hope all the good things I've heard about you are true.

It seems these scientists bit off a little more than they can chew when they designed these portals. They've been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up. A little schism in the dimensional fabric. If we can't stay on top of them, these ruptures could put our entire world at risk. Someone's got to close those ruptures, and you're the hero for the job.

I have to warn you, things could get tricky. We may find ourselves dealing with limited time here.

Mission Acceptance

We've located a number of ruptures linking our world to that of the Banished Pantheon. You'll have to go there to seal them up.

Here's a dimensional stabilizer. The crew here at Portal Corporation cooked it up just a few days ago. Let's hope it's as good as they say it is.

Dimensional stabilizer
This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device. With any luck, it'll allow you to close the dimensional ruptures linking your world to others.

Close the dimensional ruptures

Unnecessary Solicitation

Every one of those dimensional ruptures has to be closed!

Mission Objective(s)

Tales of the Banished Pantheon's world have become popular horror stories around Portal Corporation.

  • Close the dimensional ruptures
    • 20 ruptures to close

You have closed all the dimensional ruptures.

Enemies

Banished Pantheon

Return to contact

Mission Objective(s)

  • Return to contact

Nicely done, Character, but your job isn't over yet. I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world. Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the Council Empire.

Close the dimensional ruptures

Unnecessary Solicitation

If those dimensional ruptures stay open, we may have a Council invasion on our hands!

Mission Objective(s)

The Council of this world have worked hard to secure their dominion over the former United States. They're just now beginning to clean up the detritus of war.

  • Close the dimensional ruptures
    • 20 ruptures to close

You have closed all the dimensional ruptures.

Enemies

Council Empire

Return to contact

Mission Objective(s)

  • Return to contact

This isn't looking good, Character. It seems that every time you close one of these ruptures, another one opens. The scientists think that some sort of permanent damage may have happened to the dimensional fabric. It's going to require some study, but for now they've come up with a quick and dirty fix: these new gadgets. Their official name is 'spatial stabilimeters,' but I heard some of the techies calling them 'dimensional Band-Aids.' That name works for me.

If you can't get these Band-Aids in place quickly, though, we may have even more problems. The techs tell me the ruptures could become permanent.

Dimensional Band-Aids
These thin metal disks must be placed at the location of the dimensional ruptures. Though they won't close the rupture entirely, they'll keep it too small for matter to travel between dimensions. Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.

Close the dimensional ruptures - 1:30:00

Unnecessary Solicitation

I need those ruptures dealt with, on the double!

Mission Objective(s)

  • Close the dimensional ruptures - 1:30:00
    • 20 ruptures to close

Failure - Some of the patches have stopped working entirely. They can no longer be fixed.
Success - You have patched all the dimensional ruptures.

Enemies

Werewolves

Debriefing Mission Failure

We'll have to deploy another hero to replace the patches that stopped working. Don't feel too bad, Character. I know I can still count on you in the future.

Debriefing Mission Successful

Got to say, I'm impressed. You handled everything those dimensions could throw at you. But from what the techies tell me, this case is far from over. You may have managed to patch up the ruptures, but there's an underlying problem that still needs fixing. When Portal Corporation has a permanent fix ready, I'll know who to call on for help.