Unai Kemen
Overview
Unai Kemen | |
---|---|
Portal Corp Security Chief | |
Zone | Peregrine Island |
Coordinates | (-1519.5, 0.5, -3425) |
Level Range | 45-50 |
Introduced By |
== Level 40-44 == Tina Macintyre |
Introduces |
== Level 45-50 == Harvey Maylor Maria Jenkins |
Enemy Groups |
Banished Pantheon Circle of Thorns Council Empire Devouring Earth The Family Freakshow Ghosts Hydra Knives of Artemis Malta Operatives Nemesis Paragon Protectors Praetorians Psychic Clockwork |
Badges | Multidimensional |
Unai Kemen is a hero contact in the Portal Court neighborhood of Peregrine Island at coordinates (-1519.5, 0.5, -3425). Unai Kemen is a Natural origin contact. His level range is 45-50. Note: Unai may provide one mission from level 42 after completing all of Tina Macintyre's missions.
Introductions
Contact Introduced By
Level 40-44
Contact Introduces
- Multiple contact options
- You should meet some of my other contacts.
- Single contact option
- +++ Missing Information +++
Level 45-50
Maria Jenkins Maria Jenkins is a close friend of Statesman. She has become deeply involved in the search for him, including the possiblity that he might be stuck in an alternate dimension. She also has Relic, Focus, Gadget, Invention, and Genetic Alteration Enhancements. I'll warn you: Maria is investigating some very dangerous people. If you work with her, you'll want to bring along some friends to help you out.
Very few people have the kind of insight into Statesman that Maria does.
Harvey Maylor is a loudmouth and a sensationalist, but he is on the hot on the trail [sic] of the Carnival of Shadows. He loves to work with heroes, especially ones skilled with magic, and can provide Relic and Focus Enhancements.
I hope you don't mind being on the cover of the Paragon Tattler, Character.
Prior to Introduction
I believe you should be speaking with Active Contact.
Information
Portal Corp Security Chief
Unai Kemen was given his name by a set of young Basque twin girls that he was hired to bodyguard. In their language it means 'Strong Shepherd'. Tragically, the girls were killed by a super powered villain and Unai retired. It was years before he was contacted by Portal Corporation to coordinate their security. He refused at first, but relented when the Freedom Phalanx sent Statesman to encourage him. Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.
Initial Contact
The situation here on Peregrine Island is growing quite grave.
Greeting
- Allow me to help you.
- Greetings, Character.
- The storm is rising around us.
Too Busy
You need to finish some of the things you already have on your plate, Character
No More Missions
I don't have anything more for you, perhaps your other contacts have something?
- or
I have something, but it's classified beyond your current Security Level.
Store
- Inspirations (Luck, Catch a Breath, Enrage)
- Level 45 Technology Single Origin Enhancements (200% base costs)
I am grateful for your assistance, friend. I offer these Enhancements to you. Please call upon me if you are in need.
- Inspirations (all)
You are destined for greatness, Character. I want you to have the best Enhancements available.
- Level 50 Technology Single Origin Enhancements (200% base costs)
Badge Mission
Merit Rewards: This activity awards ? Reward Merits. |
Template:Mission:Unai Kemen - Get some samples of Hydra Man DNA
Story Arc
Merit Rewards: This activity awards 43 Reward Merits. |
To Save a Thousand Worlds
Souvenir
Pure Flame
You've kept this ever-glowing candle as a reminder of the time you spent trying desperately:
To Save a Thousand Worlds
It all began with a team of Portal Corporation scientists who had set up an observation post in the Hydra dimension. Their contact with Portal Corporation had mysteriously ceased, so you were sent to retrieve them. On the Hydra world, you found no scientists, only their notes and a large dimensional rupture.
It seemed clear that the scientists were lost somewhere in the multiverse. You went to Tina Macintyre, who gave you a dimensional triangulator. After visiting three dimensions, you collected enough data to locate the missing scientists. You also encountered a large number of dimensional ruptures.
Portal Corporation technicians analyzed your data, and you set off to retrieve the scientists. They were in good health physically, but something seemed to be terribly wrong with their minds. They spoke only gibberish.
You questioned Dr. Steven 'Science' Sheridan, who had a most surprising theory. He believed that the dimensional rupture on the Hydra world had fractured the scientists, breaking each person into two halves. You had saved only the first halves; the others remained somewhere within the multiverse.
Portal Corporation's technicians examined your dimensional data again, and pinpointed the location of the scientists' other halves. They were on a world ruled by Nemesis soldiers. You battled Nemesis' forces and recovered the scientists' other halves.
The scientists' halves still needed to be fused into one. For help, you turned to the mages of Pacifist Oranbega. When you got to their dimension, you found the mages under the attack of the Banished Pantheon. You rescued them, and learned of a ritual that would reunite the scientists with their severed halves.
In order to complete the ritual, you needed the Tome of Persephone, a volume long ago destroyed. Fortunately, an identical tome existed on a dimension ruled by Oranbegans who were not remotely peace-loving. You battled the evil Oranbegans, retrieved the tome, and still found time to contemplate the infinite variety of the multiverse.
You took the tome to Azuria, who had agreed to perform the ritual.
Then you found yourself facing a disaster: a rupture had opened at the Walldorf Factory in Paragon City! Dozens of powerful psychic Clockwork had spilled from the rupture onto the streets of your hometown! You battled back the Clockwork and closed the rupture, but your job wasn't over.
A rupture at the Jamison Office Park brought a bevy of malevolent ghosts to your city. Once again, you skunked the villains and put an end to the dimensional rupture.
While Azuria reunited the scientists' disparate halves, you went to speak to Tina Macintyre. She theorized that the force that ripped apart the scientists' dimensional fabric could do the same thing to an entire world. If you couldn't stop the dimensional ruptures, Paragon City might soon be strewn across the multiverse.
Reunited with their other halves, the scientists found they could speak normally once more. They told you that, before they were lost, they had learned that someone might be deliberately causing the ruptures. You set out into the multiverse to take readings from dimensional ruptures so Portal Corporation could evaluate this new theory.
The technicians analyzed your data and came to the conclusion that the ruptures had originated from dimension Lamda Rho 57-20, better known as Werewolf World. You went to seek out the master of Werewolf World, Requiem, but he eluded you. He did, however, briefly touch your mind. You were more convinced than ever that he was responsible for the ruptures.
You needed a way to force Requiem to show himself. You consulted Peter Stemitz, who had a bright idea. If you could find a sample of pure flame, you might be able to draw Requiem into the light. Azuria gave you a candle, and Maria Jenkins drew forth the pure flame.
You took the flame to Werewolf World and, as predicted, Requiem was drawn to it. You defeated him, and escaped from Werewolf World just before the entire dimension was torn from the fabric of the multiverse. It seemed that Requiem's dimensional tampering had caught up with him. And yet you had to wonder: how had Requiem caused all this chaos? Perhaps he had powers you had never imagined. Or perhaps there was someone else in the shadows, who had not yet been brought into light. Template:Mission:To Save a Thousand Worlds - Find the missing scientists Template:Mission:To Save a Thousand Worlds - Go see Tina Macintyre Template:Mission:To Save a Thousand Worlds - Extract the missing scientists Template:Mission:To Save a Thousand Worlds - Collect the results of Dr. Sheridan's examination Template:Mission:To Save a Thousand Worlds - Rescue the scientists' other halves Template:Mission:To Save a Thousand Worlds - Speak to Azuria about reuniting the scientists' disparate halves Template:Mission:To Save a Thousand Worlds - Recover the Tome of Persephone Template:Mission:To Save a Thousand Worlds - Take the tome to Azuria Template:Mission:To Save a Thousand Worlds - Stop the villains and close the ruptures Template:Mission:To Save a Thousand Worlds - Defeat the villains and close the rupture Template:Mission:To Save a Thousand Worlds - Talk to Tina Macintyre Template:Mission:To Save a Thousand Worlds - Take some readings from the ruptures Template:Mission:To Save a Thousand Worlds - Go to Werewolf World and track down Requiem Template:Mission:To Save a Thousand Worlds - Talk to Peter Stemitz Template:Mission:To Save a Thousand Worlds - Defeat Requiem and all of his minions
Missions
Template:Mission:Unai Kemen - Go to Werewolf World and fix the dimensional patches Template:Mission:Unai Kemen - Close the dimensional ruptures Template:Mission:Unai Kemen - Investigate the new dimension Template:Mission:Unai Kemen - Save the military advisor from Nemesis Template:Mission:Unai Kemen - Set up the psychic blocker Template:Mission:Unai Kemen - Go after the thieves and bring them to justice Template:Mission:Unai Kemen - Extract the scientists from the Devouring Earth world Template:Mission:Unai Kemen - Save the carnies from the Praetorians Template:Mission:Unai Kemen - Arrest Dreck on Nu-Beta 9-7 in under 90 minutes Template:Mission:Unai Kemen - Explore the new dimension Template:Mission:Unai Kemen - Rescue Dr. Naples from the Council Empire Template:Mission:Unai Kemen - Defeat a few Malta agents Template:Mission:Unai Kemen - Take out some Devouring Eath on Peregrine Island Template:Mission:Unai Kemen - Hit the streets and show Nemesis his men aren't welcome