Ohmtown

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Ohmtown

Overview

Ohmtown is a Freakshow representative sent from Paragon City by Dreck himself to Sharkhead Isle to investigate the strange events taking place among the Freaks of the isle. His investigations will reveal much more than he expected.


Villains can find him:


Dialogues

During the mission Speak with Tarixus, Ohmtown has been abducted by Circle of Thorns members just as he has arrived in Shakhead:


Ohmtown: Look, money, I'm just here on a mission for my man Dreck. I ain't got no problem with you.
Circle of Thorns mage: You're quite correct. You ain't got no problem with us.
Unfortunately, that's a double negative.
meaning that you do indeed have a problem.
Ohmtown: What is this, grammar school?

(agroed)

Circle of Thorns mage: Oh, spare me. Kill them all.
Ohmtown: Yo, Character. How' bout some help with these wack cult types?

Once free:

Ohmtown: A'ight. 'Sup, Character. You helped me, so I'll help you. We good?
Good.


Later, during the mission Make a pre-emptive strike against the Freakshow Cultists, he has already established contact with the local Freaks... and will need to be rescued from them:


Ohmtown: Look, man, we all Freaks.
Freakshow minion: This one is unclean!
His form is solid,
he does not flow.

(agroed)

Ohmtown: Character! You a sight, homes!
Freakshow minion: Character is the one!
The form is solid.
We must make Character mutable!
Freakshow tank: Remember, Metal Shift told us to get Character.

(once free)

Ohmtown: Man, this is crazy. You ready to do this again, Character?

(if lost)

Ohmtown: What's wrong with you? We all Freakshow.


Finally, during the mission Find the location of Calystix, he will be leading a Freakshow strike force dispatched to deal with the Cult of the Shaper and with those Freaks still supporting it. He will need your help once more:


Freakshow minion: Join us! Become one of us and you will too gain when the Leviathan rises.
Ohmtown: You jokers betta like trouble, cuz you gonna get it.

(agroed)

Ohmtown: Aint we a pair, Character? You gonna do the drill or what?
Freakshow minion: Character has been delivered to our hands! We are doubly blessed!
Freakshow tank: Praise to Calystix the Shaper!

(once free)

Ohmtown: YEAH!
Now it's on!
They some heavy Freaks face breakahs from Drek's personal posse in there, already on the job.
They yo friends on this
Oh, they's also this Ca-Razy fish-chick in there too. She ain't a friend, so watch out.

(if he uses Revive)

Ohmtown: I'm cool, man. Just my Excel kicking back in. I'm good.


Description

It takes some skill to control death dealing levels of electricity as they course through your nervous system, and Juicer leaders have that control. They can use their implants to generate massive balls of lightning. They're no fun in close combat either, as their punch packs a heck of an electrical wallop.


Powers

Ohmtown uses the typical powers of a Juicer Chief.

Powers

Flight Self Fly
Juicers have the inherent ability to fly with no endurance cost.

Lightning Bolt Ranged, Energy, Foe -Endurance
The Juicer can send a large blast of electrical energy at a foe. Lightning bolt deals good damage and also drains some Endurance.

Ball Lightning (Ranged) Targeted Area of Effect, Energy, Foe -Endurance
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some Endurance from each target it hits.

Shock Punch Melee, Smash/Energy, Damage over Time, Energy
Juicer brawling attack. Can lightly electrocute its target.

Dull Pain Self Heal
A Freakshow can activate this power to increase his maximum Hit Points for a short time.

Revive Self Rez
If the Freakshow falls, his cybernetics may Revive him from the brink of death, returning with all of his hit points.


Note

Ohmtown's aspect may vary. Apparently, he can use any of the models of the Freakshow Juicer Chiefs randomly.