User:Eabrace/Infobox AT: Difference between revisions

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<includeonly>{| class="infobox" style="width: 20em; text-align: left; font-size: 90%; border: 1px solid #aaaaaa;"
<includeonly>{| class="infobox" style="width: 20em; text-align: left; font-size: 90%; border: 1px solid #aaaaaa;"
|-
|-
| colspan="2" style="text-align:center; font-size: 120%;" | '''{{PAGENAME}}'''
| style="text-align:center; font-size: 120%;" | '''{{{archetype|{{PAGENAME}}}}}'''
|-
|-
{{#if: {{{image|}}} | {{!}} colspan="2" style="text-align: center;" {{!}} {{{image}}} }}
{{#if: {{{image|}}} | {{!}} style="text-align:center;" {{!}} {{{image}}} }}
{{#if: {{{alignment|}}} | [[File:Badge_defeat{{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes=statesman|v|vill|villain|villains=recluse}}.png|32px]]}}
|-
|
{| style="width: 100%;"
|-
|-
! Primary
! Primary
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! Secondary
! Secondary
| {{{sec|}}}
| {{{sec|}}}
|-
! [[Inherent Powers|Inherent]]
| {{{inherent|}}}
|-
|-
! [[Hit Points|Base HP]]
! [[Hit Points|Base HP]]
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| {{{hp_max|}}}
| {{{hp_max|}}}
|-
|-
| colspan="2" style="text-align:center; font-size: 120%;" | '''Modifiers (at level 50)'''
! [[Primary Power Sets|Primary Sets]]
|-
| {{{pri_sets|}}}
! [[Damage Scale]]
| {{{dam_melee|}}}
| {{{dam_range|}}}
|-
! Defense Buff (melee)
| {{{buff_def_melee|}}}
|-
! Defense Buff (range)
| {{{buff_def_range|}}}
|-
! Damage Buff (melee)
| {{{buff_dam_melee|}}}
|-
! Damage Buff (range)
| {{{buff_dam_range|}}}
|-
! Max HP Buff (melee)
| {{{buff_hpmax_melee|}}}
|-
! Max HP Buff (range)
| {{{buff_hpmax_range|}}}
|-
! ToHit Buff (melee)
| {{{buff_tohit_melee|}}}
|-
! ToHit Buff (range)
| {{{buff_tohit_range|}}}
|-
! Defense Debuff (melee)
| {{{debuff_def_melee|}}}
|-
! Defense Debuff (range)
| {{{debuff_def_range|}}}
|-
! Damage Debuff (melee)
| {{{debuff_dam_melee|}}}
|-
! Damage Debuff (range)
| {{{debuff_dam_range|}}}
|-
! ToHit Debuff (melee)
| {{{debuff_tohit_melee|}}}
|-
! ToHit Debuff (range)
| {{{debuff_tohit_range|}}}
|-
! EndMod (melee)
| {{{endmod_melee|}}}
|-
! EndMod (range)
| {{{endmod_range|}}}
|-
! Fear (melee)
| {{{fear_melee|}}}
|-
! Fear (range)
| {{{fear_range|}}}
|-
! Heal (melee)
| {{{heal_melee|}}}
|-
! Heal (range)
| {{{heal_range|}}}
|-
! Heal Self (melee)
| {{{healself_melee|}}}
|-
! Immobilize (melee)
| {{{immob_melee|}}}
|-
! Immobilize (range)
| {{{immob_range|}}}
|-
|-
! Knockback (melee)
! [[Secondary Power Sets|Secondary Sets]]
| {{{kb_melee|}}}
| {{{sec_sets|}}}
|-
! Knockback (range)
| {{{kb_range|}}}
|-
|-
! Damage Resist (melee)
! {{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes|#default=[[Ancillary Power Pools]]|v|vill|villain|villains=[[Patron Power Pools]]}}
| {{{res_melee|}}}
| {{{anc_sets|}}}
|}
|-  
|-  
! Damage Resist (range)
|{{hidden|header=<font size=2>'''Modifiers (at level 50)'''</font>
| {{{res_range|}}}
|content=&nbsp;
{{{!}} style="width: 100%;"
{{!}}-
! {{!}}{{!}} Melee {{!}}{{!}} Ranged
{{!}}-
! [[Damage Scale]]
{{!}} {{{dam_melee|}}} {{!}}{{!}} {{{dam_range|}}}
{{!}}-
! Defense Buff
{{!}} {{{buff_def_melee|}}} {{!}}{{!}} {{{buff_def_range|}}}
{{!}}-
! Damage Buff
{{!}} {{{buff_dam_melee|}}} {{!}}{{!}} {{{buff_dam_range|}}}
{{!}}-
! Max HP Buff
{{!}} {{{buff_hpmax_melee|}}} {{!}}{{!}} {{{buff_hpmax_range|}}}
{{!}}-
! ToHit Buff
{{!}} {{{buff_tohit_melee|}}} {{!}}{{!}} {{{buff_tohit_range|}}}
{{!}}-
! Defense Debuff
{{!}} {{{debuff_def_melee|}}} {{!}}{{!}} {{{debuff_def_range|}}}
{{!}}-
! Damage Debuff
{{!}} {{{debuff_dam_melee|}}} {{!}}{{!}} {{{debuff_dam_range|}}}
{{!}}-
! ToHit Debuff
{{!}} {{{debuff_tohit_melee|}}} {{!}}{{!}} {{{debuff_tohit_range|}}}
{{!}}-
! EndMod
{{!}} {{{endmod_melee|}}} {{!}}{{!}} {{{endmod_range|}}}
{{!}}-
! Fear
{{!}} {{{fear_melee|}}} {{!}}{{!}} {{{fear_range|}}}
{{!}}-
! Heal Other
{{!}} {{{heal_melee|}}} {{!}}{{!}} {{{heal_range|}}}
{{!}}-
! Heal Self
{{!}} {{{healself_melee|}}}
{{!}}-
! Immobilize
{{!}} {{{immob_melee|}}} {{!}}{{!}} {{{immob_range|}}}
{{!}}-
! Knockback
{{!}} {{{kb_melee|}}} {{!}}{{!}} {{{kb_range|}}}
{{!}}-
! Damage Resist
{{!}} {{{res_melee|}}} {{!}}{{!}} {{{res_range|}}}
{{!}}-
! Sleep
{{!}} {{{sleep_melee|}}} {{!}}{{!}} {{{sleep_range|}}}
{{!}}-
! Slow
{{!}} {{{slow_melee|}}} {{!}}{{!}} {{{slow_range|}}}
{{!}}-
! Stun
{{!}} {{{stun_melee|}}} {{!}}{{!}} {{{stun_range|}}}
{{!}}-
! [[Threat|Taunt]]
{{!}} {{{taunt_melee|}}} {{!}}{{!}} {{{taunt_range|}}}
{{!}}-
! [[Threat|Threat Level]]
{{!}} {{{threat_melee|}}} {{!}}{{!}} {{{threat_range|}}}
{{!}}}
&nbsp;}}
|-
|-
! Sleep (melee)
|{{hidden|header=<font size=2>'''Limits (at level 50)'''</font>
| {{{sleep_melee|}}}
|content=&nbsp;
|-  
{{{!}} style="width: 100%;"
! Sleep (range)
{{!}}-
| {{{sleep_range|}}}
! {{!}}{{!}} Max {{!}}{{!}} Min
|-
{{!}}-
! Slow (melee)
! [[Limits#Damage Resistance{{!}}Damage Resistance]]
| {{{slow_melee|}}}
{{!}} {{{dam_res_max|}}} {{!}}{{!}} {{{dam_res_min|}}}
|-  
{{!}}-
! Slow (range)
! [[Limits#Status Resistance{{!}}Status Resistance]]
| {{{slow_range|}}}
{{!}} {{{stat_res_max|}}} {{!}}{{!}} {{{stat_res_min|}}}
|-
{{!}}-
! Stun (melee)
! [[Limits#Status Protection{{!}}Status Protection]]
| {{{stun_melee|}}}
{{!}} {{{stat_prot_max|}}} {{!}}{{!}} {{{stat_prot_min|}}}
|-  
{{!}}-
! Stun (range)
! [[Limits#Damage Buffs{{!}}Damage Buffs]]
| {{{stun_range|}}}
{{!}} {{{dam_max|}}} {{!}}{{!}} {{{dam_min|}}}
|-
{{!}}-
! Taunt (melee)
! [[Limits#Defense/ToHit{{!}}Defense]]
| {{{taunt_melee|}}}
{{!}} {{{def_max|}}} {{!}}{{!}} {{{def_min|}}}
|-  
{{!}}-
! Taunt (range)
! [[Limits#Defense/ToHit{{!}}ToHit]]
| {{{taunt_range|}}}
{{!}} {{{tohit_max|}}} {{!}}{{!}} {{{tohit_min|}}}
{{!}}-
! [[Limits#Recharge Rate{{!}}Recharge Rate]]
{{!}} {{{rech_max|}}} {{!}}{{!}} {{{rech_min|}}}
{{!}}-
! [[Limits#Health Regeneration{{!}}Regeneration]]
{{!}} {{{regen_max|}}} {{!}}{{!}} {{{regen_min|}}}
{{!}}-
! [[Limits#Endurance Recovery{{!}}Recovery]]
{{!}} {{{recov_max|}}} {{!}}{{!}} {{{recov_min|}}}
{{!}}-
! [[Limits#Stealth and Perception{{!}}Stealth]] (PvE)
{{!}} {{{stealth_max_pve|}}} {{!}}{{!}} {{{stealth_min_pve|}}}
{{!}}-
! [[Limits#Stealth and Perception{{!}}Stealth]] (PvP)
{{!}} {{{stealth_max_pvp|}}} {{!}}{{!}} {{{stealth_min_pvp|}}}
{{!}}-
! [[Limits#Stealth and Perception{{!}}Perception]]
{{!}} {{{percep_max|}}} {{!}}{{!}} {{{percep_min|}}}
{{!}}-
! [[Limits#Range{{!}}Range]]
{{!}} {{{rng_max|}}} {{!}}{{!}} {{{rng_min|}}}
{{!}}}
&nbsp;}}
|}</includeonly>
|}</includeonly>
<noinclude>Example:
<noinclude>Example:


{{User:Eabrace/Infobox AT
{{User:Eabrace/Infobox AT
|archetype=Blaster
|image=[[File:Archetypeicon blaster.png]]
|image=[[File:Archetypeicon blaster.png]]
|alignment=hero
|pri=Ranged
|pri=Ranged
|sec=Support
|sec=Support
|inherent=[[Defiance]]
|hp_base=1204.8
|hp_base=1204.8
|hp_max= 1606.4
|hp_max= 1606.4
|pri_sets=8
|sec_sets=6
|anc_sets=5
|dam_melee=1.000
|dam_melee=1.000
|dam_range=1.125
|dam_range=1.125
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|taunt_melee=1.030
|taunt_melee=1.030
|taunt_range=1.030
|taunt_range=1.030
}}</noinclude>
|threat_melee=0.5
|threat_range=0.5
|dam_res_max=75%
|dam_res_min=-300%
|stat_res_max=10,001.01%
|stat_res_min=-300%
|stat_prot_max=N/A
|stat_prot_min=N/A
|dam_max=500%
|dam_min=10%
|def_max=175%
|def_min=-100%
|tohit_max=200.35%
|tohit_min=-100%
|rech_max=400%
|rech_min=-75%
|regen_max=2000%
|regen_min=0%
|recov_max=500%
|recov_min=0%
|stealth_max_pve=200 ft
|stealth_min_pve=-180 ft
|stealth_max_pvp=571.5 ft
|stealth_min_pvp=-180 ft
|percep_max=1153 ft
|percep_min=0 ft
|rng_max=500%
|rng_min=25%
}}
 
{{TOCleft}}
{{clr|left}}
== Overview ==
The '''Blaster''' is an offensive juggernaut. This hero can deal a ton of damage from either a distance or up-close, but he must be careful because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense!
 
Alignment: '''Hero'''
 
The Blaster's power sets are:
 
'''Primary''': Ranged<br />
'''Secondary''': Support<br />
 
The Blaster has Low Hit Points and High Damage.
 
== Power Sets ==
 
=== Primary Power Sets ===
 
A Blaster's primary power sets are designed specifically for ranged attacks. They are:
 
* [[Archery]]
* [[Assault Rifle]]
* [[Electrical Blast]]
* [[Energy Blast]]
* [[Fire Blast]]
* [[Ice Blast]]
* [[Psychic Blast]]
* [[Sonic Attack]]
 
=== Secondary Power Sets ===
 
A Blaster's secondary power sets are designed for support via melee attacks, minor crowd control powers, or temporary self-buffs. They are:
 
* [[Devices]]
* [[Electricity Manipulation]]
* [[Energy Manipulation]]
* [[Fire Manipulation]]
* [[Ice Manipulation]]
* [[Mental Manipulation]]
 
=== Ancillary Power Pools ===
 
* [[Cold Mastery]]
* [[Electrical Mastery]]
* [[Flame Mastery]]
* [[Force Mastery]]
* [[Munitions Mastery]]
 
=== Inherent Power ===
 
* [[Inherent Powers#Defiance|Defiance]]
 
== Historical ==
 
{{Historical|type=section|reason=change}}
 
* [[Cold Mastery]], [[Flame Mastery]], [[Force Mastery]], and [[Munitions Mastery]]  were added to the game in [[Issue 3]].
* [[Archery]], [[Sonic Attack]] and [[Electrical Mastery]] were added to the game in [[Issue 5]].
* [[Psychic Blast]] and [[Mental Manipulation]] were [[Power Set Proliferation|proliferated]] for Blasters in [[Issue 12]].
 
== See Also ==
* [[Blaster Strategy]]
* [[Blapper]]
 
== External Links ==
 
* [http://www.alteredgamer.com/city-of-heroes/5524-coh-city-of-villains-guide-to-the-blaster-archetype/ Summary and Analysis of Blaster Powersets]
* [http://web.archive.org/web/20121025125321/http://na.cityofheroes.com/en/game_info/archetypes/hero_archetypes.php Archetypes documentation] on official City of Heroes site
* [ftp://ftp.coh.com/CoH_Manual.zip Official City of Heroes Manual] as a zipped PDF file
 
</noinclude>

Latest revision as of 23:32, 13 December 2013

Example:

Blaster
Archetypeicon blaster.png

Badge defeatstatesman.png

Primary Ranged
Secondary Support
Inherent Defiance
Base HP 1204.8
Max HP 1606.4
Primary Sets 8
Secondary Sets 6
Ancillary Power Pools 5
Modifiers (at level 50) 

 

Melee Ranged
Damage Scale 1.000 1.125
Defense Buff 0.070 0.065
Damage Buff 0.125 0.125
Max HP Buff 0.070 0.100
ToHit Buff 0.075 0.070
Defense Debuff 0.070 0.070
Damage Debuff 0.070 0.070
ToHit Debuff 0.070 0.070
EndMod 1.000 1.000
Fear 1.192 1.192
Heal Other 96.381 96.381
Heal Self 120.476
Immobilize 1.192 1.192
Knockback 2.077 1.662
Damage Resist 0.070 0.065
Sleep 1.192 1.192
Slow 1.000 1.000
Stun 1.192 1.192
Taunt 1.030 1.030
Threat Level 0.5 0.5

 

Limits (at level 50) 

 

Max Min
Damage Resistance 75% -300%
Status Resistance 10,001.01% -300%
Status Protection N/A N/A
Damage Buffs 500% 10%
Defense 175% -100%
ToHit 200.35% -100%
Recharge Rate 400% -75%
Regeneration 2000% 0%
Recovery 500% 0%
Stealth (PvE) 200 ft -180 ft
Stealth (PvP) 571.5 ft -180 ft
Perception 1153 ft 0 ft
Range 500% 25%

 



Overview

The Blaster is an offensive juggernaut. This hero can deal a ton of damage from either a distance or up-close, but he must be careful because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense!

Alignment: Hero

The Blaster's power sets are:

Primary: Ranged
Secondary: Support

The Blaster has Low Hit Points and High Damage.

Power Sets

Primary Power Sets

A Blaster's primary power sets are designed specifically for ranged attacks. They are:

Secondary Power Sets

A Blaster's secondary power sets are designed for support via melee attacks, minor crowd control powers, or temporary self-buffs. They are:

Ancillary Power Pools

Inherent Power

Historical

Badge time.png This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

See Also

External Links