Martial Prowess: Difference between revisions

From City of Heroes: Rebirth Wiki
Jump to navigation Jump to search
No edit summary
(Added Rebirth Issue 6 proliferation. TODO: Power Blocks)
Tag: Reverted
Line 1: Line 1:
{{wip|date=2021-08-03}}
{{wip|date=2023-07-26}}
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==


'''Martial Prowess''' is one of the [[Ancillary Power Pool]]s available to [[Scrapper]]s and [[Stalker]]s.
'''Martial Prowess''' is one of the [[Ancillary Power Pool]]s available to [[Scrapper]]s, [[Stalker]]s, [[Tanker]]s and [[Brute]]s.


''Your experience in melee combat and your drive to improve has given you access to new techniques from a wide variety of disciplines. You utilize skills from archers and warriors of the medieval age to ninjitsu techniques of the shinobi.''
''Your experience in melee combat and your drive to improve has given you access to new techniques from a wide variety of disciplines. You utilize skills from archers and warriors of the medieval age to ninjitsu techniques of the shinobi.''
Line 13: Line 13:
=== Scrapper ===
=== Scrapper ===
{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=MartialProwess_EntanglingArrow.png|Power=Entangling Arrow|Level=35|Effect=Ranged, Foe Immobilize, -SPD, -Fly|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_EntanglingArrow.png|Power=Entangling Bolt|Level=35|Effect=Ranged, Foe Immobilize, -SPD, -Fly|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_WarriorsMask.png|Power=Warriors Mark|Level=35|Effect=Ranged, -DEF, -RES, +Combat Info|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_WarriorsMask.png|Power=Warriors Mark|Level=35|Effect=Ranged, -DEF, -RES, +Combat Info|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_AimedShot.png|Power=Aimed Shot|Level=41|Effect=Ranged, Moderate DMG(Lethal), +improved crit chance|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_AimedShot.png|Power=Keen Quarrel|Level=41|Effect=Ranged, Moderate DMG(Lethal), +Crit|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_Shukuchi.png|Power=Shukuchi|Level=44|Effect=Self Stealth, +DMG, Self Teleport|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_Shukuchi.png|Power=Shukuchi|Level=41|Effect=Self Stealth, +DMG, Self Teleport|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_GatherChi.png|Power=Gather Chi|Level=44|Effect=Self +Regen, +Recovery|Border=0}}
{{Powers_LevelRow|Icon=MartialProwess_GatherChi.png|Power=Gather Chi|Level=44|Effect=Self +Regen, +Recovery|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}
Line 24: Line 24:
{{Powers_LevelRow|Icon=MartialProwess_EntanglingArrow.png|Power=Entangling Arrow|Level=35|Effect=Ranged, Foe Immobilize, -SPD, -Fly|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_EntanglingArrow.png|Power=Entangling Arrow|Level=35|Effect=Ranged, Foe Immobilize, -SPD, -Fly|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_WarriorsMask.png|Power=Warriors Mark|Level=35|Effect=Ranged, -DEF, -RES, +Combat Info|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_WarriorsMask.png|Power=Warriors Mark|Level=35|Effect=Ranged, -DEF, -RES, +Combat Info|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_AssassinsArrow.png|Power=Assassins Arrow|Level=41|Effect=Ranged, Moderate DMG(Lethal), +Crits while Hidden|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_AssassinsArrow.png|Power=Assassins Bolt|Level=41|Effect=Ranged, Moderate DMG(Lethal), +Crit|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_WarCry.png|Power=War Cry|Level=44|Effect=PBAoE -To Hit, -DMG, Chance to Fear|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_WarCry.png|Power=War Cry|Level=41|Effect=PBAoE -To Hit, -DMG, Chance to Fear|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_GatherChi.png|Power=Gather Chi|Level=44|Effect=Self +Regen, +Recovery|Border=0}}
{{Powers_LevelRow|Icon=MartialProwess_GatherChi.png|Power=Gather Chi|Level=44|Effect=Self +Regen, +Recovery|Border=0}}
{{Powers_Footer}}
=== Tanker ===
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=MartialProwess_ThrowingDagger.png|Power=Throwing Dagger|Level=35|Effect=Ranged Immobilize, Minor DOT(Lethal), -Regen|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_BattleHardened.png|Power=Battle Hardened|Level=35|Effect=Auto: +Max HP, +Max End|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_BodkinBolt.png|Power=Bodkin Bolt|Level=41|Effect=Ranged, High DMG(Lethal), -Def (All), -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_ArtofWar.png|Power=Art of War|Level=41|Effect=Auto: Global Chance of +DMG (all), +End Discount|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_Valiance.png|Power=Valiance|Level=44|Effect=Toggle: Self +Regen; Ally +Regen, +Res (Fear, Confuse)|Border=0}}
{{Powers_Footer}}
=== Brute ===
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=MartialProwess_ThrowingDagger.png|Power=Throwing Dagger|Level=35|Effect=Ranged Immobilize, Minor DOT(Lethal), -Regen|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_BattleHardened.png|Power=Battle Hardened|Level=35|Effect=Auto: +Max HP, +Max End|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_BodkinBolt.png|Power=Bodkin Bolt|Level=41|Effect=Ranged, High DMG(Lethal), -Def (All), -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_RecklessAbandon.png|Power=Reckless Abandon|Level=41|Effect=Self +Fury|Border=1}}
{{Powers_LevelRow|Icon=MartialProwess_Valiance.png|Power=Valiance|Level=44|Effect=Toggle: Self +Regen; Ally +Regen, +Res (Fear, Confuse)|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==


The following are powers in the Weapon Mastery powerset.
'''''The following are powers in the Scrapper's and Stalker's powerset.'''''


=== [[File:MartialProwess_AimedShot.png]] Aimed Shot ===
=== [[File:MartialProwess_AimedShot.png]] Keen Quarrel ===


Hand Crossbows have been used by adventurers since the middle ages. You uphold the tradition and fire a bolt from a hand crossbow. This ranged attack has a chance to critically strike. You must be level 41 and have selected either Entangling Arrow or Warrior's Mark to select this power. Damage: High, Recharge: Moderate
Hand Crossbows have been used by adventurers since the middle ages. You uphold the tradition and fire a bolt from a hand crossbow. This ranged attack has an extra chance to critically strike. You must be level 41 and have selected either Entangling Bolt or Warrior's Mark to select this power. Damage: High, Recharge: Moderate


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:MartialProwess_AssassinsArrow.png]] Assassins Arrow ===
=== [[File:MartialProwess_AssassinsArrow.png]] Assassin's Bolt ===


Shinobi have used the bow to silently assassinate targets since feudal times. Your studies of their techniques allow you to do the same. You fire an arrow from your bow, dealing high lethal damage. This ranged attack has a chance to crit and can be used from a Hidden State for extra damage. You must be level 41 and have selected either Entangling Arrow or Warrior's Mark to select this power. Damage: High, Recharge: Moderate
Shinobi have used the bow to silently assassinate targets since feudal times. Your studies of their techniques allow you to do the same. You fire a projectile from a hand crossbow, dealing high lethal damage. This ranged attack has a chance to crit and can be used from a Hidden State for extra damage. Using this power reveals yourself as if you had done an assassin's strike. You must be level 41 and have selected either Entangling Bolt or Warrior's Mark to select this power. Damage: High, Recharge: Moderate


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:MartialProwess_EntanglingArrow.png]] Entangling Arrow ===
=== [[File:MartialProwess_EntanglingArrow.png]] Entangling Bolt ===


Upon impact, the Entangling Arrow releases a strong net that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking. The Entangling Arrow can bring down flying entities, halts jumping and slows all of your actions. Entangle Arrow has a fairly low Endurance cost and a bonus to its Accuracy. Recharge: Fast
You launch a quarrel equipped with a net from a hand crossbow to immobilize a foe. The target will be slowed, immobilized and will find it harder to strike back while entangled. The net will halt flying and jumping.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 63: Line 81:
=== [[File:MartialProwess_WarCry.png]] War Cry ===
=== [[File:MartialProwess_WarCry.png]] War Cry ===


Gladiators, Samurai, Vikingur. These are but a few groups you have studied to hone your techniques. You've adopted their ability to demoralize the opposition with a War Cry! You reduce the Damage and To Hit of enemies around you. This power also has a chance to Terrorize minions. You must be level 44 and have selected either Warrior's Mark or Entangling Arrow to select this power. Recharge: Long
Gladiators, Samurai, Vikingur. These are but a few groups you have studied to hone your techniques. You've adopted their ability to demoralize the opposition with a War Cry! You reduce the Damage and To Hit of enemies around you. This power also has a chance to Terrorize minions. You must be level 41 and have selected either Warrior's Mark or Entangling Arrow to select this power. Recharge: Long


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 71: Line 89:


Your experience in combat has given you the ability to spot weak points in your enemies defenses easily. You can relay this to your allies and reduce the targets Defense and Resistances. Your Combat Attributes Window will also show the combat attributes of the target.  Recharge: Slow
Your experience in combat has given you the ability to spot weak points in your enemies defenses easily. You can relay this to your allies and reduce the targets Defense and Resistances. Your Combat Attributes Window will also show the combat attributes of the target.  Recharge: Slow
{{PowerBlock_Start}}
{{PowerBlock_End}}
'''''The following are powers in the Tanker's and Brute's powerset.'''''
=== [[File:MartialProwess_ThrowingDagger.png]] Throwing Dagger ===
Scouts and warriors have used small throwing blades to distract and weaken since metal was first smelted. You throw a knife to strike at a vital point on your foe. This causes a wound that immobilizes, deals minor lethal damage over time, and reduces their ability to regenerate. Recharge: Moderate
{{PowerBlock_Start}}
{{PowerBlock_End}}
=== [[File:MartialProwess_BattleHardened.png]] Battle Hardened ===
Your experience in combat has given you strength and stamina! This power costs no endurance and increases your Max HP and Endurance.
{{PowerBlock_Start}}
{{PowerBlock_End}}
=== [[File:MartialProwess_BodkinBolt.png]] Bodkin Bolt ===
You employ a crossbow to launch an armor-piercing bodkin bolt at your target. This will strike for high damage and leave the enemy with less resistance and defense for a short while.  You must be level 41 and own Throwing Dagger or Battle Hardened to purchase this power. Damage: High, Recharge: High
{{PowerBlock_Start}}
{{PowerBlock_End}}
=== [[File:MartialProwess_ArtofWar.png]] Art of War ===
Your practiced moves allow you to get into a rhythm that blends a perfect combination of offense and defense. Every attack you make has a high chance of increasing your damage (all) and endurance discount for 10 seconds as your rhythm makes your attacks more efficient. This effect stacks 3 times. You must be level 41 and own Throwing Dagger or Battle Hardened to purchase this power.
{{PowerBlock_Start}}
{{PowerBlock_End}}
=== [[File:MartialProwess_RecklessAbandon.png]] Reckless Abandon ===
You succumb to your rage and begin fighting with no regard for your well-being. This power gives you a large amount of Fury. You sacrifice a portion of your own health in your ferocity.  You must be level 41 and own Throwing Dagger or Battle Hardened to purchase this power. Recharge: Long
{{PowerBlock_Start}}
{{PowerBlock_End}}
=== [[File:MartialProwess_Valiance.png]] Valiance ===
You prefer to lead by example; inspiring others by your presence and bravery. While this power is active you will gain regeneration. Allies in your vicinity will gain regeneration and resistance to fear and confuse effects. You must be level 44 and own two other powers from Martial Prowess to purchase.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 81: Line 145:


* This set was added to the game in [[Rebirth Issue 1]].
* This set was added to the game in [[Rebirth Issue 1]].
* This set was proliferated to [[Tanker]] and [[Brute]] in [[Rebirth Issue 6]]


== See Also ==
== See Also ==
Line 91: Line 156:


* https://forum.cityofheroesrebirth.com/index.php/topic,66.0.html
* https://forum.cityofheroesrebirth.com/index.php/topic,66.0.html
* https://forum.cityofheroesrebirth.com/index.php/topic,3735.0.html


[[Category:Ancillary Power Pools]]
[[Category:Ancillary Power Pools]]

Revision as of 21:30, 26 July 2023

Overview

Martial Prowess is one of the Ancillary Power Pools available to Scrappers, Stalkers, Tankers and Brutes.

Your experience in melee combat and your drive to improve has given you access to new techniques from a wide variety of disciplines. You utilize skills from archers and warriors of the medieval age to ninjitsu techniques of the shinobi.

Power Tables

The following tables show which powers are available and at what level:

Scrapper

Power Level Effect
MartialProwess EntanglingArrow.png Entangling Bolt 35 Ranged, Foe Immobilize, -SPD, -Fly
MartialProwess WarriorsMask.png Warriors Mark 35 Ranged, -DEF, -RES, +Combat Info
MartialProwess AimedShot.png Keen Quarrel 41 Ranged, Moderate DMG(Lethal), +Crit
MartialProwess Shukuchi.png Shukuchi 41 Self Stealth, +DMG, Self Teleport
MartialProwess GatherChi.png Gather Chi 44 Self +Regen, +Recovery

Stalker

Power Level Effect
MartialProwess EntanglingArrow.png Entangling Arrow 35 Ranged, Foe Immobilize, -SPD, -Fly
MartialProwess WarriorsMask.png Warriors Mark 35 Ranged, -DEF, -RES, +Combat Info
MartialProwess AssassinsArrow.png Assassins Bolt 41 Ranged, Moderate DMG(Lethal), +Crit
MartialProwess WarCry.png War Cry 41 PBAoE -To Hit, -DMG, Chance to Fear
MartialProwess GatherChi.png Gather Chi 44 Self +Regen, +Recovery

Tanker

Power Level Effect
MartialProwess ThrowingDagger.png Throwing Dagger 35 Ranged Immobilize, Minor DOT(Lethal), -Regen
MartialProwess BattleHardened.png Battle Hardened 35 Auto: +Max HP, +Max End
MartialProwess BodkinBolt.png Bodkin Bolt 41 Ranged, High DMG(Lethal), -Def (All), -Res(All)
MartialProwess ArtofWar.png Art of War 41 Auto: Global Chance of +DMG (all), +End Discount
MartialProwess Valiance.png Valiance 44 Toggle: Self +Regen; Ally +Regen, +Res (Fear, Confuse)

Brute

Power Level Effect
MartialProwess ThrowingDagger.png Throwing Dagger 35 Ranged Immobilize, Minor DOT(Lethal), -Regen
MartialProwess BattleHardened.png Battle Hardened 35 Auto: +Max HP, +Max End
MartialProwess BodkinBolt.png Bodkin Bolt 41 Ranged, High DMG(Lethal), -Def (All), -Res(All)
MartialProwess RecklessAbandon.png Reckless Abandon 41 Self +Fury
MartialProwess Valiance.png Valiance 44 Toggle: Self +Regen; Ally +Regen, +Res (Fear, Confuse)

Powers

The following are powers in the Scrapper's and Stalker's powerset.

MartialProwess AimedShot.png Keen Quarrel

Hand Crossbows have been used by adventurers since the middle ages. You uphold the tradition and fire a bolt from a hand crossbow. This ranged attack has an extra chance to critically strike. You must be level 41 and have selected either Entangling Bolt or Warrior's Mark to select this power. Damage: High, Recharge: Moderate

MartialProwess AssassinsArrow.png Assassin's Bolt

Shinobi have used the bow to silently assassinate targets since feudal times. Your studies of their techniques allow you to do the same. You fire a projectile from a hand crossbow, dealing high lethal damage. This ranged attack has a chance to crit and can be used from a Hidden State for extra damage. Using this power reveals yourself as if you had done an assassin's strike. You must be level 41 and have selected either Entangling Bolt or Warrior's Mark to select this power. Damage: High, Recharge: Moderate

MartialProwess EntanglingArrow.png Entangling Bolt

You launch a quarrel equipped with a net from a hand crossbow to immobilize a foe. The target will be slowed, immobilized and will find it harder to strike back while entangled. The net will halt flying and jumping.

MartialProwess GatherChi.png Gather Chi

You utilize meditative and focusing techniques to reinvigorate yourself. You gain a moderate Regeneration and Recovery effect for a short time. You must be level 44 and have selected two other powers from Martial Prowess to select this power. Recharge: Long

MartialProwess WarCry.png War Cry

Gladiators, Samurai, Vikingur. These are but a few groups you have studied to hone your techniques. You've adopted their ability to demoralize the opposition with a War Cry! You reduce the Damage and To Hit of enemies around you. This power also has a chance to Terrorize minions. You must be level 41 and have selected either Warrior's Mark or Entangling Arrow to select this power. Recharge: Long

MartialProwess WarriorsMask.png Warriors Mark

Your experience in combat has given you the ability to spot weak points in your enemies defenses easily. You can relay this to your allies and reduce the targets Defense and Resistances. Your Combat Attributes Window will also show the combat attributes of the target. Recharge: Slow


The following are powers in the Tanker's and Brute's powerset.

MartialProwess ThrowingDagger.png Throwing Dagger

Scouts and warriors have used small throwing blades to distract and weaken since metal was first smelted. You throw a knife to strike at a vital point on your foe. This causes a wound that immobilizes, deals minor lethal damage over time, and reduces their ability to regenerate. Recharge: Moderate

MartialProwess BattleHardened.png Battle Hardened

Your experience in combat has given you strength and stamina! This power costs no endurance and increases your Max HP and Endurance.

MartialProwess BodkinBolt.png Bodkin Bolt

You employ a crossbow to launch an armor-piercing bodkin bolt at your target. This will strike for high damage and leave the enemy with less resistance and defense for a short while. You must be level 41 and own Throwing Dagger or Battle Hardened to purchase this power. Damage: High, Recharge: High

MartialProwess ArtofWar.png Art of War

Your practiced moves allow you to get into a rhythm that blends a perfect combination of offense and defense. Every attack you make has a high chance of increasing your damage (all) and endurance discount for 10 seconds as your rhythm makes your attacks more efficient. This effect stacks 3 times. You must be level 41 and own Throwing Dagger or Battle Hardened to purchase this power.

MartialProwess RecklessAbandon.png Reckless Abandon

You succumb to your rage and begin fighting with no regard for your well-being. This power gives you a large amount of Fury. You sacrifice a portion of your own health in your ferocity. You must be level 41 and own Throwing Dagger or Battle Hardened to purchase this power. Recharge: Long

MartialProwess Valiance.png Valiance

You prefer to lead by example; inspiring others by your presence and bravery. While this power is active you will gain regeneration. Allies in your vicinity will gain regeneration and resistance to fear and confuse effects. You must be level 44 and own two other powers from Martial Prowess to purchase.


Historical

Badge time.png This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

See Also

External Links