Inferno Mastery: Difference between revisions

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{{wip|date=2022-07-29}}
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=PyreMastery Soot.png|Power=Char|Level=35|Effect=Ranged, Minor DoT(Fire), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=FlameMastery Soot.png|Power=Char|Level=35|Effect=Ranged, Minor DoT(Fire), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=InfernoMastery_Consume.png|Power=Consume|Level=35|Effect=PBAoE, Minor DMG(Fire), Self +End|Border=0}}
{{Powers_LevelRow|Icon=InfernoMastery_Consume.png|Power=Consume|Level=35|Effect=PBAoE, Minor DMG(Fire), Self +End|Border=0}}
{{Powers_LevelRow|Icon=FlamingShield_FlamingShield.png|Power=Fire Shield|Level=41|Effect=Toggle: Self +Res(Smash, Lethal, Fire, Cold)|Border=1}}
{{Powers_LevelRow|Icon=FlamingShield_FlamingShield.png|Power=Fire Shield|Level=41|Effect=Toggle: Self +Res(Smash, Lethal, Fire, Cold)|Border=1}}
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The following are powers in the Fire Mastery powerset.
The following are powers in the Fire Mastery powerset.


=== [[File:FireMastery_Consume.png]] Consume ===
=== [[File:FlameMastery_Bonfire.png]] Bonfire ===
You can drain body heat from all nearby foes in order to replenish your own endurance. The more foes affected, the more endurance is gained. Foes suffer minimal fire damage. You must be level 44 and have two other Fire Mastery Powers before selecting this power.
 
You can create a bonfire that knocks back and burns any foes who try to pass through it. You must be level 41 and have Char or consume before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Fire)}}
{{PowerBlock_Damage|Minor (Fire)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Blank|Self +Endurance}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:FireBlast_FireBall.png]] Fire Ball ===
 
Hurls an exploding fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze.
=== [[File:FlameMastery_Soot.png]] Char ===
 
Incapacitates a distant foe by charring him with smoldering soot and cinders. The target is left helpless, choking on the soot.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Fire/Smashing)}}
{{PowerBlock_Damage|Moderate Damage over Time(Fire)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 35 (Controller)}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 35 (Dominator)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:FireBlast_FireBlast.png]] Fire Blast ===
=== [[File:InfernoMastery_Consume.png]] Consume ===
Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than flares, but more damage.
You can drain body heat from all nearby foes in order to replenish your own endurance. The more foes affected, the more endurance is gained. Foes suffer minimal fire damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Fire)}}
{{PowerBlock_Damage|Minor (Fire)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 35 (Controller)}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Self +Endurance}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:FireMastery_FlamingShield.png]] Fire Shield ===
=== [[File:FlamingShield_FlamingShield.png]] Fire Shield ===
While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 41 and have Fire Blast or Fire Ball before selecting this power.
While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 41 and have Char or Consume before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Fast}}
{{PowerBlock_Recharge|Very Fast}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 41 (Dominator)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Fire, Cold)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Fire, Cold)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:PyreMastery MeltArmor.png]] Melt Armor ===
=== [[File:FlamingShield_RiseOfThePhoenix.png]] Rise of the Phoenix ===
The searing heat from this power is enough to melt the armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets. You must be level 41 and have Ring of Fire or Char before selecting this power.
If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down. You will revive with about half of your Hit Points and Endurance. Rise of the Phoenix will actually leave you invulnerable for a brief time and protected from XP Debt for 20 seconds. You must be level 44 and have 2 powers from Inferno Mastery before selecting this power.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 44 (Dominator)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe -Defense(All), -Resistance(All)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Sets|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_End}}
 
=== [[File:FireBlast RainOfFire.png]] Rain of Fire ===
Summons a Rain of Fire over a targeted location, burning foes and reducing their movement speed within a large area.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time(Fire)}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 35 (Dominator)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_End}}
 
=== [[File:FireMastery_RiseofthePhoenix.png]] Rise of the Phoenix ===
If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down. You will revive with about half of your Hit Points and Endurance. Rise of the Phoenix will actually leave you invulnerable for a brief time and protected from XP Debt for 20 seconds. You must be level 41 and have Fire Blast or Fire Ball before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme Damage over Time(Fire)}}
{{PowerBlock_Damage|Extreme Damage over Time(Fire)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 41 (Controller)}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 41 (Dominator)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Disorient, Knockback}}
{{PowerBlock_Blank|Foe Disorient, Knockback}}

Latest revision as of 16:43, 29 July 2022

Overview

Inferno Mastery is one of the Ancillary Power Pools available to Corruptors and Defenders.

You have mastery over fire to blast your foes and to add some much needed armor and defense.

Power Tables

The following tables show which powers are available and at what level:

Power Level Effect
FlameMastery Soot.png Char 35 Ranged, Minor DoT(Fire), Foe Hold
InfernoMastery Consume.png Consume 35 PBAoE, Minor DMG(Fire), Self +End
FlamingShield FlamingShield.png Fire Shield 41 Toggle: Self +Res(Smash, Lethal, Fire, Cold)
FlameMastery Bonfire.png Bonfire 41 Ranged (Location AoE), Minor DMG(Fire), Foe Knockback
FlamingShield RiseOfThePhoenix.png Rise of the Phoenix 44 Self Rez, Special

Powers

The following are powers in the Fire Mastery powerset.

FlameMastery Bonfire.png Bonfire

You can create a bonfire that knocks back and burns any foes who try to pass through it. You must be level 41 and have Char or consume before selecting this power.

Damage Minor (Fire)
Recharge Long
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Ranged (Location Area of Effect)
Foe Knockback
Enhancements TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage
IO Knockback Distance.png Knockback


FlameMastery Soot.png Char

Incapacitates a distant foe by charring him with smoldering soot and cinders. The target is left helpless, choking on the soot.

Damage Moderate Damage over Time(Fire)
Recharge Moderate
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Ranged
Foe Hold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Hold Duration.png Holds

InfernoMastery Consume.png Consume

You can drain body heat from all nearby foes in order to replenish your own endurance. The more foes affected, the more endurance is gained. Foes suffer minimal fire damage.

Damage Minor (Fire)
Recharge Very Long
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Point Blank Area of Effect
Self +Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Endurance Modification.png Endurance Modification

FlamingShield FlamingShield.png Fire Shield

While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 41 and have Char or Consume before selecting this power.

Recharge Very Fast
Minimum Level V archetypeicon corruptor.png 41 (Corruptor)
Archetypeicon defender.png 41 (Defender)
Effects Toggle: Self +Resistance(Smashing, Lethal, Fire, Cold)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

FlamingShield RiseOfThePhoenix.png Rise of the Phoenix

If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down. You will revive with about half of your Hit Points and Endurance. Rise of the Phoenix will actually leave you invulnerable for a brief time and protected from XP Debt for 20 seconds. You must be level 44 and have 2 powers from Inferno Mastery before selecting this power.

Damage Extreme Damage over Time(Fire)
Recharge Very Long
Minimum Level V archetypeicon corruptor.png 44 (Corruptor)
Archetypeicon defender.png 44 (Defender)
Effects Point Blank Area of Effect
Foe Disorient, Knockback
Self Resurrect
Enhancements TO Training Damage.png Enhance Damage
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Healing-Absorb.png Healing/Absorb
IO Disorient Duration.png Stuns
IO Endurance Modification.png Endurance Modification

Historical

Badge time.png This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

See Also