Hero (Alignment): Difference between revisions

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(→‎Becoming a Hero: Hero ATs created prior to Going Rogue inherit Hero alignment and benefits.)
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* At the conclusion of its [[Praetorian]] [[Story Arc|story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a Hero or a [[Villain (Alignment)|Villain]].
* At the conclusion of its [[Praetorian]] [[Story Arc|story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a Hero or a [[Villain (Alignment)|Villain]].


* [[Blasters]], [[Controllers]], [[Defenders]], [[Scrappers]], [[Tankers]], [[Peacebringers]] and [[Warshades]] created prior to [[Going Rogue]] will automatically be aligned as a Hero. 
** They can enter [[Fort Trident]] and may convert [[Reward Merits]] into [[Alignment Merits]].
** They will not be awarded the [[Countdown to Justice]] power until they reconfirm their alignment by completing a [[Morality Mission]].


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[[Category:Alignment]]
[[Category:Alignment]]

Revision as of 13:52, 2 May 2012

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Overview

Align Status Hero.png

Hero is a step in the alignment process. Players can start as heroes, or switch sides with their villain. It is also one of two final steps in a Praetorian character advancing. In order to switch sides or create a Praetorian character, a player must have Going Rogue.

Becoming a Hero

  • A player can create a Level 1 Hero by selecting Hero as the alignment choice at the time of character creation. The new Hero will begin play in Paragon City, and will be locked into hero-only content until at least until Level 20. At Level 20, the Hero can begin the process of changing alignment to Vigilante.
  • Starting at Level 20, a Villain can begin the process of becoming a Rogue. A Rogue can then work to become a Hero.

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