Mutant DNA Strand Salvage
Description
A strand of DNA from a known mutant.
Recipes Used In
Set Enhancements
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance for levels 25-40
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit for levels 30-40
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Chance for +ToHit
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance for levels 20-35
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold for level 30
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance for levels 26-40
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Accuracy/Damage for levels 26-30
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff for level 30
- Cloud Senses: Accuracy/ToHit Debuff
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance for levels 30-40
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Endurance for levels 26-30
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance for levels 26-40
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff for levels 26-40
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range
- Debilitative Action: Immobilize/Range for levels 26-30
- Debilitative Action: Immobilize/Range
- Decimation: Damage/Recharge
- Decimation: Damage/Recharge
- Decimation: Damage/Recharge for levels 25-40
- Decimation: Damage/Recharge
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage for levels 26-40
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Doctored Wounds: Healing
- Doctored Wounds: Healing
- Doctored Wounds: Healing for levels 30-40
- Doctored Wounds: Healing
- Doctored Wounds: Healing
- Doctored Wounds: Healing
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self for levels 26-35
- Entropic Chaos: Chance to Heal Self
- Entropic Chaos: Chance to Heal Self
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge for levels 30-40
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage for levels 26-40
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage for levels 35-40
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Focused Smite: Accuracy/Endurance/Recharge
- Focused Smite: Accuracy/Endurance/Recharge
- Focused Smite: Accuracy/Endurance/Recharge for levels 25-40
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy for levels 26-40
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance for levels 26-40
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge for levels 26-40
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Javelin: Damage/Endurance/Recharge
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold for levels 26-40
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge for levels 26-40
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Gladiator's Strike: Damage/Recharge
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance for levels 26-40
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range for levels 26-40
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge for levels 26-40
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Kismet: Defense/Endurance
- Kismet: Defense/Endurance
- Kismet: Defense/Endurance
- Kismet: Defense/Endurance
- Kismet: Defense/Endurance
- Kismet: Defense/Endurance for levels 26-30
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep for levels 26-40
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed for levels 25-40
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance for levels 30-40
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance for levels 26-40
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge
- Miracle: Healing/Endurance/Recharge for levels 26-40
- Miracle: Healing/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge for levels 26-40
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold for levels 26-30
- Neuronic Shutdown: Endurance/Hold
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage for level 40
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Obliteration: Damage
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow for levels 26-40
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge for levels 26-40
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance
- Paralytic: Accuracy/Endurance for levels 26-30
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance for levels 26-40
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb for levels 20-35
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun for levels 26-40
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge
- Serendipity: Defense/Endurance/Recharge for levels 26-40
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge for levels 26-40
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Shield Wall: Endurance/Recharge
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly for levels 26-40
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus for levels 25-40
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance for levels 26-30
- Steadfast Protection: Endurance/Resistance
- Steadfast Protection: Endurance/Resistance
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge for levels 35-40
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback for levels 26-40
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow for levels 26-40
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Theft of Essence: Accuracy/Endurance/Recharge
- Theft of Essence: Accuracy/Endurance/Recharge
- Theft of Essence: Accuracy/Endurance/Recharge
- Theft of Essence: Accuracy/Endurance/Recharge
- Theft of Essence: Accuracy/Endurance/Recharge
- Theft of Essence: Accuracy/Endurance/Recharge
- Theft of Essence: Accuracy/Endurance/Recharge for level 30
- Theft of Essence: Accuracy/Endurance/Recharge
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance for levels 26-40
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance for levels 26-30
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range for levels 26-40
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
Temporary Power Recipes
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
Empowerment Buffs
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
Base Items
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Chill Cannon
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Generator Energy Curtain
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Mega Monitor
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Robo-Surgery
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
Dropped By
This salvage is Uncommon. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Technological enemies between levels 26 and 34.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.