Human Blood Sample Salvage
Description
A small amount of human blood.
Recipes Used In
Common Enhancements
- Invention: Confusion Duration for levels 10-25
- Invention: Confusion Duration
- Invention: Confusion Duration
- Invention: Confusion Duration
- Invention: Confusion Duration
- Invention: Confusion Duration
- Invention: Confusion Duration
- Invention: Confusion Duration
- Invention: Fear Duration
- Invention: Fear Duration for levels 10-25
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Fear Duration
- Invention: Healing/Absorb
- Invention: Healing/Absorb for levels 10-25 (2 needed)
- Invention: Healing/Absorb
- Invention: Healing/Absorb
- Invention: Healing/Absorb
- Invention: Healing/Absorb
- Invention: Hold Duration for levels 10-25
- Invention: Hold Duration
- Invention: Hold Duration
- Invention: Hold Duration
- Invention: Hold Duration
- Invention: Hold Duration
- Invention: Hold Duration
- Invention: Taunt Duration for levels 10-25
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
Set Enhancements
- Achilles' Heel: Defense Debuff/Recharge
- Achilles' Heel: Defense Debuff/Recharge for levels 10-20
- Achilles' Heel: Defense Debuff/Recharge
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff for levels 20-25
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge for levels 20-25
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge
- Air Burst: Damage/Endurance for levels 10-25
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Air Burst: Damage/Endurance
- Annoyance: Taunt
- Annoyance: Taunt for levels 10-20
- Annoyance: Taunt
- Annoyance: Taunt/Recharge/Range
- Annoyance: Taunt/Recharge/Range for levels 10-20
- Annoyance: Taunt/Recharge/Range
- Basilisk's Gaze: Chance for Recharge Slow for level 25
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Befuddling Aura: Confuse/Range for levels 10-25
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Confuse/Range
- Brilliant Leadership: Accuracy for levels 15-25
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy
- Cacophony: Accuracy/Confuse/Recharge for levels 10-25
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Confuse/Recharge
- Calibrated Accuracy: Accuracy/Recharge for levels 20-25
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Calibrated Accuracy: Accuracy/Recharge
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance for levels 20-25
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Endurance
- Call to Arms: Accuracy/Damage/Recharge for level 25
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage for levels 10-25
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cloud Senses: ToHit Debuff/Endurance/Recharge for level 25
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Commanding Presence: Taunt/Placate Resist for levels 10-25
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Commanding Presence: Taunt/Placate Resist
- Curtail Speed: Range/Slow for levels 10-25
- Curtail Speed: Range/Slow
- Curtail Speed: Range/Slow
- Curtail Speed: Range/Slow
- Curtail Speed: Range/Slow
- Curtail Speed: Range/Slow
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance for levels 21-25
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff for levels 21-25
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance for levels 21-25
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Debilitative Action: Chance for Stun for levels 10-25
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Debilitative Action: Chance for Stun
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range for levels 20-25
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Detonation: Damage/Endurance/Range
- Discouraging Words: To Hit DeBuff/Recharge/Endurance
- Discouraging Words: To Hit DeBuff/Recharge/Endurance for levels 10-20
- Discouraging Words: To Hit DeBuff/Recharge/Endurance
- Edict of the Master: Defense Bonus for levels 15-25
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Edict of the Master: Defense Bonus
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge for levels 21-25
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy for levels 21-25
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
- Energy Manipulator: Endurance Modification/Recharge
- Energy Manipulator: Endurance Modification/Recharge for levels 10-20
- Energy Manipulator: Endurance Modification/Recharge
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize for levels 20-25
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Enfeebled Operation: Endurance/Immobilize
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge for levels 20-25
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Entropic Chaos: Damage/Recharge
- Eradication: Chance for Energy Damage for level 25
- Eradication: Chance for Energy Damage
- Eradication: Chance for Energy Damage
- Eradication: Chance for Energy Damage
- Eradication: Chance for Energy Damage
- Eradication: Chance for Energy Damage
- Eradication: Chance for Energy Damage
- Eradication: Chance for Energy Damage
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge for levels 20-25
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt for levels 20-25
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Exploited Vulnerability: Defense Debuff
- Exploited Vulnerability: Defense Debuff for levels 10-20
- Exploited Vulnerability: Defense Debuff
- Freebird: Endurance
- Freebird: Endurance for levels 15-25
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Fury of the Gladiator: Damage/Recharge for levels 10-25
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Fury of the Gladiator: Damage/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge for levels 20-25
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Ghost Widow's Embrace: Accuracy/Hold/Recharge
- Gift of the Ancients: Endurance/Recharge for levels 15-25
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge for levels 10-25
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge for levels 10-25
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge
- Gladiator's Net: Endurance/Recharge/Hold for levels 10-25
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Net: Endurance/Recharge/Hold
- Gladiator's Strike: Damage/Accuracy for levels 10-25
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge for levels 20-25
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Glimpse of the Abyss: Accuracy/Recharge
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance for levels 20-25
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Hibernation: Accuracy/Endurance for levels 10-25
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Horror: Fear/Range for levels 10-25
- Horror: Fear/Range
- Horror: Fear/Range
- Horror: Fear/Range
- Horror: Fear/Range
- Horror: Fear/Range
- Impeded Swiftness: Damage/Slow for levels 10-25
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impeded Swiftness: Damage/Slow
- Impervious Skin: Resistance/Endurance for levels 10-25
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervious Skin: Resistance/Endurance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance for levels 15-25
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Induced Coma: Chance for Recharge Slow for levels 10-25
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Javelin Volley: Damage/Accuracy for levels 10-25
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Karma: Defense/Endurance for levels 10-25
- Karma: Defense/Endurance
- Karma: Defense/Endurance
- Karma: Defense/Endurance
- Karma: Defense/Endurance
- Karma: Defense/Endurance
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge for levels 20-25
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Combat: Damage/Recharge
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance for levels 21-25
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kismet: Accuracy for levels 10-25
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep for levels 20-25
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage for levels 20-25
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Miracle: Healing
- Miracle: Healing for levels 20-25
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge for levels 21-25
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Mocking Beratement: Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge for levels 20-25
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Multi-Strike: Damage/Recharge
- Neuronic Shutdown: Accuracy/Recharge for levels 10-25
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge for levels 20-25
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow for levels 20-25
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Panacea: Healing/Endurance/Recharge for levels 10-25
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Paralytic: Hold/Range for levels 10-25
- Paralytic: Hold/Range
- Paralytic: Hold/Range
- Paralytic: Hold/Range
- Paralytic: Hold/Range
- Paralytic: Hold/Range
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse for levels 20-25
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Perplex: Endurance/Confuse
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage for levels 20-25
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge for levels 15-25
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Quickfoot: Endurance
- Quickfoot: Endurance for levels 15-25
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Quickfoot: Endurance
- Razzle Dazzle: Accuracy/Recharge for levels 10-25
- Razzle Dazzle: Accuracy/Recharge
- Razzle Dazzle: Accuracy/Recharge
- Razzle Dazzle: Accuracy/Recharge
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Endurance/Recharge for levels 15-25
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Endurance/Recharge
- Reactive Armor: Endurance/Recharge
- Rectified Reticle: To Hit Buff/Recharge
- Rectified Reticle: To Hit Buff/Recharge for levels 10-20
- Rectified Reticle: To Hit Buff/Recharge
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance for levels 10-25
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge for levels 10-25
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Rooting Grasp: Accuracy/Endurance for levels 10-25
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rooting Grasp: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance for levels 20-25
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Salvo: Damage/Endurance/Recharge
- Salvo: Damage/Endurance/Recharge for levels 10-25
- Salvo: Damage/Endurance/Recharge
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance for levels 20-25
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Serendipity: Defense for levels 15-25
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Serendipity: Defense
- Shield Breaker: Accuracy/Defense Debuff for levels 10-25
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Breaker: Accuracy/Defense Debuff
- Shield Wall: Defense/Recharge for levels 10-25
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Shield Wall: Defense/Recharge
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Endurance for levels 20-25
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Endurance
- Smashing Haymaker: Damage/Endurance
- Stupefy: Stun/Range
- Stupefy: Stun/Range for levels 20-25
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow for levels 20-25
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Tempered Readiness: Damage/Slow
- Theft of Essence: Chance for +Endurance for level 25
- Theft of Essence: Chance for +Endurance
- Theft of Essence: Chance for +Endurance
- Theft of Essence: Chance for +Endurance
- Theft of Essence: Chance for +Endurance
- Theft of Essence: Chance for +Endurance
- Theft of Essence: Chance for +Endurance
- Theft of Essence: Chance for +Endurance
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth for levels 15-25
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Time and Space Manipulation: Stealth
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize for levels 20-25
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Triage: Healing/Recharge
- Triage: Healing/Recharge for levels 10-25
- Triage: Healing/Recharge
- Triage: Healing/Recharge
- Triage: Healing/Recharge
- Triage: Healing/Recharge
- Triumphant Insult: Taunt
- Triumphant Insult: Taunt for levels 10-20
- Triumphant Insult: Taunt
- Unbounded Leap: Jump
- Unbounded Leap: Jump for levels 15-25
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unbounded Leap: Jump
- Unquestioning Loyalty: Damage/Endurance for levels 10-25
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage for levels 15-25
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Volley Fire: Accuracy/Damage
- Winter's Gift: Run Speed, Jump, Flight Speed, Range for levels 10-25
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
- Winter's Gift: Run Speed, Jump, Flight Speed, Range
Costume Recipes
Temporary Power Recipes
- Temporary Power: Hand Grenades
- Temporary Power: Hand Grenades
- Temporary Power: Hand Grenades
- Temporary Power: Hand Grenades
- Temporary Power: Hand Grenades
- Temporary Power: Hand Grenades
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Med Pack
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
- Temporary Power: Survival Amplifier (1 Hour)
Empowerment Buffs
- Cold Resistance (Empowerment)
- Cold Resistance (Empowerment)
- Cold Resistance (Empowerment)
- Cold Resistance (Empowerment)
- Cold Resistance (Empowerment)
- Cold Resistance (Empowerment)
- Endurance Drain Resistance (Empowerment)
- Endurance Drain Resistance (Empowerment)
- Endurance Drain Resistance (Empowerment)
- Endurance Drain Resistance (Empowerment)
- Endurance Drain Resistance (Empowerment)
- Endurance Drain Resistance (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Increase Recovery (Empowerment)
- Toxic Resistance (Empowerment)
- Toxic Resistance (Empowerment)
- Toxic Resistance (Empowerment)
- Toxic Resistance (Empowerment)
- Toxic Resistance (Empowerment)
- Toxic Resistance (Empowerment)
Base Items
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mana Resonator
- Mission Computer
- Mission Computer
- Mission Computer
- Mission Computer
- Mission Computer
- Mission Computer
- Mission Computer
- Mission Computer
- Mission Computer
- Mission Computer
- Mission Computer
- Mission Computer
- Oracle
- Oracle
- Oracle
- Oracle
- Oracle
- Oracle
- Oracle
- Oracle
- Oracle
- Oracle
- Oracle
- Oracle
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
- Targeting Module
Dropped By
This salvage is Common. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Technological enemies between levels 4 and 19.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.