Holographic Memory Salvage
Description
A three-dimensional data storage device.
Recipes Used In
Set Enhancements
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge for levels 25-40
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Aegis: Resistance/Recharge
- Analyze Weakness: Accuracy/Recharge
- Analyze Weakness: Accuracy/Recharge
- Analyze Weakness: Accuracy/Recharge
- Analyze Weakness: Accuracy/Recharge for levels 30-40
- Analyze Weakness: Accuracy/Recharge
- Analyze Weakness: Accuracy/Recharge
- Analyze Weakness: Accuracy/Recharge
- Analyze Weakness: Accuracy/Recharge
- Annihilation: Accuracy/Damage
- Annihilation: Accuracy/Damage
- Annihilation: Accuracy/Damage
- Annihilation: Accuracy/Damage for levels 20-35
- Annihilation: Accuracy/Damage
- Annihilation: Accuracy/Damage
- Annihilation: Accuracy/Damage
- Annihilation: Accuracy/Damage
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Chance for Recharge Slow for level 30
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range
- Cacophony: Confuse/Range for levels 26-30
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge for levels 26-40
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge for level 30
- Decimation: Damage/Endurance
- Decimation: Damage/Endurance
- Decimation: Damage/Endurance
- Decimation: Damage/Endurance for levels 25-40
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge for levels 30-40
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance
- Edict of the Master: Accuracy/Endurance for levels 26-40
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge
- Eradication: Damage/Recharge for level 30
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge for levels 26-40
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge for levels 30-40
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Expedient Reinforcement: Accuracy/Recharge
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge for levels 26-40
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge
- Exploit Weakness: Damage/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge for levels 26-40
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear for levels 26-40
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear
- Glimpse of the Abyss: Endurance/Fear
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow for levels 26-30
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance for levels 26-30
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge for levels 26-30
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge for levels 26-40
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus for levels 26-35
- Kinetic Combat: Knockdown Bonus
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge for levels 26-30
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage
- Neuronic Shutdown: Chance for Psionic Damage for levels 26-30
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge for levels 30-40
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge for levels 26-40
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Panacea: Healing/Endurance/Recharge
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage for levels 26-40
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Chance for Psionic Damage
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy for levels 26-40
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage for levels 26-40
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Positron's Blast: Chance for Energy Damage
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance for levels 20-35
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Regenerative Tissue: Healing/Endurance/Recharge
- Regenerative Tissue: Healing/Endurance/Recharge
- Regenerative Tissue: Healing/Endurance/Recharge
- Regenerative Tissue: Healing/Endurance/Recharge
- Regenerative Tissue: Healing/Endurance/Recharge
- Regenerative Tissue: Healing/Endurance/Recharge
- Regenerative Tissue: Healing/Endurance/Recharge
- Regenerative Tissue: Healing/Endurance/Recharge for levels 26-30
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All) for levels 26-40
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range for levels 26-40
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Time and Space Manipulation: Range
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage
- Touch of Death: Negative Energy Damage for levels 25-40
- Touch of Death: Negative Energy Damage
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal for levels 30-40
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance for levels 26-40
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage for levels 26-40
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance for levels 26-40
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
Base Items
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Elite Scanner
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Chain Gun
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
Dropped By
This salvage is Rare. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Technological enemies between levels 26 and 34.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.