Entropic Chaos: Chance to Heal Self

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Revision as of 13:50, 19 August 2007 by imported>Lin Chiao Feng (→‎Recipe: Changed Entropic Chaos: Chance to Heal to Rare pool.)
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This is an enhancement in the Entropic Chaos set.


Effects

This enhancement gives a 10% chance to heal yourself for 5% of your max life.

Recipe

Rare Drop
Rare Drop

This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.

This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.

The following tables show the requirements for crafting this enhancement:


Level Crafting Requirements
Inf Invention Salvage
20 34,500 1 Spiritual Essence
1 Brass
1 Polycarbon
1 Source Code
1 Symbiotic Armor
21 35,080
22 35,660
23 36,240
24 36,820
25 37,400
Level Crafting Requirements
Inf Invention Salvage
26 38,660 1 Ancient Bone
1 Stabilized Mutant Genome
1 Mutant DNA Strand
1 Conspiratorial Evidence
1 Soul Trapped Gem
27 39,920
28 41,180
29 42,440
30 43,700
31 48,200
32 52,700
33 57,200
34 61,700
35 66,200