Incarnate Thread Component: Difference between revisions
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=== Incarnate XP === | === Incarnate XP === | ||
Each thread can be turned into 50,000 Psychic or Physical Incarnate Experience. | Each thread can be turned into 50,000 Psychic or Physical [[Incarnate Experience]]. | ||
{{IncarnateList}} | {{IncarnateList}} | ||
Revision as of 06:59, 26 January 2012
Description
Incarnate Ability Sub-component
Thin lines of Incarnate power flow through the universes, and those who are on the Incarnate path can collect them and reweave them into stronger Incarnate components.
Rarity
This component is Common.
Used In
Incarnate XP
Each thread can be turned into 50,000 Psychic or Physical Incarnate Experience.
Common Incarnate Components
- Arcane Cantrip Component (20 needed)
- Biomorphic Goo Component (20 needed)
- Detailed Reports Component (20 needed)
- Enchanted Sand Component (20 needed)
- Genomic Analysis Component (20 needed)
- Meditation Techniques Component (20 needed)
- Nanotech Growth Medium Component (20 needed)
- Supercharged Capacitor Component (20 needed)
Uncommon Incarnate Components
- Cytolitic Infusion Component (60 needed)
- Dimensional Pocket Component (60 needed)
- Gluon Compound Component (60 needed)
- Worn Spellbook Component (60 needed)
Rare Incarnate Components
- Ancient Texts Component (100 needed)
- Exotic Isotope Component (100 needed)
- Semi-Conscious Energy Component (100 needed)
- Superconductive Membrane Component (100 needed)
How to Get
Enemies that are in Incarnate Trials have a chance to drop Incarnate Threads. Once per week, you may select 10 Incarnate Threads as your reward for completing any Signature Story Arc.
Incarnate Threads are also created with the following Incarnate Components:
- 5 from 10 Incarnate Shards
- 10 from 10 Incarnate Shards and 1,000,000 inf (usable only once every 20 hours)
- 4 from 1 Astral Merit
- 20 from 1 Empyrean Merit
- 40 from 1 Notice of the Well
- 100 from 1 Favor of the Well