Criminal Badge: Difference between revisions

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You spent your free time causing havoc in the Rogue Isles and bring terror to its citizens earning the Criminal Day Job.
You spent your free time causing havoc in the Rogue Isles and bring terror to its citizens earning the Criminal Day Job.
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== Day Job Bonus ==


== Day Job Bonus ==
== Day Job Bonus ==
<div style="float: right;">
While logged out in any location, villains gain credit toward the '''Criminal Day Job Badge''' (versus other [[Day Job Badges]] requiring specific log out locations), and are considered to be "on patrol."  While on patrol, characters accumulate credit toward [[Patrol Experience]].
[[Image:UI_Status_Patrol_XP.jpg|thumb|left|150px|Patrol XP shown in light blue]]
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When logged out in any location that is not associated with any other day job, villains are considered "on patrol."  While on patrol, villains accumulate credit toward patrol [[XP]].  This patrol XP is displayed in the status window's XP bar as light blue.  Patrol XP is not the same as earned XP and does not count toward your threat level.  While patrol XP is present, any XP earned by a character is multiplied by 1.5 and replaces the patrol XP in the status window.  When all patrol XP has been worked off, the character's rate of earning XP will return to normal.


The Criminal badge is earned by working off 30 bars worth of patrol XP.  (NOTE: Level 50 characters earn this badge by spending time logged off.)
The Criminal badge is awarded for earning credit toward a total of 30 bars worth of patrol XP.  (NOTE: Level 50 characters earn this badge by spending time logged off.)


While working toward the Criminal badge, characters accumulate patrol XP at a rate of approximately .1 bar every 2.5 hours up to a maximum of 10 bars {{orange|(need verification)}}.
While working toward the Criminal badge, characters accumulate patrol XP credit at a rate of 1 bar for every 24 hours up to a maximum of 10 bars.


After earning the Criminal badge, characters will accumulate patrol XP at a rate of approximately .1 bar every 2.0 hours up to a maximum of 10 bars {{orange|(need verification)}}.
After earning the Criminal badge, characters will accumulate patrol XP credit at a rate of approximately 1 bar every 20 hours up to a maximum of 10 bars {{orange|(need verification)}}.
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{{Bug|The progress bar on the Criminal badge appears to be tied only to time spent logged out, not to the actual amount of patrol XP earned as stated by the progress description.}}


== Accolade Requirement ==
== Accolade Requirement ==
{| class="wikitable" width="30%"
{| class="wikitable" width="30%"
|-
|-
|  width="50%" | [[Image:Badge_DayJob_OnPatrol.png|30 px]] '''Criminal'''
|  width="50%" | [[File:Badge_DayJob_OnPatrol.png|30 px]] '''Criminal'''
|  width="50%" | [[Image:Badge_DayJob_VanguardRecruit.png|30 px]] {{DayJobBadge|Vanguard Recruit}}
|  width="50%" | [[File:Badge_DayJob_VanguardRecruit.png|30 px]] {{BadgeLink|Vanguard Recruit}}
|-
|-
| colspan=2 align=center | [[Image:Badge_DayJobAcc_Soldier.png|40 px]] '''{{DayJobBadge|Mercenary}}'''
| colspan=2 align=center | [[File:Badge_DayJobAcc_Soldier.png|40 px]] '''{{BadgeLink|Mercenary}}'''
|}
|}


{| class="wikitable" width="30%"
{| class="wikitable" width="30%"
|-
|-
|  width="50%" | [[Image:Badge_DayJob_OnPatrol.png|30 px]] '''Criminal'''
|  width="50%" | [[File:Badge_DayJob_OnPatrol.png|30 px]] '''Criminal'''
|  width="50%" | [[Image:Badge_DayJob_MonitorDuty.png|30 px]] {{DayJobBadge|Monitor Duty}}
|  width="50%" | [[File:Badge_DayJob_MonitorDuty.png|30 px]] {{BadgeLink|Monitor Duty}}
|-
|-
| colspan=2 align=center | [[Image:Badge_DayJobAcc_RapidResponse.png|40 px]] '''{{DayJobBadge|Trouble Maker}}'''
| colspan=2 align=center | [[File:Badge_DayJobAcc_RapidResponse.png|40 px]] '''{{BadgeLink|Trouble Maker}}'''
|}
|}
== Note ==
The '''Criminal''' badge is awarded to characters of the [[Villain (Alignment)|villain]] and [[Rogue (Alignment)|rogue]] alignments that originated from Primal Earth. The same badge on [[Hero (Alignment)|heros]] and [[Vigilante (Alignment)|vigilantes]] that originated from Primal Earth and all characters that originated from Praetorian Earth is called '''{{BadgeLink|Patroller}}'''.


== See Also ==
== See Also ==
* [[Badges]]
* [[Issue 13 Badges]]
* [[Day Job Badges]]
* [[Day Job Badges]]
* [[Day Jobs]]
* [[Day Jobs]]


== External Links ==
{{CIT Badge|ID=766}}
{{BadgeHunter Badge}}


== External Links==
[[Category:Villain Day Job Badges]]
 
 
 
[[Category:Day Job Badges]]

Latest revision as of 13:39, 27 April 2012

File:Badge_DayJob_OnPatrol.png

Description

You spent your free time causing havoc in the Rogue Isles and bring terror to its citizens earning the Criminal Day Job.

Day Job Bonus

While logged out in any location, villains gain credit toward the Criminal Day Job Badge (versus other Day Job Badges requiring specific log out locations), and are considered to be "on patrol." While on patrol, characters accumulate credit toward Patrol Experience.

The Criminal badge is awarded for earning credit toward a total of 30 bars worth of patrol XP. (NOTE: Level 50 characters earn this badge by spending time logged off.)

While working toward the Criminal badge, characters accumulate patrol XP credit at a rate of 1 bar for every 24 hours up to a maximum of 10 bars.

After earning the Criminal badge, characters will accumulate patrol XP credit at a rate of approximately 1 bar every 20 hours up to a maximum of 10 bars (need verification).

Accolade Requirement

Criminal Vanguard Recruit
Mercenary
Criminal Monitor Duty
Trouble Maker

Note

The Criminal badge is awarded to characters of the villain and rogue alignments that originated from Primal Earth. The same badge on heros and vigilantes that originated from Primal Earth and all characters that originated from Praetorian Earth is called Patroller.

See Also

External Links