Seer 1381

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Overview

Seer 1381

Unwilling Seer
Zone Imperial City
Coordinates (-861, 213, 2290)
Level Range 8-15
Introduced By == Level 8 ==
Doctor Steffard
Introduces None
Enemy Groups Praetorian Clockwork
Praetorian Police Department
Seers
T.E.S.T.
v  d  e

Seer 1381 is a Praetorian contact in Imperial City at coordinates (-861, 213, 2290).  Her level range is 8-15. She is on top of a building; use the stairway to get to the rooftop.

Introductions

Contact Introduced By

Contact Introduces

  • None

Information

Unwilling Seer

This Seer appears to have disconnected from the Seer Network.

Prior to Introduction

Don't... trust...

Initial Contact

The Seer standing before you is different than the others. She's lacking her mask. A glazed look is in her eyes but you can clearly see a bead of sweat rolling from her forehead down her cheek. She appears to be concentrating intensely on something.

And then suddenly she looks directly at you with wide, pleading eyes.

Greeting

Character...

Too Busy

The mind can only handle so many tasks at once, Character. As a former Seer I know this all too well, so please, take my advice and finish some of your tasks before taking on more than you can handle.

Too Low Level

None

No More Missions

You're unable to make contact with Seer 1381.

Store

Story Arc

You Can't Go Home

Merit Rewards: This activity awards 1 Reward Merit.

Souvenir

Seer 0001's Mask

You picked this mask up off the ground after defeating Seer 0001. Sometimes you think about it and then catch yourself imagining what the face of a nearby Seer looks like under her mask. Are her eyes open, or closed? Is she in a waking dream, or more like sleep walking? It reminds you of when you met Katie Douglas, a Seer who had awoken from a fifteen year dream and realized:

You Can't Go Home

When you first met the woman known as Seer 1381 she had removed her mask and was concentrating desperately just to remain conscious. The woman begged you to help release her from the Seer Network and directed you to the facility of her signal's origin. When you returned the woman was very confused at how old she was, and had no idea who or where she was. She kept rambling on and on about a lady in her dream.

With only her Seer numerical designation to work with, you agreed to search the PPD archives for information about her. You learned that the woman's name was Catherine Douglas, and she was thirty years old. She had been a Seer for the last fifteen years of her life. Of her family you could only find that her father, Henry Douglas, was listed as an inmate at the B.A.F. for the last fifteen years as well.

Catherine, or Katie as she preferred to be called, used her psychic powers to teleport you into the B.A.F. where you rescued her father and escaped in the nick of time. Reunited with her father, Katie learned that he had not seen nor heard from her mother these past fifteen years, but he had never given up hope.

Katie, it seemed, was becoming more and more cognizant of her psychic abilities, and after some thought she realized that her mother must also be in the Seer Network. Her powers of insight discovered that her mother's location had been known to her the entire time. The lady in her dream was her mother, and had helped her leave the Network. She had also given her a clue as to where she was being held and Katie again teleported you to the location, only this time she came with you.

But what Katie was not prepared for was that her mother did not call to her for help, instead she was trying to warn Katie away. This became apparent when Katie's mother, Seer 0001 attacked you both and had no recognition that Katie was her daughter. After defeating her, Katie received a final thought from her mother, explaining that her last act of self was to free her daughter from the Network so she could live life. Katie took the message to heart repeating her mother's words: Survival is not the same as living. With what precious time that is fated you I would see that you live free rather than survive caged. Template:Mission:You Can't Go Home - Part One: I Dared To Dream Template:Mission:You Can't Go Home - Part Two: Half Life Template:Mission:You Can't Go Home - Part Three: Throw Away The Key Template:Mission:You Can't Go Home - Finale

Mind Freedom

Merit Rewards: This activity awards 2 Reward Merits.

Souvenir

Seer 1381's Mask

Katie Douglas no longer needed her Seer mask where she was headed. So you picked it up as a memento to remind yourself that those who are free don't seem to:

Mind Freedom

Katie Douglas had been a Seer for half of her life. She had vowed to free the other Seers so that they would no longer be slaves to the people of Praetoria. It was at the Seer Subnet Facility where you were faced with a choice: Let Katie release the Seers from the Network but in the process cripple the PPD, giving the Syndicate and Destroyers free reign over the city, or stop Katie Douglas and keep the city safe, but validate the idea that just because you are born different it is okay to be enslaved. Template:Mission:Mind Freedom - Freedom For All