Doctor Steffard

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Overview

Doctor Steffard

Neurologist and Cybernetics Expert
Zone Imperial City
Coordinates (-1789, -8, 929)
Level Range 8-15
Introduced By == Level 8 ==
Luke Larson
Introduces == Level 8 ==
Seer 1381
Enemy Groups Praetorian Police Department
T.E.S.T.
Seers
Ghouls
v  d  e

Doctor Steffard is a Praetorian contact in Imperial City at coordinates (-1789, -8, 929).  His level range is 8-15. He is located approximately 175 yards East and slightly South of the Industry Avenue neighborhood marker.


Introductions

Contact Introduced By

Editor's Note:

WARNING: Luke Larson will not introduce you to Doctor Steffard if you have completed the Interrogator Kang Responsiblity Story Arc.

Contact Introduces

I've got someone I think you should meet.

I've detected an anomaly lately in the Seer Network. I think there's another Seer that may be fragmenting from the Network. You should go see if you can help her.

This contact I've introduced you to can probably move you along down the path you've chosen.

Information

Neurologist and Cybernetics Expert

Dr. Steffard is an expert on super powered physiology as well as a specialist in cybernetic implantation and neurology. He is a well known face amongst the Powers Division as he is one of the senior medical officials on the examination board which checks out each new member of Powers Division before admitting them into the organization.

Prior to Introduction

I'm not actually seeing patients right now. Are you sure you aren't looking for someone else, I haven't received a referral about you.

Initial Contact

I'm Dr. Steffard, but everyone just drops the doctor part. I've worked in neuroscience for twenty-two years now and I have only one thing to say about the Seer Project: It's immoral.

Sure, they do a great service, but at what cost? I took an oath to do more good than harm with any patient, and right now I see a lot of women in pain, and an opportunity to do a lot of good.

Greeting

  • How're ya feeling?
  • Hey buddy / there.

Too Busy

I'm interested in working with you, Character, but you're really busy at the moment. If you can free up your task list then I'll be more confident that you can dedicate the time I feel is necessary to the job at hand.

Too Low Level

None

No More Missions

If you completed Doctor Steffard's story arc:

I can't believe that Emperor Cole could willingly allow such a travesty against human life to float there for all to see. Either he's blind, or being blinded. I'm not sure which, if any, is more comforting. I'm going to do my darndest to remedy this outrageous practice of enslaving girls to the city like they're some sort of traffic camera. And all just because they're born different.

If you completed Interrogator Kang's story arc:

Dr. Steffard's phone rings but you get an automated voice mail indicating that he is on vacation.

Store

Story Arc

Self Restraint

Merit Rewards: This activity awards 2 Reward Merits.

Souvenir

Self Restraint

Whenever you see the Seers watching over the city you are reminded of Dr. Steffard's personal vow to give freedom back to the Seers, and just how differently things could have been if the good doctor had shown just a little less:

Self Restraint

It all began when Dr. Steffard requested your aid in rescuing a Seer from the PPD. She had apparently been disconnected from the Seer Network and was completely unstable, lashing out at anyone and everyone nearby. Steffard gave you a neural restraint and you clamped it on her, temporarily suppressing her powers until you could get her back to Steffard.

Steffard's examination revealed that this Seer's cybernetic implants were different than anything he'd ever seen. He requested that you accompany him with the device to go see an acquaintence of his in the Syndicate, a sword master by the name of Maxine. When you arrived to speak with Maxine, however, a horde of Ghouls suddenly swarmed into the facility. Back to back with Maxine and her Syndicate operatives you fought the creatures off. Maxine then revealed that she'd heard rumors that Ghoul attacks were becoming more and more focused lately.

Maxine provided Steffard with information suggesting that M.I.C.I.R.'s Seer R&D Facility was conducting experiments on the Seers which resembled what Steffard had discovered. You went in to acquire more information in order to prove Steffard's theory that the Ghouls and Seer implants were somehow linked.

With the extra information Dr. Steffard's fears were confirmed. The Loyalists were perfecting a method to have Seers mind control the Ghouls, and that this was only possible because of the restraints worn by the Ghouls. The decision to destroy the research data or take it and use it to help the Resistance was not an easy one for Steffard, but in the end he asked for you to destroy the data rather than risk it falling into the wrong hands. You raided M.I.C.I.R. a second time and successfully destroyed the data.

However, the success was bittersweet. Rebecca, the Seer who you had rescued earlier and who was recovering from her release from the Seer Network, was dead. Someone had sent a kill signal to Rebecca's implants. Dr. Steffard blamed himself for not removing her implants sooner and for concentrating on researching the Ghoul control technology instead. It was then that Steffard vowed that he would ensure that the Seers got to live their own lives. Template:Mission:Self Restraint - Part One: Primum Non Nocere Template:Mission:Self Restraint - Part Two: A Second Opinion Template:Mission:Self Restraint - Part Three: Just Because You Can... Template:Mission:Self Restraint - Finale: ...Doesn't Mean You Should.