Detective Frasenbacker

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Overview

Detective Frasenbacker
Detective Frasenbacker.jpg
Detective Frasenbacker
Zone Faultline
Coordinates (-194, 0, -1722)
Level Range 15-25
Introduced By None
Introduces Christine Lansdale
Collin Larson
Jim Temblor
Eliza Thorpe
Enemy Groups

Badge villain clockwork.png Clockwork
Badge villain lost.png The Lost
Badge villain trolls.png Trolls
V badge Villain.png Rogue Isles Villains
Badge villain tsoo.png Tsoo
V badge ArachnosBadge.png Arachnos

Badge villain family.png The Family
v  d  e


Detective Frasenbacker is a hero contact in the New Overbrook neighborhood of Faultline at coordinates (-190.5, 0, -1722.5). Detective Frasenbacker is a Police Band contact.

He functions as the Safeguard Mission contact as does Detective Kowaccio.

Frasenbacker's name, appearance, backstory, and style of speech all reference Constable Benton Fraser (and his wolf, Diefenbaker) from the Canadian television series Due South. While standing near Frasenbacker, barking can be faintly heard.

Introductions

Contact Introduces

Your reputation in Paragon City has grown. The people have come to respect you and many good citizens are seeking your help. Go see Detective Frasenbacker to be introduced to a new Contact.

Multiple contact options
+++ Missing Information +++
Single contact option
need info

Level 15-19

Jim Temblor lost his father when the villain Faultline destroyed the neighborhood of Overbrook, turning it into the wasteland that still bears Faultline's name. Now that the city's started to rebuild, Jim's returned to find some answers, but word is he's found a lot of trouble with The Lost instead.

Jim can be a bit tough to get to know, but deep down he's a good kid.

Level 25-29

My friend Christine Lansdale is a military consultant who often helps heroes like you deal with the Sky Raiders and the Family. Through her military contacts, she has access to training enhancements.

Christine is efficient and easy to work with. I am sure you will find her a useful contact.

You should go see Collin Larson. He's a cybernetics expert and a real friend to heroes everywhere. He knows a great deal about the Freakshow and the Family. He also has Training Enhancements.

Collin is well suited to work with a hero like you, Character.

Eliza Thorpe from the Missing Persons Bureau has asked to see you. She could really use your help with the Devouring Earth and the Rikti. She needs to know what part they may be playing in the disappearance of Paragon City citizens. She has access to Training Enhancements.

Eliza will work very hard to help you. She is extremely dedicated to returning Paragon City to the hands of the people who live here.

Information

Police Liaison

Detective Frasenbacker is actually a Canadian Mountie who has been working with the Paragon City police force ever since he first came to Paragon City on the trail of the killers of his father and, for reasons which don't need exploring at this juncture, remained, attached as liaison to the Canadian consulate.

Wrong Detective

I must apologize, Character, but it appears that you've been sent to me in error. I believe that you're really looking for Detective Kowaccio. I'm certain he'll be able to help you.

Too Low Level

Much as I understand the deep desire within you to bring the forces of chaos to justice, I must also reprimand you for being over zealous. I would recommend that you return when you have achieved a security level of at least 15.

Initial Contact

Ah, well you must be Character, a fine example of this fair city's citizen-protectors, no doubt. I am Detective Frasenbacker. To answer your next question, yes, I am a member of the Royal Canadian Mounted Police, or a 'Mountie', as you might say. I first came to Paragon City on the trail of the killers of my father and, for reasons which don't need exploring at this juncture, I have remained, attached as liaison to the Canadian consulate. Now that that's settled, let me give you the local police band frequencies. We may also need your help on special situations at a later date, if you have proven your mettle by assisting us with a number of these police band tasks.

Now that you've gotten a Police Radio, you can start scanning Police chatter to hear about the crimes as they're committed in your current zone. You can then act on a report by selecting it from the Police Radio, listed under your Contacts.

Greeting

Thank you kindly, Character

Too Busy

That's just silly, Character. You're obviously too overburdened at the moment. Please complete some of your other tasks, then return later, and I will be most gratified to work with you.

No More Missions

While my current investigations have been wrapped up, I am aware that there are numerous ongoing difficulties throughout Paragon City, where someone of your ability could no doubt be quite useful.

Missions

Protect Skyway City bank

While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.

Briefing

We've just learned that a villain from the Rogue Isles is going to attack Skyway City, intent on robbing the bank and causing mayhem! To make matters worse, the Lost are somehow connected to this, and have been swarming into the zone. Paragon City needs her heroes to get over to Skyway City and protect the city and the bank from that villain. The robbers have already struck, so you should head over there quick. You probably have about 5 minutes or less before they make their escape.

This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.

Mission Acceptance

We know the Lost are central to what's happening, but we've also learned that the Trolls are going to hit the streets in force to take advantage of the chaos. Your main objective is still to stop the Lost and the villain before they ruin the city and get into the bank, but stopping other villains from causing trouble would also be a great help.

Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.

Mission Refusal

What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.

Unnecessary Solicitation

Go protect Skyway City!

Mission Objective(s)

This isn't going to be easy. The Trolls have alerted the Lost to your presence and are planning to stop you from interfering in the bank robbery. The Lost are roaming around causing mayhem and preparing themselves for the attack on the bank vault.

  • Protect Skyway City bank
    • Stop the Bank Robbery

You saved Skyway City!

Enemies

Badge villain lost.png The Lost
Badge villain trolls.png Trolls


NPC Text 

Lost Guard: Don't let anyone get in the bank, for we need these funds to prepare for what comes!
Lost Guard: HERETIC! Suffer for your interference!


Possible Villains


NPC Text 

Pyra: I'm just here for the money. Well, the money and a chance to set people on fire.
Lost Looter: Money... It is corruption from the way.
Pyra: I wonder what you'll like when you're burning, hero? I bet you burn beautifully.
Lost Looter: Die, Heretic!



NPC Text 

Echidna: I'll have such wealth, the hypocrites will prostrate themselves and call me beautiful. And I will kill them for it!
Lost Looter: Money... It is corruption from the way.
Echidna: Are you afraid? Good. It will make killing you even better.
Lost Looter: Die, Heretic!


Side Missions

Keys for side missions can be found by defeating Lost groups.

Prevent Arson

Icon clue generic.png
Fire Bombs
These are massive fire bombs the Lost were getting ready to use. They seem to only be 1/2 of a larger batch.


NPC Text 

Key mob:

Aberrant Rector: I feel satisfaction in this act.
Aberrant Rector: You do not deserve to live, Hero!
or
Aberrant Eremite: We must purge the old world with fire!
Aberrant Eremite: Your small mind cannot stop our will.

You have received a building key!
Inside building:

Aberrant Eremite: Let the fires burn away the old world!
Aberrant Eremite: You cannot beat us.

Ambush mob:

Random Lost: You will die in the fires of our rebirth!


Prevent Bombing

Icon clue generic.png
Fire Bombs
These are massive fire bombs the Lost were planting underneath the city. Defuse the rest of them before time runs out!!


NPC Text 

Key mob:

Aberrant Rector: Proceed with swiftness
Aberrant Rector: Let no one stand against us!

You have received a map to the sewers, with a building marked as 'X'!
Inside building:

Random Lost: Hold it right there, buster!


Prevent Vault Break-In

Icon clue generic.png
Pawn Shop Ad
An ad showing a vast array of expensive products at Damico's Pawn Shop right now.


NPC Text 

Key mob:

Aberrant Eremite: Damico's Pawn shop will be our next target.
Aberrant Eremite: You are powerless against our will!

You have received a building key!
Inside building:

Random Lost 1: Hurry up!
Random Lost 2: I move with all haste possible, brother.

Ambush mob:

Random Lost: Get to the vault!

Hostage:

Thank you for rescuing me!


Prevent Jailbreak

Icon clue generic.png
Wanted Poster
A wanted poster of Echidna. She's a vicious one, and if she sided with the Lost it could be bad for everyone. You should check into this.

or

Icon clue generic.png
Wanted Poster
A wanted poster of Pyra. All she cares about is lashing out at the world. The Lost could easily convince her to help them. That could be bad.


NPC Text 

Key mob:

Aberrant Rector: We will tear what we want from your mind!
PPD Hostage: I'm not giving up that info! It's classified!
Aberrant Rector: You have no right to intefere with us.
PPD Hostage: Thanks much. I think they are trying to break Pyra out of jail. Hurry over to the station and check it out!

You have received a building key! Get over to the Police Station as fast as you can!
Inside building:

Random Lost: Another to help clease the world.
Random Lost: The way will be ready soon!
Pyra: You'll die in the fires of my wrath!

Ambush mob:

Random Lost: Quickly, we must free Pyra!


Prevent Weapons Deal

Icon clue generic.png
Cargo Manifest
A cargo manifest that describes the details about a shipment of weapons the Trolls recently stole. You need to confiscate those weapons!


NPC Text 

Key mob:

Aberrant Rector: The weapons we buy will help our cause.
Aberrant Rector: You cannot stop our progress.

You have received a building key! Get over to that building as fast as you can!
Inside building:

Random Lost: Can we be sure they work?
Random Troll: ALWAYS can trust Trollz!
Random Lost: Eliminate the anti-mind heretic!
Random Troll: He mean dah Hero. Fight!

Ambush Mob

Random Lost: There's trouble!


Exploration Badge

Heroes can earn the Courage Driven Badge during this mission. Its coordinates are (-944.5, 0.3, -3443.0) (just at the door of the Weapons Deal side mission).


File:Badge tourist 01.png Courage Driven

The major highway that runs alongside this warehouse is frequently used by the "Dyne-addled" Supa-Trolls.

Temporary Power:

Upon successful completion of this mission for the first time, a hero over level ? will earn the Resuscitation temporary power.

Temporary Mayhem SelfResurrect.png Resuscitation Self Rez, Debt Protection
If you are defeated, you may resuscitate yourself where you have fallen, rather than transport to the hospital or your base. After each use, you may not use this effect again for another hour. This effect lasts for 2 days of gameplay.

Debriefing

Great work, Character! Skyway City is now a safer place thanks to you!

Mission Failure

You did your best, I guess this task was just too much for you.

Protect Steel Canyon bank

While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.

Briefing

This is bad, Character. Arachnos is planning an attack on Steel Canyon. We think their main objective is the bank, but they've brought a villain with them, and they're out to cause as much destruction as possible. If you can help, then please go to Steel Canyon to protect the bank and stop the attack! We got the alarm signal from the bank, so make haste and get over to the bank. You probably have about 5 minutes or less before they make their escape.

This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.

Mission Acceptance

It gets worse. The Family and the Tsoo in Steel Canyon are aware of the heist, and both groups are looking at this as a way to gain ground against the other, and they won't care who gets hurt. The more of them you stop, the better off the city will be.

Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.

Mission Refusal

What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.

Unnecessary Solicitation

Go protect Steel Canyon!

Mission Objective(s)

Steel Canyon is in chaos! Arachnos troops are causing mayhem, members of the Family are standing around key locations acting suspicious, and the Tsoo are taking advantage of the anarchy in the streets.

  • Protect Steel Canyon bank

You saved Steel Canyon!

Enemies

Badge villain tsoo.png Tsoo
V badge ArachnosBadge.png Arachnos
Badge villain family.png The Family


NPC Text 

Before Combat:

Arachnos Guard: We've got no time for games. Keep watch for heroes.

Combat Start:

Arachnos Guard: Take him down! For Arachnos!


Possible Villains

NPC Text 

Before Combat:

Arachnos Looter: Open the safe, now!
Ayame Higarashi: Though I know it is best to succeed without complication, I am a little bored.

Combat Start:

Arachnos Looter: Almost done!
Ayame Higarashi: This is my chance to show Silver Mantis I am worthy of training.


NPC Text 

Before Combat:

Stardusk: Make sure to kill all the hostages when we're done.

Combat Start:

Stardusk: Die.


Side Missions

Keys for side missions can be found by defeating Family groups.

Prevent Arson

Icon clue generic.png
Fire Bombs
These are massive fire bombs the Family were going to set in a nearby building. Disarm the bombs!


NPC Text 

Key mob

Family Boss: This place is gonna go boom!
Family Boss: Who do you think you messin' with? This is a Family affair!


Prevent Bombing

Icon clue generic.png
Fire Bombs
These are massive fire bombs the Family were planting underneath the city. Find and defuse the rest of them!!


NPC Text 

Key mob

Family Underboss: Da boys need these explosives sent through the sewers, so get on it!
Family Underboss: I didn't say nothin'!

You have received a map to the sewers, with a building marked as 'X'! Go prevent the bombing!
Inside building

Marcone Gunner: Get that hero outta here!!


Prevent Jailbreak

Icon clue generic.png
Wanted poster
A wanted poster of Ayame Higarashi. You've heard of her. She's a deadly assassin, and would work well with the Family. You might want to check into this.

or

Icon clue generic.png
Wanted poster
A wanted poster of Stardusk. You've heard about her. She's barely human, a complete sociopath. If the Family gets to her, it could be bad. You should check this out.


NPC Text 

Key mob

Family Underboss: You know somethin'? I think this clown was the one who locked Stardusk up!
PPD Hostage: No, I swear! It wasn't me!
Family Underboss: Let's take it to the mattresses!
PPD Hostage: Thanks you. They said they wanted to break Stardusk out. Hurry over to the station and check it out!

You have received a key card to the PPD station. Go and prevent the breakout!
Inside Police station
Before Combat:

Button Man Buckshot: You won't stop us, punk!
SWAT Officer: Thank goodness you're here! Help me out!

Combat Start:

Family Underboss: You're going down, hero.
Button Man Buckshot: No! The heroes are here!
SWAT Officer: They bumrushed us while we were responding to an urgent call. The station wasn't prepared for this. We must prevent the jail break!
Family Underboss: Ugh& this ain't right...

Upon Rescue:

SWAT Officer: Thanks for the help. Let's go stop the breakout!

At prison cell
Before Combat:

Marcone Muscle: Don't worry, we're bustin' ya out!
Button Man Buckshot: Seems da boss could get some use out of you!

Combat Start:

Stardusk: Die.

Ambush mob inside jail

Button Man Buckshot: Quick, we gotta finish bustin' Stardusk out!

Ambush mob outside jail

Marcone Gunner: Freeze!


Prevent Vault Break-In

Icon clue generic.png
Diamond Ad
A fancy ad showing all the expensive products in the store.

Prevent Weapons Deal

Icon clue generic.png
Cargo Manifest
A cargo manifest that details a shady arms shipment and where it is stored. Go and grab the evidence!


NPC Text 

Key mob

Family Underboss: These weapons are in good shape. Pack them up and let's get to da warehouse!
Family Underboss: I'm gonna wipe the floor with you!

You have received a building key to where the arms deal is going down. Go and grab the evidence!
Inside building
Before Combat:

Random Family: Why should we trust you guys?
Random Tsoo: Heroes have intercepted your last shipment. Can you afford to distrust us?

Combat Start:

Random Tsoo: You treacherous scum! You deceived us!
Random Family: A hero! Get 'em!

Ambush mob

Button Man Buckshot: Hurry up! The boss said there's something going on at the deal!


Exploration Badge

Heroes can earn the Freedom's Defender Badge during this mission. Its coordinates are (-4254.5, 0.3, 1129.5), in a corner at the building near the entrance to the Prevent the Bombing sub-mission.


File:Badge tourist 01.png Freedom's Defender

The Hellions attempted to burn Steel Canyon to the ground. This block is where one of the first fires was started.

Temporary Power

Upon successful completion of this mission for the first time, a hero will earn the Summon Teammates temporary power.

Temporary Mayhem TargetAoETeleportTeamToCaster.png Summon Teammates Zone-Range: Teleport Teammates
This power allows you to teleport all of your teammates to your location. This effect lasts for 1 day of gameplay.

Debriefing

Excellent work, Character! You have prevented the villains from causing mayhem in Steel Canyon!

Mission Failure

You did your best, I guess this task was just too much for you.