Jim Temblor

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Overview

Jim Temblor

Angry Young Man
Zone Faultline
Coordinates (-330, 0.5, -1211.5)
Level Range 15-19
Introduces == Level 15-19 ==
Wyatt Anderson
Kong Bao
Sgt. Suzanne Bernhard
Dr. Ann-Marie Engles
Vitaly Cherenko
Jake Montoya
Colleen Saramago
Penelope Yin (Faultline)
== Level 20-24 ==
Doc Delilah
Enemy Groups The Lost
Arachnos
v  d  e


Jim Temblor is a hero contact in the New Overbrook neighborhood of Faultline at coordinates (-330, 0.5, -1211.5). His level range is 15-19. He stands by the statue in the middle of the plaza.

Jim Temblor also appears much later in the game in the Rikti War Zone as Faultline, a member of Vanguard Shield.

Introductions

Contact Introduced By

Jim Temblor is open to all heroes at level 15 without direct introduction. If not spoken to directly, one or more of the other level 15-20 contact will give the player a mission to go talk to him or give a direct introduction to him.

Contact Introduces

Multiple contact options
Hey, I heard that there were some people looking for you. They wanted to talk to you about some stuff.
Single contact option
Hey, before you go, I know about somebody else who could use really use some help.

Standard Contacts

There's a great young historian you should talk to named Wyatt Anderson. He's an expert on the history of all things super-powered, and he can be a big help to new heroes like you. He's especially interested in taking down the Clockwork and the Trolls. Wyatt's research has him in Steel Canyon these days.

Wyatt has a wealth of information.

There's a Hmong businessman named Kong Bao who's a real leader in his community. You should talk to him. I'm sure you'd find him quite helpful, especially when it comes to the Tsoo and the Circle of Thorns. Mr. Kong has strong ties to Skyway City.

You will be helping a great man, Character.

I suggest you go speak to Sgt. Suzanne Bernhard in the street crimes division. She's a good person to know, especially when you're dealing with the Tsoo or the Council. Sgt. Bernhard works the desk in Skyway City.

Suzanne always has her eyes on the streets.

Have you ever met Vitaly Cherenko, the mystic healer? He's a walking hospital, only he uses magic instead of bandages. You should talk to him and see if you can help each other defeat the Tsoo and the Circle of Thorns. Vitaly can usually be found in Skyway City.

Many people don't understand the work Vitaly is doing, but that doesn't mean it's not important.

Dr. Ann-Marie Engles is a real expert in the field of cybernetics. She is fascinated with the technical aspect of the Vahzilok and the social impact of the Outcasts. Dr. Engles has set up shop in Skyway City.

You'll learn a lot from Dr. Engles; she's always happy to lend heroes a hand.

Do you have any contacts with Hero Corps yet? Even if you do, you should really talk to Colleen Saramago. I think she'd be happy to give you some assignments dealing with the Clockwork and the Trolls. Hero Corps has stationed Colleen in Steel Canyon.

Hero Corps has a very good information network.

Did you ever hear of the Red Tiger? He retired right after the war, and now he's just Jake Montoya. He may not wear a costume anymore, but he can sure help those who do, especially with information on the Clockwork and the Trolls. Jake has retired to Skyway City.

Jake has his eye out for new blood to take up the mantle of heroism.

Faultline Contacts

There's this kid I know, named Penelope. Her dad used to run Yin's Market, back before, and she'd always latch onto Annette and me. She was a little brat, but she was really nice. Well, when her Dad found out the city was rebuilding, he came back to reopen his store, but I hear that he's gone missing. Penelope's all by herself, well, aside from those weird Clockwork. You helped me out, so I was wondering if maybe you could help her out?

Thanks, Character! Penelope's a sweet kid, and her dad was always cool. Oh, and just don't be surprised if she knows that I sent you. She's like that. It's like she's psychic or something.

Editor's Note:

If Penelope is not offered as a contact after completion of Jim Temblor's story arc, choose one of the standard contacts offered. Jim will then offer to introduce Penelope.

I know you met Doc Delilah already. She is totally amazing. She's smart, she's super-strong, and, well, she's enough to give a normal girl a complex. But she's really nice, too. She came out here because she wanted to explore the old hero bases and dig up, like, history and stuff. Anyway, she said she wanted to talk to you about something important.

Cool. I know that she thinks she found something big, but she's really gonna need help, I can feel it.

Editor's Note:

Doc Delilah will be introduced only if you have outlevelled Penelope Yin's story arc after completion of Jim Temblor's story arc.

Information

Angry Young Man

Jim Temblor lost his father when the villain Faultline destroyed the neighborhood of Overbrook, turning it into the ruin that still bears his name. Now that the City is trying to rebuild Faultline, Jim has returned to his old neighborhood, looking for some closure, and maybe something else.

Initial Contact

Who are you supposed to be? Some kind of hero? Did one of those do-gooders send you? Well, I don't need your help! I got it all covered! Me and...

Me and...

Wait. Please, stop! Character, don't go! I'm sorry, I... I'm sorry.

I really do need help. It's just that, I mean...

Look, I had a friend of mine who was trying to help me, but I think she's in trouble. Real trouble...

Too Low Level

Wait, you're not even Security Level 15? Fusionette's a 15, and she couldn't handle it! Look, I appreciate the help, but I can't send you to your death!

Too High Level

Look, I know you've got a lot to do, so don't worry about me. I can handle it on my own now. There are some other people out there who could use your help.

Greeting

  • Whatever.
  • You got a problem?
  • What do you want, 'Hero'?

Too Busy

Look, I know the whole city needs your help, but this is important stuff. I need you to concentrate on this. So, go finish your other stuff. Fusionette, she's tough. She'll be okay for a while.

Please, be okay 'Nettie.

No More Missions

Thanks, Character. It's better to know. I guess.

Store

Thanks for helping. I know I can be kinda hard to get along with, but, ah, thanks.

You've done a lot to help me. Fusionette was my only friend for a long time. I'm glad that isn't true anymore. Thanks.

  • Level 15 Mutation/Science Dual Origin Enhancements (200% base costs)
  • Level 20 Mutation/Science Dual Origin Enhancements (200% base costs)

Story Arc

The Rumblings of the Past (15-19)

Merit Rewards: This activity awards 5 Reward Merits.

Souvenir

A battered video tape

Considering all it's been through, it's amazing this old video tape is still in once piece. After all that you went through to get it, Jim Temblor had given it back to you after he'd seen it once. He'd said: 'I've seen what I needed to see. I think you'll need this more than me. Maybe it will help you against Arachnos. And I think it's time I stopped being scared by

The Rumblings of the Past

It all began when you met Jim Temblor. Jim had lost his father when the villain Faultline had destroyed the neighborhood years ago, and had been trying to find out what had happened to his father ever since. Jim needed your help to rescue a friend of his, the young heroine Fusionette. She'd gone to find an old surveillance tape Jim was looking for that had been scavenged by the Lost, and had gone missing. You were able to find her, but she told you that the video tape had been taken before she got there by a lost mutate called Kurse. By the time you were able to tell Jim the news, Fusionette had gone to get the tape from Kurse by herself before she was fully recovered!

You entered an old office building where the Lost leader Kurse was rumored to hang out. You rescued Fusionette again, but you also found an unexpected ally in Arbiter Sands, an Arachnos Arbiter who's squad had been wiped out by Kurse. Sands was unwilling to explain what he was doing here, but he was willing to fight alongside you to get his revenge. When Kurse was defeated, you discovered that someone had already took the tape and left a taunting note folded into an origami spider as a calling in it's place. A note signed 'Nocturne'. Arbiter Sands confirmed that Nocturne was an Arachnos Night Widow, and probably the one that had set up his squad to be wiped out. Before he teleported out of the reach of justice, Sands dropped a map showing where Nocturne's extraction point would be, now that she had the tape.

You hunted Nocturne through her extraction route in the sewers beneath the city streets, and caught up to her just before she could board a submersible. You defeated her and destroyed the sub. Though a teleport beacon let her escape justice, you got the tape during the fray. Though badly damaged, the tape shows the last moments as Faultline lost control, causing the massive earthquake that devastated the area so many years ago. It also showed you that Jim Temblor was there, because Faultline was his father.

Jim told what little he knew after you gave the tape to him, but a few things stick out in your mind. Though Faultline had worn a high-tech suit to amplify his tectonic powers, Jim told you that his father was a mutant whose powers were inherent, and that Jim had even inherited them. If that were true, then why would he have used Earthquake devices to threaten the city? And if Faultline was the one threatening the city, why was he attacking the hero base with his cronies? And why was his young son Jim there? As you turn the battered tape over in your ands, it all just seems to make less and less sense. Template:Mission:The Rumblings of the Past - Help find Fusionette Template:Mission:The Rumblings of the Past - Keep Fusionette from getting killed Template:Mission:The Rumblings of the Past - Stop Nocturne and get the tape

Missions

Jim Temblor has no normal missions outside of his Story Arc.