User:Eabrace/Infobox AT: Difference between revisions
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! [[Hit Points|Max HP]] | ! [[Hit Points|Max HP]] | ||
| {{{hp_max|}}} | | {{{hp_max|}}} | ||
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! [[Primary Power Sets|Primary Sets]] | |||
| {{{pri_sets|}}} | |||
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! [[Secondary Power Sets|Secondary Sets]] | |||
| {{{sec_sets|}}} | |||
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! [[Ancillary Power Sets|Ancillary Power Sets]] | |||
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|hp_base=1204.8 | |hp_base=1204.8 | ||
|hp_max= 1606.4 | |hp_max= 1606.4 | ||
|pri_sets=8 | |||
|sec_sets=6 | |||
|anc_sets=5 | |||
|dam_melee=1.000 | |dam_melee=1.000 | ||
|dam_range=1.125 | |dam_range=1.125 | ||
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}}</noinclude> | }}</noinclude> | ||
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== Overview == | |||
The '''Blaster''' is an offensive juggernaut. This hero can deal a ton of damage from either a distance or up-close, but he must be careful because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense! | |||
Alignment: '''Hero''' | |||
The Blaster's power sets are: | |||
'''Primary''': Ranged<br /> | |||
'''Secondary''': Support<br /> | |||
The Blaster has Low Hit Points and High Damage. | |||
== Power Sets == | |||
=== Primary Power Sets === | |||
A Blaster's primary power sets are designed specifically for ranged attacks. They are: | |||
* [[Archery]] | |||
* [[Assault Rifle]] | |||
* [[Electrical Blast]] | |||
* [[Energy Blast]] | |||
* [[Fire Blast]] | |||
* [[Ice Blast]] | |||
* [[Psychic Blast]] | |||
* [[Sonic Attack]] | |||
=== Secondary Power Sets === | |||
A Blaster's secondary power sets are designed for support via melee attacks, minor crowd control powers, or temporary self-buffs. They are: | |||
* [[Devices]] | |||
* [[Electricity Manipulation]] | |||
* [[Energy Manipulation]] | |||
* [[Fire Manipulation]] | |||
* [[Ice Manipulation]] | |||
* [[Mental Manipulation]] | |||
=== Ancillary Power Pools === | |||
* [[Cold Mastery]] | |||
* [[Electrical Mastery]] | |||
* [[Flame Mastery]] | |||
* [[Force Mastery]] | |||
* [[Munitions Mastery]] | |||
=== Inherent Power === | |||
* [[Inherent Powers#Defiance|Defiance]] | |||
== Historical == | |||
* [[Cold Mastery]], [[Flame Mastery]], [[Force Mastery]], and [[Munitions Mastery]] were added to the game in [[Issue 3]]. | |||
* [[Archery]], [[Sonic Attack]] and [[Electrical Mastery]] were added to the game in [[Issue 5]]. | |||
* [[Psychic Blast]] and [[Mental Manipulation]] were added as selectable sets for Blasters in [[Issue 12]]. | |||
== See Also == | |||
* [[Blaster Strategy]] | |||
* [[Blapper]] | |||
== External Links == | |||
* [http://www.brighthub.com/video-games/pc/articles/5524.aspx Summary and Analysis of Blaster Powersets] | |||
* [http://www.cityofheroes.com/game_info/archetypes/hero_archetypes.html Archetypes documentation] on official City of Heroes site | |||
* [ftp://ftp.coh.com/CoH_Manual.zip Official City of Heroes Manual] as a zipped PDF file |
Revision as of 18:55, 7 August 2009
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Overview
The Blaster is an offensive juggernaut. This hero can deal a ton of damage from either a distance or up-close, but he must be careful because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense!
Alignment: Hero
The Blaster's power sets are:
Primary: Ranged
Secondary: Support
The Blaster has Low Hit Points and High Damage.
Power Sets
Primary Power Sets
A Blaster's primary power sets are designed specifically for ranged attacks. They are:
Secondary Power Sets
A Blaster's secondary power sets are designed for support via melee attacks, minor crowd control powers, or temporary self-buffs. They are:
- Devices
- Electricity Manipulation
- Energy Manipulation
- Fire Manipulation
- Ice Manipulation
- Mental Manipulation
Ancillary Power Pools
Inherent Power
Historical
- Cold Mastery, Flame Mastery, Force Mastery, and Munitions Mastery were added to the game in Issue 3.
- Archery, Sonic Attack and Electrical Mastery were added to the game in Issue 5.
- Psychic Blast and Mental Manipulation were added as selectable sets for Blasters in Issue 12.
See Also
External Links
- Summary and Analysis of Blaster Powersets
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file
Overview
The Blaster is an offensive juggernaut. This hero can deal a ton of damage from either a distance or up-close, but he must be careful because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense!
Alignment: Hero
The Blaster's power sets are:
Primary: Ranged
Secondary: Support
The Blaster has Low Hit Points and High Damage.
Power Sets
Primary Power Sets
A Blaster's primary power sets are designed specifically for ranged attacks. They are:
Secondary Power Sets
A Blaster's secondary power sets are designed for support via melee attacks, minor crowd control powers, or temporary self-buffs. They are:
- Devices
- Electricity Manipulation
- Energy Manipulation
- Fire Manipulation
- Ice Manipulation
- Mental Manipulation
Ancillary Power Pools
Inherent Power
Historical
- Cold Mastery, Flame Mastery, Force Mastery, and Munitions Mastery were added to the game in Issue 3.
- Archery, Sonic Attack and Electrical Mastery were added to the game in Issue 5.
- Psychic Blast and Mental Manipulation were added as selectable sets for Blasters in Issue 12.
See Also
External Links
- Summary and Analysis of Blaster Powersets
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file