Atmospheric Composition: Difference between revisions

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{{wip|date=2021-05-03}}
Todo: Power icons are placeholders
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefensePhysical.png|Power=Charged Armor|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Energy)|Border=1}}
{{Powers_LevelRow|Icon=AtmosphericComposition_ChargedArmor.png|Power=Charged Armor|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Energy)|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_Gale.png|Power=Gale Winds|Level=2|Effect=Ranged (Cone), Minor DMG(Smash), Foe Knockback, Stun|Border=1}}
{{Powers_LevelRow|Icon=AtmosphericComposition_GaleWinds.png|Power=Gale Winds|Level=2|Effect=Ranged (Cone), Minor DMG(Smash), Foe Knockback, Stun|Border=1}}
{{Powers_LevelRow|Icon=ElectricArmor SelfResistEnergies.png|Power=Grounding Shield|Level=4|Effect=Auto: Self +Res (Fire, Cold, Energy, Negative, End Drain, Immobilize, KB)|Border=1}}
{{Powers_LevelRow|Icon=AtmosphericComposition_GroundingShield.png|Power=Grounding Shield|Level=4|Effect=Auto: Self +Res (Fire, Cold, Energy, Negative, End Drain, Immobilize, KB)|Border=1}}
{{Powers_LevelRow|Icon=ElectricArmor SelfResistMez.png|Power=Static Shield|Level=10|Effect=Toggle: Self +Res(Hold, Sleep, Disorient, End Drain, Recovery DeBuff, Psionic, Teleport)|Border=1}}
{{Powers_LevelRow|Icon=AtmosphericComposition_StaticShield.png|Power=Static Shield|Level=10|Effect=Toggle: Self +Res(Hold, Sleep, Disorient, End Drain, Recovery DeBuff, Psionic, Teleport)|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_Fog.png|Power=Steamy Mist|Level=16|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)|Border=1}}
{{Powers_LevelRow|Icon=AtmosphericComposition_SteamyMist.png|Power=Steamy Mist|Level=16|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)|Border=1}}
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffRecovery.png|Power=Mass Energize|Level=20|Effect=PBAoE Endurance Discount, Heal, +Regen|Border=1}}
{{Powers_LevelRow|Icon=AtmosphericComposition_MassEnergize.png|Power=Mass Energize|Level=20|Effect=PBAoE Endurance Discount, Heal, +Regen|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_SnowStorm.png|Power=Snow Storm|Level=28|Effect=Toggle: Ranged (Targeted AoE), Foe -Recharge, -SPD, -Fly|Border=1}}
{{Powers_LevelRow|Icon=AtmosphericComposition_SnowStorm.png|Power=Snow Storm|Level=28|Effect=Toggle: Ranged (Targeted AoE), Foe -Recharge, -SPD, -Fly|Border=1}}
{{Powers_LevelRow|Icon=ElectricArmor PBAoEEnduranceDrain.png|Power=Power Sink|Level=35|Effect=Effect=PBAoE, Foe -End, -Recovery, Self +End|Border=1}}
{{Powers_LevelRow|Icon=AtmosphericComposition_PowerSink.png|Power=Power Sink|Level=35|Effect=Effect=PBAoE, Foe -End, -Recovery, Self +End|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_FreezingRain.png|Power=Freezing Rain|Level=38|Effect=Ranged (Location AoE), Minor DoT(Cold), Foe -Recharge, -SPD, -DEF(All), -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=AtmosphericComposition_FreezingRain.png|Power=Freezing Rain|Level=38|Effect=Ranged (Location AoE), Minor DoT(Cold), Foe -Recharge, -SPD, -DEF(All), -Res(All)|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==


=== [[File:ElectricArmor SelfBuffDefensePhysical.png]] Charged Armor ===
=== [[File:AtmosphericComposition_ChargedArmor.png]] Charged Armor ===
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to Smashing, Lethal and Energy damage.
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to Smashing, Lethal and Energy damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 1 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 1 (Guardian)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Energy)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Energy)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:StormSummoning_FreezingRain.png]] Freezing Rain ===
=== [[File:AtmosphericComposition_FreezingRain.png]] Freezing Rain ===
Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.
Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.


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{{PowerBlock_Damage|Minor Damage over Time(Cold)}}
{{PowerBlock_Damage|Minor Damage over Time(Cold)}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 38 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 38 (Guardian)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Foe -Recharge, -Speed, -Defense(All), -Resistance(All)}}
{{PowerBlock_Blank|Foe -Recharge, -Speed, -Defense(All), -Resistance(All)}}
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{{PowerBlock Blank|{{Set Slow Movement}}}}
{{PowerBlock Blank|{{Set Slow Movement}}}}
{{PowerBlock Blank|{{Set Defense Debuff}}}}
{{PowerBlock Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:StormSummoning_Gale.png]] Gale Winds ===
=== [[File:AtmosphericComposition_GaleWinds.png]] Gale Winds ===
You can call forth a tremendous gust of Gale force winds that knock down and stun foes and deal some Smashing damage in a wide cone area.
You can call forth a tremendous gust of Gale force winds that knock down foes, deal some Smashing damage, and disorients foes in a wide cone area.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Smash)}}
{{PowerBlock_Damage|Minor (Smash)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 2 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 2 (Guardian)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|Foe Knockback, Stun}}
{{PowerBlock_Blank|Foe Knockback, Stun}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:ElectricArmor SelfResistEnergies.png]] Grounding Shield ===
=== [[File:AtmosphericComposition_GroundingShield.png]] Grounding Shield ===
You are Grounded and naturally very resistant to Fire, Cold, Energy and Negative Energy damage. You also have added resistance to Endurance Drain effects. Additionally, Grounded provides Immobilize and Knockback protection, but only applies when you are near the ground. This power is always on and costs no Endurance.
You are protected by a Grounding Shield and become naturally very resistant to Fire, Cold, Energy and Negative Energy damage. You also have added resistance to Endurance Drain effects. Additionally, Grounding Shield provides Immobilize and Knockback protection, but only applies when you are near the ground. This power is always on and costs no Endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 4 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 4 (Guardian)}}
{{PowerBlock_Effects|Auto: Self +Resistance(Fire, Cold, Energy, Negative, Immobilize, Knockback, Endurance Drain)}}
{{PowerBlock_Effects|Auto: Self +Resistance(Fire, Cold, Energy, Negative, Immobilize, Knockback, Endurance Drain)}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:ElectricArmor SelfBuffRecovery.png]] Mass Energize ===
=== [[File:AtmosphericComposition_MassEnergize.png]] Mass Energize ===
You can channel a tremendous amount of electricity through your body and the area around you for a short period of time. Doing so will heal some hit points, reduce the endurance cost of powers and boost regeneration for you and all nearby allies for a short time.
You can channel a tremendous amount of electricity through the air around your body for a short period of time. Doing so strengthens yourself and your allies by healing some hit points, reduce the endurance cost of powers and boost regeneration for a short time.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 20 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 20 (Guardian)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Team Endurance Discount, Heal, +Regen}}
{{PowerBlock_Blank|Team Endurance Discount, Heal, +Regen}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:ElectricArmor PBAoEEnduranceDrain.png]] Power Sink ===
=== [[File:AtmosphericComposition_PowerSink.png]] Power Sink ===
Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.
Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 35 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 35 (Guardian)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe -Endurance, -Recovery}}
{{PowerBlock_Blank|Foe -Endurance, -Recovery}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:StormSummoning_SnowStorm.png]] Snow Storm ===
=== [[File:AtmosphericComposition_SnowStorm.png]] Snow Storm ===
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 28 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 28 (Guardian)}}
{{PowerBlock_Effects|Toggle: Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Toggle: Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe -Recharge, -Speed, -Fly}}
{{PowerBlock_Blank|Foe -Recharge, -Speed, -Fly}}
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{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock Sets|{{Set Slow Movement}}}}
{{PowerBlock Sets|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:StormSummoning_Fog.png]] Steamy Mist ===
=== [[File:AtmosphericComposition_SteamyMist.png]] Steamy Mist ===
Your mastery of the elements allows you to hide yourself and all nearby allies within a Steamy Mist. Steamy Mist makes you and your allies harder to see and increases your Defense bonus to all attacks, while reducing Fire, Cold, and Energy damage, as well as your Foes ability to Confuse you. You cannot use any other Concealment type powers while using Steamy Mist.
Your mastery of the elements allows you to hide yourself and all nearby allies within a Steamy Mist. Steamy Mist makes you and your allies harder to see and increases your Defense bonus to all attacks, while reducing Fire, Cold, and Energy damage, as well as your Foes ability to Confuse you. You cannot use any other Concealment type powers while using Steamy Mist.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 16 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 16 (Guardian)}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse)}}
{{PowerBlock_Blank|Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse)}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:ElectricArmor SelfResistMez.png]] Static Shield ===
=== [[File:AtmosphericComposition_StaticShield.png]] Static Shield ===
You can create a field of Static Electricity around your body. This Static Shield protects you from Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation. Static Shield can also help normalize your synaptic activity, granting you good resistance to Psionic Damage.
You can create a field of Static Electricity around your body. This Static Shield protects you from Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation. Static Shield can also help normalize your synaptic activity, granting you good resistance to Psionic Damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 10 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 10 (Guardian)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Psionics, Disorient, Hold, Sleep, Teleport, Endurance Drain, -Recovery)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Psionics, Disorient, Hold, Sleep, Teleport, Endurance Drain, -Recovery)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}

Latest revision as of 19:59, 8 February 2023

Overview

Atmospheric Composition is a secondary power set for Guardians.

"Atmospheric Composition users can harness the wind, weather, and lightning to wreak havoc on their foes and protect themselves and their allies."

Power Tables

Guardian

The Atmospheric Composition power set is available as a secondary set for Guardians. The following table shows the level at which each power is available:

Power Level Effect
AtmosphericComposition ChargedArmor.png Charged Armor 1 Toggle: Self +Res(Smash, Lethal, Energy)
AtmosphericComposition GaleWinds.png Gale Winds 2 Ranged (Cone), Minor DMG(Smash), Foe Knockback, Stun
AtmosphericComposition GroundingShield.png Grounding Shield 4 Auto: Self +Res (Fire, Cold, Energy, Negative, End Drain, Immobilize, KB)
AtmosphericComposition StaticShield.png Static Shield 10 Toggle: Self +Res(Hold, Sleep, Disorient, End Drain, Recovery DeBuff, Psionic, Teleport)
AtmosphericComposition SteamyMist.png Steamy Mist 16 Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)
AtmosphericComposition MassEnergize.png Mass Energize 20 PBAoE Endurance Discount, Heal, +Regen
AtmosphericComposition SnowStorm.png Snow Storm 28 Toggle: Ranged (Targeted AoE), Foe -Recharge, -SPD, -Fly
AtmosphericComposition PowerSink.png Power Sink 35 Effect=PBAoE, Foe -End, -Recovery, Self +End
AtmosphericComposition FreezingRain.png Freezing Rain 38 Ranged (Location AoE), Minor DoT(Cold), Foe -Recharge, -SPD, -DEF(All), -Res(All)

Powers

AtmosphericComposition ChargedArmor.png Charged Armor

When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to Smashing, Lethal and Energy damage.

Recharge Fast
Minimum Level Archetypeicon guardian.png 1 (Guardian)
Effects Toggle: Self +Resistance(Smashing, Lethal, Energy)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

AtmosphericComposition FreezingRain.png Freezing Rain

Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.

Damage Minor Damage over Time(Cold)
Recharge Long
Minimum Level Archetypeicon guardian.png 38 (Guardian)
Effects Ranged (Location Area of Effect)
Foe -Recharge, -Speed, -Defense(All), -Resistance(All)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Damage.png Targeted AoE Damage
IO Slow.png Slow Movement
IO Defense DeBuff.png Defense Debuff
IO Universal Debuff.png Universal Debuff

AtmosphericComposition GaleWinds.png Gale Winds

You can call forth a tremendous gust of Gale force winds that knock down foes, deal some Smashing damage, and disorients foes in a wide cone area.

Damage Minor (Smash)
Recharge Moderate
Minimum Level Archetypeicon guardian.png 2 (Guardian)
Effects Ranged (Cone)
Foe Knockback, Stun
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage
IO Knockback Distance.png Knockback

AtmosphericComposition GroundingShield.png Grounding Shield

You are protected by a Grounding Shield and become naturally very resistant to Fire, Cold, Energy and Negative Energy damage. You also have added resistance to Endurance Drain effects. Additionally, Grounding Shield provides Immobilize and Knockback protection, but only applies when you are near the ground. This power is always on and costs no Endurance.

Minimum Level Archetypeicon guardian.png 4 (Guardian)
Effects Auto: Self +Resistance(Fire, Cold, Energy, Negative, Immobilize, Knockback, Endurance Drain)
Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

AtmosphericComposition MassEnergize.png Mass Energize

You can channel a tremendous amount of electricity through the air around your body for a short period of time. Doing so strengthens yourself and your allies by healing some hit points, reduce the endurance cost of powers and boost regeneration for a short time.

Recharge Very Long
Minimum Level Archetypeicon guardian.png 20 (Guardian)
Effects Point Blank Area of Effect
Team Endurance Discount, Heal, +Regen
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Healing-Absorb.png Healing/Absorb

AtmosphericComposition PowerSink.png Power Sink

Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.

Recharge Long
Minimum Level Archetypeicon guardian.png 35 (Guardian)
Effects Point Blank Area of Effect
Foe -Endurance, -Recovery
Self +Endurance
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Endurance Modification.png Endurance Modification

AtmosphericComposition SnowStorm.png Snow Storm

While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.

Recharge Slow
Minimum Level Archetypeicon guardian.png 28 (Guardian)
Effects Toggle: Ranged (Targeted Area of Effect)
Foe -Recharge, -Speed, -Fly
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Slow.png Slow Movement
IO Universal Debuff.png Universal Debuff

AtmosphericComposition SteamyMist.png Steamy Mist

Your mastery of the elements allows you to hide yourself and all nearby allies within a Steamy Mist. Steamy Mist makes you and your allies harder to see and increases your Defense bonus to all attacks, while reducing Fire, Cold, and Energy damage, as well as your Foes ability to Confuse you. You cannot use any other Concealment type powers while using Steamy Mist.

Recharge Slow
Minimum Level Archetypeicon guardian.png 16 (Guardian)
Effects Toggle: Point Blank Area of Effect
Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage

AtmosphericComposition StaticShield.png Static Shield

You can create a field of Static Electricity around your body. This Static Shield protects you from Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation. Static Shield can also help normalize your synaptic activity, granting you good resistance to Psionic Damage.

Recharge Fast
Minimum Level Archetypeicon guardian.png 10 (Guardian)
Effects Toggle: Self +Resistance(Psionics, Disorient, Hold, Sleep, Teleport, Endurance Drain, -Recovery)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

Historical

External Links