Military Cybernetic Salvage
Description
Armored and reinforced, this cybernetic is military grade.
Recipes Used In
Set Enhancements
- Analyze Weakness: Defense Debuff
- Analyze Weakness: Defense Debuff
- Analyze Weakness: Defense Debuff
- Analyze Weakness: Defense Debuff for levels 30-40
- Analyze Weakness: Defense Debuff
- Analyze Weakness: Defense Debuff
- Analyze Weakness: Defense Debuff
- Analyze Weakness: Defense Debuff
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold for level 30
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range for level 40
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self for levels 26-40
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge for level 30
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow for levels 26-40
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge for levels 26-40
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Debilitative Action: Endurance/Immobilize
- Debilitative Action: Endurance/Immobilize
- Debilitative Action: Endurance/Immobilize
- Debilitative Action: Endurance/Immobilize
- Debilitative Action: Endurance/Immobilize
- Debilitative Action: Endurance/Immobilize
- Debilitative Action: Endurance/Immobilize
- Debilitative Action: Endurance/Immobilize for levels 26-30
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge for levels 25-40
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage
- Entropic Chaos: Accuracy/Damage for levels 26-35
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance
- Eradication: Accuracy/Damage/Recharge/Endurance for level 30
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance for levels 30-40
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Expedient Reinforcement: Damage/Endurance
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy for levels 26-40
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Fury of the Gladiator: Damage/Accuracy
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance for levels 26-40
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed for levels 26-40
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold for levels 26-40
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge
- Impervious Skin: Resistance/Endurance/Recharge for levels 26-30
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge for levels 26-40
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Javelin Volley: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge
- Kinetic Combat: Damage/Endurance/Recharge for levels 26-35
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus for levels 26-35
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge for levels 25-40
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse for levels 26-40
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge for levels 26-40
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold
- Neuronic Shutdown: Endurance/Hold for levels 26-30
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance for levels 30-40
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery for levels 30-40
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow for levels 26-40
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge for levels 26-40
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb for levels 20-35
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge
- Regenerative Tissue: Healing/Recharge for levels 26-30
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance for levels 26-40
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage for levels 25-40
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage for levels 35-40
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback for levels 26-40
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance
- Tempest: Damage/Endurance for levels 26-30
- Touch of Death: Damage/Recharge
- Touch of Death: Damage/Recharge
- Touch of Death: Damage/Recharge
- Touch of Death: Damage/Recharge for levels 25-40
- Touch of the Nictus: Accuracy/Endurance/Recharge
- Touch of the Nictus: Accuracy/Endurance/Recharge
- Touch of the Nictus: Accuracy/Endurance/Recharge
- Touch of the Nictus: Accuracy/Endurance/Recharge for level 40
- Touch of the Nictus: Accuracy/Endurance/Recharge
- Touch of the Nictus: Accuracy/Endurance/Recharge
- Touch of the Nictus: Accuracy/Endurance/Recharge
- Touch of the Nictus: Accuracy/Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge for levels 20-35
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear
- Unspeakable Terror: Endurance/Fear for levels 26-30
Temporary Power Recipes
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
Base Items
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
Dropped By
This salvage is Rare. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Technological enemies between levels 26 and 34.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.