Inert Gas Salvage
Description
A canister of non-flammable gas.
Recipes Used In
Common Enhancements
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff for levels 30-40
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Defense DeBuff
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration for levels 30-40
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification for levels 30-40
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Modification
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Endurance Reduction for levels 30-40
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Endurance Reduction
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration for levels 30-40
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff for levels 30-40
- Invention: To Hit Buff
- Invention: To Hit Buff
- Invention: To Hit Buff
Set Enhancements
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance for levels 26-40
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance for levels 25-40
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance
- Analyze Weakness: Accuracy/Endurance/Recharge for levels 30-40
- Analyze Weakness: Accuracy/Endurance/Recharge
- Analyze Weakness: Accuracy/Endurance/Recharge
- Analyze Weakness: Accuracy/Endurance/Recharge
- Analyze Weakness: Accuracy/Endurance/Recharge
- Analyze Weakness: Accuracy/Endurance/Recharge
- Analyze Weakness: Accuracy/Endurance/Recharge
- Analyze Weakness: Accuracy/Endurance/Recharge
- Annihilation: Damage/Recharge for levels 20-35
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold for level 30
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse for levels 26-30
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points) for level 40
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy for levels 25-40
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance for levels 26-40
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge for levels 26-30
- Bruising Blow: Damage/Recharge
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance for levels 26-30
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage for levels 26-40
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep for levels 26-40
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge for level 30
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Call to Arms: Endurance/Damage/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge for level 30
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance for levels 26-30
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge for levels 26-40
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge for levels 26-30
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge for levels 25-40
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Damage/Recharge
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage for levels 26-40
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance for levels 30-40
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance for levels 30-40
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance for levels 26-40
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy for levels 26-40
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge for levels 26-40
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge for level 30
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold for levels 26-40
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Expedient Reinforcement: Resist Bonus Aura for Pets for levels 30-40
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance for levels 35-40
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Focused Smite: Accuracy/Damage/Recharge
- Focused Smite: Accuracy/Damage/Recharge for levels 25-40
- Focused Smite: Accuracy/Damage/Recharge
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance for levels 26-40
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res for levels 26-30
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold for levels 26-40
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance for levels 26-40
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance for levels 26-30
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge for levels 26-30
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage for levels 26-30
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge for levels 26-30
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range for levels 26-40
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge for levels 26-40
- Harmonized Healing: Healing/Endurance/Recharge
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range for levels 26-30
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge for levels 26-30
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow for levels 26-30
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge for levels 26-30
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance for levels 26-40
- Impervium Armor: Resistance/Endurance
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge for levels 26-30
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range for levels 26-40
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge for levels 26-30
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Javelin Volley: Accuracy/Damage/Endurance/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge for levels 26-30
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance for levels 26-35
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy for levels 26-40
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge for levels 26-40
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge for levels 26-30
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge for levels 26-40
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lockdown: Accuracy/Recharge for level 40
- Lockdown: Accuracy/Recharge
- Lockdown: Accuracy/Recharge
- Lockdown: Accuracy/Recharge
- Lockdown: Accuracy/Recharge
- Lockdown: Accuracy/Recharge
- Lockdown: Accuracy/Recharge
- Lockdown: Accuracy/Recharge
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance for levels 25-40
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Luck of the Gambler: Defense/Endurance
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge for levels 30-40
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Mako's Bite: Accuracy/Endurance/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge for levels 26-40
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge for levels 26-40
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy for levels 26-40
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance for levels 26-40
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range for levels 26-30
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge for levels 26-40
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear for levels 26-40
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge for levels 30-40
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Numina's Convalescence: Healing/Endurance/Recharge
- Obliteration: Chance for Smashing Damage for level 40
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Obliteration: Chance for Smashing Damage
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow for levels 26-40
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing for levels 26-30
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge for levels 26-30
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range for levels 26-40
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance for levels 26-40
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range for levels 26-40
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus for levels 26-30
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Preventive Medicine: Healing/Absorb/Endurance for levels 20-35
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run for levels 26-40
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance for levels 26-30
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize for levels 26-30
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge for levels 26-40
- Reactive Armor: Resistance/Recharge
- Reactive Defenses: Endurance/Recharge for levels 20-35
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Reactive Defenses: Endurance/Recharge
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance for levels 25-40
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration for levels 26-30
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize for levels 26-30
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun for levels 26-40
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Ruin: Accuracy/Damage
- Ruin: Accuracy/Damage for levels 25-40
- Ruin: Accuracy/Damage
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge for levels 26-40
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge for levels 26-40
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge for levels 26-30
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All) for levels 26-30
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Shield Wall: Teleportation Protection, +Res(All)
- Siphon Insight: ToHit Debuff for level 40
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance for levels 26-40
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance for levels 25-40
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Sovereign Right: Accuracy/Damage/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance for levels 26-30
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage for levels 35-40
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge for levels 26-40
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow for levels 26-40
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain for levels 26-30
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Theft of Essence: Heal/Recharge for level 25
- Theft of Essence: Heal/Recharge
- Theft of Essence: Heal/Recharge
- Theft of Essence: Heal/Recharge
- Theft of Essence: Heal/Recharge
- Theft of Essence: Heal/Recharge
- Theft of Essence: Heal/Recharge
- Theft of Essence: Heal/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge for levels 30-40
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Thunderstrike: Damage/Recharge
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance for levels 25-40
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Touch of Death: Damage/Recharge
- Touch of Death: Damage/Recharge for levels 25-40
- Touch of Death: Damage/Recharge
- Touch of Death: Damage/Recharge
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff for levels 26-40
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of the Nictus: Accuracy/Heal for levels 30-40
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance for levels 26-40
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge for levels 26-30
- Triage: Endurance/Recharge
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance for levels 26-40
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbreakable Guard: Resistance/Endurance/Recharge for levels 20-35
- Unbreakable Guard: Resistance/Endurance/Recharge
- Unbreakable Guard: Resistance/Endurance/Recharge
- Unbreakable Guard: Resistance/Endurance/Recharge
- Unbreakable Guard: Resistance/Endurance/Recharge
- Unbreakable Guard: Resistance/Endurance/Recharge
- Unbreakable Guard: Resistance/Endurance/Recharge
- Unbreakable Guard: Resistance/Endurance/Recharge
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance for levels 26-40
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage for levels 26-30
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus for levels 26-30
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
Temporary Power Recipes
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
Empowerment Buffs
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Sleep Resistance (Empowerment)
- Sleep Resistance (Empowerment)
- Sleep Resistance (Empowerment)
- Sleep Resistance (Empowerment)
- Sleep Resistance (Empowerment)
- Sleep Resistance (Empowerment)
- Smashing Resistance (Empowerment)
- Smashing Resistance (Empowerment)
- Smashing Resistance (Empowerment)
- Smashing Resistance (Empowerment)
- Smashing Resistance (Empowerment)
- Smashing Resistance (Empowerment)
Base Items
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Advanced Corner Terminal
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Auto Repair
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Autonomous Expert System
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Elite Chain Gun
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Igniter
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Improved Snow Crystal
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Magicked Telepad
- Magicked Telepad
- Magicked Telepad
- Magicked Telepad
- Magicked Telepad
- Magicked Telepad
- Magicked Telepad
- Magicked Telepad
- Magicked Telepad
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Resurrector
- Resurrector
- Resurrector
- Resurrector
- Resurrector
- Resurrector
- Resurrector
- Resurrector
- Resurrector
- Resurrector
- Resurrector
- Resurrector
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Spirit Signal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Viewing Portal
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
Dropped By
This salvage is Common. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Technological enemies between levels 26 and 34.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.