Inanimate Carbon Rod Salvage
Description
In Rod We Trust
Recipes Used In
Common Enhancements
- Invention: Damage for levels 10-25
- Invention: Damage
- Invention: Damage
- Invention: Damage
- Invention: Damage
- Invention: Damage
- Invention: Disorient Duration
- Invention: Disorient Duration for levels 10-25
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Disorient Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration for levels 10-25
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Intangibility
- Invention: Intangibility for levels 10-25
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Intangibility
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration for levels 10-25
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Interrupt Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration for levels 10-25
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
- Invention: Sleep Duration
Set Enhancements
- Achilles' Heel: Chance for Resistance Debuff
- Achilles' Heel: Chance for Resistance Debuff for levels 10-20
- Achilles' Heel: Chance for Resistance Debuff
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance for levels 20-25
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Basilisk's Gaze: Endurance/Recharge/Hold for level 25
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Endurance/Recharge/Hold
- Befuddling Aura: Endurance/Confuse for levels 10-25
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Endurance/Confuse
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance for level 25
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Bonesnap: Damage/Endurance for levels 10-25
- Bonesnap: Damage/Endurance
- Bonesnap: Damage/Endurance
- Brilliant Leadership: Damage/Endurance for levels 15-25
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Brilliant Leadership: Damage/Endurance
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge for levels 15-25
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Bruising Blow: Damage/Recharge
- Cacophony: Accuracy/Endurance for levels 10-25
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Damage for levels 20-25
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep for levels 20-25
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Endurance/Sleep
- Call to Arms: Defense Bonus Aura for Pets for level 25
- Call to Arms: Defense Bonus Aura for Pets
- Call to Arms: Defense Bonus Aura for Pets
- Call to Arms: Defense Bonus Aura for Pets
- Call to Arms: Defense Bonus Aura for Pets
- Call to Arms: Defense Bonus Aura for Pets
- Call to Arms: Defense Bonus Aura for Pets
- Call to Arms: Defense Bonus Aura for Pets
- Cloud Senses: Accuracy/ToHit Debuff for level 25
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Accuracy/ToHit Debuff
- Commanding Presence: Accuracy/Endurance for levels 10-25
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Accuracy/Endurance
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge for levels 21-25
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Debilitative Action: Accuracy/Recharge for levels 10-25
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Accuracy/Recharge
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage for levels 20-25
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Discouraging Words: To Hit DeBuff/Recharge
- Discouraging Words: To Hit DeBuff/Recharge for levels 10-20
- Discouraging Words: To Hit DeBuff/Recharge
- Edict of the Master: Accuracy/Damage/Endurance for levels 15-25
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy for levels 21-25
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Efficacy Adaptor: Endurance Modification/Accuracy
- Encouraged Accuracy: To Hit Buff/Recharge
- Encouraged Accuracy: To Hit Buff/Recharge for levels 10-20
- Encouraged Accuracy: To Hit Buff/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge for levels 20-25
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Eradication: Damage for level 25
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold for levels 20-25
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Essence of Curare: Accuracy/Hold
- Exploited Vulnerability: Defense Debuff/Recharge/Endurance
- Exploited Vulnerability: Defense Debuff/Recharge/Endurance for levels 10-15
- Exploited Vulnerability: Defense Debuff/Recharge/Endurance
- Exploited Vulnerability: Defense Debuff/Recharge/Endurance
- Exploited Vulnerability: Defense Debuff/Recharge/Endurance
- Exploited Vulnerability: Defense Debuff/Recharge/Endurance
- Explosive Strike: Chance for Smashing Damage
- Explosive Strike: Chance for Smashing Damage for levels 10-20
- Explosive Strike: Chance for Smashing Damage
- Far Strike: Accuracy/Endurance for levels 10-25
- Far Strike: Accuracy/Endurance
- Far Strike: Accuracy/Endurance
- Far Strike: Accuracy/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance for levels 21-25
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Force Feedback: Recharge/Endurance
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge for levels 10-25
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold for levels 20-25
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Ghost Widow's Embrace: Endurance/Hold
- Gift of the Ancients: Defense/Endurance for levels 15-25
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gift of the Ancients: Defense/Endurance
- Gladiator's Armor: Teleportation Protection, +Def(All) for levels 10-25
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Javelin: Damage/Accuracy for levels 10-25
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Net: Accuracy/Recharge for levels 10-25
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Net: Accuracy/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge for levels 10-25
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range for levels 20-25
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge for levels 20-25
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Harmonized Healing: Healing/Endurance/Recharge
- Hibernation: Sleep/Range for levels 10-25
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Hibernation: Sleep/Range
- Horror: Accuracy/Fear/Recharge for levels 10-25
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Impeded Swiftness: Range/Slow for levels 10-25
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impeded Swiftness: Range/Slow
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge for levels 10-25
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervious Skin: Endurance/Recharge
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance for levels 15-25
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Impervium Armor: Resistance/Endurance
- Induced Coma: Accuracy/Sleep/Recharge for levels 10-25
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Induced Coma: Accuracy/Sleep/Recharge
- Jaunt: Range
- Jaunt: Range for levels 15-25
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Javelin Volley: Damage/Recharge for levels 10-25
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Karma: Defense/Recharge for levels 10-25
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Karma: Defense/Recharge
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance for levels 20-25
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Combat: Damage/Endurance
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy for levels 21-25
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge for levels 21-25
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kinetic Crash: Knockback/Recharge
- Kismet: Defense/Endurance/Recharge for levels 10-25
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Kismet: Defense/Endurance/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge for levels 20-25
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Lethargic Repose: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge for levels 20-25
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge for levels 20-25
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Miracle: Healing/Recharge
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy for levels 21-25
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Mocking Beratement: Recharge/Accuracy
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance for levels 20-25
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Multi-Strike: Accuracy/Endurance
- Neuronic Shutdown: Hold/Range for levels 10-25
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear for levels 20-25
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Nightmare: Endurance/Fear
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow for levels 20-25
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Panacea: Healing/Endurance for levels 10-25
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Panacea: Healing/Endurance
- Paralytic: Accuracy/Hold/Recharge for levels 10-25
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Paralytic: Accuracy/Hold/Recharge
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range for levels 21-25
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance for levels 20-25
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Perplex: Accuracy/Endurance
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range for levels 20-25
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Positron's Blast: Damage/Range
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus for levels 15-25
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Pounding Slugfest: Disorient Bonus
- Quickfoot: Run
- Quickfoot: Run for levels 15-25
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Quickfoot: Run
- Razzle Dazzle: Accuracy/Endurance for levels 10-25
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Razzle Dazzle: Accuracy/Endurance
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge for levels 15-25
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Reactive Armor: Resistance/Recharge
- Rectified Reticle: To Hit Buff
- Rectified Reticle: To Hit Buff for levels 10-20
- Rectified Reticle: To Hit Buff
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration for levels 10-25
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Regenerative Tissue: Regeneration
- Rooting Grasp: Endurance/Immobilize for levels 10-25
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rooting Grasp: Endurance/Immobilize
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun for levels 20-25
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Salvo: Accuracy/Damage/Endurance/Range
- Salvo: Accuracy/Damage/Endurance/Range for levels 10-25
- Salvo: Accuracy/Damage/Endurance/Range
- Salvo: Accuracy/Damage/Endurance/Range
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge for levels 20-25
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Serendipity: Defense/Recharge for levels 15-25
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge for levels 10-25
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Breaker: Accuracy/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge for levels 10-25
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance for levels 15-25
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Soaring: Fly/Endurance
- Stagger: Accuracy/Endurance for levels 10-25
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stagger: Accuracy/Endurance
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge for levels 20-25
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Stupefy: Accuracy/Stun/Recharge
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow for levels 10-25
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain for levels 15-25
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Theft of Essence: Accuracy/Endurance/Heal for level 25
- Theft of Essence: Accuracy/Endurance/Heal
- Theft of Essence: Accuracy/Endurance/Heal
- Theft of Essence: Accuracy/Endurance/Heal
- Theft of Essence: Accuracy/Endurance/Heal
- Theft of Essence: Accuracy/Endurance/Heal
- Theft of Essence: Accuracy/Endurance/Heal
- Theft of Essence: Accuracy/Endurance/Heal
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff for levels 21-25
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance for levels 20-25
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Trap of the Hunter: Accuracy/Endurance
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge for levels 10-25
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triage: Endurance/Recharge
- Triumphant Insult: Taunt/Recharge
- Triumphant Insult: Taunt/Recharge for levels 10-20
- Triumphant Insult: Taunt/Recharge
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance for levels 15-25
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Unbounded Leap: Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance for levels 21-25
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Unquestioning Loyalty: Accuracy/Damage for levels 10-25
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unspeakable Terror: Disorient Bonus for levels 10-25
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Unspeakable Terror: Disorient Bonus
- Volley of Velocity: Knockback/Accuracy
- Volley of Velocity: Knockback/Accuracy for levels 10-20
- Volley of Velocity: Knockback/Accuracy
Costume Recipes
Temporary Power Recipes
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Offense Amplifier (1 Hour)
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
- Temporary Power: Recovery Serum
Empowerment Buffs
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Hold Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Immobilize Resistance (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Increase Jump Speed (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Psionic Resistance (Empowerment)
- Psionic Resistance (Empowerment)
- Psionic Resistance (Empowerment)
- Psionic Resistance (Empowerment)
- Psionic Resistance (Empowerment)
- Psionic Resistance (Empowerment)
Base Items
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Advanced Database
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex for levels 50
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Astral Haruspex
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Eagle Eye (Base)
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Dampening Ray
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Linear Accelerator
- Mana Lens
- Mana Lens
- Mana Lens
- Mana Lens
- Mana Lens
- Mana Lens
- Mana Lens
- Mana Lens
- Mana Lens
- Mana Lens
- Mana Lens
- Mana Lens
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Monitor Bank
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Transformer
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Tree of Wonders
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
Dropped By
This salvage is Common. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Technological enemies between levels 4 and 19.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.
Notes
For the TV buffs out there, the Inanimate Carbon Rod is from the cartoon TV show, The Simpsons as part of Homer's trip to space.