Gold Salvage
Description
A small bar of gold.
Recipes Used In
Set Enhancements
- Absolute Amazement: Chance for ToHit Debuff
- Absolute Amazement: Chance for ToHit Debuff for level 50
- Absolute Amazement: Chance for ToHit Debuff
- Absolute Amazement: Chance for ToHit Debuff
- Absolute Amazement: Chance for ToHit Debuff
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance for levels 41-53
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance for levels 36-50
- Annihilation: Accuracy/Damage/Endurance
- Armageddon: Damage (Superior)
- Armageddon: Damage (Superior) for level 50
- Armageddon: Damage (Superior)
- Armageddon: Damage (Superior)
- Armageddon: Damage (Superior)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points) for level 50
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Coercive Persuasion: Confuse/Recharge/Accuracy (Superior)
- Coercive Persuasion: Confuse/Recharge/Accuracy (Superior) for level 50
- Coercive Persuasion: Confuse/Recharge/Accuracy (Superior)
- Coercive Persuasion: Confuse/Recharge/Accuracy (Superior)
- Coercive Persuasion: Confuse/Recharge/Accuracy (Superior)
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance for levels 41-53
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: Recharge/Endurance for levels 41-50
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff for levels 41-50
- Dark Watcher's Despair: To Hit Debuff
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage for levels 41-53
- Doctored Wounds: Healing
- Doctored Wounds: Healing
- Doctored Wounds: Healing
- Doctored Wounds: Healing
- Doctored Wounds: Healing
- Doctored Wounds: Healing for levels 41-53
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage for levels 41-53
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage for levels 41-53
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge for levels 41-50
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All) for levels 41-50
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage for levels 41-50
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Javelin: Chance for Toxic Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage for levels 41-50
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge for levels 41-50
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Accuracy/Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge for levels 41-50
- Gladiator's Strike: Damage/Endurance/Recharge
- Gladiator's Strike: Damage/Endurance/Recharge
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance for levels 41-53
- Glimpse of the Abyss: Accuracy/Endurance
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range for levels 41-53
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy for levels 41-50
- Javelin Volley: Damage/Accuracy
- Javelin Volley: Damage/Accuracy
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep for levels 41-53
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Lockdown: Accuracy/Endurance/Recharge/Hold for level 50
- Lockdown: Accuracy/Endurance/Recharge/Hold
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed for levels 41-53
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance for levels 41-53
- Mako's Bite: Damage/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance for levels 41-53
- Malaise's Illusions: Accuracy/Endurance
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge for levels 41-53
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow for levels 41-53
- Pacing of the Turtle: Range/Slow
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge for levels 41-50
- Panacea: Endurance/Recharge
- Panacea: Endurance/Recharge
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance for levels 41-53
- Positron's Blast: Accuracy/Damage/Endurance
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb for levels 36-50
- Preventive Medicine: Healing/Absorb
- Ragnarok: Damage/Recharge/Accuracy (Superior)
- Ragnarok: Damage/Recharge/Accuracy (Superior) for level 50
- Ragnarok: Damage/Recharge/Accuracy (Superior)
- Ragnarok: Damage/Recharge/Accuracy (Superior)
- Ragnarok: Damage/Recharge/Accuracy (Superior)
- Ragnarok: Recharge/Accuracy (Superior)
- Ragnarok: Recharge/Accuracy (Superior) for level 50
- Ragnarok: Recharge/Accuracy (Superior)
- Ragnarok: Recharge/Accuracy (Superior)
- Ragnarok: Recharge/Accuracy (Superior)
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun for levels 41-53
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance for levels 41-50
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff for level 50
- Siphon Insight: ToHit Debuff
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly for levels 41-53
- Soulbound Allegiance: Damage (Superior)
- Soulbound Allegiance: Damage (Superior) for level 50
- Soulbound Allegiance: Damage (Superior)
- Soulbound Allegiance: Damage (Superior)
- Soulbound Allegiance: Damage (Superior)
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus for levels 41-53
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge for levels 41-53
- Sting of the Manticore: Damage/Endurance/Recharge
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback for levels 41-53
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow for levels 41-53
- Touch of the Nictus: Heal
- Touch of the Nictus: Heal
- Touch of the Nictus: Heal
- Touch of the Nictus: Heal
- Touch of the Nictus: Heal
- Touch of the Nictus: Heal
- Touch of the Nictus: Heal for level 50
- Touch of the Nictus: Heal
- Unbreakable Constraint: Chance for Smashing Damage
- Unbreakable Constraint: Chance for Smashing Damage for level 50
- Unbreakable Constraint: Chance for Smashing Damage
- Unbreakable Constraint: Chance for Smashing Damage
- Unbreakable Constraint: Chance for Smashing Damage
- Unbreakable Constraint: Hold/Endurance (Superior)
- Unbreakable Constraint: Hold/Endurance (Superior) for level 50
- Unbreakable Constraint: Hold/Endurance (Superior)
- Unbreakable Constraint: Hold/Endurance (Superior)
- Unbreakable Constraint: Hold/Endurance (Superior)
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance
- Undermined Defenses: Recharge/Endurance for levels 41-50
Temporary Power Recipes
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
- Temporary Power: Stun Grenades
Empowerment Buffs
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
- Grant Invisibility (Empowerment)
Base Items
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Dimensional Vortex
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Elite Energy Beam
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Robotic Fabricator
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sapper (Base)
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
- Weakness Field
Dropped By
This salvage is Uncommon. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.