Chaos Theorem Salvage
Description
A mathematical theory describing the behavior of nonlinear dynamic systems.
Recipes Used In
Set Enhancements
- Absolute Amazement: Recharge/Accuracy (Superior)
- Absolute Amazement: Recharge/Accuracy (Superior) for level 50
- Absolute Amazement: Recharge/Accuracy (Superior)
- Absolute Amazement: Recharge/Accuracy (Superior)
- Absolute Amazement: Recharge/Accuracy (Superior)
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage
- Air Burst: Accuracy/Damage for levels 41-53
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage for level 50
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage for level 50
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage
- Armageddon: Damage/Recharge/Accuracy (Superior)
- Armageddon: Damage/Recharge/Accuracy (Superior) for level 50
- Armageddon: Damage/Recharge/Accuracy (Superior)
- Armageddon: Damage/Recharge/Accuracy (Superior)
- Armageddon: Damage/Recharge/Accuracy (Superior)
- Blood Mandate: Damage
- Blood Mandate: Damage
- Blood Mandate: Damage
- Blood Mandate: Damage
- Blood Mandate: Damage
- Blood Mandate: Damage for levels 41-53
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Damage/Recharge for levels 41-53
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge for levels 41-53
- Call of the Sandman: Accuracy/Recharge
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage for levels 41-53
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge for levels 41-50
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge
- Devastation: Damage/Recharge for levels 41-53
- Devastation: Damage/Recharge
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance
- Doctored Wounds: Healing/Endurance for levels 41-53
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge for levels 41-53
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge for levels 41-53
- Expedient Reinforcement: Endurance/Damage/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge
- Extreme Measures: Accuracy/Range/Recharge for levels 41-53
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res for levels 41-50
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance for levels 41-50
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction for levels 41-50
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance for levels 41-50
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance for levels 41-53
- Ghost Widow's Embrace: Accuracy/Endurance
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge for levels 41-50
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Armor: Resistance/Endurance/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge for levels 41-50
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Javelin: Damage/Recharge
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold for levels 41-50
- Gladiator's Net: Accuracy/Hold
- Gladiator's Net: Accuracy/Hold
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge for levels 41-50
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Gladiator's Strike: Accuracy/Endurance/Recharge
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range
- Glimpse of the Abyss: Fear/Range for levels 41-53
- Glimpse of the Abyss: Fear/Range
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage for level 50
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Damage/Endurance (Superior)
- Hecatomb: Damage/Endurance (Superior) for level 50
- Hecatomb: Damage/Endurance (Superior)
- Hecatomb: Damage/Endurance (Superior)
- Hecatomb: Damage/Endurance (Superior)
- Hecatomb: Damage/Recharge/Accuracy (Superior)
- Hecatomb: Damage/Recharge/Accuracy (Superior) for level 50
- Hecatomb: Damage/Recharge/Accuracy (Superior)
- Hecatomb: Damage/Recharge/Accuracy (Superior)
- Hecatomb: Damage/Recharge/Accuracy (Superior)
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage for levels 41-50
- Javelin Volley: Chance for Lethal Damage
- Javelin Volley: Chance for Lethal Damage
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance
- Kinetic Crash: Recharge/Endurance for levels 41-50
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage
- Mako's Bite: Accuracy/Damage for levels 41-53 (2 needed)
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance
- Multi-Strike: Damage/Endurance for levels 41-53
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge
- Obliteration: Accuracy/Recharge for level 50
- Obliteration: Accuracy/Recharge
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow
- Pacing of the Turtle: Damage/Slow for levels 41-53
- Pacing of the Turtle: Damage/Slow
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance for levels 41-50
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy
- Performance Shifter: Endurance Modification/Accuracy for levels 41-50
- Performance Shifter: Endurance Modification/Accuracy
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge
- Perplex: Accuracy/Confuse/Recharge for levels 41-53
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance for levels 36-50
- Preventive Medicine: Recharge/Endurance
- Red Fortune: Endurance/Recharge
- Red Fortune: Endurance/Recharge
- Red Fortune: Endurance/Recharge
- Red Fortune: Endurance/Recharge
- Red Fortune: Endurance/Recharge
- Red Fortune: Endurance/Recharge for levels 41-53
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage
- Scirocco's Dervish: Accuracy/Damage for levels 41-53
- Scirocco's Dervish: Accuracy/Damage
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge for levels 41-50
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff
- Siphon Insight: Accuracy/ToHit Debuff for level 50
- Siphon Insight: Accuracy/ToHit Debuff
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance
- Stupefy: Accuracy/Endurance for levels 41-53
- Stupefy: Accuracy/Endurance
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy
- Trap of the Hunter: Immobilize/Accuracy for levels 41-53
- Trap of the Hunter: Immobilize/Accuracy
- Unbreakable Constraint: Hold/Recharge/Accuracy (Superior)
- Unbreakable Constraint: Hold/Recharge/Accuracy (Superior) for level 50
- Unbreakable Constraint: Hold/Recharge/Accuracy (Superior)
- Unbreakable Constraint: Hold/Recharge/Accuracy (Superior)
- Unbreakable Constraint: Hold/Recharge/Accuracy (Superior)
- Unbreakable Constraint: Hold (Superior)
- Unbreakable Constraint: Hold (Superior) for level 50
- Unbreakable Constraint: Hold (Superior)
- Unbreakable Constraint: Hold (Superior)
- Unbreakable Constraint: Hold (Superior)
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points
- Unbreakable Guard: Maximum Hit Points for levels 36-50
- Unbreakable Guard: Maximum Hit Points
Temporary Power Recipes
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
- Temporary Power: Jet Pack
Empowerment Buffs
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Attack Speed (Empowerment)
Base Items
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Advanced Terminal
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Combat Logs
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Dampening Ray
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Elite Snow Crystal
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Relay
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
- Turbine Generator
Dropped By
This salvage is Uncommon. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.