Category:No Empyrean Merit Purchase
Invention recipes in this category cannot be purchased with Empyrean Merit Salvage.
Pages in category "No Empyrean Merit Purchase"
The following 200 pages are in this category, out of 883 total.
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- Absolute Resolution: Accuracy/Damage
- Absolute Resolution: Accuracy/Damage/Endurance/Recharge
- Absolute Resolution: Accuracy/Damage/Recharge
- Absolute Resolution: Damage/Endurance/Recharge
- Absolute Resolution: Damage/Recharge
- Absolute Resolution: Recharge/Chance for Energy Damage Bonus
- Achilles' Heel: Chance for Resistance Debuff
- Achilles' Heel: Defense Debuff
- Achilles' Heel: Defense Debuff/Recharge
- Adjusted Targeting: Recharge
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff/Endurance
- Adjusted Targeting: To Hit Buff/Recharge
- Adjusted Targeting: To Hit Buff/Recharge/Endurance
- Adrenal Adjustment: Endurance Modification
- Adrenal Adjustment: Endurance Modification/Recharge
- Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
- Aegis: Endurance/Recharge
- Aegis: Psionic/Status Resistance
- Aegis: Resistance
- Aegis: Resistance/Endurance
- Aegis: Resistance/Endurance/Recharge
- Aegis: Resistance/Recharge
- Air Burst: Accuracy/Damage
- Air Burst: Damage/Endurance
- Air Burst: Damage/Range
- Air Burst: Damage/Recharge
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Endurance/Recharge
- Analyze Weakness: Accuracy/Recharge
- Analyze Weakness: Chance for +ToHit
- Analyze Weakness: Defense Debuff
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Annihilation: Accuracy/Damage
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Recharge
- Annihilation: Accuracy/Damage/Recharge/Endurance
- Annihilation: Chance for -Res
- Annihilation: Damage/Recharge
- Annoyance: Taunt
- Annoyance: Taunt/Recharge
- Annoyance: Taunt/Recharge/Range
- Ascendency of the Dominator: Accuracy/Control Duration
- Ascendency of the Dominator: Accuracy/Control Duration/Endurance
- Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge
- Ascendency of the Dominator: Control Duration/Recharge
- Ascendency of the Dominator: Endurance/Recharge
- Ascendency of the Dominator: Recharge/Chance for +Damage
- Ascendency of the Dominator: Recharge/Chance for +DMG
- Assassin's Mark: Accuracy/Damage
- Assassin's Mark: Accuracy/Damage/Endurance/Recharge
- Assassin's Mark: Accuracy/Damage/Recharge
- Assassin's Mark: Damage/Endurance/Recharge
- Assassin's Mark: Damage/Recharge
- Assassin's Mark: Recharge/Chance to Recharge Build Up
- Avalanche: Accuracy/Damage
- Avalanche: Accuracy/Damage/Endurance
- Avalanche: Accuracy/Damage/Endurance/Recharge
- Avalanche: Accuracy/Damage/Recharge
- Avalanche: Damage/Endurance
- Avalanche: Recharge/Chance for Knockdown
B
- Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
- Basilisk's Gaze: Accuracy/Hold
- Basilisk's Gaze: Accuracy/Recharge
- Basilisk's Gaze: Chance for Recharge Slow
- Basilisk's Gaze: Endurance/Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Befuddling Aura: Accuracy/Confuse/Recharge
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Confuse/Range
- Befuddling Aura: Endurance/Confuse
- Blaster's Wrath: Accuracy/Damage
- Blaster's Wrath: Accuracy/Damage/Endurance
- Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
- Blaster's Wrath: Accuracy/Damage/Recharge
- Blaster's Wrath: Damage/Recharge
- Blaster's Wrath: Recharge/Chance for Fire Damage
- Blessing of the Zephyr: Knockback Protection (4 Points)
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
- Blistering Cold: Accuracy/Damage
- Blistering Cold: Accuracy/Damage/Endurance
- Blistering Cold: Accuracy/Damage/Endurance/Recharge
- Blistering Cold: Accuracy/Damage/Recharge
- Blistering Cold: Damage/Endurance
- Blistering Cold: Recharge/Chance for Hold
- Blood Mandate: Accuracy
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage/Endurance
- Blood Mandate: Accuracy/Endurance
- Blood Mandate: Damage
- Blood Mandate: Damage/Endurance
- Bonesnap: Accuracy/Damage
- Bonesnap: Accuracy/Recharge
- Bonesnap: Damage/Endurance
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage/Endurance
- Brilliant Leadership: Accuracy/Endurance
- Brilliant Leadership: Damage
- Brilliant Leadership: Damage/Endurance
- Bruising Blow: Accuracy/Damage
- Bruising Blow: Damage/Endurance
- Bruising Blow: Damage/Recharge
- Brute's Fury: Accuracy/Damage
- Brute's Fury: Accuracy/Damage/Endurance/Recharge
- Brute's Fury: Accuracy/Damage/Recharge
- Brute's Fury: Damage/Endurance/Recharge
- Brute's Fury: Damage/Recharge
- Brute's Fury: Recharge/Fury Bonus
C
- Cacophony: Accuracy/Confuse/Recharge
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Recharge
- Cacophony: Chance for Energy Damage
- Cacophony: Confuse/Range
- Cacophony: Endurance/Confuse
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage/Recharge
- Calibrated Accuracy: Accuracy/Endurance
- Calibrated Accuracy: Accuracy/Interrupt
- Calibrated Accuracy: Accuracy/Range
- Calibrated Accuracy: Accuracy/Recharge
- Call of the Sandman: Accuracy/Endurance
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Sleep/Recharge
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Endurance/Sleep
- Call of the Sandman: Sleep/Range
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Recharge
- Call to Arms: Damage/Endurance
- Call to Arms: Defense Bonus Aura for Pets
- Call to Arms: Endurance/Damage/Recharge
- Celerity: Endurance
- Celerity: Run
- Celerity: Stealth
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Recharge
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Recharge
- Cloud Senses: Accuracy/Endurance/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/ToHit Debuff
- Cloud Senses: Chance for Negative Energy Damage
- Cloud Senses: ToHit Debuff
- Cloud Senses: ToHit Debuff/Endurance/Recharge
- Command of the Mastermind: Accuracy/Damage
- Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
- Command of the Mastermind: Accuracy/Damage/Recharge
- Command of the Mastermind: Damage/Endurance
- Command of the Mastermind: Damage/Endurance/Recharge
- Command of the Mastermind: Recharge/Pet +AoE Defense Aura
- Commanding Presence: Accuracy/Damage
- Commanding Presence: Accuracy/Damage/Endurance
- Commanding Presence: Accuracy/Endurance
- Commanding Presence: Damage/Endurance
- Commanding Presence: Taunt/Placate Resist
- Critical Strikes: Accuracy/Damage
- Critical Strikes: Accuracy/Damage/Endurance/Recharge
- Critical Strikes: Accuracy/Damage/Recharge
- Critical Strikes: Damage/Endurance/Recharge
- Critical Strikes: Damage/Recharge
- Critical Strikes: Recharge/+50% Critical Hit Chance Proc
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Recharge
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Recharge
- Curtail Speed: Accuracy/Endurance
- Curtail Speed: Accuracy/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Endurance/Recharge/Slow
- Curtail Speed: Range/Slow
D
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge/Endurance
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff/Endurance
- Dampened Spirits: To Hit Debuff/Recharge
- Dampened Spirits: To Hit Debuff/Recharge/Endurance
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Recharge/Endurance
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff/Endurance
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Chance for Stun
- Debilitative Action: Endurance/Immobilize
- Debilitative Action: Immobilize/Range
- Decimation: Accuracy/Damage
- Decimation: Accuracy/Damage/Recharge
- Decimation: Accuracy/Endurance/Recharge
- Decimation: Chance for Buildup
- Decimation: Damage/Endurance