Photonic Weapon Salvage
Description
A high-tech photon weapon.
Recipes Used In
Set Enhancements
- Absolute Amazement: Chance for ToHit Debuff
- Absolute Amazement: Chance for ToHit Debuff
- Absolute Amazement: Chance for ToHit Debuff
- Absolute Amazement: Chance for ToHit Debuff
- Absolute Amazement: Chance for ToHit Debuff for level 50
- Absolute Amazement: Stun/Endurance (Superior)
- Absolute Amazement: Stun/Endurance (Superior)
- Absolute Amazement: Stun/Endurance (Superior)
- Absolute Amazement: Stun/Endurance (Superior) for level 50
- Absolute Amazement: Stun/Endurance (Superior)
- Absolute Amazement: Stun (Superior)
- Absolute Amazement: Stun (Superior)
- Absolute Amazement: Stun (Superior)
- Absolute Amazement: Stun (Superior) for level 50
- Absolute Amazement: Stun (Superior)
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Chance for Negative Energy Damage for level 50
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Damage (Superior)
- Apocalypse: Damage (Superior)
- Apocalypse: Damage (Superior)
- Apocalypse: Damage (Superior)
- Apocalypse: Damage (Superior) for level 50
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage
- Armageddon: Chance for Fire Damage for level 50
- Armageddon: Chance for Fire Damage
- Armageddon: Damage (Superior)
- Armageddon: Damage (Superior)
- Armageddon: Damage (Superior)
- Armageddon: Damage (Superior) for level 50
- Armageddon: Damage (Superior)
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self for levels 41-53
- Call of the Sandman: Chance to Heal Self
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: Chance for Recharge Slow for levels 41-50
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge
- Dark Watcher's Despair: To Hit Debuff/Recharge for levels 41-50
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge
- Expedient Reinforcement: Endurance/Damage/Recharge for levels 41-53
- Fortunata Hypnosis: Sleep/Recharge (Superior)
- Fortunata Hypnosis: Sleep/Recharge (Superior)
- Fortunata Hypnosis: Sleep/Recharge (Superior)
- Fortunata Hypnosis: Sleep/Recharge (Superior) for level 50
- Fortunata Hypnosis: Sleep/Recharge (Superior)
- Fortunata Hypnosis: Sleep (Superior)
- Fortunata Hypnosis: Sleep (Superior)
- Fortunata Hypnosis: Sleep (Superior)
- Fortunata Hypnosis: Sleep (Superior) for level 50
- Fortunata Hypnosis: Sleep (Superior)
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff
- Gaussian's Synchronized Fire-Control: To Hit Buff for levels 41-50
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction
- Gaussian's Synchronized Fire-Control: To Hit Buff/Rech/End Reduction for levels 41-50
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance for levels 41-50
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge
- Gladiator's Javelin: Accuracy/Endurance/Recharge for levels 41-50
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold for levels 41-50
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage
- Gladiator's Strike: Chance for Smashing Damage for levels 41-50
- Gravitational Anchor: Immobilize/Endurance (Superior)
- Gravitational Anchor: Immobilize/Endurance (Superior)
- Gravitational Anchor: Immobilize/Endurance (Superior)
- Gravitational Anchor: Immobilize/Endurance (Superior) for level 50
- Gravitational Anchor: Immobilize/Endurance (Superior)
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge
- Luck of the Gambler: Defense/Endurance/Recharge for levels 41-53
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse for levels 41-53
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance for levels 41-53
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery for levels 41-53
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge for level 50
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow for levels 41-53
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance for levels 41-50
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb
- Preventive Medicine: Healing/Absorb for levels 36-50
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown for level 50
- Ragnarok: Damage (Superior)
- Ragnarok: Damage (Superior)
- Ragnarok: Damage (Superior)
- Ragnarok: Damage (Superior)
- Ragnarok: Damage (Superior) for level 50
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance
- Scirocco's Dervish: Damage/Endurance for levels 41-53
- Siphon Insight: Accuracy/Endurance/Recharge
- Siphon Insight: Accuracy/Endurance/Recharge
- Siphon Insight: Accuracy/Endurance/Recharge
- Siphon Insight: Accuracy/Endurance/Recharge
- Siphon Insight: Accuracy/Endurance/Recharge
- Siphon Insight: Accuracy/Endurance/Recharge
- Siphon Insight: Accuracy/Endurance/Recharge
- Siphon Insight: Accuracy/Endurance/Recharge for level 50
- Soulbound Allegiance: Damage/Recharge/Accuracy (Superior)
- Soulbound Allegiance: Damage/Recharge/Accuracy (Superior)
- Soulbound Allegiance: Damage/Recharge/Accuracy (Superior)
- Soulbound Allegiance: Damage/Recharge/Accuracy (Superior) for level 50
- Soulbound Allegiance: Damage/Recharge/Accuracy (Superior)
- Soulbound Allegiance: Recharge/Accuracy (Superior)
- Soulbound Allegiance: Recharge/Accuracy (Superior)
- Soulbound Allegiance: Recharge/Accuracy (Superior)
- Soulbound Allegiance: Recharge/Accuracy (Superior)
- Soulbound Allegiance: Recharge/Accuracy (Superior) for level 50
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage
- Sovereign Right: Accuracy/Damage for levels 41-53
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage for levels 41-53
- Sting of the Manticore: Chance for Toxic Damage
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback for levels 41-53
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge
- Unbreakable Guard: Endurance/Recharge for levels 36-50
Temporary Power Recipes
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
- Temporary Power: Kinetic Dampener
Base Items
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Elite Chill Cannon
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Holodisplay
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Improved Scanner
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Stealth Suppression
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
- Supercollider
Dropped By
This salvage is Rare. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.