Street Justice

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Revision as of 09:21, 12 August 2011 by imported>Astartus (Added power descriptions)
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Overview

Street Justice delivers punishing bone crushing attacks that weaken, disable or otherwise hinder their foes. This melee power set has no singular form of secondary effect. Instead, it has many way to cripple enemies. Street Justice's attack powers come in two categories: Combo Builders and Finishers. Combo Builders add to your Combo Level and thus empower any Finishers you use. See individual powers for how they're improved by Combo Level. Combo Building powers can provide up to 3 levels of benefits. Build up to the third level before executing a Finisher for maximum effectiveness.

It is a primary power set for Scrappers, Brutes, and Stalkers, and a secondary power set for Tankers.

The Street Justice power set is a "Purchasable" power set - it must be purchased by VIP, Premium or Free Players. The cost is 800 Paragon Points on the Paragon Market.

Power Tables

Brute

Street Justice is available as a primary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Initial Strike 1 ?
Heavy Blow 1 ?
Sweeping Cross 2 ?
Combat Readiness 6 ?
Rib Cracker 8 ?
Taunt 12 Ranged (Targeted AoE), Foe Taunt, -Range
Spinning Strike 18 ?
Shin Breaker 26 ?
Crushing Uppercut 32 ?

Scrapper

Street Justice is available as a primary set for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Initial Strike 1 ?
Heavy Blow 1 ?
Sweeping Cross 2 ?
Combat Readiness 6 ?
Rib Cracker 8 ?
Confront 12 Ranged, Foe Taunt, -Range
Spinning Strike 18 ?
Shin Breaker 26 ?
Crushing Uppercut 32 ?

Stalker

Street Justice is available as a primary set for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Initial Strike 1 ?
Heavy Blow 1 ?
Sweeping Cross 2 ?
Assassin's Strike 6 ?
Build Up 8 ?
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Spinning Strike 18 ?
Shin Breaker 26 ?
Crushing Uppercut 32 ?

Tankers

Street Justice is available as a secondary set for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
Initial Strike 1 ?
Heavy Blow 2 ?
Sweeping Cross 4 ?
Taunt 10 Ranged (Targeted AoE), Foe Taunt, -Range
Combat Readiness 16 ?
Rib Cracker 20 ?
Spinning Strike 28 ?
Shin Breaker 35 ?
Crushing Uppercut 38 ?

Powers

The following are powers in the Street Justice powerset.

Assassin's Strike

A signature Stalker attack. This attack does moderate smashing damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power. Assassin's Strike is a Combo Builder and adds 2 Combo Levels.

This power is available only to Stalkers.

Damage Special (Lethal)
Recharge Slow
Minimum Level 6 (Stalker)
Effects Melee
Combo Level: +2
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage

Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

This power is available only to Stalkers.

Recharge Long
Minimum Level 8 (Stalker)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Combat Readiness

Activating this power will increase your chance to hit and the amount of damage you deal for a short amount of time as well as setting your current Combo Level to 3.

Recharge Long
Minimum Level 6 (Scrapper)
Minimum Level 6 (Brute)
Minimum Level 16 (Tanker)
Effects Self +Damage, +To-Hit
Combo Level: 3
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Confront

Challenges a foe to attack you. Useful to pull a foe off an ally who finds himself in over his head. A To Hit check is required to Taunt enemy players, but it is not needed against critter targets.

Recharge Fast
Minimum Level 12 (Scrapper)
Effects Ranged
Foe Taunt, -Range
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

Crushing Uppercut

You perform a jaw breaking Crushing Uppercut on your target inflicting Extreme Smashing damage and knocking them into the air. Crushing Uppercut will leave the target disoriented for a short time. Crushing Uppercut is a Finisher and will set your Combo Level to 0. It will deal additional damage and have a longer disorient duration dependent upon the current Combo level. At Combo Level 3, Crushing Uppercut will have its disorient effect upgraded to a Hold effect. Critical damage is unaffected by your Combo level.

Damage Extreme(Smashing)
Recharge Slow
Minimum Level 32 (Scrapper)
32 (Brute)
32 (Stalker)
38 (Tanker)
Effects Melee
Foe Disorient
Combo Level: 0
Special: Foe Hold
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

Heavy Blow

You strike your foe with a powerful punch dealing Moderate Smashing damage. Heavy Blow has a fair chance to knock the target off its feet. Heavy Blow is a Combo Builder and adds 1 Combo Level.

Damage Moderate(Smashing)
Recharge Fast
Minimum Level 1 (Scrapper)
1 (Brute)
1 (Stalker)
2 (Tanker)
Effects Melee
Foe Knockdown
Combo Level: +1
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

Initial Strike

You deliver a pair of lightning fast blows to your opponent in an effort to throw them off balance. Initial Strike deals Light Smashing damage and has a small chance to disorient your target. Initial Strike is a Combo Builder and adds 1 Combo Level.

Damage Light(Smashing)
Recharge Very Fast
Minimum Level 1 (Scrapper)
1 (Brute)
1 (Stalker)
1 (Tanker)
Effects Melee
Foe Disorient
Combo Level: +1
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

Placate

Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Blow. However, if you attack a Placated Foe, he will be able to attack you back.

This power is available only to Stalkers.

Recharge Long
Minimum Level 12 (Stalker)
Effects Ranged
Foe Placate
Self Stealth/Hide
Enhancements Enhance Range
Increase Attack Rate
Set Categories None

Rib Cracker

You deftly strike your foe in a very vulnerable location. Rib Cracker deals Moderate Smashing damage but reduces your foe's Damage and Resistance moderately for a short time. Rib Cracker is a Combo Builder and adds 1 Combo Level.

Damage Moderate(Smashing)
Recharge Fast
Minimum Level 8 (Scrapper)
Minimum Level 8 (Brute)
Minimum Level 20 (Tanker)
Effects Melee
Foe -DMG, -RES
Combo Level: +1
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

Shin Breaker

You execute a quick but powerful kick targeting your foe's leg in an attempt to cripple their movement. Shin Breaker deals Superior Smashing damage and moderately reduces your target's movement speed and defense for a short time. Shin Breaker is a Combo Builder and adds 1 Combo Level.

Damage Superior(Smashing)
Recharge Slow
Minimum Level 26 (Scrapper)
Minimum Level 26 (Brute)
Minimum Level 26 (Stalker)
Minimum Level 35 (Tanker)
Effects Melee
Foe -SPD, -DEF
Combo Level: +1
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

Spinning Strike

You execute a spinning attack that first strikes with your fist and finally your heel hitting your foe and all enemies immideatly nearby. Spinning Strike deals Heavy Smashing damage and has a high chance to knockdown foes. Spinning Strike is a Finisher and sets your current Combo Level to 0. It will deal additional damage and have a greater chance to knockdown dependent upon the current Combo Level. At Combo Level 3, Spinning Strike also has a moderate chance to briefly inflict Terrorize in nearby foes. Critical damage is unaffected by your Combo Level.

Damage Heavy(Smashing)
Recharge Slow
Minimum Level 18 (Scrapper)
Minimum Level 18 (Brute)
Minimum Level 18 (Stalker)
Minimum Level 28 (Tanker)
Effects Melee (Area of Effect)
Foe Knockdown
Combo Level: 0
Special: Foe Terrorize
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

Sweeping Cross

You execute a sweeping right hook that can strike multiple targets in your frontal arc. Sweeping cross deals High Smashing damage and can disorient foes. Sweeping Cross is a Finisher and sets your current Combo Level to 0. It will deal additional damage and have a greater chance to disorient dependent upon the current Combo Level. At Combo level 3, Sweeping Cross will also have a chance to knock down the affected targets. Critical damage is unaffected by your Combo Level

Damage High(Smashing)
Recharge Moderate
Minimum Level 2 (Scrapper)
2 (Brute)
2 (Stalker)
4 (Tanker)
Effects Melee (Cone)
Foe Disorient
Combo Level: 0
Special: Foe Knockdown
Enhancements Enhancement Type
Enhancement Type
Set Categories Set Type
Set Type

Taunt

Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To-Hit check is required to Taunt enemy players, but is not needed against critter targets.

This power is available only to Brutes.

Recharge Fast
Minimum Level 12 (Brute)
Effects Ranged (Targeted AoE)
Foe Taunt, -Range
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt


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