Energy Aura: Difference between revisions

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== Powers ==
== Powers ==


The following are powers in the Fiery Melee powerset.
The following are powers in the Energy Aura powerset.


=== [[Image:EnergyAura_ConservePower.png]] Conserve Power ===
=== [[Image:EnergyAura_ConservePower.png]] Conserve Power ===

Revision as of 18:27, 8 August 2006

Overview

Energy Aura is one of the powersets. It is a Brute and Stalker secondary power set in City of Villains.

You can surround yourself in powerful defensive Energy Auras that can deflect your foes attacks. Like other defensive power, Energy Aura power do not reduce the damage you take, but rather reduce your chance of getting hit by deflecting your foes attacks. Energy Auras offer good defense to all attack types, but offer superior defense to Energy based attacks. However, Energy Aura offers no defense to Psionic attacks.

Power Tables

Brute

The Energy Aura powerset is available as a secondary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Kinetic Shield 1 Toggle: Self +Defense(Smashing, Lethal, Energy), +Resistance(DeBuff Defense)
Dampening Field 2 Auto: Self +Resistance (Smashing, Lethal)
Power Shield 4 Toggle: Self +Defense(Fire, Cold, Energy, Negative), +Resistance(DeBuff Defense)
Entropy Shield 10 Toggle: Self +Resistance(Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, DeBuff Defense)
Energy Protection 16 Auto: Self +Resistance(Energy, Negative)
Energy Cloak 20 Toggle: Self Stealth, +Defense
Energy Drain 28 Player Based Area of Effect, Self +Endurance, Foe: -Endurance
Conserve Power 35 Self Endurance Discount
Overload 38 Self +Defense(All but Psionics), +Recovery, +Max Health, +Resistance(DeBuff Defense), +Special

Stalker

The Energy Aura powerset is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Hide 1 Toggle: Self Stealth, +Defense(All but Psionics)
Kinetic Shield 2 Toggle: Self +Defense(Smashing, Lethal, Energy), +Resistance(DeBuff Defense)
Power Shield 4 Toggle: Self +Defense(Fire, Cold, Energy, Negative), +Resistance(DeBuff Defense)
Entropy Shield 10 Toggle: Self +Resistance(Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, DeBuff Defense)
Energy Protection 16 Auto: Self +Resistance(Energy, Negative)
Repulse 20 Toggle: Player Based Area of Effect Foe: Knockback
Energy Drain 28 Player Based Area of Effect, Self +Endurance, Foe: -Endurance
Conserve Power 35 Self Endurance Discount
Overload 38 Self +Defense(All but Psionics), +Recovery, +Max Health, +Resistance(DeBuff Defense), +Special

Powers

The following are powers in the Energy Aura powerset.

Conserve Power

You can focus for a moment to Conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.

Recharge Very Long
Minimum Level 35 (Brute)
35 (Stalker)
Effects Self Endurance Discount
Enhancements Reduce Endurance Cost
Enhance Recharge Speed

Dampening Field

Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance.

Minimum Level 2 (Brute)
Effects Auto: Self +Resistance (Smashing, Lethal)
Enhancements Enhance Damage Resistance

Energy Cloak

The Energy Cloak bends light around you so you become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you still maintain a Defense bonus to all attacks. Unlike some stealth powers, the Energy Cloak has no movement penalty. The Energy Cloak will not work with any other form of Concealment powers.

Recharge Slow
Minimum Level 20 (Brute)
Effects Toggle: Self Stealth, +Defense
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Defense Buff

Energy Drain

Energy Drain leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.

Recharge Long
Minimum Level 28 (Brute)
28 (Stalker)
Effects Player Based Area of Effect
Self +Endurance
Foe: -Endurance
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Endurance Modification

Energy Protection

You ability to channel energy makes you naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.

Minimum Level 16 (Brute)
16 (Stalker)
Effects Auto: Self +Resistance(Energy, Negative)
Enhancements Enhance Damage Resistance

Entropy Shield

Entropy Shield diminishes and dampens the energy of controlling type effects. The shield makes you resistant to Knockback, Repel, Disorient, Hold, Sleep, Immobilization, and enemy Teleportation for as long as you can keep this toggle power active. Entropy Shield also grants you good resistance to Defense Debuffs.

Recharge Fast
Minimum Level 10 (Brute)
10 (Stalker)
Effects Toggle: Self +Resistance(Knockback, Repel, Disorient, Hold)
+Resistance(Sleep, Immobilize, Teleport, DeBuff Defense)
Enhancements Reduce Endurance Cost
Enhance Recharge Speed

Hide

Hide makes you almost impossible to detect. When properly 'Hidden", a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. Very low Endurance cost.

Minimum Level 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(All but Psionics)
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Defense Buff

Kinetic Shield

Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks.

Recharge Fast
Minimum Level 1 (Brute)
2 (Stalker)
Effects Toggle: Self +Defense(Smashing, Lethal, Energy)
+Resistance(DeBuff Defense)
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Defense Buff

Overload

You can Overload your Energy Aura and dramatically improve your defense to all attack types except Psionic Attacks. Overload also grants you high resistance to Defense Debuffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points, However, when Overload wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.

Recharge Very Long
Minimum Level 38 (Brute)
38 (Stalker)
Effects Self +Defense(All but Psionics)
+Recovery, +Max Health
+Resistance(DeBuff Defense), +Special
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Endurance Modification
Enhance Defense Buff
Enhance Heal

Power Shield

This Power Shield creates a Electro-Magnetic shield around you that can deflect non-physical attacks. Your Defense to Fire, Cold, Energy and Negative Energy attacks is increased as these attacks are reflected or refracted off the shield. Power Shield also grants you good resistance to Defense Debuffs.

Recharge Fast
Minimum Level 4 (Brute)
4 (Stalker)
Effects Toggle: Self +Defense(Fire, Cold, Energy, Negative)
+Resistance(DeBuff Defense)
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Defense Buff

Repulse

This Toggle power creates a field that violently repels nearby foes. Each foe that is repelled costs you additional Endurance.

Recharge Slow
Minimum Level 20 (Stalker)
Effects Toggle: Player Based Area of Effect Foe: Knockback
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Knockback

External Links