Pain Domination: Difference between revisions
imported>SekoiaBot m (Robot: Cosmetic changes) |
imported>Bluebeetle27 m (Formatting all power effects to follow the same methods) |
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=PainDomination_NullifyPain.png|Power=Nullify Pain|Level=1|Effect= | {{Powers_LevelRow|Icon=PainDomination_NullifyPain.png|Power=Nullify Pain|Level=1|Effect=PBAoE, Team Heal|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_Soothe.png|Power=Soothe|Level=2|Effect=Ranged, Ally Heal|Border=1}} | |||
{{Powers_LevelRow|Icon=PainDomination_Soothe.png|Power=Soothe|Level=2|Effect= | {{Powers_LevelRow|Icon=PainDomination_SharePain.png|Power=Share Pain|Level=4|Effect=Ranged, Ally Strong Heal, Self Moderate DMG(Special), +DMG|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_SharePain.png|Power=Share Pain|Level=4|Effect= | {{Powers_LevelRow|Icon=PainDomination_ConduitOfPain.png|Power=Conduit of Pain|Level=10|Effect=Close, Ally Rez, Self +DMG, +To-Hit, +Recharge, +Recovery, +Special|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_ConduitOfPain.png|Power=Conduit of Pain|Level=10|Effect= | {{Powers_LevelRow|Icon=PainDomination_EnforcedMorale.png|Power=Enforced Morale|Level=16|Effect=Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_EnforcedMorale.png|Power=Enforced Morale|Level=16|Effect= | |||
{{Powers_LevelRow|Icon=PainDomination_SoothingAura.png|Power=Soothing Aura|Level=20|Effect=Toggle: PBAoE, Team Minor Periodic Heal|Border=1}} | {{Powers_LevelRow|Icon=PainDomination_SoothingAura.png|Power=Soothing Aura|Level=20|Effect=Toggle: PBAoE, Team Minor Periodic Heal|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_WorldOfPain.png|Power=World of Pain|Level=28|Effect= | {{Powers_LevelRow|Icon=PainDomination_WorldOfPain.png|Power=World of Pain|Level=28|Effect=PBAoE, Team +DMG, +To-Hit, +Res(All, Placate)|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_AnguishingCry.png|Power=Anguishing Cry|Level=35|Effect= | {{Powers_LevelRow|Icon=PainDomination_AnguishingCry.png|Power=Anguishing Cry|Level=35|Effect=PBAoE, Foe -DEF(All), -Res(All)|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_Painbringer.png|Power=Painbringer|Level=38|Effect= | {{Powers_LevelRow|Icon=PainDomination_Painbringer.png|Power=Painbringer|Level=38|Effect=Ranged, Ally, +Regen, +Recovery, +DMG|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=PainDomination_NullifyPain.png|Power=Nullify Pain|Level=1|Effect= | {{Powers_LevelRow|Icon=PainDomination_NullifyPain.png|Power=Nullify Pain|Level=1|Effect=PBAoE, Team Heal|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_Soothe.png|Power=Soothe|Level=2|Effect=Ranged, Ally Heal|Border=1}} | |||
{{Powers_LevelRow|Icon=PainDomination_Soothe.png|Power=Soothe|Level=2|Effect= | {{Powers_LevelRow|Icon=PainDomination_SharePain.png|Power=Share Pain|Level=4|Effect=Ranged, Ally Strong Heal, Self Moderate DMG(Special), +DMG|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_SharePain.png|Power=Share Pain|Level=4|Effect= | {{Powers_LevelRow|Icon=PainDomination_ConduitOfPain.png|Power=Conduit of Pain|Level=10|Effect=Close, Ally Rez, Self +DMG, +To-Hit, +Recharge, +Recovery, +Special|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_ConduitOfPain.png|Power=Conduit of Pain|Level=10|Effect= | {{Powers_LevelRow|Icon=PainDomination_EnforcedMorale.png|Power=Enforced Morale|Level=16|Effect=Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_EnforcedMorale.png|Power=Enforced Morale|Level=16|Effect= | |||
{{Powers_LevelRow|Icon=PainDomination_SoothingAura.png|Power=Suppress Pain|Level=20|Effect=Toggle: PBAoE, Team +Regen|Border=1}} | {{Powers_LevelRow|Icon=PainDomination_SoothingAura.png|Power=Suppress Pain|Level=20|Effect=Toggle: PBAoE, Team +Regen|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_WorldOfPain.png|Power=World of Pain|Level=28|Effect= | {{Powers_LevelRow|Icon=PainDomination_WorldOfPain.png|Power=World of Pain|Level=28|Effect=PBAoE, Team +DMG, +To-Hit, +Res(All, Placate)|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_AnguishingCry.png|Power=Anguishing Cry|Level=35|Effect= | {{Powers_LevelRow|Icon=PainDomination_AnguishingCry.png|Power=Anguishing Cry|Level=35|Effect=PBAoE, Foe -DEF(All), -Res(All)|Border=1}} | ||
{{Powers_LevelRow|Icon=PainDomination_Painbringer.png|Power=Painbringer|Level=38|Effect= | {{Powers_LevelRow|Icon=PainDomination_Painbringer.png|Power=Painbringer|Level=38|Effect=Ranged, Ally +Regen, +Recovery, +DMG|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 35 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 35 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 35 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 35 (Mastermind)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|Foe -Defenes(All), -Resistance(All)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 10 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 10 (Mastermind)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Close}} | ||
{{PowerBlock_Blank|Ally | {{PowerBlock_Blank|Ally Resurrect}} | ||
{{PowerBlock_Blank|Self + | {{PowerBlock_Blank|Self +Damage, +To-Hit, +Recharge, +Recovery, +Special}} | ||
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 16 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 16 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 16 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 16 (Mastermind)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +Speed, Minor Damage}} | {{PowerBlock_Blank|Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +Speed, Minor Damage(Special)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 1 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 1 (Mastermind)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|Team Heal}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Heal}}}} | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 38 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 38 (Mastermind)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Ally | {{PowerBlock_Blank|Ally +Regeneration, +Recovery, +Damage}} | ||
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 4 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 4 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 4 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 4 (Mastermind)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Ally Strong Heal | {{PowerBlock_Blank|Ally Strong Heal}} | ||
{{PowerBlock_Blank|Self Moderate | {{PowerBlock_Blank|Self Moderate Damage(Special), +Damage}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Heal}}}} | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 2 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 2 (Mastermind)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Ally Heal}} | {{PowerBlock_Blank|Ally Heal}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 20 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 20 (Corruptor)}} | ||
{{PowerBlock_Effects|Toggle}} | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|Team Minor Periodic Heal}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Heal}}}} | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
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{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:V archetypeicon mastermind.png|18px]] 20 (Mastermind)}} | {{PowerBlock_Level|[[File:V archetypeicon mastermind.png|18px]] 20 (Mastermind)}} | ||
{{PowerBlock_Effects|Toggle}} | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|Team +Regen}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Heal}}}} | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 28 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 28 (Mastermind)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|Team +Damage, +To-Hit, +Resistance(All, Placate)}} | ||
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} |
Revision as of 00:39, 4 August 2009
Overview
Pain Domination is available as a secondary to both Corruptors and Masterminds, and is designed to be the antithesis of the Hero healing powerset Empathy. It was released as part of Issue 13.
Power Table
Corruptors
The Pain Domination powerset is available as a secondary powerset for Corruptors. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Nullify Pain | 1 | PBAoE, Team Heal | |
Soothe | 2 | Ranged, Ally Heal | |
Share Pain | 4 | Ranged, Ally Strong Heal, Self Moderate DMG(Special), +DMG | |
Conduit of Pain | 10 | Close, Ally Rez, Self +DMG, +To-Hit, +Recharge, +Recovery, +Special | |
Enforced Morale | 16 | Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special) | |
Soothing Aura | 20 | Toggle: PBAoE, Team Minor Periodic Heal | |
World of Pain | 28 | PBAoE, Team +DMG, +To-Hit, +Res(All, Placate) | |
Anguishing Cry | 35 | PBAoE, Foe -DEF(All), -Res(All) | |
Painbringer | 38 | Ranged, Ally, +Regen, +Recovery, +DMG |
Masterminds
The Pain Domination powerset is available as a secondary powerset for Masterminds. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Nullify Pain | 1 | PBAoE, Team Heal | |
Soothe | 2 | Ranged, Ally Heal | |
Share Pain | 4 | Ranged, Ally Strong Heal, Self Moderate DMG(Special), +DMG | |
Conduit of Pain | 10 | Close, Ally Rez, Self +DMG, +To-Hit, +Recharge, +Recovery, +Special | |
Enforced Morale | 16 | Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special) | |
Suppress Pain | 20 | Toggle: PBAoE, Team +Regen | |
World of Pain | 28 | PBAoE, Team +DMG, +To-Hit, +Res(All, Placate) | |
Anguishing Cry | 35 | PBAoE, Foe -DEF(All), -Res(All) | |
Painbringer | 38 | Ranged, Ally +Regen, +Recovery, +DMG |
Powers
Anguishing Cry
You let out an Anguishing Cry causing a great deal of pain in your foes reducing their resistance and defense to damage for a short time.
Recharge | Very Long |
Minimum Level | 35 (Corruptor) |
35 (Mastermind) | |
Effects | Point Blank Area of Effect |
Foe -Defenes(All), -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense Debuff |
Accurate Defense Debuff |
Conduit of Pain
You revive a fallen ally by becoming a Conduit of Pain and transferring the pain that was inflicted upon them back upon your enemies. This will briefly empower you increasing your damage output, recovery rate, attack rate and chance to hit. After a minute the effect will wear off leaving you weakened for 30 seconds. Your damage, attack rate and chance to hit will all be reduced during this period. Recharge: Very Long.
Recharge | Very Long |
Minimum Level | 10 (Corruptor) |
10 (Mastermind) | |
Effects | Close |
Ally Resurrect | |
Self +Damage, +To-Hit, +Recharge, +Recovery, +Special | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Endurance Modification |
Enforced Morale
Frees an ally from any Disorient, Hold, Sleep, Fear, Confuse and Immobilize effects and leaves them resistant to such effects for a good while. Also, grants target clearer Perception to see hidden foes, and a minor recharge and movement speed boost. Protection and Movement boost will improve with Multiple applications and as you advance in level, although the Recharge and Movement boost will only apply for the first few applications. If the ally is not damaged, Enforce Morale will cause them some pain before granting its benefits. Recharge: Fast
Nullify Pain
Nullify Pain will heal nearby allies for some hit points by numbing the pain caused by their wounds. Nullify Pain is not as potent as Soothe, but can heal multiple targets at once. Recharge: Moderate
Recharge | Moderate |
Minimum Level | 1 (Corruptor) |
1 (Mastermind) | |
Effects | Point Blank Area of Effect |
Team Heal | |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Painbringer
You transform an ally to pain incarnate turning them into an inexhaustible killing machine. While the character is imbued with this power they will benefit from incredible health regeneration, endurance recovery and improved damage potential for a short time.
Recharge | Very Long |
Minimum Level | 38 (Corruptor) |
38 (Mastermind) | |
Effects | Ranged |
Ally +Regeneration, +Recovery, +Damage | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Endurance Modification |
Share Pain draws away some of an ally's anguish caused by their wounds, but damages the user. The pain caused by this power causes the user to go into a frenzy, briefly increasing their damage out put.
Recharge | Moderate |
Damage | Superior (Smashing) |
Minimum Level | 4 (Corruptor) |
4 (Mastermind) | |
Effects | Ranged |
Ally Strong Heal | |
Self Moderate Damage(Special), +Damage | |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Soothe
You heal an ally by numbing their pain and calming their mind. You cannot use this power on yourself.
Recharge | Fast |
Minimum Level | 2 (Corruptor) |
2 (Mastermind) | |
Effects | Ranged |
Ally Heal | |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Soothing Aura
While this power is active all nearby allies will be healed by Soothing Aura every couple of seconds for a small portion of their health.
Recharge | Fast |
Minimum Level | 20 (Corruptor) |
Effects | Toggle: Point Blank Area of Effect |
Team Minor Periodic Heal | |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Suppress Pain
While this power is active all nearby allies will be have their regeneration rate increased dramatically.
Recharge | Fast |
Minimum Level | 20 (Mastermind) |
Effects | Toggle: Point Blank Area of Effect |
Team +Regen | |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
World of Pain
When this power is activated the user and all nearby team members will gain a moderate damage, resistance, and to-hit bonus. Additionally those affected by this power will have their resistance to placate effects improved.
Recharge | Very Long |
Minimum Level | 28 (Corruptor) |
28 (Mastermind) | |
Effects | Point Blank Area of Effect |
Team +Damage, +To-Hit, +Resistance(All, Placate) | |
Enhancements | Enhance Damage Resistance |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | Resist Damage |
To Hit Buff |