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== Overview ==
== Overview ==
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'''Energy Aura''' is a standard power set that is a secondary set for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s.
'''Energy Aura''' is a standard power set that is a secondary set for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s.



Revision as of 06:09, 25 July 2014

Overview

Energy Aura is a standard power set that is a secondary set for Brutes, Scrappers, and Stalkers.

"You can surround yourself in powerful defensive Energy Auras that can deflect your foes' attacks. Like other defensive powers, Energy Aura powers do not reduce the damage you take, but rather reduce your chance of getting hit by deflecting your foes' attacks. Energy Aura offers good defense to all attack types, but offer superior defense to Energy based attacks. However, Energy Aura offers no defense to Psionic attacks."

Power Tables

Brute

The Energy Aura power Set is available as a secondary set for Brutes. The following table shows the level at which each power is available:

Power Level Effect
Kinetic Shield 1 Toggle: Self +DEF(Smash, Lethal, Energy), +Res(DEF Debuff)
Dampening Field 2 Auto: Self +Res(Smash, Lethal, Energy, Endurance Drain)
Power Shield 4 Toggle: Self +DEF(Fire, Cold, Energy, Negative), +Res(DEF Debuff)
Entropic Aura 10 Toggle: Self +Res(Disorient, Hold, Sleep, Immobilize, Repel, Knockback, Teleport, DEF Debuff), Self +Recharge, Foe -Recharge
Energy Protection 16 Auto: Self +Res(Energy, Negative, Toxic, Slow)
Energy Cloak 20 Toggle: Self Stealth, +DEF(All)
Energy Drain 28 PBAoE, Self +End, +Def, Foe -End
Energize 35 Self End Discount, Heal, +Regen
Overload 38 Self +DEF(All DMG but Psionics), +Res(DEF Debuff) +Recovery, +Max Health, +Special

Scrapper

The Energy Aura power set is available as a secondary set for Scrappers. The following table shows the level at which each power is available:

Power Level Effect
Kinetic Shield 1 Toggle: Self +DEF(Smash, Lethal, Energy), +Res(DEF Debuff)
Dampening Field 2 Auto: Self +Res(Smash, Lethal, Energy, Endurance Drain)
Power Shield 4 Toggle: Self +DEF(Fire, Cold, Energy, Negative), +Res(DEF Debuff)
Entropic Aura 10 Toggle: Self +Res(Disorient, Hold, Sleep, Immobilize, Repel, Knockback, Teleport, DEF Debuff), Self +Recharge, Foe -Recharge
Energy Protection 16 Auto: Self +Res(Energy, Negative, Toxic, Slow)
Energy Cloak 20 Toggle: Self Stealth, +DEF(All)
Energize 28 Self End Discount, Heal, +Regen
Energy Drain 35 PBAoE, Self +End, +Def, Foe -End
Overload 38 Self +DEF(All DMG but Psionics), +Res(DEF Debuff) +Recovery, +Max Health, +Special

Stalker

The Energy Aura power set is available as a secondary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Hide 1 Toggle: Self Stealth, +DEF(All but Psionics)
Kinetic Shield 2 Toggle: Self +DEF(Smash, Lethal, Energy), +Res(DEF Debuff)
Power Shield 4 Toggle: Self +DEF(Fire, Cold, Energy, Negative), +Res(DEF Debuff)
Entropy Shield 10 Toggle: Self +Res(Disorient, Hold, Sleep, Immobilize, Repel, Knockback, Teleport, DEF Debuff), +Rech
Kinetic Dampening 16 Auto: Self +Res(Energy, Negative, Toxic, Lethal, Smashing, Slow)
Disrupt 20 Toggle: PBAoE, Foe Disorient
Energy Drain 28 PBAoE, Self +End, +Def, Foe -End
Energize 35 Self End Discount, Heal, +Regen
Overload 38 Self +DEF(All DMG but Psionics), +Res(DEF Debuff) +Recovery, +Max Health, +Special

Powers

Dampening Field

Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons as well as Energy damage. This auto power permanently reduces all incoming Smashing, Lethal and Energy damage as well as providing a minor amount of resistance to Endurance Drain effects. This power is always on and costs no Endurance.

Minimum Level 2 (Brute)
2 (Scrapper)
Effects Auto: Self +Resistance(Smashing, Lethal, Energy, Endurance Drain)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Disrupt

This Toggle power creates a field that periodically sends out waves of intense energy that overload nearby enemy senses leaving them briefly stunned. Repulse drains a small amount of endurance for each enemy it attempts to stun.

Recharge Slow
Minimum Level 20 (Stalker)
Effects Toggle: Point Blank Area of Effect
Foe Disorient
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns

Energize

You can channel a tremendous amount of energy through your body for a short period of time. Doing so will heal some hit points, reduce the endurance cost of your powers and boost your regeneration for a short time.

Recharge Very Long
Minimum Level 28 (Scrapper)
35 (Brute)
35 (Stalker)
Effects Self Endurance Discount, Heal, +Regen
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Energy Cloak

The Energy Cloak bends light around you so you become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you still maintain a Defense bonus to all attacks. Unlike some stealth powers, the Energy Cloak has no movement penalty. The Energy Cloak will not work with any other form of Concealment powers.

Recharge Slow
Minimum Level 20 (Brute)
20 (Scrapper)
Effects Toggle: Self Stealth, +Defense(All)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Energy Drain

Energy Drain leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance and Defense. If there are no foes within range, you will not gain any Endurance or Defense.

Recharge Long
Minimum Level 28 (Brute)
28 (Stalker)
35 (Scrapper)
Effects Point Blank Area of Effect
Foe -Endurance
Self +Endurance, +Defense
Enhancements Enhance Defense Buffs
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Endurance Modification
Defense

Energy Protection

Your ability to channel energy makes you naturally resistant to Energy, Negative Energy, Lethal, Smashing and Toxic damage. Additionally, the user gains a moderate level of resistance to slow effects. This power is always on and costs no Endurance.

Minimum Level 16 (Brute)
16 (Scrapper)
Effects Auto: Self +Resistance(Energy, Negative, Toxic, Slow)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Entropic Aura

Entropic Aura diminishes and dampens the energy of controlling type effects. The shield makes you resistant to Knockback, Repel, Disorient, Hold, Sleep, Immobilization, and enemy Teleportation for as long as you can keep this toggle power active. Entropic Aura also grants you good resistance to Defense Debuffs as well as providing you a recharge bonus for each foe in melee, up to the first 10 foes. Foes that get close to the user will have their own recharge rate reduced and may be taunted.

Recharge Fast
Minimum Level 10 (Brute)
10 (Scrapper)
Effects Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Repel, Knockback, Teleport, Defense Debuff) +Recharge
Foe -Recharge
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -

Entropy Shield

Entropy Shield diminishes and dampens the energy of controlling type effects. The shield makes you resistant to Knockback, Repel, Disorient, Hold, Sleep, Immobilization, and enemy Teleportation for as long as you can keep this toggle power active. Entropy Shield also grants you good resistance to Defense Debuffs. Additionally, this power grants the user a moderate recharge bonus while active and resistance to endurance drain effects.

Recharge Fast
Minimum Level 10 (Stalker)
Effects Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Repel, Knockback, Teleport, Defense Debuff), +Recharge
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -

Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.

Recharge Slow
Minimum Level 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(All Damage but Psionics)
Enhancements Enhance Defense Buffs
Increase Attack Rate
Set Categories Defense

Kinetic Dampening

Your ability to channel energy makes you naturally resistant to Energy, Negative Energy, Lethal, Smashing and Toxic damage. Additionally, the user gains a moderate level of resistance to slow effects. This power is always on and costs no Endurance.

Minimum Level 16 (Stalker)
Effects Auto: Self +Resistance(Energy, Negative, Toxic, Lethal, Smashing, Slow)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Kinetic Shield

Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks. Kinetic Shield also adds an Elusivity defense bonus to Smashing, Lethal, and Energy Attacks in PVP zones.

Recharge Fast
Minimum Level 1 (Brute)
1 (Scrapper)
2 (Stalker)
Effects Toggle: Self +Defense(Smashing, Lethal, Energy), +Resistance(Defense Debuff)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Overload

You can Overload your Energy Aura and dramatically improve your defense to all attack types except Psionic Attacks. Overload also grants you high resistance to Defense Debuffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points, However, when Overload wears off, you are left drained of all Endurance and unable to Recover Endurance for a while. Overload also adds a moderate Elusivity defense bonus to all attacks in PVP zones.

Recharge Very Long
Minimum Level 38 (Brute)
38 (Scrapper)
38 (Stalker)
Effects Self +Defense(All Damage but Psionics), +Resistance(Defense Debuff) +Recovery, +Max Health, +Special
Enhancements Enhance Defense Buffs
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Defense
Healing/Absorb
Endurance Modification

Power Shield

This Power Shield creates a Electro-Magnetic shield around you that can deflect non-physical attacks. Your Defense to Fire, Cold, Energy and Negative Energy attacks is increased as these attacks are reflected or refracted off the shield. Power Shield also grants you good resistance to Defense Debuffs. Power Shield also adds Psionic Defense and an Elusivity defense bonus to Fire, Cold, Energy and Psionic Attacks in PVP zones.

Recharge Fast
Minimum Level 4 (Brute)
4 (Scrapper)
4 (Stalker)
Effects Toggle: Self +Defense(Fire, Cold, Energy, Negative), +Resistance(Defense Debuff)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

Conserve Power

You can focus for a moment to conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.

Recharge Very Long
Minimum Level 35 (Brute)
35 (Stalker)
Effects Self Endurance Discount
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -


  • Prior to Issue 21, Stalkers had a PBAoE repel power in place of Disrupt called Repulse.

Repulse

This Toggle power creates a field that violently repels nearby foes. Each foe that is repelled costs you additional Endurance.

Recharge Slow
Minimum Level 20 (Stalker)
Effects Toggle: Point Blank Area of Effect
Foe Knockback
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Knockback Distance

External Links