Energy Aura: Difference between revisions

From City of Heroes: Rebirth Wiki
Jump to navigation Jump to search
imported>SekoiaBot
m (Robot: Cosmetic changes)
imported>Eabrace
m (Energy Drain info (+HP))
Line 18: Line 18:
{{Powers_LevelRow|Icon=EnergyAura_Protection.png|Power=Energy Protection|Level=16|Effect=Auto: Self +Resistance(Energy, Negative)|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Protection.png|Power=Energy Protection|Level=16|Effect=Auto: Self +Resistance(Energy, Negative)|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Cloak.png|Power=Energy Cloak|Level=20|Effect=Toggle: Self Stealth, +Defense|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Cloak.png|Power=Energy Cloak|Level=20|Effect=Toggle: Self Stealth, +Defense|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Drain.png|Power=Energy Drain|Level=28|Effect=Point Blank Area of Effect, Self +Endurance, Foe: -Endurance|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Drain.png|Power=Energy Drain|Level=28|Effect=Point Blank Area of Effect, Self +Endurance +HP, Foe: -Endurance|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_ConservePower.png|Power=Conserve Power|Level=35|Effect=Self Endurance Discount|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_ConservePower.png|Power=Conserve Power|Level=35|Effect=Self Endurance Discount|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Overload.png|Power=Overload|Level=38|Effect=Self +Defense(All but Psionics), +Recovery, +Max Health, +Resistance(DeBuff Defense), +Special|Border=0}}
{{Powers_LevelRow|Icon=EnergyAura_Overload.png|Power=Overload|Level=38|Effect=Self +Defense(All but Psionics), +Recovery, +Max Health, +Resistance(DeBuff Defense), +Special|Border=0}}
Line 34: Line 34:
{{Powers_LevelRow|Icon=EnergyAura_Protection.png|Power=Energy Protection|Level=16|Effect=Auto: Self +Resistance(Energy, Negative)|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Protection.png|Power=Energy Protection|Level=16|Effect=Auto: Self +Resistance(Energy, Negative)|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Repulse.png|Power=Repulse|Level=20|Effect=Toggle: Point Blank Area of Effect Foe: Knockback|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Repulse.png|Power=Repulse|Level=20|Effect=Toggle: Point Blank Area of Effect Foe: Knockback|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Drain.png|Power=Energy Drain|Level=28|Effect=Point Blank Area of Effect, Self +Endurance, Foe: -Endurance|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Drain.png|Power=Energy Drain|Level=28|Effect=Point Blank Area of Effect, Self +Endurance +HP, Foe: -Endurance|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_ConservePower.png|Power=Conserve Power|Level=35|Effect=Self Endurance Discount|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_ConservePower.png|Power=Conserve Power|Level=35|Effect=Self Endurance Discount|Border=1}}
{{Powers_LevelRow|Icon=EnergyAura_Overload.png|Power=Overload|Level=38|Effect=Self +Defense(All but Psionics), +Recovery, +Max Health, +Resistance(DeBuff Defense), +Special|Border=0}}
{{Powers_LevelRow|Icon=EnergyAura_Overload.png|Power=Overload|Level=38|Effect=Self +Defense(All but Psionics), +Recovery, +Max Health, +Resistance(DeBuff Defense), +Special|Border=0}}
Line 88: Line 88:
=== [[File:EnergyAura_Drain.png]] Energy Drain ===
=== [[File:EnergyAura_Drain.png]] Energy Drain ===


Energy Drain leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance and Health. If there are no foes within range, you will not gain any Endurance.
Energy Drain leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance and Hit Points. If there are no foes within range, you will not gain any Endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 95: Line 95:
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 28 (Stalker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 28 (Stalker)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Self +Endurance}}
{{PowerBlock_Blank|Self +Endurance +HP}}
{{PowerBlock_Blank|Foe: -Endurance}}
{{PowerBlock_Blank|Foe: -Endurance}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}

Revision as of 02:14, 30 July 2009

Overview

Energy Aura is one of the powersets. It is a Brute and Stalker secondary power set in City of Villains.

You can surround yourself in powerful defensive Energy Auras that can deflect your foes attacks. Like other defensive powers, Energy Aura powers do not reduce the damage you take, but rather reduce your chance of getting hit by deflecting your foes attacks. Energy Aura offers good defense to all attack types, but offer superior defense to Energy based attacks. However, Energy Aura offers no defense to Psionic attacks.

Power Tables

Brute

The Energy Aura powerset is available as a secondary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Kinetic Shield 1 Toggle: Self +Defense(Smashing, Lethal, Energy), +Resistance(DeBuff Defense)
Dampening Field 2 Auto: Self +Resistance (Smashing, Lethal)
Power Shield 4 Toggle: Self +Defense(Fire, Cold, Energy, Negative), +Resistance(DeBuff Defense)
Entropy Shield 10 Toggle: Self +Resistance(Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, DeBuff Defense)
Energy Protection 16 Auto: Self +Resistance(Energy, Negative)
Energy Cloak 20 Toggle: Self Stealth, +Defense
Energy Drain 28 Point Blank Area of Effect, Self +Endurance +HP, Foe: -Endurance
Conserve Power 35 Self Endurance Discount
Overload 38 Self +Defense(All but Psionics), +Recovery, +Max Health, +Resistance(DeBuff Defense), +Special

Stalker

The Energy Aura powerset is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Hide 1 Toggle: Self Stealth, +Defense(All but Psionics)
Kinetic Shield 2 Toggle: Self +Defense(Smashing, Lethal, Energy), +Resistance(DeBuff Defense)
Power Shield 4 Toggle: Self +Defense(Fire, Cold, Energy, Negative), +Resistance(DeBuff Defense)
Entropy Shield 10 Toggle: Self +Resistance(Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, DeBuff Defense)
Energy Protection 16 Auto: Self +Resistance(Energy, Negative)
Repulse 20 Toggle: Point Blank Area of Effect Foe: Knockback
Energy Drain 28 Point Blank Area of Effect, Self +Endurance +HP, Foe: -Endurance
Conserve Power 35 Self Endurance Discount
Overload 38 Self +Defense(All but Psionics), +Recovery, +Max Health, +Resistance(DeBuff Defense), +Special

Powers

The following are powers in the Energy Aura powerset.

Conserve Power

You can focus for a moment to Conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.

Recharge Very Long
Minimum Level 35 (Brute)
35 (Stalker)
Effects Self Endurance Discount
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -

Dampening Field

Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance.

(This power is not available to Stalkers.)

Minimum Level 2 (Brute)
Effects Auto: Self +Resistance (Smashing, Lethal)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Energy Cloak

The Energy Cloak bends light around you so you become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you still maintain a Defense bonus to all attacks. Unlike some stealth powers, the Energy Cloak has no movement penalty. The Energy Cloak will not work with any other form of Concealment powers.

(This power is not available to Stalkers.)

Recharge Slow
Minimum Level 20 (Brute)
Effects Toggle: Self Stealth, +Defense
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Energy Drain

Energy Drain leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance and Hit Points. If there are no foes within range, you will not gain any Endurance.

Recharge Long
Minimum Level 28 (Brute)
28 (Stalker)
Effects Point Blank Area of Effect
Self +Endurance +HP
Foe: -Endurance
Enhancements Enhance Endurance Modification
Enhance Heal
Reduce Endurance Cost
Increase Attack Rate
Set Categories Endurance Modification
Healing/Absorb

Energy Protection

You ability to channel energy makes you naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.

Minimum Level 16 (Brute)
16 (Stalker)
Effects Auto: Self +Resistance(Energy, Negative)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Entropy Shield

Entropy Shield diminishes and dampens the energy of controlling type effects. The shield makes you resistant to Knockback, Repel, Disorient, Hold, Sleep, Immobilization, and enemy Teleportation for as long as you can keep this toggle power active. Entropy Shield also grants you good resistance to Defense Debuffs.

Recharge Fast
Minimum Level 10 (Brute)
10 (Stalker)
Effects Toggle: Self +Resistance(Knockback, Repel, Disorient, Hold)
+Resistance(Sleep, Immobilize, Teleport, DeBuff Defense)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories -

Hide

Hide makes you almost impossible to detect. When properly 'Hidden", a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.

(This power is not available to Brutes.)

Minimum Level 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(All but Psionics)
Enhancements Enhance Defense Buffs
Increase Attack Rate
Set Categories Defense

Kinetic Shield

Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks.

Recharge Fast
Minimum Level 1 (Brute)
2 (Stalker)
Effects Toggle: Self +Defense(Smashing, Lethal, Energy)
+Resistance(DeBuff Defense)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Overload

You can Overload your Energy Aura and dramatically improve your defense to all attack types except Psionic Attacks. Overload also grants you high resistance to Defense Debuffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points, However, when Overload wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.

Recharge Very Long
Minimum Level 38 (Brute)
38 (Stalker)
Effects Self +Defense(All but Psionics)
+Recovery, +Max Health
+Resistance(DeBuff Defense), +Special
Enhancements Enhance Defense Buffs
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Defense
Healing/Absorb
Endurance Modification

Power Shield

This Power Shield creates a Electro-Magnetic shield around you that can deflect non-physical attacks. Your Defense to Fire, Cold, Energy and Negative Energy attacks is increased as these attacks are reflected or refracted off the shield. Power Shield also grants you good resistance to Defense Debuffs.

Recharge Fast
Minimum Level 4 (Brute)
4 (Stalker)
Effects Toggle: Self +Defense(Fire, Cold, Energy, Negative)
+Resistance(DeBuff Defense)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Repulse

This Toggle power creates a field that violently repels nearby foes. Each foe that is repelled costs you additional Endurance.

(This power is not available to Brutes.)

Recharge Slow
Minimum Level 20 (Stalker)
Effects Toggle: Point Blank Area of Effect Foe: Knockback
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Knockback Distance

External Links