Admiral Sutter Task Force: Difference between revisions

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{{wip|date=2011-04-17|note=Last mission is incomplete, needs to be moved to the Mission namespace}}
{{incomplete|note=Last mission is incomplete, needs to be moved to the Mission namespace}}
== Overview ==
== Overview ==
The '''Admiral Sutter Task Force''' was added in [[Issue 20]] and ties pre-50 characters into the [[Incarnate System]].  [[Admiral Sutter]] can be found north of the hospital in [[Independence Port]].
The '''Admiral Sutter Task Force''' was added in [[Issue 20]] and ties pre-50 characters into the [[Incarnate System]].  [[Admiral Sutter]] can be found north of the hospital in [[Independence Port]].

Revision as of 05:53, 13 January 2013

Overview

The Admiral Sutter Task Force was added in Issue 20 and ties pre-50 characters into the Incarnate System. Admiral Sutter can be found north of the hospital in Independence Port.


The Sky is Falling
Contact Admiral Sutter
Zone Independence Port
Minimum Size 4 players
Coordinates (-1391.5, -20.2, -6062)
Level Range 20-40
Merits 22
Badge Land, Sea & Air Badge
Enemy Groups Imperial Defense Force
Sky Raiders
v  d  e


Merit Rewards: This activity awards 22 Reward Merits.

Introductions

Too Low Level

+++ Missing Information +++

Not Enough People

To form a task force, you need four or more heroes in your group.

You need at least 4 members on your team, all of them at least Level 20. If they are over Level 40, they will be automatically exemplared to Level 40 for the duration of the Task Force.

Not Team Leader

I need to speak to your team leader.

Missions

The Sky is Falling

Investigate the Praetorian Rift Signature

The Sky is Falling
Part One: Operation Corsair

Briefing

Character, at ease son / +++ Missing Information +++. What I'm about to tell you is highly classified information. We've detected an energy signature out in the middle of the Atlantic Ocean. Portal Corp has verified our own analysis that the energy signature is indeed a dimensional portal and it is Praetorian. Surveillance satellites and atmospheric craft have been incapable of getting a positive identification of the target site, but we do know that it is moving. I've been assigned by the Joint Chiefs to investigate this rift signature with a detachment from the 11th Fleet. My orders, as they currently stand, are to investigate and identify the rift and eliminate it if possible.

I've served this country with distinction and valor for almost 40 years, Character, and I don't plan on retiring with a stain on my courage. I don't like to lose and sure as hell have no intentions of tucking tail and running in the face of adversity. If the Praetorians have come here looking for a fight, then on my grand daddy's grave I swear to give them one they'll not soon forget.

That's where you come in. Fleet command has a tight grip on the budget and have only authorized me a small number of surface vessels and personnel for this operation, but they didn't say anything about me recruiting outside help from heroes such as yourselves. As soon as you've assembled your team, we'll be under way.

Mission Acceptance

Great to have you on board. You'll sail with me on the USS Mason. She's an Arleigh-Burke class missile destroyer, just like the other three ships in my little recon fleet. She may not be the largest ship in the Navy, but she is a fighter and can sink anything I've ever seen in the water. Heh, let's just hope that the Praetorians don't know how to fly.

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

After only 8 hours at sea Admiral Sutter's voice calls everyone to battle stations. The fleet has made contact with the enemy.

  • Investigate the Praetorian Rift Signature
    • Defend the USS Mason's interior!
    • 4 bombs to disable inside the USS Stout, 4 bombs to disable inside the USS Mitscher, Defend the Fleet!, Clear all enemies off of the ships!
    • 8 enemy fuel lines to close (optional), Disable Northeast Turret Control, Disable Southeast Turret Control, Disable Northwest Turret Control, Disable Southwest Turret Control, Disable Central Turret Control
    • 8 controls to deactivate, Close the Praetorian Rift, Defeat Captain Stone

The voyage back to Paragon City was dominated by frantic radio chatter and worried looks between everyone aboard. As you steam into port word comes that the Praetorians have landed on Talos Island and are sweeping the defenders aside with ease. Things aren't looking good.

Enemies

Sky Raiders
Imperial Defense Force

Notable NPCs

Objective: Defend the USS Mason

Sky Raider Dialogue 

Before Combat:

Porter: Lock this door, prevent anyone from coming down here!
Porter: Secure this deck then head to the bridge.
Porter Saboteur: We're in. Secure the area and get those charges planted!
Porter: Disperse quickly. Lock this deck down!
Porter Engineer: Sir! We have powered hostiles!
Porter Saboteur: Looks like they've got more than just marines defending this bucket.

Combat Start:

Assault Porter Bot: HOSTILES INCOMING.
Porter: Go! Go! Go!
Porter: Contact!


War Walker: MILITARY NAVAL THREAT DETECTED. ENGAGE AT CLOSE RANGE AND NEUTRALIZE.
War Walker: HOSTILE POWERED INDIVIDUALS DETECTED. DESTROY THEM!
War Walker: THE PRAETORIAN EMPIRE OFFERS PEACE. SURRENDER YOUR WEAPONS AND YOU WILL NOT BE HARMED.
War Walker: STAND DOWN OR YOU WILL BE NEUTRALIZED.
War Walker: TARGETING: Character.
War Walker: YOUR VESSELS ARE COMPROMISED. THERE IS NO VICTORY TO BE HAD. SURRENDER AND NO FURTHER HARM WILL COME TO YOU.
War Walker: SURRENDER TO THE GREAT PRAETORIAN EMPIRE AND YOU WILL BE SPARED. FIGHT AND YOU WILL BE DESTROYED.
War Walker: TARGETING HOSTILE POWERED INDIVIDUALS.
War Walker: TARGET ACQUIRED.
War Walker: TARGET ACQUIRED.
War Walker: TARGET ACQUIRED.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGET IDENTIFIED: Character.
War Walker: DESTROY TARGET.
War Walker: DESTROY TARGET.
War Walker: TARGET ACQUIRED.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGET IDENTIFIED: Character.

Objective: Disable bombs and defend the fleet

Sky Raider Dialogue 

Disarming Bombs:

Porter Saboteur: Charges are all set, get to your positions.
Porter Saboteur: We hold this room until just before the charges go off.
Porter Saboteur: You made a huge mistake coming out here, Character.
Porter Saboteur: You might disarm these explosives, but what about the other ships?

Defending the Fleet:

Porter Saboteur: Everyone charge up your porter packs and get ready to jump ship.
Porter Saboteur: Contact! Enemy contact!
Porter Saboteur: That's the last charge.
Porter Saboteur: We've got teams in the guts of every ship you've got. You can't stop us all.


Objective: Disarm enemy turrets

Sky Raider Dialogue 

Sky Skiff: Defend the turret control!


Objective: Defend the USS Donald Cook

Sky Raider Dialogue 

Sky Skiff: This is Hotel Six-One.
Sky Skiff: Identified target as DDG-75 Donald Cook.
Sky Skiff: She's got multiple hull breaches and is taking on water.
Sky Skiff: We're putting her out of her misery now, over.


Hostage Dialogue 

Hostage: Did the Navy come looking for us? I'm honored!
Hostage: Where are we? We've been held for days.
Hostage: We were out fishing near Bermuda, when suddenly there were these military guys hijacking our boat.
Hostage: How... how did you find us!?


Objective: Close the Praetorian rift

Praetorian Dialogue 

Before Combat:

Captain Stone: Get that Portal online and get a message to the Praetorians!
ACU: ALL SYSTEMS OPERATIONAL.

Combat Start:

ACU: WARNING: HOSTILE PRIMAL ENTITIES DETECTED.
ACU: ENGAGE HOSTILE ENTITIES.

Engaging the Portal:

Captain Stone: Character! So you're the one responsible for this mess!
Commander: ...What the?
Commander: All forces, move to support Captain Stone and the Sky Raiders! Repel the boarders!
ACU: ORDERS RECEIVED.
ACU: ENGAGE ENEMY COMBATANTS.
ACU: MAXIMUM LETHALITY.
Commander: All forces. Move to secure the vessel interior! We can't let them destroy the portal.
Diviner: Commander, I sense hostile powered individuals aboard this vessel.
Commander: Link up with command and... Belay that, all forces, defend the portal from the attackers!
Elite Ranger: You heard him, engage the enemy!
Augur: Hostiles...
Augur: Eliminate them...
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.
Scryer: Eliminate them.


Debriefing

Sounds like the Praetorians have already taken an invasion force toward Paragon City. We're beat to hell out here, Character. Even if we could get the fleetunderway immideatlyit would mean leaving the Donald Cook behind.

I'm leaving the Mitscher and Stout to handle things here while we're taking the Mason back to Paragon City. Rough seas aside, we should be back there in a few hours, and hopefully in time to stop this damn invasion force of theirs.

  • Hopefully it will be in time to stop them.

You won't be alone, Character. I've alerted the Freedom Corps of the situation. Hopefully Longbow and the PPD will be able to stall their assault long enough for your task force to arrive.

When we arrive back in Independence Port we need to move quick. Time is no longer a luxury we can afford.

Oh, and Character... good hunting.

  • Leave

Defend Paragon City

The Sky is Falling
Part Two: Operation Boomerang

Mission Acceptance

Operation Corsair is a success, but at a cost. The Praetorian rift portal has been shut down and the Sky Raider floating fortress has been captured, but a sizable number of their Imperial Defense Force is already en route to Paragon City. You won't be able to stop them from starting a fight, but you sure as hell can finish it.

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

  • Defend Paragon City!
    • Destroy IDF forces in the tunnel, Help Citadel (optional), Talk to Luminary (optional)
    • Defeat Riptide and Harbinger, Track the Praetorians through the sewers
    • Find Mission Exit

You navigate your way around several collapsed sewer tunnels until you find your way into a stable cistern that leads up into the heart of Skyway City.

Enemies

+++ Missing Information +++

Notable NPCs


Citadel Dialogue 

Before Combat:

War Walker: SUBJECT. CITADEL. EXERCISE EXTREME CAUTION.
Citadel: Let's see how you fight on the ground.
War Walker: SURRENDER TO THE GLORIOUS PRAETORIAN EMPIRE AND NO HARM SHALL COME TO YOU.
Citadel: I find your request to be unacceptable. My apologies.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.
War Walker: RESIST, AND YOU WILL BE DESTROYED.

After Combat:

Citadel: Luminary needs your help at the tunnel.
Citadel: I appreciate your assistance, but I have Praetorians elsewhere in the city to attend to.



Luminary

Briefing

Character, I thought you were out with 11th Fleet in the Atlantic.

  • We just sailed back into port. What's the situation?

The Praetorians came into port aboard a cargo vessel. The port authority tried to stop them, but their vessel was moving too quickly.

They ran aground just over there near the ferry parking lot and started disgorging their warworks battle robots as a vanguard force for their troops.

  • There doesn't appear to be much damage for an attack.

They're leaving most of the civilians alone, unless someone pulls a gun on them, then they respond with deadly force.

Citadel and I have been trying to organize Longbow and the Talos Island police to deal with the chaos, but War Walkers seem to have spread to every corner of the island in search of heroes to engage and destroy.

We've managed to corner their main force inside this tunnel, but so far they're so well dug in that we haven't been able to punch more than 200 yards past their defenses. We've been in this stalemate for over an hour now.

  • I take it you're looking for someone to lead the charge.

I can't ask you to do that, Character, but, right now you and your task force are the most organized heroes on the island. The sooner we can break the backs of the Praetorian command and control, the sooner this will all be over.

  • Are they working with the Sky Raiders?

No, we have seen no evidence of Sky Raiders working with the Praetorians, but I'll inform Citadel to be alert for their presence. Thank you for the warning.

  • Tell your men to stand back, we're going in!



War Walker Dialogue 

War Walker: ALL CIVILIANS HAVE SUCCESSFULLY VACATED THE AREA. BEGIN OVERWATCH.
War Walker: POWERED INDIVIDUALS DETECTED. YOU HAVE 3 SECONDS TO SURRENDER TO THE BENEVOLENT PRAETORIAN EMPIRE.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.
War Walker: OVERWATCH INITIATED.


Objective: Track Praetorians through the sewers

Entry Dialogue 

Commander: We've lost contact with the rear guard. Prepare to defend this position!
Commander: Right on time.
War Walker: ENEMY COMBATANTS INBOUND ON OUR POSITION. PREPARE DEFENSE PATTERN THETA.


Praetorian Dialogue 

Augur: I sense minds intent on stopping us. Do not allow them to pass and interrupt the Colonel's invasion plan.
Augur: Why do you fight? You cannot win.
Commander: We've got to buy Duray more time!
Commander: Remember, these are not Powers Division. They're just Primals!


Harbinger and Riptide Dialogue 

Before Combat:

Berserker Bomb: Command received.
Berserker Bomb: Destroy Character.
Harbinger: Our uninvited guests have arrived.
Riptide: Let them come, I back down from no one.
Harbinger: I will give them a warm welcome.
Riptide: I'm afraid that I cannot allow you to leave here alive.

Combat Start:

Riptide: Let's see what you are made of, Primal.

Defeat of Player:

Riptide: As I expected. Not a one of you is Top Dog material.



Defend Skyway City

Briefing

Need Info

Mission Acceptance

Need Info

Unnecessary Solicitation


Mission Objective(s)

The air is choked with smoke and powdered concrete. You can feel the thrumming pulse of a powerful energy field somewhere in the debris up ahead.

  • Defend Skyway City
    • Defeat Fusion and Jane Temblor
    • Defeat Both Colonel Durays


Notable NPCs


Completing The Sky is Falling Task Force from Admiral Sutter awards the Land, Sea & Air Badge.

File:Badge I20HeroTaskForce.png Land, Sea & Air

You shut down the alliance between the Sky Raiders and the Praetorian Imperial Defense Force, halting an assault on Skyway City in the process.